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re: learning TBH the hardest part is getting to the point where you've got the mechanics and moves internalized enough so that you can really learn from getting your rear end beat. I'm not there yet with Tekken, but I went through the same process when I was learning Xrd from scratch as my first fighting game. It's like there's the two stages of learning. In the first one, you're learning all your options and internalizing what button does what and how to use it. But when you're in the thick of things if you're trying to remember what button does what and what mechanic does what, you're opponent's already two moves ahead of you by the time you you remember how to respond and you're way too late and get hosed up. The second stage is when you've actually got the mechanics and execution down a bit and then can really focus on responding to the other guy. That's when things get real fun. When you're at this point, you can get your rear end beat but you see a lot more options open up, feel less overwhelmed and can see the openings that you're missing instead of feeling hopeless. I guess it's kind of a division between proactive and reactive learning. Reactive reactions and responses is where the bulk of the strategy comes from, but until you have the ability and knowledge to execute proactively you're not gonna be able to respond to other players very well. Of course, how do you get that kind of reaction time and internalised character knowledge? By playing matches and and likely getting your rear end beat (along with training punishes/learning your moves), because you need the variety and speed of situations they put you in to force your brain into remembering how to respond instantly instead of going "uhhhhh d/f 2 I guess". It kinda sucks, but you have to change your expectations around a bit and just try to take little pieces away from each match. Don't worry about winning. Worry about whiff punishing, or setting up your launcher, or blocking better, or just doing one thing slightly better than you did in your last match. And then at sometime, there's not gonna be a magic switch or anything, but you'll get to a point where you realize that you've internalized enough tools and responses that you can really start thinking through matches without worrying about execution and knowledge, and that's when things get really interesting. Anyways, I don't want to sound too much like I'm saying "you gotta learn the not fun stuff before you learn the fun stuff". Learning to enjoy the process of learning is one of the best things you can do to not burn yourself out. It's a game, it can all be fun. But in some ways you gotta adjust your expectations knowing that until you've grasped a bunch of basic components first (that aren't exactly trivial, especially if you're just starting out) it's pretty hard to put it all together into the big picture. Or I mean, it's Tekken, you can pound some beers and invite your friends over who don't play fighting games and all press buttons together and still have a good time because it's a pretty good game for that. CRISPYBABY fucked around with this message at 20:07 on Jun 6, 2017 |
# ? Jun 6, 2017 20:04 |
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# ? Jun 15, 2024 03:47 |
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learning is easy just play and remember what you suck at while you play. then work on that stuff in steps. but you gotta play
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# ? Jun 6, 2017 20:08 |
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Are there any straight up bad characters in 7? I'm still getting a feel for tekken in general and want to try a few more characters out before focusing on one in particular, but are there any that are bad enough to just avoid in general?
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# ? Jun 6, 2017 20:21 |
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zelah posted:Are there any straight up bad characters in 7? I'm still getting a feel for tekken in general and want to try a few more characters out before focusing on one in particular, but are there any that are bad enough to just avoid in general? probably the bears
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# ? Jun 6, 2017 20:27 |
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I have seen zero Jack-7's in quick and ranked matches at my level of play. But that might just mean he's really good and I'm really bad with him so
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# ? Jun 6, 2017 20:32 |
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attackmole posted:re: learning Zand posted:learning is easy just play and remember what you suck at while you play. then work on that stuff in steps. but you gotta play
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# ? Jun 6, 2017 20:32 |
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Langosta Whiteman posted:I have seen zero Jack-7's in quick and ranked matches at my level of play. But that might just mean he's really good and I'm really bad with him so You are required by law to play Jack if you live in Atlanta, so there's a bunch of guys who play him and he seems perfectly fine
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# ? Jun 6, 2017 20:33 |
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The grand finals at combo breaker had a Jack in it.
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# ? Jun 6, 2017 20:35 |
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zelah posted:Are there any straight up bad characters in 7? I'm still getting a feel for tekken in general and want to try a few more characters out before focusing on one in particular, but are there any that are bad enough to just avoid in general? It probably won't matter for you but Gigas and Lucky Chloe are probably the worst characters.
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# ? Jun 6, 2017 20:37 |
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CharlieFoxtrot posted:The grand finals at combo breaker had a Jack in it. That was Saint, he also won Evo (and many other tournaments) with Jack last year.
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# ? Jun 6, 2017 20:39 |
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The only characters I hear not much good about are Gigas and Chloe. Everyone's viable while you're learning though, play who feels good.
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# ? Jun 6, 2017 20:40 |
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probably don't play Hwoarang if you're new, also you'll hit an early wall with Mishimas if you can't easily do EWGFs note: I am not an expert on Tekken in any capacity
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# ? Jun 6, 2017 20:43 |
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Dj Meow Mix posted:She's not too bad. The video is all of her fundamentals, the rest is just putting it together. Lots of string based offense kinda like Asuka. I looked at her movelist and there's so many strings and they're all so fast. It's like playing a turbo battle! Brosnan posted:It probably won't matter for you but Gigas and Lucky Chloe are probably the worst characters.
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# ? Jun 6, 2017 20:49 |
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I'm real into the Kazumi and her tiger summoning so it's good to hear I'm not wasting time. Thanks!
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# ? Jun 6, 2017 20:49 |
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Ok, so my Soul Calibur-playing group has been starved for fighting games for years now and a couple of us have been looking at Tekken 7. I can personally tell there's a lot that I dislike about it (art/audio style in particular), but mechanically how does the system and character design compare? I've never touched a Tekken game in my life.
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# ? Jun 6, 2017 20:52 |
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If you like SC and you do not like Tekken, i'd be surprised and curious as to why. Get it! SC had its ABK and tekken still has the backbone attacks like that with stuff like 1,2 and 4. d+1 is 2A for almost everybody, d+4 is good ol 2K. You're not gonna have your parries, but there is a universal low parry if you hit df. You got your high and low crushes still, which vary in tekken as much as sc could've. Weird characters like Maxi go to Eddy pretty well, Voldo to backturn shenanigans from Raven or maybe Xiaoyu. Standard Mitsu in Paul or Kazuya. just mute the music and have fun with your dudes in this I hate most of the stupid costumes, i play mostly with the basic outfits lol.
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# ? Jun 6, 2017 21:01 |
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quote:...is simplifying things a bit much. Remembering what you suck at doesn't help that much when the answer to it is "literally everything" a lot of learning is reactive, and a lot of learning is proactive. some is subconscious but the good poo poo is conscious. be a proactive and mindful learner and you'll come up with something more constructive for yourself than "I suck at everything"
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# ? Jun 6, 2017 21:08 |
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Hasnt worked for life in general
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# ? Jun 6, 2017 21:09 |
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Corbeau posted:I can personally tell there's a lot that I dislike about it (art/audio style in particular) yo mamma a Horus posted:I hate most of the stupid costumes, i play mostly with the basic outfits lol. Some of you are irredeemable
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# ? Jun 6, 2017 21:11 |
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yo check out my goon bob or my dude with gimp straps
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# ? Jun 6, 2017 21:14 |
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I would like the stupid costumes more if there were more weird and/or character-specific ones and less t-shirts and jeans I have no opinion on having random stuff strapped to your back or hands
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# ? Jun 6, 2017 21:19 |
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Zand posted:if you suck at everything pick one of those things and focus or learn. This bit is extremely important. When an online match pops, think to yourself "I am going to do thing x" then try to focus on doing that thing. Your Computer posted:Strings You can ignore most of those and just focus on pokes and blocking + punishing with her, she has a bunch of really good tools for that.
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# ? Jun 6, 2017 21:20 |
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My official Kazumi strategy: f2, ff2, fff2, maybe some f(1+2) Kazumi gotta mean right hook
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# ? Jun 6, 2017 21:20 |
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Best thing I've made so far: https://twitter.com/crofts/status/871816683228454913
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# ? Jun 6, 2017 21:21 |
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Jeabus Mahogany posted:My official Kazumi strategy: f2, ff2, fff2, maybe some f(1+2) I spam db4 or db3 until they block and try to punish it and then do df2 into a juggle combo
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# ? Jun 6, 2017 21:22 |
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What's the deal with the Tekken God Prime rank? I just hit True Tekken God on offline, but I'd like to know just how much grinding those 65 dan ranks equate to. Is it just a random number to look awesome or does it actually require a stupid amount of wins?
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# ? Jun 6, 2017 21:42 |
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Zand posted:no. you're making it too complicated. if you suck at everything pick one of those things and focus or learn. if you play a match and the only thing you can get out of it is "I suck at everything" you need to take a step back and not be so defeatist Arzachel posted:You can ignore most of those and just focus on pokes and blocking + punishing with her, she has a bunch of really good tools for that. You got my attention. Best pokes/punishers?
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# ? Jun 6, 2017 22:03 |
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WTF do they put in the water in Texas? This guy is hella whack.
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# ? Jun 6, 2017 22:04 |
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Lee is a straight boss but my execution is still kind of crummy from playing less strict fighting games. Am I wasting my time until I can consistently do his just frames and punch mist step loops, or is he still playable without them?
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# ? Jun 6, 2017 22:32 |
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Your Computer posted:I might've exaggerated a bit, didn't mean to sound defeatist. My point was just that it can be really hard to understand what exactly you're being bad at when you don't even understand what's going on. And if you can't understand what you're doing wrong, it's hard to pick a thing to improve upon. That's why I said "everything". Especially if you're fighting against someone much better than you, everything happens so quickly and you'll find yourself thinking "what the hell just happened" after the match instead of learning anything. 1,2 is the standard jab string, 3 is a decently ranged i13 mid to keep the opponent standing, d4 is a quick low that's only punishable by crouch jab, maybe throw in ff4 for a homing mid if you're feeling fancy. 1,2,2 is a great i10 punish that leaves you +9 on hit (-13 on block), letting you frame trap with f3+4 which launches on ch (f2,3,4 S! f2,3,4). f1+2 is a standing i14 punish and whiff punish that has great range and has a guaranteed d3+4 follow up for 39 damage. d/f2 launches, has great range and is only -13 on block, either do the combo shown in josie_bot's video or f1+2 4 f2,3,4 S! f2,3,4 which is not much harder for 10 extra damage. You can use these for the hopkick too. WS2,1 is a i13 crouch launcher but the combo is pretty tough. Can just do a d3+4 follow up for guaranteed damage. Just poke at them, punish dumb stuff and focus on defense mostly
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# ? Jun 6, 2017 22:43 |
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Jeabus Mahogany posted:My official Kazumi strategy: f2, ff2, fff2, maybe some f(1+2) A few relatively easy juggle combos do about 55 damage, but df2, df2 does about 44 and feels real good. Plus you get to see the tiger twice! zelah fucked around with this message at 22:58 on Jun 6, 2017 |
# ? Jun 6, 2017 22:49 |
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Beat all of the character chapters. Most were just bunk with nothing endings but a few were decent. Lucky Chloe's was probably my favorite as it actually contained jokes and not just nonsense. Also spent some time with Bob and he seems cool and fun to play with.
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# ? Jun 6, 2017 22:50 |
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Arzachel posted:1,2 is the standard jab string, 3 is a decently ranged i13 mid to keep the opponent standing, d4 is a quick low that's only punishable by crouch jab, maybe throw in ff4 for a homing mid if you're feeling fancy. You can also do any launcher into f3, 4, f2,3,4 S! Dash forward f2,3,4 for pretty solid wall carry and damage and it's really easy. If they hit the wall go for B4,3,4 for a really solid chunk of damage F3 picks up off the ground really low on most characters, I haven't actually tried it on ws2,1 though. If you land a f1+2 you can get a really easy combo by doing a dash then d/f1,4,2. The key here is that the dash is interrupted by the d/f so the input is basically ff~d/f1 If you're feeling saucy on bigger characters you can do f1+2, f3, f2,3,4 into one of the enders as well Also standard disclaimer I'm pretty dang bad. I need to practice neutral strings and stuff for once
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# ? Jun 6, 2017 23:17 |
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Mini Akumer guide for someone coming from SF:
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# ? Jun 6, 2017 23:27 |
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I should note here that in trying to learn any kind of response against something that is just wrecking you, Training Mode is absolutely your friend. Not only can you set the CPU dummy to cycle randomly through one to five moves, you can also adjust the timing, and on a successful punish the game actually tells you if it was legit (look for the "Punish" text in attack data).
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# ? Jun 6, 2017 23:43 |
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Zand posted:no. you're making it too complicated. if you suck at everything pick one of those things and focus or learn. if you play a match and the only thing you can get out of it is "I suck at everything" you need to take a step back and not be so defeatist Yeah, sometimes it's just a matter of focusing on one thing in a match. Maybe today I try a new character in IJ2* and drop every combo, forget half my moves and gently caress up blocking stuff that I normally have no problem with, but hey, if I stuff every single jump-in my opponent makes I've improved at something. *still gotta buy this, but I'm not sure I want to be terrible at two of these games at once
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# ? Jun 6, 2017 23:56 |
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Eliza apparently has a divekick infinite: https://m.youtube.com/watch?v=OQuNjHpcIA8 I'm not home to test it but scanning the youtube comments it seems legit.
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# ? Jun 6, 2017 23:57 |
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FallenGod posted:Yeah, sometimes it's just a matter of focusing on one thing in a match. Maybe today I try a new character in IJ2* and drop every combo, forget half my moves and gently caress up blocking stuff that I normally have no problem with, but hey, if I stuff every single jump-in my opponent makes I've improved at something. I am doing this. I am still spending more time in Injustice 2 but am putting some time into Tekken every day or so. Any Lili players? What are the hot strats and tactics? I have gotten as far as "Dress her up like Karin"
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# ? Jun 7, 2017 00:11 |
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Just-frame EWGF might be the only reason I want to learn Kazuya.
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# ? Jun 7, 2017 00:27 |
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# ? Jun 15, 2024 03:47 |
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Is Jin playable if you can't reliably EWHF on a pad Because that's where I am
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# ? Jun 7, 2017 00:31 |