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What happens if a Demon learns the High Speech?
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# ? Jun 8, 2017 20:50 |
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# ? Apr 25, 2024 15:19 |
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Tuxedo Catfish posted:What happens if a Demon learns the High Speech? They actually cover that edge case, sort of! quote:Demons only speak native languages, however. No one in modern times grows up speaking ancient Sumerian or Latin, despite the fact that some scholars might have enough skill with these languages to understand them. Likewise, while enthusiasts might develop enough facility with artificial languages such as Tolkein’s Elvish, no one speaks the language as a native. Demons can learn to speak such languages through study, but not through Natural Aptitude. By the same token, demons can use Natural Aptitude to speak First Tongue (the “native language” of spirits), but not High Speech (the mystical tongue of the mages, no longer in common or conversational use).
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# ? Jun 8, 2017 20:59 |
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Yeah but that's just saying the High Speech isn't covered by their polygot powers, not that they can't learn it the same way anyone else does.
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# ? Jun 8, 2017 21:00 |
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Hmm, IIRC there is nothing about sleepwalkers or supernaturals learning High Speech. I would probably just say they can't. If a demon did learn somehow I would say they still can't lie, but everyone would still be nervous that they could.
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# ? Jun 8, 2017 21:02 |
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Tuxedo Catfish posted:Yeah but that's just saying the High Speech isn't covered by their polygot powers, not that they can't learn it the same way anyone else does. Ah, true. But the way 2e describes it, the thing that makes High Speech function is Peripheral Mage Sight, as it's just glossolalia or gibberish to anyone else. The full text: quote:High Speech is the symbolic language of the Supernal Realms that all mages learn to speak during their Awakenings. Statements made in it can alter reality itself, increasing a mage’s control over her magic when she invokes it during spellcasting. Because it consists entirely of the symbols of the Supernal Realms, the Lie conceals its true nature from Sleepers. The un-Awakened perceive it an unfamiliar language, glossolalia, or meaningless gibberish. So, yeah, demons as-written couldn't understand or learn it because it relies on mage-specific stuff. However, it's much more entertaining (and in line with Mage's themes of mysteries and weird bullshit) to say that if a demon did learn how to use it via some inexplicable event, they'd be able to use it in much more fluid and deceitful ways, and that this would terrify the poo poo out of everyone. e:fb
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# ? Jun 8, 2017 21:05 |
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Daeren posted:So, yeah, demons as-written couldn't understand or learn it because it relies on mage-specific stuff. However, it's much more entertaining (and in line with Mage's themes of mysteries and weird bullshit) to say that if a demon did learn how to use it via some inexplicable event, they'd be able to use it in much more fluid and deceitful ways, and that this would terrify the poo poo out of everyone.
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# ? Jun 8, 2017 21:07 |
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I'm envisioning the "pen is blue" scene from Liar Liar but the entire time the walls are melting and liquids are bursting into cold flame while his phone laments being able to feel pain.
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# ? Jun 8, 2017 21:10 |
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Kurieg posted:I'm envisioning the "pen is blue" scene from Liar Liar but the entire time the walls are melting and liquids are bursting into cold flame while his phone laments being able to feel pain. And there's a mage who has a realization they made a terrible mistake, obviously. I am totally stealing this idea for a campaign.
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# ? Jun 8, 2017 21:14 |
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I don't remember or have access to the specifics, but isn't there an Embed that allows demons to reproduce the magic of other supernatural creatures? Could that be used to understand and speak High Speech?
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# ? Jun 8, 2017 21:16 |
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That Old Tree posted:I don't remember or have access to the specifics, but isn't there an Embed that allows demons to reproduce the magic of other supernatural creatures? Could that be used to understand and speak High Speech? That phrase is invariably "I do not know High Speech."
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# ? Jun 8, 2017 21:32 |
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That Old Tree posted:I don't remember or have access to the specifics, but isn't there an Embed that allows demons to reproduce the magic of other supernatural creatures? Could that be used to understand and speak High Speech? From Flowers of Hell: quote:Show of Power Sitting back and scratching my head, yeah, I think this would let you activate Peripheral, Active, or Focused Mage Sight, which is what High Speech runs on textually. Or hell, just swipe the High Speech merit itself and argue hard enough. The other way around it I could think of is the Prime 4 spell Apocalypse, which bestows Active Mage Sight to someone else, but if they're non-Awakened they can't shut it off, can barely parse the sensory and occult overload, and if the Willpower maintenance cost runs them out of points it burns out their eyes.
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# ? Jun 8, 2017 21:32 |
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neaden posted:The book says "it's very good at communicating facts, but can't be used to deliberately lie" which to me means you could say "I didn't murder him" and another Mage would believe you. Or at least that they'll believe that you believe that. You can do that with the High Speech! By casting Prime 2 "Words of Truth." The High Speech as mages use it isn't just a magical language. It's somewhere between a technical language for describing the mechanisms of the Arcana and being a magical process itself, and mages haven't pieced the whole language together, though there are entities such as supernal beings that speak it more fluently than mages. Just trying to hold a conversation in High Speech is something like trying to hold a conversation in spells themselves. I would definitely consider the vaguely implied parallels with the native language of the ancient Rmoahals as presented in Witch Finders, a language so true that, indeed, anything spoken in it by a fluent speaker became truth even if it wasn't before.
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# ? Jun 8, 2017 23:17 |
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The Unlife Aquatic posted:And there's a mage who has a realization they made a terrible mistake, obviously. 'ha ha wow that's something, eh? I'm gonna buy another dot of gnosis with all the arcane xp I just got!" *conjures 5,000 shotguns*
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# ? Jun 9, 2017 00:03 |
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Yawgmoth posted:That's implying the mage (a) realizes they made a mistake, and (b) would own up to it to anyone including themselves. I actually use that comic to introduce my friends to Mage with the comment: "You're playing this guy.", funnily enough.
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# ? Jun 9, 2017 00:05 |
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Mors Rattus posted:Still coming out, the KS was mishandled massively, now has new and better devs trying to salvage the shitshow Morke and Holden made. Nah. Not a thing with penalty clauses due to resignation. I was actually willing to fulfill everything for Changeling. I just told them I wasn't going to work on anything post-Changeling. At that point, they decided to tell me I was cut. I found out later that they'd been planning that for months, even going so far as to hire a replacement, meanwhile telling me every couple of weeks to keep my schedule open for revisions. They even told another developer not to pick me up for a big project, because I'd be too busy with Changeling. It's more to do with the weird stipulations about dates in contracts. Technically, because of the vagueness of "final drafts" in relationship to due dates, an expert I've talked to has said that literally any project I've worked on in the past ten years, they could have just decided not to pay me and gotten away with it. Without getting too unnecessarily detailed, imagine your first developed draft is due April 31st, and your final draft is due May 31st. Your contract says every day you're later than May 31st, they reserve the right to reduce your pay by 2%. Common wisdom says that the first draft is the first thing you throw up, then final is with the bout of necessary revisions. Sure. But, since "final" is not actually defined anywhere, pretty much any judge would assume "final" means "the words that actually go into the book after editing, layout, and errata revisions." Which of course could never happen before May 31st, even in the most optimistic possible scenario. This is doubly so considering editors often run late, and layout can sometimes inexplicably take a year. So if they say, "We've decided we're just going to pay you for the 30% we're publishing instead of the 100% your contract says we're paying you for," you kinda have to take the 30%. They could technically decide it's 0%.
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# ? Jun 9, 2017 00:58 |
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Working on a home brew Hunter compact - the Strange Resource Office, a division of Copeland Mutual Insurance.
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# ? Jun 9, 2017 01:06 |
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MachineIV posted:Nah. Not a thing with penalty clauses due to resignation. I was actually willing to fulfill everything for Changeling. I just told them I wasn't going to work on anything post-Changeling. At that point, they decided to tell me I was cut. I found out later that they'd been planning that for months, even going so far as to hire a replacement, meanwhile telling me every couple of weeks to keep my schedule open for revisions. They even told another developer not to pick me up for a big project, because I'd be too busy with Changeling. drat. All of that sounds incredibly scummy and i'm sorry to hear that the industry (And OPP especially.) is like this to you guys. That they told a prospective employer to not hire you because you're currently busy with a project while planning on replacing you is especially egregious in it's dickishness. Archonex fucked around with this message at 05:59 on Jun 9, 2017 |
# ? Jun 9, 2017 05:50 |
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Archonex posted:drat. All of that sounds incredibly scummy and i'm sorry to hear that the industry (And OPP especially.) is like this to you guys. Yeah. And frankly? I'm sure they didn't mean it maliciously. They all have the best intentions in mind. But that doesn't mean it didn't leave me screwed out of my primary form of income for months, only to leave me finding out on the back end that my single biggest project of the year just... wasn't going to be paid out as I expected. Ironically, I even finally got the contract for that project after seven requests. It was the first contract I'd gotten for a development job since the CCP days I believe. They might not have had malicious intent. But it sure hosed me thanks to their unwillingness to be up front, direct, and professional about it. Had they told me in, say, October that they wanted to remove me from the project, instead of waiting until March coincidentally RIGHT after I started complaining that White Wolf hired Zak and threw me under the bus, that would have been WAY different. MachineIV fucked around with this message at 12:04 on Jun 9, 2017 |
# ? Jun 9, 2017 12:02 |
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MachineIV posted:Yeah. And frankly? I'm sure they didn't mean it maliciously. They all have the best intentions in mind. But that doesn't mean it didn't leave me screwed out of my primary form of income for months, only to leave me finding out on the back end that my single biggest project of the year just... wasn't going to be paid out as I expected. Ironically, I even finally got the contract for that project after seven requests. It was the first contract I'd gotten for a development job since the CCP days I believe. I can imagine. I've been screwed over in a similar way by an employer in the past. I'd be cautious about giving them a free pass on their mentality over it though. At least, on the management end of things. Like you said, they probably didn't actively mean it maliciously. However i've experienced that sort of mentality from employer's before and by setting up a replacement while not giving you notice they are definitely are putting the needs of their company over the well being and financial safety of their current employee. Just because they didn't see anything wrong with it didn't mean that they weren't doing something that was extremely messed up in industries that have better protections for employees. I obviously can't speak to the situation in your industry but if your situation is anything like mine then they had simply written you off as a loss at some point and were solely focused on covering their asses from a business standpoint at the expense of yours. I've seen it happen to other people in and outside my field of work too, so I imagine it's not uncommon in other industries that have a trend of being exploitative. Regardless, hopefully everything is going well for you now that you've moved on. Archonex fucked around with this message at 23:13 on Jun 9, 2017 |
# ? Jun 9, 2017 18:42 |
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Archonex posted:I can imagine. I've been screwed over in a similar way by an employer in the past. Oh I'm definitely not giving them a pass. I'm just recognizing that they're not mustache-twirling villains or anything like that. Just people who made bad choices which hurt me. That said, I'm enjoying doing my own thing. I released my first novel since ending that relationship, and I'm excitedly writing a second and third right now. So, there's that.
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# ? Jun 11, 2017 08:38 |
The Facebook updates on More Than Night have been really interesting. I'm looking forward to see more developments there.
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# ? Jun 12, 2017 03:01 |
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I'd just like to take this moment to say What the gently caress Crafts skill How is Cooking, Painting, Construction, and Welding all the same loving skill Why is still a thing Why, Crafts, why why That is all.
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# ? Jun 12, 2017 03:45 |
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ZiegeDame posted:I'd just like to take this moment to say What the gently caress Crafts skill If you can put points in no other mental skill, put them in Crafts. Just do.
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# ? Jun 12, 2017 04:13 |
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ZiegeDame posted:I'd just like to take this moment to say What the gently caress Crafts skill I think they took Painting out of it, the v5 playtest seems to have Art as a skill.
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# ? Jun 12, 2017 05:10 |
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ZiegeDame posted:I'd just like to take this moment to say What the gently caress Crafts skill Obviously the book was written by Athenians.
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# ? Jun 12, 2017 06:28 |
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ZiegeDame posted:I'd just like to take this moment to say What the gently caress Crafts skill Son, you're traveling down a dark, dark road. If you don't turn back now, one day you'll find yourself standing before a man with horns and points in Disguise who is asking you for a Strength+Technology check.
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# ? Jun 12, 2017 06:44 |
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ZiegeDame posted:I'd just like to take this moment to say What the gently caress Crafts skill How exactly would you propose fixing this that doesn't involve horrifying levels of skill bloat, or risk of people taking a skill that might as well read "Underwater Basket Weaving"? Like, for every ST who sees Cooking 5 on a sheet and will let the player go nuts with that to interact with the game, there's gonna be a whole lot of people who pick dots in Cooking or whatever and just spend the entire game regretting it.
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# ? Jun 12, 2017 06:49 |
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The best solution of the Crafts problem is to restrict to general handicraft and the like unless the character has specialty, professional training, or any other similarly strong reason to do things like making robots and cooking meth.
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# ? Jun 12, 2017 07:23 |
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In practice, the simplest solution is for the ST to gauge the character's probable familiarity with the task and assign penalties as they would for any other skill check. It also helps to remember that the different attribute groups can be used in novel ways. Cooking meth could be a craft roll, sure. But it's not uncommon for people to take a few dots in science that they never use, so why not make that roll a Science + Dex (probably extended)? Few expect science to be used outside of Int or Wits rolls, but why shouldn't they? Personally I always just thought of crafts as "putting things together and taking them apart", and unless those things are core plot related (never ever ever ever ever gate progress with rolls, ever) I'll probably have an establishing knowledge roll prior to using crafts. Want to soup up your car's engine? Roll int+drive to see if you've got a good grasp of how to do that. If you pass, you go ahead with crafts.
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# ? Jun 12, 2017 08:06 |
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Yeah the answer is really specialties and common sense, so that you skip out on the 351 bloated abilities spread around the oWoD. Which isn't the real number, but which nobody that actually *read* the oWoD can definitively tell me is actually wrong.
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# ? Jun 12, 2017 08:55 |
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I think that is low balling it.
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# ? Jun 12, 2017 09:11 |
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Feh, OWOD has nothing on GURPS or Eclipse Phase, you know, proper games where you need an Excel sheet to distribute your points. Honestly, even CoD has too many skill points for my liking.
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# ? Jun 12, 2017 11:51 |
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Seriously? It's about as streamlined as you can get without diving into storygaming levels, unless that's what you meant.
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# ? Jun 12, 2017 11:54 |
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It would say the Merit system is where things bog down the most. There's just too many options and not enough points, and it's where maximization rears it's ugly head in earnest.
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# ? Jun 12, 2017 12:57 |
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If you use XP based chargen you don't have this problem in the slightest. That does come with a trade off though as it's easy to slip up and miscount something along the way. Doubly so if you don't break it down by categories.
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# ? Jun 12, 2017 13:08 |
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Rubix Squid posted:If you use XP based chargen you don't have this problem in the slightest. Nah, XP-based chargen still doesn't change that some merits are better than others, or that there can easily be choice paralysis. E: in fact, CofD's flat XP costs make it so that, effectively, chargen is XP-based but locked into categories.
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# ? Jun 12, 2017 13:13 |
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Alien Rope Burn posted:It would say the Merit system is where things bog down the most. There's just too many options and not enough points, and it's where maximization rears it's ugly head in earnest. I was really happy about the fact that they bumped it up to 10 points in the CofD splats. I also really like the way Demon (and I guess Mage and to some degree Vampire but I haven't even read those thoroughly) gives you new axes to improve your character on. I never liked the way Supernatural Tolerance traits and Morality equivalents have exorbitant xp costs without really doing much; giving players the ability to earn them through play with stuff like arcane experiences and Pacts makes them a lot more engaging. That said I still feel starved for Merits especially since I'm currently making a werewolf and thus lost most the extra dots from the version change to the Rite tax. I do fundamentally like the fact that WoD expects you to mechanically define your place in society but it's a little bit obnoxious that the Status, Resources and Professional Training you need just to represent being a person who exists in a modern society end up eating through the Merit budget you'd rather spend on fun, character-defining niche stuff like Eidetic Memory or Pack Dynamics.
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# ? Jun 12, 2017 13:43 |
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Mors Rattus posted:Nah, XP-based chargen still doesn't change that some merits are better than others, or that there can easily be choice paralysis. While it is true that some choices are objectively better than others XP based chargen makes it much more forgiving since you can easily pick up a number of merits. Also I should have mentioned that when I brought XP chargen I meant the old cost break down. The reason i bought up the no categories thing is that's exactly what I'm doing in my mage game and i've needed to triple check people's sheets to make sure they didn't miscount somewhere since it's 715 XP all together.
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# ? Jun 12, 2017 13:44 |
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Terrorforge posted:That said I still feel starved for Merits especially since I'm currently making a werewolf and thus lost most the extra dots from the version change to the Rite tax. I do fundamentally like the fact that WoD expects you to mechanically define your place in society but it's a little bit obnoxious that the Status, Resources and Professional Training you need just to represent being a person who exists in a modern society end up eating through the Merit budget you'd rather spend on fun, character-defining niche stuff like Eidetic Memory or Pack Dynamics. On the smaller point: you get two Rite dots, enough for the Sacred Hunt, free, though? On top of your starting 10 Merits. I don't disagree with the larger point. PT and Status you can kind of handwave and say dots really relate to how much you're actively networking or how major a part of your story they are rather than just having base access to a profession or affiliation, but my games are a lot better off just jettissoning Resources as a Merit.
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# ? Jun 12, 2017 15:14 |
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# ? Apr 25, 2024 15:19 |
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I Am Just a Box posted:On the smaller point: you get two Rite dots, enough for the Sacred Hunt, free, though? On top of your starting 10 Merits. Well yes. I guess it's not so much a "tax" as yet another tempting option, but I sure couldn't prevent myself from skimming two points off the top for the ability to shove the sentient manifestation of urban blight into a half-empty bottle of Jack Daniel's.
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# ? Jun 12, 2017 16:08 |