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Yeah just have him shut up on Tweeter.
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# ? Jun 9, 2017 08:13 |
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# ? Apr 27, 2024 14:44 |
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From what I've heard Prey is good in ways that sound similar to the ways Avellone Joints are good (surprising reactions to player choice, taking weird questions about the setting into account etc) and I wonder how much Avellone contributed to it because from what I saw him say I figured he just wrote some audio logs
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# ? Jun 9, 2017 12:30 |
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Fair Bear Maiden posted:While I've been negative about Avellone in this thread for his passive-aggressive jabs at Obsidian, I'm still super-excited about the fact that he's contributing to so many projects. He's an amazing writer and I want to read *more* not less characters and stories from him. Maybe I'm just cynical, but it seems like in half these project a team on the other side of the world puts Avellone front and center in their kickstarter marketing and then has him, like, proofread a couple design docs or write a single character. Really don't give a poo poo any more. "AVELLONE TOUCHED OUR STORY.TXT WITH HIS MAGIC PEN!!"
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# ? Jun 9, 2017 14:22 |
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Nerds have built a really weird cult of personality around Avellone. Its not like he's the only writer who worked on any of the games he worked on, and some of the stuff we know he explicitly wrote in Pillars especially really wasn't... good. It clashed pretty heavily with the tone of the rest of the game.
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# ? Jun 9, 2017 14:26 |
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Zore posted:Nerds have built a really weird cult of personality around Avellone. Its not like he's the only writer who worked on any of the games he worked on, and some of the stuff we know he explicitly wrote in Pillars especially really wasn't... good. It clashed pretty heavily with the tone of the rest of the game. Agree. The guy's definitely got chops but I feel like he's riding the good PR he's gotten recently a bit too hard.
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# ? Jun 9, 2017 14:36 |
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I dunno, I rather liked GM's more surreal stuff, and I'm kind of sad that it seems that the vast majority of the weirder stuff he wrote was cut off. It'd have made a nice contrast to Pillars' otherwise more grounded (at least for fantasy) setting. That said, I do understand that's why it would've clashed with the rest of the game's design philosophy.
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# ? Jun 9, 2017 14:40 |
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Zore posted:Nerds have built a really weird cult of personality around Avellone. Its not like he's the only writer who worked on any of the games he worked on, and some of the stuff we know he explicitly wrote in Pillars especially really wasn't... good. It clashed pretty heavily with the tone of the rest of the game.
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# ? Jun 9, 2017 16:30 |
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For the people wondering whether Pathfinder Kingmaker is worth backing, IGN has some gameplay. Definitely cribbing a lot of UI stuff from Tyranny and PoE. ... The music track is already annoying me, though, so I hope the final game doesn't keep it.
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# ? Jun 9, 2017 17:24 |
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Fair Bear Maiden posted:For the people wondering whether Pathfinder Kingmaker is worth backing, IGN has some gameplay. Definitely cribbing a lot of UI stuff from Tyranny and PoE. Good to see Tyranny's keyword system is catching on. Probably the best thing in that game. Not thrilled to see an alignment system and the combat looks a little slow/clunky, but I'm interested in the kingdom-building and politics stuff they're showing off. We'll see if it ends up having any actual depth.
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# ? Jun 9, 2017 17:41 |
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Pathfinder is essentially D&D 3.5 with a few house rules. Of course it was gonna have alignments.
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# ? Jun 9, 2017 18:05 |
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looks deffo that they're licensing the pillars engine. which is fine by me. if I could realistically play nothing but isometric rpgs with a good technical base I'd be a happy fella.
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# ? Jun 9, 2017 18:15 |
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Fair Bear Maiden posted:Pathfinder is essentially D&D 3.5 with a few house rules. Of course it was gonna have alignments. I know that, doesn't mean I have to like it. I've never played Pathfinder. Can I assume it maintains all of the favored grog elements, such as piles of trap choices and wizard supremacy?
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# ? Jun 10, 2017 00:03 |
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Absolutely.
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# ? Jun 10, 2017 00:19 |
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Fintilgin posted:Maybe I'm just cynical, but it seems like in half these project a team on the other side of the world puts Avellone front and center in their kickstarter marketing and then has him, like, proofread a couple design docs or write a single character. Let me know when he decides to fulfill the previous two stretch goals he was supposed to do and then abandoned without a word.
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# ? Jun 10, 2017 00:54 |
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Dick Burglar posted:Absolutely. Oh good, I can relive my childhood by taking the toughness feat. More HP is a solid pick, right? ProfessorCirno posted:Let me know when he decides to fulfill the previous two stretch goals he was supposed to do and then abandoned without a word. Did he skip writing some novellas or something? And yeah, Avellone coming in and writing a couple quests or a companion is not really a selling point for me these days. Doesn't help that his characters tend to be the dark, brooding sorts who are there to deconstruct the plot and poo poo all over everything you do.
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# ? Jun 10, 2017 00:58 |
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"Congratulations on playing the game, idiot. Or should I say, being played? You are so dumb and I am so smart. Let me educate you by never shutting the gently caress up about it for the entire game. Also, this setting's core conceits are the worst thing and anyone who likes them is terrible--and since you wanted to play a game set in the Dumb-verse you are clearly terrible. "
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# ? Jun 10, 2017 02:46 |
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ProfessorCirno posted:Let me know when he decides to fulfill the previous two stretch goals he was supposed to do and then abandoned without a word. Wha? The Pillars novella's available in my Steam under DLC. Look for the "House of Wael".
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# ? Jun 10, 2017 02:51 |
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The audio version is narrated by the Thaos guy and it's pretty good, if you like weird fantasy. You can also tell that it was actually written pretty early in the process of development because there are sidebars going over game item concepts, most of which rely on mechanics that aren't in the final product and seem pretty far off.
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# ? Jun 10, 2017 02:55 |
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Playing Baldur's Gate I, ran into ankhegs with my level one party. After a reload I had my dwarf barbarian drink a potion of invulnerability and had them tank, my party is now level 3.
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# ? Jun 10, 2017 02:57 |
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Pathfinder seems to have less trap choices, to me, but that might just be having a good DM who adjusts well to party capabilities. At the very least, my weird gimmick characters don't feel worthless compared to the people who build around dealing as much damage and having as high AC as possible
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# ? Jun 10, 2017 03:08 |
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Count Uvula posted:Pathfinder seems to have less trap choices, to me, but that might just be having a good DM who adjusts well to party capabilities. At the very least, my weird gimmick characters don't feel worthless compared to the people who build around dealing as much damage and having as high AC as possible Pathfinder is probably a step up from 2e but, hilariously, manages to gently caress up a bunch of stuff from 3.5 which its built on. And 3.5 has a lot of issues to begin with. Its also an absolutely terrible system for RTWP, but that poo poo is par for the course at this point.
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# ? Jun 10, 2017 03:11 |
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RTWP itself is a pretty terrible system most of the time tbh. It's nice in FTL I guess.
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# ? Jun 10, 2017 03:26 |
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Wicked Them Beats posted:And yeah, Avellone coming in and writing a couple quests or a companion is not really a selling point for me these days. Doesn't help that his characters tend to be the dark, brooding sorts who are there to deconstruct the plot and poo poo all over everything you do. Cass, Old World Blues, Erritis... I could go on, but the idea that Avellone only writes brooding stuff is more of a stereotype than something rooted in reality. Also, it'd probably help if people *read* about Avellone's involvement before getting excited. If the dude says that he's only working on providing feedback to the team, maybe don't expect Planescape: Torment.
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# ? Jun 10, 2017 06:54 |
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Fair Bear Maiden posted:Cass, Old World Blues, Erritis... I could go on, but the idea that Avellone only writes brooding stuff is more of a stereotype than something rooted in reality. Also, it'd probably help if people *read* about Avellone's involvement before getting excited. If the dude says that he's only working on providing feedback to the team, maybe don't expect Planescape: Torment. Durance, Kreia, Ulysses, Dead Money... I'd bet these examples stand out a little more in people's memories. He can write other stuff, but he seems to return to the deconstruction and challenging the player well with some regularity. And it would also help if Kickstarters stopped namedropping the man at every opportunity, but I understand the marketing motivations in doing so. People want video game celebrities and he's having his moment in the sun.
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# ? Jun 10, 2017 09:59 |
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Wicked Them Beats posted:Durance, Kreia, Ulysses, Dead Money... I'd bet these examples stand out a little more in people's memories. He can write other stuff, but he seems to return to the deconstruction and challenging the player well with some regularity. Uh, I replied to this post but the forums seem to have.. eaten the reply? I don't know what's going on, to be honest. Anyway, to summarize my opinion, my point is that Avellone has a range that is often not acknowledged and that his contributions with feedback, NPCs, and areas can still be rather helpful, even when he does not have a core creative role, much like it happened with Pillars. Is he overused as a marketing stunt? Well, yeah, but that happens with all big household names in any field.
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# ? Jun 10, 2017 13:52 |
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Prokhor Zakharov posted:The legendarily godawful voice acting, dated graphics, incredibly poor game balance, unfocused narrative, the list goes on. If your game requires a shitload of fan modding/patching to be fun (or in this case playable) it reflects on you as a developer.
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# ? Jun 10, 2017 14:37 |
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Dick Burglar posted:"Congratulations on playing the game, idiot. Or should I say, being played? You are so dumb and I am so smart. Let me educate you by never shutting the gently caress up about it for the entire game. Also, this setting's core conceits are the worst thing and anyone who likes them is terrible--and since you wanted to play a game set in the Dumb-verse you are clearly terrible. " I was totally onboard with this for Star Wars, though.
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# ? Jun 10, 2017 17:10 |
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Fintilgin posted:I was totally onboard with this for Star Wars, though. It's pretty good in any established setting, really. Anything with a bunch of existing expectations baked into it that you can poke at. It's when you try and do it as part of a completely new setting that it all falls a bit flat.
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# ? Jun 10, 2017 17:42 |
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Some Tyranny news soon: https://twitter.com/TyrannyGame/status/873574749552640000 Also, some Pathfinder gameplay footage: http://www.ign.com/articles/2017/06/09/pathfinder-kingmaker-could-scratch-your-dd-rpg-itch (Don't think that was posted here yet.)
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# ? Jun 10, 2017 17:54 |
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Megazver posted:Some Tyranny news soon:
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# ? Jun 10, 2017 18:15 |
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Fair Bear Maiden posted:Uh, I replied to this post but the forums seem to have.. eaten the reply? I don't know what's going on, to be honest. Anyway, to summarize my opinion, my point is that Avellone has a range that is often not acknowledged and that his contributions with feedback, NPCs, and areas can still be rather helpful, even when he does not have a core creative role, much like it happened with Pillars. Is he overused as a marketing stunt? Your post is probably in an abortion thread somewhere. Anyway, Pathfinder looks cool. I managed to grab an Early Bird. Phlegmish fucked around with this message at 18:47 on Jun 10, 2017 |
# ? Jun 10, 2017 18:19 |
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Phlegmish posted:Your post is probably in an abortion thread somewhere. Same here, it doesn't hurt that the actual game is fully funded and the kickstarter is just for expanding it so it's pretty much a preorder.
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# ? Jun 10, 2017 18:38 |
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I liked Tyranny even though it was really short.
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# ? Jun 10, 2017 20:03 |
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Fintilgin posted:I was totally onboard with this for Star Wars, though. I'm torn on Kreia. On one hand, yeah, a lot of the lore about the Force and stuff is
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# ? Jun 10, 2017 20:19 |
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I'm not exactly familiar with Avellone's work since i wasn't big into western RPGs growing up and PoE is basically my first IE game, but I don't understand all the love on the Internet for Durance at all. Maybe it's because I'm still early in the game but so far he's been not much more than "haha I'm a kooky rear end in a top hat who knows more stuff than you do". Like I can't tell if I'm supposed to be reacting to all the poo poo he says as world-changing revelations or the rantings of an edgelord but either way it's not really adding to my enjoyment of the game. I'm hoping the character develops in a big way. By contrast I had a big dumb smile on my face every time Eder talks about animals and it's enough to make me never want to remove him from my party.
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# ? Jun 10, 2017 22:06 |
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Vargs posted:RTWP itself is a pretty terrible system most of the time tbh. It's nice in FTL I guess. In Pillars the flow of time depends on how much stuff I need to do. I never really got a feel for the length of any effect so I had to keep checking for how much longer something would last, and I never really had an intuition for how long something would take to kill because in the next thirty real world seconds I might get two or twenty attacks in. Geektox posted:I'm not exactly familiar with Avellone's work since i wasn't big into western RPGs growing up and PoE is basically my first IE game, but I don't understand all the love on the Internet for Durance at all. Maybe it's because I'm still early in the game but so far he's been not much more than "haha I'm a kooky rear end in a top hat who knows more stuff than you do". Elukka fucked around with this message at 22:16 on Jun 10, 2017 |
# ? Jun 10, 2017 22:13 |
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Dick Burglar posted:I'm torn on Kreia. On one hand, yeah, a lot of the lore about the Force and stuff is Is there a good write-up somewhere explaining Kreia and Avallone's involvement? Been a long while since I played KOTOR.
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# ? Jun 10, 2017 22:14 |
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Geektox posted:Maybe it's because I'm still early in the game but so far he's been not much more than "haha I'm a kooky rear end in a top hat who knows more stuff than you do". You're kind of on the right track here with why I personally like him, at least. And yes, you're supposed to look at him like he's a mental case.
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# ? Jun 10, 2017 22:17 |
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Geektox posted:I'm not exactly familiar with Avellone's work since i wasn't big into western RPGs growing up and PoE is basically my first IE game, but I don't understand all the love on the Internet for Durance at all. Maybe it's because I'm still early in the game but so far he's been not much more than "haha I'm a kooky rear end in a top hat who knows more stuff than you do".
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# ? Jun 10, 2017 22:30 |
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# ? Apr 27, 2024 14:44 |
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I actually don't remember what Durance was about at all...but I may have clicked through a lot of his lines.
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# ? Jun 10, 2017 22:53 |