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Fried Watermelon
Dec 29, 2008


Is the playercount per team going to remain the same as previous games?

Seems kind of low for a game based on the biggest war

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Hackan Slash
May 31, 2007
Hit it until it's not a problem anymore

Fried Watermelon posted:

Is the playercount per team going to remain the same as previous games?

Seems kind of low for a game based on the biggest war

It's only because battlefield is what people think of when they hear WW2 now. Previous CoD WW2 games had the same size.

Mill Village
Jul 27, 2007

Looks like COD multiplayer. I was hoping they would go back to their roots even more and have kill based streaks, but we're still stuck with a system that makes TDM an unfun grind.

housefly
Sep 11, 2001

I decided to break my mold of holding back enough keys for tomorrow's daily double and opened up a random blue box. I unlocked the Galil. Only played with it in hardcore so far. Seems...slow.

Mister Facetious
Apr 21, 2007

I think I died and woke up in L.A.,
I don't know how I wound up in this place...

:canada:

housefly posted:

I decided to break my mold of holding back enough keys for tomorrow's daily double and opened up a random blue box. I unlocked the Galil. Only played with it in hardcore so far. Seems...slow.

RoF is roughly equal to the HVK-30 (750 vs. 722) for basically the same damage and shittier recoil.

Bumper Stickup
Jan 7, 2012

Mmm... Offshore Toast!


Grimey Drawer
At 3:20 does he slip on a piece of rubble or is it confirmation of diving returning?

Mister Facetious
Apr 21, 2007

I think I died and woke up in L.A.,
I don't know how I wound up in this place...

:canada:

Bumper Stickup posted:

At 3:20 does he slip on a piece of rubble or is it confirmation of diving returning?

He mantled a crate. Dolphin dive at 3:23.

Bumper Stickup
Jan 7, 2012

Mmm... Offshore Toast!


Grimey Drawer

Mister Facetious posted:

He mantled a crate. Dolphin dive at 3:23.

Close enough. Alright so cool things I can say about this game so far:

-Dragon breath shotgun
-Dolphin dive
-Nice sound design
-Not infinite warfare.

SubponticatePoster
Aug 9, 2004

Every day takes figurin' out all over again how to fuckin' live.
Slippery Tilde
I don't know if I can go back to wheezing after running 20 feet post-infinite sprint. Guess I can do the "preorder through Amazon for the beta" and cancel if it's lovely.

Happy Noodle Boy
Jul 3, 2002


jase1 posted:

You also said IW was superior to BLOPS3 so I can't trust your opinion.

I'm not wrong.

Godzilla07
Oct 4, 2008

housefly posted:

I decided to break my mold of holding back enough keys for tomorrow's daily double and opened up a random blue box. I unlocked the Galil. Only played with it in hardcore so far. Seems...slow.

It's a heavy AR like the Man-of-War, with similar handling stats to the MoW (reload/sprint-out time/ADS.)

Bumper Stickup posted:

At 3:20 does he slip on a piece of rubble or is it confirmation of diving returning?

Diving is back, though apparently it's not as dramatic as the dolphin dive. Sliding is not in the game.

Divisions, which replaces Create-a-Class, does give me cause for concern. Divisions appear to be tied to weapon classes, and each Division has a unique weapon perk and have ability perks that are tiered like pro perks (ugh.) Then there's the Basic Training perks, and I'll speculate that Basic Training perks are not tied to Divisions. Having only one Basic Training perk feels super limiting, as for me it's Scavenger or bust. Here's a current list of Division classes and perks.

e: yeah, Basic Training is traditional perks by another name

https://twitter.com/MichaelCondrey/status/874729159586488320

Godzilla07 fucked around with this message at 23:46 on Jun 13, 2017

Bumper Stickup
Jan 7, 2012

Mmm... Offshore Toast!


Grimey Drawer

Godzilla07 posted:

It's a heavy AR like the Man-of-War, with similar handling stats to the MoW (reload/sprint-out time/ADS.)


Diving is back, though apparently it's not as dramatic as the dolphin dive. Sliding is not in the game.

Divisions, which replaces Create-a-Class, does give me cause for concern. Divisions appear to be tied to weapon classes, and each Division has a unique weapon perk and have ability perks that are tiered like pro perks (ugh.) Then there's the Basic Training perks, and I'll speculate that Basic Training perks are not tied to Divisions. Having only one Basic Training perk feels super limiting, as for me it's Scavenger or bust. Here's a current list of Division classes and perks.

Every loving wannabe pro sniper is gonna use Mountain: M1903.

Happy Noodle Boy posted:

I'm not wrong.

Actually you are.

Mister Facetious
Apr 21, 2007

I think I died and woke up in L.A.,
I don't know how I wound up in this place...

:canada:

Godzilla07 posted:

It's a heavy AR like the Man-of-War, with similar handling stats to the MoW (reload/sprint-out time/ADS.)


Diving is back, though apparently it's not as dramatic as the dolphin dive. Sliding is not in the game.

Divisions, which replaces Create-a-Class, does give me cause for concern. Divisions appear to be tied to weapon classes, and each Division has a unique weapon perk and have ability perks that are tiered like pro perks (ugh.) Then there's the Basic Training perks, and I'll speculate that Basic Training perks are not tied to Divisions. Having only one Basic Training perk feels super limiting, as for me it's Scavenger or bust. Here's a current list of Division classes and perks.

e: yeah, Basic Training is traditional perks by another name

https://twitter.com/MichaelCondrey/status/874729159586488320

Airborne MP-40 wins the class war.

I do like the Garand Infantry spec though.

widespread
Aug 5, 2013

I believe I am now no longer in the presence of nice people.



That is some fuckin' condensed perks you got there. Phantom's a tryhard Perk I tell you what.

Gimme Ordinance/Forage please.

Vicissitude
Jan 26, 2004

You ever do the chicken dance at a wake? That really bothers people.

Mister Facetious posted:

I do like the Garand Infantry spec though.

Yeah, you would :v:

JackGeneric
Apr 23, 2008

[Witty observation]
Well, that… looks more or less exactly like what I was expecting. I was holding out a spark of hope that they'd buck expectations with the setting or the weapon sandbox, but every single detail just looks like a high-fidelity version of the stereotypical WWII shooter that burned the market out.

The light class system they're going for could be interesting, but all the skills are all kind of niche, and the training perks look like weirdly condensed remixes of other perks. Plus, notice how the division training perks are all level 3, with 3 bullet point descriptions. If they've dredged up the concept of pro perks... yeurgh.

widespread
Aug 5, 2013

I believe I am now no longer in the presence of nice people.


JackGeneric posted:

Well, that… looks more or less exactly like what I was expecting. I was holding out a spark of hope that they'd buck expectations with the setting or the weapon sandbox, but every single detail just looks like a high-fidelity version of the stereotypical WWII shooter that burned the market out.

The light class system they're going for could be interesting, but all the skills are all kind of niche, and the training perks look like weirdly condensed remixes of other perks. Plus, notice how the division training perks are all level 3, with 3 bullet point descriptions. If they've dredged up the concept of pro perks... yeurgh.

They did dredge up pro perks. Just look at Phantom. It has Commando Pro in it. :v:

Mill Village
Jul 27, 2007

Here's some MP gameplay from someone who is actually good at COD. https://www.youtube.com/watch?v=udEGHowT16Q

Its Ali A, sorry.

Mister Facetious
Apr 21, 2007

I think I died and woke up in L.A.,
I don't know how I wound up in this place...

:canada:

Mill Village posted:

Here's some MP gameplay from someone who is actually good at COD.
https://www.youtube.com/watch?v=udEGHowT16Q

Its Ali A, sorry.

That lack of Stock... :suicide:

widespread
Aug 5, 2013

I believe I am now no longer in the presence of nice people.


Mill Village posted:

Here's some MP gameplay from someone who is actually good at COD. https://www.youtube.com/watch?v=udEGHowT16Q

Its Ali A, sorry.

I will be honest, having it both confirmed and all but confirmed that it's literally AMERICA versus NAZIS blows. Gimme my Russian front, gimme my Italian front, GIMME MY FRANCE FRON- oh wait did they have a front.

But yeah, some more hot takes:
- YAY UAV COST REDUCED
-What kinda horse poo poo is this with the M1 being reloaded like it's some future M1 I feel weird about this
-Domination is bad for points, god drat. 50 per kill, 150 per capture, the gently caress gives
-Were there silencers in WW2?
-please quickscope you gently caress
-We better go full Dart Kamikaze with that Fighter Pilot, but I fuckin' doubt that.
-Bayonet Charge looks straight lifted from BF1, down to tunnel vision. But then again, it's probably more real life that that's how bayonet charges worked
-what in the god drat gently caress since when were there lazer barbed wire thingies in World War 2 what is this
-I saw that fuckin' jumper there DON'T BULLSHIT ME HE WAS GOING FOR SOMETHIN' TRICKY

Happy Noodle Boy
Jul 3, 2002


That attack run KS seems odd. So you get to choose the strafing run line AND control it?

I will say this, the game sounds nice but I have no interest in WW2. :smith:

Mister Facetious
Apr 21, 2007

I think I died and woke up in L.A.,
I don't know how I wound up in this place...

:canada:
Predicting Pacific Front DLC, with katana charge attack!

Happy Noodle Boy
Jul 3, 2002


The bayonet charge instantly causing a scream is both terrible and hilarious.

OneDeadman
Oct 16, 2010

[SUPERBIA]

widespread posted:


But yeah, some more hot takes:
- YAY UAV COST REDUCED

Get ready for the hot patch two weeks in that raises the price

Mill Village
Jul 27, 2007

I got one shot by an ICR last night at full health. I think there's a glitch.

Happy Noodle Boy
Jul 3, 2002


Another fun kill trade feature from IW: on FFA if your final/winning kill is a trade, the game doesn't register as the winning kill so the game keeps going until the next highest player gets to 30 kills.

Mister Facetious
Apr 21, 2007

I think I died and woke up in L.A.,
I don't know how I wound up in this place...

:canada:
What about Gun Game, the superior FFA?

housefly
Sep 11, 2001

Sorry for the rage last night folks. I was having a bad night, clearly, but there is no excuse for me flipping out like that. I think that pushed me past Macy's anger level.

Happy Noodle Boy
Jul 3, 2002


Everyone rages every now and then. Honestly if we're not rolling a full group assume our pubby is going to be sub trash tier and feed the enemy non-stop. Add to that the fact the only people left playing blops are sweaty try hard and the pub stomping days are long gone.

You could always give IW a try where the lobbies are way less sweaty.

widespread
Aug 5, 2013

I believe I am now no longer in the presence of nice people.


OneDeadman posted:

Get ready for the hot patch two weeks in that raises the price

To what, 500? Can't do that unless they change the Flamethrower Flammenwerfer cost. And so on until only sweaty people are allowed UAVs.

Which might actually be a possibility now that I think about it.

marathon Stairmaster sesh
Apr 28, 2009

ALL HAIL CEO NUGGET
1988-PRESENT

If they don't include this night vision scope for multiplayer they hosed up badly.

Mister Facetious
Apr 21, 2007

I think I died and woke up in L.A.,
I don't know how I wound up in this place...

:canada:
Hey, whoa whoa whoa. Hold up.

Save the DLC casino prizes until after launch. :colbert:

Mill Village
Jul 27, 2007

Happy Noodle Boy posted:

Everyone rages every now and then. Honestly if we're not rolling a full group assume our pubby is going to be sub trash tier and feed the enemy non-stop. Add to that the fact the only people left playing blops are sweaty try hard and the pub stomping days are long gone.

You could always give IW a try where the lobbies are way less sweaty.

Those pubbies were terrible, it was the host that gave them god mode.

Wazzit
Jul 16, 2004

Who wants to play video games?
I don't know

https://www.youtube.com/watch?v=o06qm1mRHDs

817
Jan 2, 2014
Now I know that the series is totally different now than it was a long time ago, but I have to say how disappointed I am at how things have changed. I played the first game all the way through on Veteran difficulty and spent hundreds of hours in 1, UO & 2 multiplayer. The tagline of Call of Duty used to be: "In the war that changed the world, victory was not achieved by one man." The most iconic moment of the series is when your commissar gives you a rousing speech and makes you charge the machine guns without even a weapon. In the campaign, when a character that's been with you since the first drop into Normandy is killed off, he gets no dramatic final scene, nobody tells you how you should feel about it, the game doesn't fetishise the thing in any way. You begin the mission, play it for a while and maybe notice at some point that your buddy is missing. You think to yourself: Did you miss a line of dialog or something? Is he coming back after you clear these few houses? And then you backtrack a bit and find his crumpled up body among all the other chaff NPC's. The war didn't stop for him, for anyone.

F

https://www.youtube.com/watch?v=ElKbi8Dz_2k&t=2231s

Javes
May 6, 2012

ASK ME ABOUT APPEARING OFFLINE SO I DON'T HAVE TO TELL FRIENDS THEY'RE NOT GOOD ENOUGH FOR MY VIDEO GAME TEAM.
A sequel to CallofDutyGhostsMaskPost.txt?

Mister Facetious
Apr 21, 2007

I think I died and woke up in L.A.,
I don't know how I wound up in this place...

:canada:

817 posted:

Now I know that the series is totally different now than it was a long time ago, but I have to say how disappointed I am at how things have changed. I played the first game all the way through on Veteran difficulty and spent hundreds of hours in 1, UO & 2 multiplayer. The tagline of Call of Duty used to be: "In the war that changed the world, victory was not achieved by one man." The most iconic moment of the series is when your commissar gives you a rousing speech and makes you charge the machine guns without even a weapon. In the campaign, when a character that's been with you since the first drop into Normandy is killed off, he gets no dramatic final scene, nobody tells you how you should feel about it, the game doesn't fetishise the thing in any way. You begin the mission, play it for a while and maybe notice at some point that your buddy is missing. You think to yourself: Did you miss a line of dialog or something? Is he coming back after you clear these few houses? And then you backtrack a bit and find his crumpled up body among all the other chaff NPC's. The war didn't stop for him, for anyone.

F

https://www.youtube.com/watch?v=ElKbi8Dz_2k&t=2231s

Wait... there were Call of Duty games before 4? :confused:

Lumpy the Cook
Feb 4, 2011

Drippy-goo-yay, mother-gunker!
It'd be fun to play a CoD game as some random grunt who doesn't have a dramatic arc or arch nemesis or special powers, or anything like that, but fucktard millennials grew up learning to be stupid fee fee filled Snowflake's Cucks so we have to play as the most special soldier ever... or else their fee fees will be damaged. Oh well. I guess Running With Rifles will have to do...

Wazzit
Jul 16, 2004

Who wants to play video games?

Javes posted:

A sequel to CallofDutyGhostsMaskPost.txt?

Even better, we got some cool COD headcanon. Good post overall. Solid 10 CallofDutyGhostsMaskPost.txts out of 10 CallofDutyGhostsMaskPost.txts.

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Happy Noodle Boy
Jul 3, 2002


But what do the numbers mean?

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