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Colostomy Bag posted:Yeah, there's some good posts in the various reddit threads with a ton of pissed off people. The dreams of being Han Solo are slowly evaporating into being more like an episode of Mr. Rogers Neighborhood. At least the wiki guys will have an easy job. It's not like the optimum trade pattern between 5-10 places won't be identified with 45 minutes of the thing turning on. Oh the adventures you'll have! I hope the have traffic jams with the 8 people in the server. They almost can support as many players as they may some day have planets. This would be good because then a player can just claim the whole planet in their instance is theirs and defend it!
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# ? Jul 19, 2017 22:18 |
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# ? Apr 19, 2024 05:06 |
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Lladre posted:So then the whole 258 million actual spending was just a bluff as usual? yes it was. Dereks bluffs all day and so does CR. One of them has collected millions the other has not. You have given money to one of them. You are critical to derek but not to anyone else because you are dumb as hell.
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# ? Jul 19, 2017 22:19 |
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HKS posted:Nah my pet in Torchlight was the best. I just saw it as the first huge red flag that the project had no real direction.
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# ? Jul 19, 2017 22:20 |
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I've been following SC again a little bit since the whole S42 being owned by the bank thing. Just wanted pop in and say DSmart's development post a few pages ago was really cool.
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# ? Jul 19, 2017 22:22 |
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I know you guys like to make fun of this, but the character work here is actually a significant step up compared to System Shock 2.
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# ? Jul 19, 2017 22:22 |
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Meridian posted:Spacetoaster gets it. drat goons. I am Derek Smart. https://www.youtube.com/watch?v=vnPvbfogeSI
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# ? Jul 19, 2017 22:22 |
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G0RF posted:Whew! I appreciate that infographic Gorf, it's a beautiful thing. What's missing that really gives you the insight into the staggering promises that Star Citizen makes and the tiny progress they have to show, is when you wade through their star map and add the whole universe, with all its systems, planets, moons, jump points, landing zones and other space oddities, I mean, just think about how many space stations and other points of interest are going to be created for this (which haven't really been quantified nor qualified for the whole of the universe), and how Chris R certainly pushes them to be unique enough, so that they don't feel repativive - so a lot of time is going to be dedicated on them, regardless of the procedural generation - which then really if you add up the assets and artists available, showcases that Star Citizen is going to be a generational project, that most probably/certainly is going to limit backers for a long time to Stanton. It's clear that the comment: "artists brushing planets in a day" while certainly a statement that on it's own, might have been feasible falls apart exactly then, when it has to meet Chris Roberts level of aspiration, which while certainly yielding impressive results (that I think no one is seriously challenging), doesn't seem to be realised at a pace that has any hope in delivering a product (years and years out)... as Bear stated over and over again, CIG needed that voice that makes a sanity check and isn't shy to say no against Chris Roberts. You don't need to be Derek Smart to realise that. It's going to be interesting to follow their next Gamescom and Citizencon presentation and to watch how long that patience is going to last. But whatever, maybe Chris Roberts makes that miracle happen and pulls the universe out of his hat and shuts everyone up. (given his history after Wing Commander, that seems to be rather questionable) sorla78 fucked around with this message at 22:26 on Jul 19, 2017 |
# ? Jul 19, 2017 22:23 |
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sorla78 posted:as Bear stated over and over again, CIG needed that voice that makes a sanity check and isn't shy to say no against Chris Roberts.
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# ? Jul 19, 2017 22:27 |
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https://docs.google.com/spreadsheets/d/1u0o7rUOPwTXsiEdWC7Mkr20byGC3Eze4YVl5DwWftXc/edit#gid=1189005387
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# ? Jul 19, 2017 22:28 |
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HKS posted:You have given money to one of them. Swing and a miss.
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# ? Jul 19, 2017 22:29 |
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Kromlech posted:Bear4theBearDog
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# ? Jul 19, 2017 22:29 |
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Sabreseven posted:Derek, please respond to this with something like : That guy is a special kind of stupid.
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# ? Jul 19, 2017 22:30 |
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Kromlech posted:Bear4theBearDog close enough
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# ? Jul 19, 2017 22:32 |
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Mostly Dead posted:I think that in the timeline, you have Citizencon 2016 labeled as Citizencon 2017. Ayya! The sad thing is that before I posted the first one in the thread, I proofed it a couple of times. "Spent enough time on this -- needs to be perfect..." Yet so many little errors escaped my blasted eyes. (old person sigh) Thanks for pointing it out, though! Here's the corrected version. sorla78 posted:I appreciate that infographic Gorf, it's a beautiful thing. What's missing that really gives you the insight into the staggering promises that Star Citizen makes and the tiny progress they have to show, is when you wade through their star map and add the whole universe, with all its systems, planets, moons, jump points, landing zones and other space oddities, I mean, just think about how many space stations and other points of interest are going to be created for this (which haven't really been quantified nor qualified for the whole of the universe), and how Chris R certainly pushes them to be unique enough, so that they don't feel repativive - so a lot of time is going to be dedicated on them, regardless of the procedural generation - which then really if you add up the assets and artists available, showcases that Star Citizen is going to be a generational project, that most probably/certainly is going to limit backers for a long time to Stanton. I share this dismal opinion. In the case of the chart, I tried to stay high level for simplicity's sake. That Stanton as envisioned for 3.0 represents 0.25% of the 100 systems is only true if all the second-level assets (non-stellar objects like Stations, Cities, Bases, "the floating areas around Crusader", etc.) are complete and in Alpha 3.0. They won't be. Even with 400+ employees, fully fleshing out that single system to a level commensurate with expectations seems pretty hopeless to me, unless they mass duplicate stations and landing pads, or designate the supposedly dense-with-industry planets as unapproachable by craft. Radical simplification of the deliverable is the only hope, and not just at the asset level. Mechanics long missing may meet similar fates, and indeed, anytime I hear talk of "emergent gameplay" from a developer, it hits with the sharp rubbered thump of a football punted from deep in the opposition's field. Perhaps this explains CIG's cosplay ambitions? "Do you want to Bounty Hunt in Star Citizen? Here's your costume -- let the adventure begin!" And there you sit, in your $300 RSI Bounty Hunter outfit, contending with a crap flight mechanic and sputtering frame rates as you log in to Spectrum and search for user-generated missions awaiting completion. "Take my Bounty Mission! Kill the troll PGabz and I will send you money by PayPal since there's no in-game transfer economy yet." G0RF fucked around with this message at 23:12 on Jul 19, 2017 |
# ? Jul 19, 2017 22:34 |
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omg that thing is so cute and i want to hug the poo poo out of it!!!
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# ? Jul 19, 2017 22:35 |
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g0rf your image was on /v and it gathered some 300 replies before being removed by a mod. Now they are talking about the mod being a citizen. good work. Also I do love every single person in here dumb as hell or not. I am just getting very triggered today. I think I have somehow revisited the anger stage.
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# ? Jul 19, 2017 22:38 |
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HKS posted:g0rf your image was on /v and it gathered some 300 replies before being removed by a mod. Now they are talking about the mod being a citizen. good work. Also I do love every single person in here dumb as hell or not. I am just getting very triggered today. I think I have somehow revisited the anger stage. Why are you angry?
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# ? Jul 19, 2017 22:41 |
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Tippis posted:Fear Uncertainty and Doubt. Also an important distinction is that this happens on a corporate level to another corporation. This isn't because you get bad press on an Amazon review, or your own customers hate your product because it sucks. CIG has literally transferred the prerogative of handling their customers like a normal company into treating them like hostile companies out to stop them. And somehow backers are ok with being treated like literal poo poo the moment they dare to ask a question that's not flowers and roses. Of course CIG has also made this very event very hard now by also shutting down their public internet facing forums. The only thing they really want is your money. They'll lie to get it too.
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# ? Jul 19, 2017 22:44 |
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SC backers be like http://i.imgur.com/h219DI7.gifv
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# ? Jul 19, 2017 22:45 |
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Ghostlight posted:Actually the Allegory of the Cave explains a lot about this whole thing. I'm sure this must have been posted here before no?
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# ? Jul 19, 2017 22:46 |
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MedicineHut posted:I'm sure this must have been posted here before no?
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# ? Jul 19, 2017 22:49 |
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Bubbacub posted:I know you guys like to make fun of this, but the character work here is actually a significant step up compared to System Shock 2.
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# ? Jul 19, 2017 22:51 |
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D_Smart posted:That guy is a special kind of stupid. I wonder what Crymellons response to that will be
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# ? Jul 19, 2017 22:52 |
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Colostomy Bag posted:Why are you angry? It's something homo like I can't stand the citizens not standing up for themselves so I am getting mad FOR them, while being mad AT them at the same time because it's hard to separate.
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# ? Jul 19, 2017 22:54 |
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G0RF posted:Ayya! The sad thing is that before I posted the first one in the thread, I proofed it a couple of times. Your timeline is missing that procgen planets were announced in February 2014, demoed in the 2015 Holiday stream, and then announced as 2.7 in a July 2016 German magazine. German 2.7 promises posted:They say the new lighting system as part of the procedural planets build looks much more natural.
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# ? Jul 19, 2017 22:55 |
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Bubbacub posted:I know you guys like to make fun of this, but the character work here is actually a significant step up compared to System Shock 2. I still can't imagine how they got it to look so washed out and early 2000's in its visual fidelity
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# ? Jul 19, 2017 22:55 |
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Lladre posted:So then the whole 258 million actual spending was just a bluff as usual? lol
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# ? Jul 19, 2017 22:55 |
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Sabreseven posted:I wonder what Crymellons response to that will be
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# ? Jul 19, 2017 22:55 |
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Thread is good again.
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# ? Jul 19, 2017 22:57 |
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HKS posted:It's something homo like I can't stand the citizens not standing up for themselves so I am getting mad FOR them, while being mad AT them at the same time because it's hard to separate. Everyone charts their own course. In the end we all make all of our own decisions. Some see the light, some die on the hill.
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# ? Jul 19, 2017 22:57 |
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The Titanic posted:CIG has literally transferred the prerogative of handling their customers like a normal company into treating them like hostile companies out to stop them. This one small sentence perfectly sums up the underlying reason I'm so loving disgusted with CIG, while simultaneously being completely flabbergasted that the gaming community - the loving gaming community - the one community most likely to immediately immolate anyone who delivers even one pixel less than promised, has given a free pass to a man with a documented history of failing in this exact endeavor, in this exact way, repeatedly. CIG is openly scamming their backers. They're not trying to slip things under the radar; their contempt and hostility is open and visible from any distance. And the very same gamers who think they're tough mother-fuckers who take no poo poo from anyone, all simultaneously bend over and beg Chris Roberts, history's most notorious non-developer, to shove it up their asses just a little bit deeper - they can almost feel the fidelity in the backs of their throats. And they're paying to get treated like this. It's like a virtual S&M encounter, set against the backdrop of a "game development company."
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# ? Jul 19, 2017 23:05 |
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G0RF posted:Whew!
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# ? Jul 19, 2017 23:09 |
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Scruffpuff posted:
Yes it is fairly blatant. Has anyone filed a FTC complaint with these transgressions of deceptive marketing?
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# ? Jul 19, 2017 23:11 |
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Colostomy Bag posted:Yes it is fairly blatant. LOL please - my stomach already hurts from earlier comments. I can't take much more.
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# ? Jul 19, 2017 23:12 |
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ManofManyAliases posted:LOL please - my stomach already hurts from earlier comments. I can't take much more. Holy christ you turned out a reply within 30 seconds.
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# ? Jul 19, 2017 23:14 |
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the thought of someone going into actual IRL maniacal laughter after reading a dissenting opinion
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# ? Jul 19, 2017 23:14 |
Colostomy Bag posted:Yes it is fairly blatant. You know they'd have
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# ? Jul 19, 2017 23:15 |
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ManofManyAliases posted:LOL please - my stomach already hurts from earlier comments. I can't take much more. bszstj\zdztjdzjdjxdthftdjtgdtjdyjst
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# ? Jul 19, 2017 23:16 |
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Colostomy Bag posted:Holy christ you turned out a reply within 30 seconds. Coffee break time = p
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# ? Jul 19, 2017 23:17 |
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# ? Apr 19, 2024 05:06 |
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Beet Wagon posted:You know they'd have His ping times when posting his replies are better than Star Marine.
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# ? Jul 19, 2017 23:17 |