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Kromlech posted:Upward mobility. It punches above its weight
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# ? Jul 21, 2017 15:32 |
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# ? Apr 20, 2024 01:38 |
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ManofManyAliases posted:OOoh, I want to be the stealth trickster slash legal-team accountant special agent. Can I? CAN I? You can be the disposable grunt that somehow refuses to go away.....no wait that can be derek.
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# ? Jul 21, 2017 15:34 |
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xXAdmiralBekHarXx posted:The kiosks in 3.0 sell things for UEC. But does it sell ships ? We all know the day they allow to buy ships in game is the death kneel of funding.
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# ? Jul 21, 2017 15:38 |
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ManofManyAliases posted:OOoh, I want to be the stealth trickster slash legal-team accountant special agent. Can I? CAN I? You're definitely going to be a robot man once I get around to making those. You'll unceremoniously crash through the wall directly into the middle of enemy groups.
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# ? Jul 21, 2017 15:39 |
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SelenicMartian posted:The driver and the passenger hold crates in their hands and stack them on the hood.
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# ? Jul 21, 2017 15:40 |
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Meridian posted:Alright fam, pending game installation and mod updates here's our current squad: Can I be the combat medic that punches above my weight, but is still stealthy?
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# ? Jul 21, 2017 15:40 |
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big nipples big life posted:a volunteer! You'll be happy to know Big Nips was carrying the team last night.
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# ? Jul 21, 2017 15:40 |
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zcrow posted:Can I be the combat medic that punches above my weight, but is still stealthy? I can make you a combat medic that runs away from the battle. Yes. I might have to throw everyone's names into a list generator since our roster is getting big. I'm very proud of you all willing to sacrifice yourselves for our entertainment.
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# ? Jul 21, 2017 15:42 |
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aleksendr posted:Then what is the buggy shooting at in the promotional image ? Incoming effort; I'd like to introduce people to the MRLS. This puppy was the last word in mobile artillery up until around the start of the 21st Century. Built on the Bradley chassis, it's main function was to gently caress up something up to 300km away, then displace to avoid counter-battery fire. In terms of freedom delivery; quote:A typical MLRS cluster salvo consisted of three M270 vehicles each firing all 12 rockets. With each rocket containing 644 M77 grenades, the entire salvo would drop 23,184 grenades in the target area. However, with a two percent dud rate, that would leave approximately 400 undetonated bombs scattered over the area, which could endanger friendly troops and civilians. They nicknamed it the 'Grid Square Removal System' It can carry a guided munition, but can only carry 2 versus the 12 rockets. The actual payload bay is split into two, and can be swapped out with a winch system. (6 rocket mag pictured) Here it is cloaking with a rocket. Note nominal exhaust. After the fourth rocket in the salvo. That provides a bit of background to taking another look at the crew compartment; Note the small, armored windows - during firing these are protected with armored louvres - and quite serious door. The crew compartment is over-pressured (means that it leaks air, but bad stuff doesn't come in) and they stay inside while firing. One, for the exhaust, two, because the exhaust is toxic. Now, there is an argument to be made that the buggy is firing a SAM in much the same way as a Technical. Later.
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# ? Jul 21, 2017 15:43 |
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Meridian posted:You'll be happy to know Big Nips was carrying the team last night.
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# ? Jul 21, 2017 15:44 |
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Haha, perfect.
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# ? Jul 21, 2017 15:46 |
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# ? Jul 21, 2017 15:47 |
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ManofManyAliases posted:OOoh, I want to be the stealth trickster slash legal-team accountant special agent. Can I? CAN I? You don't understand XCOM2 development.
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# ? Jul 21, 2017 15:49 |
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MilesK posted:I thought it was Triple AAA. Triple AAA. Quadruple A. Whatever it takes! quote:Also whatever happened to Karl? I'm not sure though I've not paid too close attention to the human timebombs out there. When it comes to the defense force, I prefer snarky but reasonable MOMA-types over the M.O.B.A.-types like Karl. Tick tock, indeed! Meridian posted:Good morning, space friends. Hey Meredian if you're still taking names for Xcom squaddies, I'd love to be up in dat. I'm biased towards robots but whatever class you're short on is cool. G0RF fucked around with this message at 15:53 on Jul 21, 2017 |
# ? Jul 21, 2017 15:49 |
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aleksendr posted:But does it sell ships ? I dunno but if they go through with it at the very least it means they are declaring beta.
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# ? Jul 21, 2017 15:51 |
ManofManyAliases posted:OOoh, I want to be the stealth trickster slash legal-team accountant special agent. Can I? CAN I? I got you covered, man
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# ? Jul 21, 2017 15:53 |
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Hav posted:
Isn't the Bradley the tank that went through CIG style refactoring?
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# ? Jul 21, 2017 15:55 |
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Meridian posted:You're definitely going to be a robot man once I get around to making those. You'll unceremoniously crash through the wall directly into the middle of enemy groups.
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# ? Jul 21, 2017 15:55 |
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Beet Wagon posted:I got you covered, man I don't get it - where am I?
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# ? Jul 21, 2017 15:57 |
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Hav posted:I'd like to introduce people to the MRLS. This thing looks like it means business. Also, you could probably do a cargo variant if you wanted to by replacing the rocket section with a big box. Basically, this is better in every way than the Tumbril.
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# ? Jul 21, 2017 16:00 |
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And here I was thinking MOMA didn't lack vision
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# ? Jul 21, 2017 16:00 |
ManofManyAliases posted:I don't get it - where am I? (I'm just screwing around figuring out how to mod the pilots in this thing, I'll put you in proper later)
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# ? Jul 21, 2017 16:02 |
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Beet Wagon posted:
But I'm not Toast . . .
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# ? Jul 21, 2017 16:03 |
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As far back as late 2014, having completely missing the original Nov 2014 ship date, increased the project scope and funding to the tune of $65M, they were still doing bullshots being passed off as in-game, while touting this massive world they claim they were building.quote:"The cities are done to such a level of detail that it would be totally impractical to build each one from scratch," Zurovec said. "As a result, we've adopted a multi-step process whereupon once the art assets have been created and properly set up, we can quickly create a lot of areas that look dramatically different." Really, nothing's changed. At least they've been consistent.
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# ? Jul 21, 2017 16:04 |
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Beet Wagon posted:
beltman lmao
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# ? Jul 21, 2017 16:05 |
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G0RF posted:Hey Meredian if you're still taking names for Xcom squaddies, I'd love to be up in dat. I'm biased towards robots but whatever class you're short on is cool. I got you buddy.
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# ? Jul 21, 2017 16:05 |
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I can be another bullet sponge if you need those!
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# ? Jul 21, 2017 16:07 |
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Enchanted Hat posted:This thing looks like it means business. Also, you could probably do a cargo variant if you wanted to by replacing the rocket section with a big box. Basically, this is better in every way than the Tumbril. Nah we have other vehicles for cargo and utility that do that poo poo way better
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# ? Jul 21, 2017 16:11 |
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You know, now that I think about it. The Tumbril is not only a poorly designed concept, it also is weird when compared to things they have sold before. Like, this setting has hoverbikes. Why did they return to wheeled buggys?
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# ? Jul 21, 2017 16:11 |
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Why is the future space buggy shooting rockets anyways. Shouldn't they have a rail gun or space laser
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# ? Jul 21, 2017 16:14 |
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Sappo569 posted:Why is the future space buggy shooting rockets anyways. Shouldn't they have a rail gun or space laser You can't charge $70 for photons. Never mind, CIG probably could.
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# ? Jul 21, 2017 16:15 |
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aleksendr posted:Aside the stupid name, what is the gameplay point of this thing ? i understand CIG would sell anything for more money, but i cant answer the "Why ?" question. This will be the only vehicle you will be able to afford. AFTER you have worked a few months on my ship. Enchanted Hat posted:You know, the wheel thing and the lack of windows are stupid from a realism perspective, but in a video game you'd just code it so they wouldn't be a problem. Clearly it is for small, high value cargo. This stealthy vehicle is perfect for slipping past blockades. tax edit:
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# ? Jul 21, 2017 16:18 |
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Xaerael posted:Isn't the Bradley the tank that went through CIG style refactoring? Yeah, it's the subject of 'Pentagon Wars'. The original procurement request was for something that could fight alongside the Abrams M-1 and take out an MBT. The contractor avoided any actual testing until the Pentagon insisted, and then they found that it wouldn't stand up to nominal fire because they had to remove all the armor. Oh, and it would tend to explode. It led to a massive shakeup of military procurement that led to decent procurement of the A-10 and another platform I forget; something that has again been eroded until we got the F-35. So Technicals. This is the term for pretty much any platform that has been modified from it's original purpose, and _generally_ relates to the assymetric warfare practice of welding a 20mm cannon or other mounted weapon on the back of (traditionally) a Toyota hilux. Daesh had a lot of these because they couldn't work the tanks they stole. Weirdly, they're also in use in regular forces; That's a Mexican army SA-18 mounted on the back of a Mercedes-Benz Unimog. Note that it's a manned turret, because you have to acquire the target. The SA-18 is from a family called MANPADS, or the easy to say man-portable air defense system which covers all light SAMs; the common thread amongst all of them being that they have extremely limited engagement ranges, and can be spoofed fairly easily, or out-turned. The SA-18 has an engagement range of 6km. What does any of this mean? Well, the buggy is firing from a mounted rack. This does not allow for target following, and even if you sci-fi it, you'd still need a bore-sight. Even then, a platform that size isn't going to be able to engage something transonic, which I would presume the spacecraft are. If you don't know your military history, you probably won't know about the U2 program. Very long to short story, this was a super-classified extremely high-altitude platform that we used to fly over Russia on the basis that missiles couldn't reach it. So the Soviets strapped a booster to a SAM. This is the SA-2. The V-750VN missile has a 29-34km range and can reach the stratosphere; it still took nineteen launched to get three hits on the U-2. This is more normal for static air defenses, but it's still a fifty year old platform. *This* is what you'd need to hit a transonic spacecraft, but I question the loving wisdom. Why? Next....
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# ? Jul 21, 2017 16:23 |
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Eldragon posted:While its fun to mock the lack of realism in CIG's latest concept art, Its kind of moot. Very few sci-fi spaceships are even close to realistic at all. Unrealistic bullshit is part of the fun. You goon there were always planets FUD! FUD!
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# ? Jul 21, 2017 16:24 |
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I was just in a star citizen thread on reddit and holy poo poo derek smart is like satan to themquote:He considers himself overshadowed by Chris Roberts early on and he blames Chris Roberts and the Publishers from back then for his career completely tanking. Once the greats of space gaming: Chris Roberts, left to make movies, David Braben, was busy with other things. It was finally derek's moment to shine. This reads like the statement put out by a communist country on why great leader's former comrades "betrayed" the revolution and thus needs to be purged
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# ? Jul 21, 2017 16:27 |
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Hav posted:Yeah, it's the subject of 'Pentagon Wars'. The original procurement request was for something that could fight alongside the Abrams M-1 and take out an MBT. The contractor avoided any actual testing until the Pentagon insisted, and then they found that it wouldn't stand up to nominal fire because they had to remove all the armor. Oh, and it would tend to explode. https://youtu.be/aXQ2lO3ieBA Bradley clip from p wars
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# ? Jul 21, 2017 16:28 |
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MinorInconvenience posted:The thing that kills me is that they could have made the low axel a functional thing. Think of it. Low axel for stability and stealth. Then switch to high axel mode for clearance and off road capability. CIG is completely without real creativity. loving worthless plagiarists and hacks. Copying is all they know what to do. I'm gonna lol if they find out CryEngine/Lumberyard doesn't support this kind of axle - wheel offset from center, but who am I kidding this thing is never gonna make it out of the greybox phase. Virtual Captain fucked around with this message at 16:33 on Jul 21, 2017 |
# ? Jul 21, 2017 16:30 |
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random thought of the day. They announce a Star Citizen card game at GamesCom.
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# ? Jul 21, 2017 16:31 |
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Virtual Captain posted:I'm gonna lol if they find out CryEngine/Lumberyard doesn't support this kind of axel - wheel offset from center, but who am I kidding this thing is never gonna make it out of the greybox phase. Lol if you think they aren't just making art assets
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# ? Jul 21, 2017 16:31 |
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# ? Apr 20, 2024 01:38 |
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Enchanted Hat posted:You know, the wheel thing and the lack of windows are stupid from a realism perspective, but in a video game you'd just code it so they wouldn't be a problem. When somebody tells me they're getting cargo shipped in, I ask them what model of gocart they're going to use to ship with and how many runs it will take. Also, though I hate to nitpick artistic stuff since it's a game and if they want they can make this thing fly into space regardless: 1: It's obviously not a cargo transport. Nobody thinks "dune buggy" when they think "cargo transportation". 2: Stealth... not with those wheels. It's going to be very loud and the only stealthy thing you may have is when you turn it off and hide behind it. Then it just becomes your waist high cover system.
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# ? Jul 21, 2017 16:31 |