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Oh yeah. Overdrive making bursts a lot less attractive is loving great too. And some people will prefer BBs wakeup game over GGs for various reasons.
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# ? Jul 22, 2017 03:25 |
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# ? Apr 18, 2024 01:03 |
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At the same time, guilty gear learning more into universal mechanics than BB makes it way easier to learn as a new player. Every time you play a new character in blazblue you have to learn an entirely new set of rules. I'll agree that they're more complicated and that can be cool but imo a lot of blazblue characters kind of devolve into "do this one thing and win" while GG characters can be played a bit more freeform as a whole. So like you said they're different approaches that appeal to different people (but the one I like is correct)
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# ? Jul 22, 2017 03:49 |
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A trend that's come up with GG vs BB comparisons with the XRD games is that guilty gears system mechanics are largely defensive options, while in BB the universal stuff is largely about increasing combos or otherwise being on the offense. GG also thinks meter is a lot less valuable than BB does and thus lets you have way more.
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# ? Jul 22, 2017 03:50 |
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i picked up CF today and this is the first BB game ive really played for all intents and purposes outside of fuckin around w CT a bit back in the day and i really like it
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# ? Jul 22, 2017 05:11 |
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Blazblue's damage is too low for how long all the combos are and how hard they are to do
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# ? Jul 22, 2017 05:14 |
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i do prefer gg but bb is good yeah
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# ? Jul 22, 2017 05:14 |
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In Training posted:Blazblue's damage is too low for how long all the combos are and how hard they are to do It's a lot better in newer versions, but BB is just a lot more deliberate/rigid in speed and playstyle than GG and that's fine for people who like that.
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# ? Jul 22, 2017 05:35 |
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In Training posted:Blazblue's damage is too low for how long all the combos are and how hard they are to do I remember at launch playing online and knowing that, not only could I concievably grab a drink after Litchi tagged me into a combo, Id still have plenty of health left.
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# ? Jul 22, 2017 05:38 |
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combos in Blazblue haven't been a problem for like three or four versions. hell none of the top tiers even have long combos besides Arakune, and he generally wants to go for resets instead. it amuses me to see Blazblue accused of being samey when there is way, way more focus on batshit oki setups in GG compared to BB. The only BB characters with dumb oki are the top tiers who're getting slammed hard in CF's upcoming patch.
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# ? Jul 22, 2017 05:43 |
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BB top 8s take twice as long as GG top 8s: it's a slow rear end game
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# ? Jul 22, 2017 05:51 |
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it is absolutely inarguably a far far slower game than gg
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# ? Jul 22, 2017 05:58 |
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tbf not a lot of things take less time than gg rounds, bb isn't especially fast but it's only really slow by airdasher standards and even then only kind of. not that that doesn't make it much slower than gg but people are acting like its smash or smth
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# ? Jul 22, 2017 05:58 |
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anybody got that smash term chart with messy guessies on it? i can't find it on the internet
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# ? Jul 22, 2017 06:01 |
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smash community should probably embrace that poo poo and come up with steadily sillier and sillier versions of fighting game lingo and also shower more
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# ? Jul 22, 2017 06:03 |
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Dj Meow Mix posted:
my anime game was and still is gundam battle assault 2
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# ? Jul 22, 2017 06:10 |
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Endorph posted:tbf not a lot of things take less time than gg rounds, bb isn't especially fast but it's only really slow by airdasher standards and even then only kind of. not that that doesn't make it much slower than gg but people are acting like its smash or smth well, I mean, even xrd's rounds are kind of slower than its predecessor too
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# ? Jul 22, 2017 06:10 |
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In Training posted:BB top 8s take twice as long as GG top 8s: it's a slow rear end game tbf that was because of a really intense bracket reset in GF.
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# ? Jul 22, 2017 06:26 |
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NecroMonster posted:smash community should probably embrace that poo poo and come up with steadily sillier and sillier versions of fighting game lingo and also shower more Brother you have no idea.
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# ? Jul 22, 2017 06:27 |
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good idea for smash: seeding points based on personal hygiene
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# ? Jul 22, 2017 08:04 |
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Is there a cheap go to machine for doing a fightcade setup or should i just hook a poo poo old laptop up to my router and tv? Was hoping there was a small cheap box that would fit the bill and take up less space but im cool doing it the ugly way too.
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# ? Jul 22, 2017 08:46 |
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Late to the blazblue chat but hakumen is one of the most satisfying characters I've ever played as. Counters for days and every hit is as visceral as a car crash.
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# ? Jul 22, 2017 08:56 |
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Real hurthling! posted:Is there a cheap go to machine for doing a fightcade setup or should i just hook a poo poo old laptop up to my router and tv? How much are you willing to spend? Smallest thing you can get is probably the Intel Compute Stick with Atom CPU, 2GB RAM, 32GB storage, Win 10 (32-bit) for ~$130 https://www.amazon.com/Intel-Comput...=computer+stick No ethernet though, but you could use a USB to Ethernet adapter I suppose. [edit] For ~$180 you can get this miniPC with Windows 10 (64-bit): https://www.amazon.com/MINIX-NEO-Z83-4-Dual-Band-Technology/dp/B01M24W77N/ref=sr_1_4?ie=UTF8&qid=1500711518&sr=8-4 teagone fucked around with this message at 09:27 on Jul 22, 2017 |
# ? Jul 22, 2017 09:19 |
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Anything with an atom cpu is getting win 10 support cut right?
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# ? Jul 22, 2017 09:31 |
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Real hurthling! posted:Anything with an atom cpu is getting win 10 support cut right? Clover Trail is hosed, Bay Trail is seemingly fine for now. They'll still get security updates, just not the big W10 feature updates (Creator, etc).
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# ? Jul 22, 2017 09:33 |
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Here's almost an hour of the EVO build of Arika EX, played by Arika staff: https://www.youtube.com/watch?v=2cSQLY1ZeZ4
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# ? Jul 22, 2017 09:46 |
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Real hurthling! posted:Anything with an atom cpu is getting win 10 support cut right? If you want to run fightcade well you want to use Windows XP anyway. Just quarantine it from doing anything but getting on fightcade and if youre not playing online there are much much much much better emulators that will work well on modern OS or you can get some kind of Android thing.
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# ? Jul 22, 2017 12:01 |
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I think ill just go the poo poo laptop route. Wipe it and fresh install a copy of xp and go from there
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# ? Jul 22, 2017 12:06 |
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darealkooky posted:A trend that's come up with GG vs BB comparisons with the XRD games is that guilty gears system mechanics are largely defensive options, while in BB the universal stuff is largely about increasing combos or otherwise being on the offense. GG also thinks meter is a lot less valuable than BB does and thus lets you have way more. Having only watched so far GG so far it looks like almost everyone's unique mechanics are about creating traps and insane mix-ups.
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# ? Jul 22, 2017 12:36 |
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So Sol and Ky seem like well-rounded characters, they both have fireballs and good range on their normal S and HS for controlling space, easy-to-use anti-airs and good reaching sweeps. Jam's range by comparison seems way crappier but her chains seem a lot easier to mash out if you can get up-close to somebody. What is Ramlethal supposed to be? Seemed to me like a setup character where you set the two little dookballs around the stage so you can extend your range to an unreasonable degree, but as soon as you do that, you lose almost all of your mid-range where S and HS attacks from Sol and Ky would hit. Is the trick to only set the black one down so you still have the white one which offers a good S ranged poke? Either way, her and Jack-O don't seem like they have the most straightforward playstyle.
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# ? Jul 22, 2017 13:06 |
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Having thought about it I think a lot of the reason I prefer BB to GG is... the neutral in GG feels considerably shorter to me? Like you're in neutral for a few seconds and then someone's in a vortex or being combo'd. BB has strong pressure as well but not as much and with more varied ways to wake up(direction, timing) means it's easier to get back to neutral. And I like spending more time in neutral. Less knockdown/oki(aside from a few characters who I think are all getting nerfed this next patch). I haven't played GG very much though and I do like both LazyMaybe fucked around with this message at 13:26 on Jul 22, 2017 |
# ? Jul 22, 2017 13:23 |
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Blockhouse posted:my anime game was and still is gundam battle assault 2 You are good people, rx-78 divekick in that game is still extremely my poo poo.
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# ? Jul 22, 2017 13:33 |
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Dj Meow Mix posted:You are good people, rx-78 divekick in that game is still extremely my poo poo. some people get the street fighter 3 or cvs2 announcers burned into their brains all I hear is "YOU CAN'T DEFEND!!"
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# ? Jul 22, 2017 13:36 |
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I think BB and GG are equally good, and love them both also I believe the EN version of the new UNIEL comes out tomorrow, anyone picking that up?
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# ? Jul 22, 2017 13:40 |
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there is no English release date yet
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# ? Jul 22, 2017 13:54 |
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i was LIED TO
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# ? Jul 22, 2017 14:20 |
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Dj Meow Mix posted:You are good people, rx-78 divekick in that game is still extremely my poo poo. Sazabi's back divekick is sick.
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# ? Jul 22, 2017 16:23 |
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Hell yeah, put me down for the GBA2 fan club. Tallgeese III tiger knee combos are the best.
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# ? Jul 22, 2017 16:57 |
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SHY NUDIST GRRL posted:Having only watched so far GG so far it looks like almost everyone's unique mechanics are about creating traps and insane mix-ups. This is a trend among characters but it's not universal. 6P making you invincible from the waist up is universal (BB equivalent mechanic is way more limited both in moves it works against and how long the invincibility lasts and it's not always the same input if your character even has it) Being able to spend 25% meter to use a combination parry/focus attack is universal. Being able to throw people out of 1 frame gaps in their pressure if they're too close to you is universal & the equivalent mechanics in BB are overal way more focused on giving you momentum or extending combos instead of the GG mechanics that are more focused on keeping or resetting things to a more neutral state. Even the way burst works is way different between GG and the various systems BB has used over the years. IronicDongz posted:Having thought about it I think a lot of the reason I prefer BB to GG is... the neutral in GG feels considerably shorter to me? Like you're in neutral for a few seconds and then someone's in a vortex or being combo'd. BB has strong pressure as well but not as much and with more varied ways to wake up(direction, timing) means it's easier to get back to neutral. And I like spending more time in neutral. Less knockdown/oki(aside from a few characters who I think are all getting nerfed this next patch). It's a bit more complicated than this imo. BB has less of an oki focus on knockdown as a whole but it also historically has a couple characters every game who if they get you in the right situation make you have to block pressure string for like 10 straight seconds, to the point where they even introduced a mechanic rewarding you with shitloads of meter if you get forced into this. Millia or zato are very scary and can steal a round real fast, but characters like nine/kokonoe/rachel/carl/arakune/litchii existed in games with generally way worse options for the defender than GG (except for ground recovery, which most of these characters didn't really have to worry about because of how their pressure/setups work) and while all of those characters were/will soon be nerfed the fact that this is a consistent trend in a franchise of like 6 games (and often the same recurring characters, even if sometimes they sit out for a while like when rachel was really horrible in CS) means that you can't really downplay it like that. Like, even if we go back to pre BB arcsys games where characters like zato and slayer were gods, you'd be hard pressed to find something quite as stupid as "arakune gets curse against tager in CT by landing a single cloud or bug hit and gets to guard break him for free, if he bursts he instead gets a combo with bonus damage" "nine has a homing fast projectile overhead that's +22 on block" "kokonoe can blockstring you into an unblockable into 8k+ combo from the start of the round because her meter gain is that insane" and all kinds of other wacky stuff. Being kind of busted aside, I dunno if it's really fair to say that GG has shorter or less neutral given that while it has more oki it also has generally shorter combos so even if you're not playing "neutral" you're still playing on defense (VS sitting there making sure they don't drop the combo). Like the crazy pressure this is also something that varies quite a bit between BB games but there are characters like azrael or litchii who can land two combos and kill you because they can string so much poo poo together in the corner, that can happen in GG too but it generally requires pretty specific situations or just cranking up the guard bar a lot beforehand unless you count "I'm bad at mashing out of dizzy and got IK'd" Despite my posturing earlier I don't HATE blazblue, it's pretty fun to play and it's only become more so the less it tries to be the new coke version of guilty gear and actually develop its own identiy and mechanics. However I do believe that it's historically made the same mistakes over and over and it's pretty frustrating to see. darealkooky fucked around with this message at 18:35 on Jul 22, 2017 |
# ? Jul 22, 2017 18:27 |
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CharlestonJew posted:also I believe the EN version of the new UNIEL comes out tomorrow, anyone picking that up?
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# ? Jul 22, 2017 18:28 |
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# ? Apr 18, 2024 01:03 |
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bebaloorpabopalo posted:If you want to run fightcade well you want to use Windows XP anyway. to add to this, on Windows xp make sure it's all the way updated and you get the manual new update for WannaCry
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# ? Jul 22, 2017 18:36 |