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I don't even like Bethesda games but I disagree. They don't necessarily cater to what you, Cleretic, want but that doesn't mean that they don't cater to what the average modern Bethesda game fan likes. Remember, most players don't ever touch the sliders at character creation and just run with the default.
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# ? Aug 2, 2017 04:28 |
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# ? Apr 25, 2024 14:48 |
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I don't mess with most of the sliders because 90% of them in Skyrim at least were facial adjustments and it's a loving first person game.
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# ? Aug 2, 2017 04:30 |
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GIANT OUIJA BOARD posted:I don't even like Bethesda games but I disagree. They don't necessarily cater to what you, Cleretic, want but that doesn't mean that they don't cater to what the average modern Bethesda game fan likes. Remember, most players don't ever touch the sliders at character creation and just run with the default. I mean aren't you sort of saying that they spend alot of time making something that only 10% of people will use? So they aren't catering what the average fan wants? To me the elder scrolls games always seemed like bethesda just kinda throws poo poo at a wall and because most of it takes place in an open world people are happy enough with it. They seem unfocused and not particularly interesting with a wide general sense of purpose but the people who like that sort of thing aren't particular.
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# ? Aug 2, 2017 04:33 |
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RyokoTK posted:I don't mess with most of the sliders because 90% of them in Skyrim at least were facial adjustments and it's a loving first person game. You can play in third person, dude. Also why do people keep insisting on turning this into a third 'complain about games' thread, isn't two enough
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# ? Aug 2, 2017 04:41 |
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What I'm saying is that Cleretic (and a few other goons) who insist that giving your character a backstory in Fallout 4 was a huge misstep that the average fan didn't like are confusing what they like for what is popular. I actually don't really like much of anything Bethesda puts out because it all feels a mile wide and an inch deep to me. However I'm not conflating that with everyone or even most video game players feeling that way.
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# ? Aug 2, 2017 04:43 |
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ITT once again goons adamantly insist that their opinion is the One True Opinion and assume that all other Goons agree with them. The best part of any Bethesda game is internet hipsters hating on it before it was cool.
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# ? Aug 2, 2017 04:47 |
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flatluigi posted:You can play in third person, dude. Where the camera will be facing the characters back 99% of the time.
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# ? Aug 2, 2017 04:49 |
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Taerkar posted:ITT once again goons adamantly insist that their opinion is the One True Opinion and assume that all other Goons agree with them. I think that all goons will agree with my opinion: all games are ultimately good.
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# ? Aug 2, 2017 04:49 |
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I love the loading screen in Friday the 13th that pretty much just s about how it's actually "Ki Ma" and not "Chi Ma"
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# ? Aug 2, 2017 04:50 |
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Superman 64 says you are wrong Goon Sir!
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# ? Aug 2, 2017 04:50 |
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Guy Mann posted:Jesus christ can we please just ban Bethesda chat from this thread like they used to do with Dark Souls. Nope, and Im going to reply with things I like in Fallout 4! Im going to commit goon heresy and admit that I just got Fallout 4 on my birthday, and I'm enjoying the gently caress out of it, especially: 1.) Nick Valentine. I don't know why they included other companions in Fallout 4, because if I didn't have the unlimited companions mod I'd never use them in favor of my Robot Gumshoe buddy. Seriously, look at him: Bad-rear end. 2.) The enemies have AI. I was pleasantly surprised to see human NPCs (and equivalent) actually taking cover. 3.) Nick Valentine seriously needs his own series of Telltale adventure games. 4.) The Settlement stuff is fun as hell, although I ended up just cheating in a bunch of materials. Reminds me a bit of Actraiser. 5.) They made my favorite New Vegas mod - Robco Certified- into actual DLC - Automatron. There's even a little nod to RobCo Certified on one of the terminals in the DLC's dungeon.
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# ? Aug 2, 2017 04:52 |
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Nick Valentine is good. It physically pains me to admit anything in a bethesda fallout game is good but it's true. I also really liked the ultra uncomfortable radio announcer and I wish I could undo his quest because he was WAY more entertaining before he turned into this hip and happening DJ. He went from a really underdog charm to a plain boring by-the-numbers DJ.
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# ? Aug 2, 2017 04:58 |
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Sure, let's talk about nice things. Here's one from Final Fantasy XIV. The collector's edition of the latest expansion includes as a pet a wind-up toy based on Bartz, the protagonist of FFV. The description references the original translation of his name used by the fan-translation from the 90s.quote:The legend of Bartz and his trusty chocobo Boko is known far and wide, their journeys inspiring entire generations to adventure. Though, disagreement as to the appropriate spelling of the carefree youth's name has led to many a hurt butz.
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# ? Aug 2, 2017 05:28 |
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Fallout 4 is alright. Skyrim is alright. Bethesda is fine.
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# ? Aug 2, 2017 05:43 |
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LONG LIVE BUTZ Bethdasa is shoddy garbage that is allowed to be garbage because they know modders will fix everything that should have been caught in QA.
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# ? Aug 2, 2017 05:47 |
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Also in FF14 - Once you beat the initial main story 'A Realm Reborn' also know as '2.0' you have a whole bunch of main quest to do that was released in-between the ARR release and Heavensward before you can actually access any of the Heavensward content. This is sometimes called the '2.x' quests, after their patches. Most of it is pointless busywork with the occasional cool fight and dungeon. Like, there are 101 main story 2.x quests, and 184 ARR main story quests. However, as a 'bonus', also giving access to some cool stuff is the 'Hildibrand' quests. These aren't required at all, and rightly so, but they have proper cutscenes in them and somehow whichever team worked on these had way more time to work on these scenes and put all manner of goofy poo poo into them, so it's great that they exist to break up the 2.x drudgery.
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# ? Aug 2, 2017 05:50 |
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Nick Valentine is awesome, but every time he's on screen that little still-connected patch of robo-skin between his face and chest bothers the poo poo out of me.Cleretic posted:Hence why their later games struggle to cater to it, either placing too much specific character into the protagonist that can be at odds with how the player wants to play it (Fallout 4), or more subtly, with things like unconsciously guiding players towards certain prescriptive playstyles (Skyrim, but Fallout 4's got this to lesser degrees). I'm not entirely sure what you mean by 'certain prescriptive playstyles', but outside of neo-NMA sorts, most people weren't complaining about being a specific character - if anything, most were praising the specificity of character in how it connects the player to the world of the game in a real and natural way. It was a selling point for the game, not something they hid in the corner. If not a "little thing", I'd list it as an example of Bethesda knowing what their audience wants to have in their games. They were able to read their audience in such a way that they knew would enjoy having a greater specificity of character, so they did it. Unrelated, another really neat thing about that Creativerse game I was talking about : the teleport system is rather clever. Instead of just naming or punching in some text to connect two teleporters together, instead it uses codes based on three blocks / items you put into it. For example, I can tell the game that a teleporter in a distant jungle is Jungle Tree Block / Jungle Mob Drop / Jungle Floor Block. As long as I have one of each of those items, I can tell any other teleporter I create to send me to that portal. It's definitely a little thing, but it's kinda charming.
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# ? Aug 2, 2017 06:56 |
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2house2fly posted:I guess the idea was that you have the soul of a dragon so when you die, good luck to any god who comes collecting I have about fifty souls of dragons. Every god who I promised my soul to can have one. Hell, have three!
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# ? Aug 2, 2017 09:02 |
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Agents are GO! posted:Nope, and Im going to reply with things I like in Fallout 4! If there had to be one companion, I'd take Dogmeat over Nick any day. He is such a good boy. Being able to dress Dogmeat is the best thing of any Fallout game. Of course it would of been nice had Bethseda actually been able to implement taking dogmeat and another follower with you like they planned (I think?) - that way you could have your dog in goggles thrashing a teddy bear on one side of the room, and Nick roasting The Brotherhood of Steel on the other.
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# ? Aug 2, 2017 12:59 |
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scarycave posted:Yes! I might actually have to buy skyrim now. But I don't really have time for big open world games. Paying them money to see the lovely bugs may be part of the reason that they keep releasing average games.
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# ? Aug 2, 2017 15:59 |
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bethesda is very good at the Lowest Common Denominator and as such sells a lotta games
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# ? Aug 2, 2017 17:13 |
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I've been getting back into Warframe because I want to at least finish the story quests and have all of the planets unlocked before the big update comes in a few months, and there are two specific things I want to mention: One is that the progression system in the game is heavily tied into trying out as much different equipment as possible, so even if I spend some time grinding I'm using new guns and stuff. Another is that I caught a disease that made my Tenno grow a big cyst on its neck. I was then allowed to drain the cyst into my space dog incubator. This gave me a dog with tentacles growing out of its back and a hosed up worm face.
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# ? Aug 2, 2017 17:22 |
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Cleretic posted:Sure, let's talk about nice things. Here's one from Final Fantasy XIV. The collector's edition of the latest expansion includes as a pet a wind-up toy based on Bartz, the protagonist of FFV. The description references the original translation of his name used by the fan-translation from the 90s. It's actually not a fan translation but one of those English/Japanese differences like Terra and Tina. They changed it for obvious reasons but for example if you play Dissidia in the Japanese version their name pops up in English text different from the English text in the English version.
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# ? Aug 2, 2017 17:40 |
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Tardcore posted:Where the camera will be facing the characters back 99% of the time. A whole lot of cinematic kills in Skyrim too.
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# ? Aug 2, 2017 17:47 |
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Figured I'd just pop in to say I managed those last two achievements in Toy Story 3, getting to Zurgs lair without dying and rescuing all the characters at Sunnyside prison without raising a single alarm. YAY! 1000/1000. Don't normally care but they were the last two so I thought... gently caress it! Why not!
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# ? Aug 2, 2017 19:48 |
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ImpAtom posted:It's actually not a fan translation but one of those English/Japanese differences like Terra and Tina. They changed it for obvious reasons but for example if you play Dissidia in the Japanese version their name pops up in English text different from the English text in the English version. So its "Butts Closer" when translated properly?
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# ? Aug 2, 2017 19:57 |
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At the very beginning of Just Cause 3 Rico is using the grappling hook from Just Cause 2. I like that they put in the effort to have a separate model for it.
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# ? Aug 2, 2017 21:42 |
Twitch posted:I've been getting back into Warframe because I want to at least finish the story quests and have all of the planets unlocked before the big update comes in a few months, and there are two specific things I want to mention: scarycave posted:If there had to be one companion, I'd take Dogmeat over Nick any day. He is such a good boy. My favorite thing about DogMeat in 4 is that he's immortal so he can clear minefields for me.
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# ? Aug 3, 2017 01:45 |
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scarycave posted:If there had to be one companion, I'd take Dogmeat over Nick any day. He is such a good boy. So they just didn't think of asking Obsidian how they did being able to take a humanoid companion & robot or dog?
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# ? Aug 3, 2017 01:54 |
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Testekill posted:So they just didn't think of asking Obsidian how they did being able to take a humanoid companion & robot or dog? You better back off or I'll start posting about how good Fallout 4 actually is
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# ? Aug 3, 2017 02:00 |
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Multiple mods allow you to have more than one companion, so unless they do it as a game play design choice I can't imagine what holds them back.
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# ? Aug 3, 2017 02:06 |
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Testekill posted:So they just didn't think of asking Obsidian how they did being able to take a humanoid companion & robot or dog? From what I've heard the companion system had some kind of problem having them both running alongside each other despite dogmeat having his own follower variables. I think this is why dogmeat doesn't effect that one perk where you get some bonus when your alone because he's separate from the other followers. But at the same time I also remember reading something about it being intentional to make the game more "challenging". I mean, I don't know if asking Obsidian would have done much since things have changed from New Vegas (which was just fallout 3 basically - a game where bethseda had no problem doing two followers) or if they normally ask each other stuff about games. For Content: Got Pikmin 2 off the Wii-U shop, only other game I've played in the series is 3, and I like that the pikmin seem to be humming the luigi's mansion theme when your underground. scarycave has a new favorite as of 02:18 on Aug 3, 2017 |
# ? Aug 3, 2017 02:12 |
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MisterBibs posted:I'm not entirely sure what you mean by 'certain prescriptive playstyles', but outside of neo-NMA sorts, most people weren't complaining about being a specific character - if anything, most were praising the specificity of character in how it connects the player to the world of the game in a real and natural way. It was a selling point for the game, not something they hid in the corner. I think he's referring to the dragons with that. Fighting dragons as a melee- or magic-focused character loving sucks until you get the shout that forces dragons to land. Magic can be used on dragons in flight, but leading the shots can be incredibly difficult to do reliably. In almost all cases, archery is going to be the ideal method of dealing with a not insignificant part of the game, which is a weird way to design a game that has "player choice" as a primary selling point.
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# ? Aug 3, 2017 02:32 |
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scarycave posted:From what I've heard the companion system had some kind of problem having them both running alongside each other despite dogmeat having his own follower variables. Just a bit of advice; Don't be afraid to savescum in caves if something eats/crushes/cooks half your Pikmin in one shot, the game quicksaves at the start of each floor.
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# ? Aug 3, 2017 02:52 |
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Twitch posted:I've been getting back into Warframe because I want to at least finish the story quests and have all of the planets unlocked before the big update comes in a few months, and there are two specific things I want to mention: What the gently caress am I playing Destiny for?
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# ? Aug 3, 2017 02:54 |
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Vic posted:You better back off or I'll start posting about how good Fallout 4 actually is Almost as good as New Vegas?
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# ? Aug 3, 2017 03:07 |
scarycave posted:
Pro-pikmin 2 strats, abandon your pikmin. Just leave them at the dungeon entrance and become the punchlord. You got two dudes, go clear the whole dungeon with one guy while the other guy just herds your pikmin. Having your pilot actually be useful outside of just throwing pikmin around was really fun and I love it. Also I love how tense the boss battles get. It was a very well put together game and I need to play it again now. How! posted:What the gently caress am I playing Destiny for? To prepare you for Destiny 2 obviously.
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# ? Aug 3, 2017 03:19 |
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I hate all of Bethesda's games and that's why I buy them all and play all of them for hours and hours. Check out these little penguin guys in Yonder: The Cloud Catcher Chronicles
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# ? Aug 3, 2017 04:31 |
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Those look way too much like Gunther from Adventure Time for it to be a coincidence.
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# ? Aug 3, 2017 04:45 |
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# ? Apr 25, 2024 14:48 |
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samu3lk posted:I hate all of Bethesda's games and that's why I buy them all and play all of them for hours and hours. Yeah, I honestly think a lot of the Beth-hate is basically "Man, this game does not hold up past the 600 hour mark ", especially for people who make mods for the game. I think it was goon modder The Iron Rose who said something like "I'd update my mod but the thought of actually playing Fallout 4 again makes me want to die."
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# ? Aug 3, 2017 04:53 |