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Please for the love of god, try to accomplish the objective! It is the most important thing in the game. It is the only thing the game cares about when deciding who wins or loses. All that fancy schamcy stuff you're doing will mean nothing if don't try accomplish the task the game gives you. This might sound incredibly obvious, but you'd be amazed at how many people don't realize this, and will gladly waste their time doing nothing meaningful and instead spend time waiting to ambush dead people. even at the higher ranks.
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# ? Aug 2, 2017 23:25 |
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# ? Apr 18, 2024 09:34 |
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Bill Barber posted:The final boss is a giant octopus DJ, which ironically enough, is the same final boss as Splatoon 1. I often fall into the trap of assuming people are perfectly represented by their avatar. In your case it could not possibly be more accurate.
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# ? Aug 2, 2017 23:28 |
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Also anyone who unironically offers apologetics based on "it's a game for children and I am oh so grown up" sounds like the biggest loving toolshed in history
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# ? Aug 2, 2017 23:30 |
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imo it's good that people are getting spoilers of the final boss, because instead of being disappointed that it's largely rehashed from splatoon 1 you can just enjoy the setpieces for what they are
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# ? Aug 2, 2017 23:30 |
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The Bloop posted:Also anyone who unironically offers apologetics based on "it's a game for children and I am oh so grown up" sounds like the biggest loving toolshed in history Especially when it's a game you've been playing non-stop for a week
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# ? Aug 2, 2017 23:35 |
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Been trying to get into rollers lately, and the Carbon Roller has been my favorite so far. The other rollers are too heavy for my taste and I gotta go fast. It was a bit hard to get to grips with the jump-flick at first, I mean my aim was not the best of possible worlds, but I've seen progress enough to see me getting close to "fresh" status. Getting close enough to splat enemies is a bit of a hurdle, but it's pretty satisfying doing a "death from above" splat move from higher ground that grinds the little blighters onto the inky ground. Booyah! I had to lose a lot of battles, though. But at least I'm currently pulling my weight with the splattin' and the turfin'.
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# ? Aug 2, 2017 23:38 |
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Deltron 3030 posted:I hope we eventually see battle stages with Bounce Pads. I can imagine that getting pretty hilarious / chaotic I hope Shifty Station incorporates all the stage gimmicks from singe player that aren't used in multiplayer levels.
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# ? Aug 2, 2017 23:41 |
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I think that while Splatoon 2 is a better game, it's not quite as exciting to me as the original. I think I have brain problems because I have super fond memories of Arowana Mall, Blackbelly Skatepark and Walleye Warehouse alongside overpowered supers. The best way i could hope to justify my stupidity is this, things were way less balanced and wild west in the original. I feel like Splatoon has gone from MvC2 to being a balanced game. The Gorp fucked around with this message at 23:48 on Aug 2, 2017 |
# ? Aug 2, 2017 23:45 |
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Internet Kraken posted:I hope Shifty Station incorporates all the stage gimmicks from singe player that aren't used in multiplayer levels. YES
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# ? Aug 2, 2017 23:50 |
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It's because you're remembering a lot of Splatoon 1 from what was added over the first 6 months. Remember that ranked mode didn't even exist for a while, Splatoon 2 is starting from where those revisions ended and is promising another few years of updates and refinements. It's extremely exciting
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# ? Aug 2, 2017 23:50 |
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I have a dilemma. I need money to scrub gear. To make money, I have to play multiplayer matches. But when I play multiplayer matches, I also feel the need to rank up gear. Which means I end up making no money because I scrub all the gear I level up instead! What I'm saying is let me play Salmon Run anytime Nintendo so I don't have this issue.
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# ? Aug 2, 2017 23:53 |
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There's also quite a bunch of new weapon sets coming in the future as well, and those have been data mined. (Not the full list, they're trying to avoid spoiling the completely new stuff from what I understand.) Oh god, Tri-Slosher with Splat Bombs as a sub and an Autobomb Launcher special!? That Tri-Slosher nerf can't come fast enough, because that would be an absolute nightmare to play against!
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# ? Aug 2, 2017 23:54 |
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Dr. Fetus posted:There's also quite a bunch of new weapon sets coming in the future as well, and those have been data mined. (Not the full list, they're trying to avoid spoiling the completely new stuff from what I understand.) That Inkbrush Nouevau set is...ugh
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# ? Aug 3, 2017 00:06 |
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Dr. Fetus posted:There's also quite a bunch of new weapon sets coming in the future as well, and those have been data mined. (Not the full list, they're trying to avoid spoiling the completely new stuff from what I understand.) .96 gal deco
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# ? Aug 3, 2017 00:09 |
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Oh boy, a Dynamo Eoller and a Heavy Splatling without Inkjet..... eventually!
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# ? Aug 3, 2017 00:12 |
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How do you get the classic hero set and the armored hero set?
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# ? Aug 3, 2017 00:17 |
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Internet Kraken posted:How do you get the classic hero set and the armored hero set? From the Callie and Marie amiibo.
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# ? Aug 3, 2017 00:27 |
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The Gorp posted:Oh boy, a Dynamo Eoller and a Heavy Splatling without Inkjet..... eventually! Splashdown and burst bombs on a heavy splatling would be pretty nice. Deltron 3030 posted:I hope we eventually see battle stages with Bounce Pads. I can imagine that getting pretty hilarious / chaotic
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# ? Aug 3, 2017 00:27 |
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drat, the Dualie Squelchers just came out, but their alt version's loadout (suction bombs and ink armor) is gonna be so much better. They really don't want to give me a brush with a sprinkler on it, do they? I got so used to having it on the original Inkbrush and I really miss it.
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# ? Aug 3, 2017 00:28 |
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Kirios posted:I'm amazed that the concept of "Don't Spoil things from a new game's story even if simplistic" is something that's actually...debatable here. Is it that hard to not be a psychopath? mods please change thread title to Splatoon 2: Is it that hard to not be a psychopath?
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# ? Aug 3, 2017 00:43 |
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Are there any shoes that look more like ugly bowling clownshoes than the strapping reds? I'm trying to make a douchy pro bowler outfit around the octobowler shirt and go around spamming curling bombs as much as possible for a gimmick. Also, any good suggestions for the hat? I'm probably going to need something with Ink saver sub that looks suitably obnoxious.
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# ? Aug 3, 2017 00:45 |
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Shame Boner posted:I like how sunken scroll #20 implies that the earth is on (at least) a 25-hour day. The internet suggests that the earth's rotation slows an average of 20μs each year. A 25 hour day would take around 180,000,000 years to occur without any additional influence. Apparently that might just be a localisation error, since the Japanese like to schedule programs that occur after midnight as 25:00 or 26:00, which would be 1am or 2am respectively. I do like the idea that Inklings came up with their own time standard, or the apocalypse might have done something to the Earth's rotation, though.
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# ? Aug 3, 2017 00:59 |
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In Training posted:It's because you're remembering a lot of Splatoon 1 from what was added over the first 6 months. Plus a $60 price tag on top of that. I remember thinking "gee, is this it?" even though I had a blast playing turf wars; but in retrospect, totally worth buying a Wii U to play (I've done worse). Some of the initial versions of the levels were terrible.
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# ? Aug 3, 2017 01:02 |
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I have RIPed over a dozen times in Level 24, ugh
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# ? Aug 3, 2017 01:16 |
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i do miss supers being OP though made them something you feared rather than get slightly annoyed by
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# ? Aug 3, 2017 01:17 |
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Supers being good but manageable is arguably the best change in splatoon 2. Death to instant invincibility buttons
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# ? Aug 3, 2017 01:28 |
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I don't miss the supers from 1 in the slightest
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# ? Aug 3, 2017 01:29 |
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Yeah getting rid of panic button specials was a very good move. They really weren't balanced. I like that there's a way to actually play against most specials now.
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# ? Aug 3, 2017 01:31 |
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I just realized you can dodge-roll in mid-air with dualies. Jump while not shooting, then start shooting and press jump again and you'll somersault in whatever direction you press and do a quick landing.
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# ? Aug 3, 2017 01:35 |
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Getting rid of the panic specials and the damage/defence up abilities (which served no purpose other than to counteract each other and waste ability slots) are the best things to happen in Splatoon 2 after Salmon Run.
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# ? Aug 3, 2017 01:43 |
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Owers posted:Getting rid of the panic specials and the damage/defence up abilities (which served no purpose other than to counteract each other and waste ability slots) are the best things to happen in Splatoon 2 after Salmon Run. There was one more reason they got rid of damage up. They greatly affected Chargers. Lethal damage could be reached in a fraction of a second with enough Damage Up stacks instead of having to wait for a long time to reach full charge. Meaning that any poor squid who got near you could be splatted near instantly.
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# ? Aug 3, 2017 01:48 |
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Escobarbarian posted:mods please change thread title to Splatoon 2: Is it that hard to not be a psychopath? After 4 losses in a row in a ranked session, I enjoy splatting aidens in turf war for a bit.
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# ? Aug 3, 2017 02:11 |
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What specials were op in 1? A well-aimed close range inkzooka was a ohko I guess, but they were rarely well-aimed. Kraken is easy enough to get away from, falls through grates, can be pushed around, and if the eliter's head is glowing with a ready kraken you could just... not jump right on top of them? Agreed the specials in 2 are less potent but y’all are talking like 1 was rife with disgusting no-look instakills. And it was, thanks lag, but not from specials.
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# ? Aug 3, 2017 02:17 |
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lag is worse in splatoon 2 anyways since games have a slower tickrate
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# ? Aug 3, 2017 02:23 |
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More like what specials weren't OP. Echolocator, Killer whail and uh...yeah everything else was some degree of bullshit
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# ? Aug 3, 2017 02:24 |
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They had to nerf the inkzooka 3-4 times to get it so it wasn't a gently caress you I win button like it was for the longest time. I used to be a terror with that thing.
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# ? Aug 3, 2017 02:26 |
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There were a bunch of changes in patches yeah, iirc kraken didn’t always get pushed around. I guess I’m thinking as of the last patch things seemed ok.
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# ? Aug 3, 2017 02:33 |
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I have to admit I enjoyed the patch that made inkbrushes kraken-proof as long as you kept mashing the brush in their faces.
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# ? Aug 3, 2017 02:34 |
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pokeyman posted:What specials were op in 1? A well-aimed close range inkzooka was a ohko I guess, but they were rarely well-aimed. Kraken is easy enough to get away from, falls through grates, can be pushed around, and if the eliter's head is glowing with a ready kraken you could just... not jump right on top of them? My only gripe was with the Kraken and Bubbler, not because they were overpowered but because people would always misuse them. Many people only used the Bubbler to prevent themselves from dying when engaging against one opponent, and would never share it with others to help push towards a goal. Same with the Kraken, many people simply used it to get an easy insta-kill instead of clearing out an area for their team.
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# ? Aug 3, 2017 02:36 |
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# ? Apr 18, 2024 09:34 |
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Why the gently caress can I not win a game of tower control lately I'm going to fall from C- to like F pretty quickly.
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# ? Aug 3, 2017 02:36 |