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Morter
Jul 1, 2006

:coolspot:
Seashells by the
Seashorpheus

dromal phrenia posted:

Has anyone played Megadimension Neptunia VII? Humble store has a decent sale on it and it has very positive reviews but man, I've never heard of it at all and anime + "partial nudity" makes me think people might like it more for titties than for the game actually being good.

As a person who has played anime tiddy games, I can promise you that the Neptunia games aren't tiddy games.

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KakerMix
Apr 8, 2004

8.2 M.P.G.
:byetankie:

*farts in cup for 10 years*

Zaphiel
Apr 20, 2006


Fun Shoe

Jamfrost posted:

Is Grimoire the world record holder for longest development time for a video game?

According to Guru Larry, who just did a video on this topic, UnReal World is not finished and has been in development for 26 years.

If that doesn't count, then it's Duke Nukem Forever at 14 years, 1 month and 14 days.

Jordan7hm
Feb 17, 2011




Lipstick Apathy
UnReal World was released decades ago though. It's in active development, that's not the same thing.

Nethack received a new release in late 2015, nearly 30 years after the first version was released.

Shima Honnou
Dec 1, 2010

The Once And Future King Of Dicetroit

College Slice
Too early to tell but Grimoire has some real potential to end up being the next measurement of low player population. It peaked at 122 so far, and Battleborn has more current players by 11.

Bloody Hedgehog
Dec 12, 2003

💥💥🤯💥💥
Gotta nuke something
It would be one thing to work on a ridiculously niche game for 6 months, knowing full well only a handful of people will play the game. To work 20 years on something you apparently think is going to set the world on fire and be the next minecraft.... I mean, gently caress. Craziness.

Even if it was a brilliant, amazing game, the number of people looking to play a modern take on the old Wizardry style games is vanishingly small.

StrixNebulosa
Feb 14, 2012

You cheated not only the game, but yourself.
But most of all, you cheated BABA

Bloody Hedgehog posted:

It would be one thing to work on a ridiculously niche game for 6 months, knowing full well only a handful of people will play the game. To work 20 years on something you apparently think is going to set the world on fire and be the next minecraft.... I mean, gently caress. Craziness.

Even if it was a brilliant, amazing game, the number of people looking to play a modern take on the old Wizardry style games is vanishingly small.

On top of that, it's apparently a buggy mess and way too expensive, so he's gone ahead and scared off some of that niche. I mean, I'd be down for that game but at that price? With those many bugs? :yikes:

e: Not to mention the sound design, which, uh.

Bloody Hedgehog
Dec 12, 2003

💥💥🤯💥💥
Gotta nuke something
Maybe us Sapes just don't get it. Makin' my brain ache juss tryin' to consider da infos.

StrixNebulosa
Feb 14, 2012

You cheated not only the game, but yourself.
But most of all, you cheated BABA

Bloody Hedgehog posted:

Maybe us Sapes just don't get it. Makin' my brain ache juss tryin' to consider da infos.

That's me, but with Factorio and Kerbal Space Program. :v:

corn in the bible
Jun 5, 2004

Oh no oh god it's all true!

Shima Honnou posted:

Too early to tell but Grimoire has some real potential to end up being the next measurement of low player population. It peaked at 122 so far, and Battleborn has more current players by 11.

that stupid clip of the fly sounds i uploaded has more views than the actual lets plays of it some people have started

SelenicMartian
Sep 14, 2013

Sometimes it's not the bomb that's retarded.

corn in the bible posted:

that stupid clip of the fly sounds i uploaded has more views than the actual lets plays of it some people have started
You're generating a buzz.

U.T. Raptor
May 11, 2010

Are you a pack of imbeciles!?

I didn't see it mentioned, but kickstarted dinosaur simulator Saurian has officially become available on Steam.

Game's very cool but still really barebones at the moment, but it's worth keeping an eye on for the future.

Macaluso
Sep 23, 2005

I HATE THAT HEDGEHOG, BROTHER!
So despite literally just bitching about procedural generation in the chat thread, I looked at Flint Hook because I remember seeing videos where the hooking mechanic and movement looked really good. Did something happen with either the game or the devs? I ask because I looked at reviews of it, and several of the recent ones aren't "mostly positive" like the rest, but are instead "mixed" (and by mixed, the reviews read really negatively).

I mostly wonder because of this review that was at the top, that is literally just saying how trash the game is, while simultaneously having put 35 hours into the game :rolleyes:

atholbrose
Feb 28, 2001

Splish!

There are a couple of Grimoire streams on Twitch right now and, man -- the turning animations are so disorienting. It took me a while to figure out what was going on -- it's just scrolling left or right to a static, flat image of what you see. No attempt to make it look right at all. It's really disorienting when there's an object in the middle of the square, because you turn left, it scrolls off the screen to the right and then on from the left again, but it's the same thing. Argh, my head hurts.

Jamfrost
Jul 20, 2013

I'm too busy thinkin' about my baby. Oh I ain't got time for nothin' else.
Slime TrainerS

Zaphiel posted:

According to Guru Larry, who just did a video on this topic, UnReal World is not finished and has been in development for 26 years.

Wooooooah. Now that's a long time. There were some games in there with long dev times I didn't know about. Neato.

Synthbuttrange
May 6, 2007

Its less 'unfinished for 26 years' and more 'its a constantly evolving project.

The Machine
Dec 15, 2004
Rage Against / Welcome to
I refunded the racist man's RPG and will be spending the money on Cold Steel instead.

Jordan7hm
Feb 17, 2011




Lipstick Apathy

Shima Honnou posted:

Too early to tell but Grimoire has some real potential to end up being the next measurement of low player population. It peaked at 122 so far, and Battleborn has more current players by 11.

122 players is pretty drat good for a 35$ indie game, let alone one that looks like that.

the real question is how many refund it

Tardcore
Jan 24, 2011

Not cool enough for the Spider-man club.

The Machine posted:

I refunded the racist man's RPG and will be spending the money on Cold Steel instead.

This is a good decision, Cold Steel rules

Jamfrost
Jul 20, 2013

I'm too busy thinkin' about my baby. Oh I ain't got time for nothin' else.
Slime TrainerS
The UI changes to Path of Exile are muy bueno (especially with your MTX items). They upped the amount of gems they give you in the beginning. I already have four (1 support) and I haven't even made it to the big ol' crab miniboss. I'm also thinking about making a totem-mancer. Hmm.

Yeah. I'll do it. I'm going to be a totem master. :colbert:

kater
Nov 16, 2010

Did they ever add gold to the game?

Deformed Church
May 12, 2012

5'5", IQ 81


No there's still the weird crafting item barter system, but there are a couple of items the community has universally settled on as the basic level of currency so you don't really need to worry about exchange rates or anything that often.

CMvan46
Oct 7, 2013
Yeah still no gold. Have to use a third party trading site with chaos orbs being the baseline currency. Confusing at first but gets better when you use it a little.

Terminally Bored
Oct 31, 2011

Twenty-five dollars and a six pack to my name
Hey, remember that Shadow of Mordor sequel you guys were so hyped about. Well it's got loot boxes:

https://community.wbgames.com/t5/Official-Announcements/Introducing-the-Market/m-p/1611183 posted:

• Loot Chests contain Gear (weapons and armor) of varying rarity. Equipping and upgrading these weapons and armor enhance Talion’s character abilities. Loot Chests can also contain XP Boosts that help level up Talion faster.

• War Chests provide Orc followers of varying rarity to help forge a strong army. They can also contain Training Orders to level up and customize Orc followers.
• XP Boosts are consumables that help level up Talion faster.
• Bundles package up Loot Chests, War Chests and Boosts together at a great value.

To purchase these items, players can spend Mirian or Gold throughout the game as one progresses. Mirian is a type of in-game currency that can be acquired by:

• Defeating Treasure Orcs
• Destroying Gear for Mirian
• Destroying Orc followers for Gear (which can be destroyed for Mirian)
• Finding Mirian stashes throughout the game

Gold is another form of in-game currency that can be used to get higher level Loot Chests, War Chests, Boosts and Bundles of the aforementioned content. Gold can be acquired by:

• Purchasing through the PlayStation Store, Xbox Store or by adding to your Steam Wallet using real money.
• Awarded in small amounts at specific milestones.
• Awarded for participating in community challenges.

Please note: No content in the game is gated by Gold. All content can be acquired naturally through normal gameplay.

:regd08:

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


It seems kind of silly for lootboxes to exist in a single-player game.

Ghostlight
Sep 25, 2009

maybe for one second you can pause; try to step into another person's perspective, and understand that a watermelon is cursing me



You say silly, but accounts and marketing say they're in or you're off the design team.

Rirse
May 7, 2006

by R. Guyovich

exquisite tea posted:

It seems kind of silly for lootboxes to exist in a single-player game.

Didn't Darksiders 2 do this too and that turned out bad compared to the original.

SelenicMartian
Sep 14, 2013

Sometimes it's not the bomb that's retarded.

You'll be telling your grandkids how loot would come without boxes at one point.

Blattdorf
Aug 10, 2012

"This will be the best for both of us, Bradley."
"Meow."
Hollow Knight is great, but I somewhat feel sorry for all the speedrunners.

EDIT: Wow, sub-30 minutes? drat.

Josef bugman
Nov 17, 2011

Pictured: Poster prepares to celebrate Holy Communion (probablY)

This avatar made possible by a gift from the Religionthread Posters Relief Fund

corn in the bible posted:

it's way too simple to be a kodplike, sadly. i can't think of much else like that -- rogue state, maybe? though that's also small in scope

Yeah, been playing it (with difficulty) but it's not up to KoDP standards.

As you mentioned though, nothing is.

Sulphagnist
Oct 10, 2006

WARNING! INTRUDERS DETECTED

Blattdorf posted:

Hollow Knight is great, but I somewhat feel sorry for all the speedrunners.

EDIT: Wow, sub-30 minutes? drat.

Did the new fast travel options render old records obsolete, or what do you mean?

Blattdorf
Aug 10, 2012

"This will be the best for both of us, Bradley."
"Meow."

SulphagneSocialist posted:

Did the new fast travel options render old records obsolete, or what do you mean?

You can glitch yourself through the game.

I've just finished it and it's been a wild ride. You think the game has already revealed its hand, but no, another set of cards. It's a big, big game.

Damn Dirty Ape
Jan 23, 2015

I love you Dr. Zaius



atholbrose posted:

There are a couple of Grimoire streams on Twitch right now and, man -- the turning animations are so disorienting. It took me a while to figure out what was going on -- it's just scrolling left or right to a static, flat image of what you see. No attempt to make it look right at all. It's really disorienting when there's an object in the middle of the square, because you turn left, it scrolls off the screen to the right and then on from the left again, but it's the same thing. Argh, my head hurts.

Yeah, I noticed that right away and it's really bad looking and disorienting. Turning at walls and corners just looks terrible. I don't even remember games in the 90s having that problem.

mike12345
Jul 14, 2008

"Whether the Earth was created in 7 days, or 7 actual eras, I'm not sure we'll ever be able to answer that. It's one of the great mysteries."





tbh it just makes me want to replay Wizardry VII

SelenicMartian
Sep 14, 2013

Sometimes it's not the bomb that's retarded.

drat Dirty Ape posted:

Yeah, I noticed that right away and it's really bad looking and disorienting. Turning at walls and corners just looks terrible. I don't even remember games in the 90s having that problem.
DOS versions of some of the '80s RPGs would be like that, in the days when they tried to be compatible with the original IBM PC.

Hollenhammer
Dec 6, 2005

exquisite tea posted:

It seems kind of silly for lootboxes to exist in a single-player game.

Dead Space 3

Orv
May 4, 2011

Terminally Bored posted:

Hey, remember that Shadow of Mordor sequel you guys were so hyped about. Well it's got loot boxes:


:regd08:

It's dumb but it's also completely ignorable, because WB is dumb and the worst.

corn in the bible
Jun 5, 2004

Oh no oh god it's all true!

drat Dirty Ape posted:

Yeah, I noticed that right away and it's really bad looking and disorienting. Turning at walls and corners just looks terrible. I don't even remember games in the 90s having that problem.

Sounds like YOU'RE an SJW CUCK*

*steam community forums

Alien Rope Burn
Dec 5, 2004

I wanna be a saikyo HERO!

Macaluso posted:

So despite literally just bitching about procedural generation in the chat thread, I looked at Flint Hook because I remember seeing videos where the hooking mechanic and movement looked really good. Did something happen with either the game or the devs? I ask because I looked at reviews of it, and several of the recent ones aren't "mostly positive" like the rest, but are instead "mixed" (and by mixed, the reviews read really negatively).

I mostly wonder because of this review that was at the top, that is literally just saying how trash the game is, while simultaneously having put 35 hours into the game :rolleyes:



Honestly, that fits pretty well from the other Tribute Games I've played (which is most of them), all things considered. Tribute Games have historically been crazy grindy in a way I think is really unfun but it can take a bit to notice. You just repeat poo poo over and over in their games to get drip-fed additional content and you waste a lot of time and it... at first you think you're just getting over a hump and they only make it worse as you go on.

Flinthook
got a lot of positive buzz early on but this sounds a lot more like what I might have expected of it given the rest of their games. I haven't tried it, but past experience has made me really wary.

Alien Rope Burn fucked around with this message at 16:14 on Aug 5, 2017

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Macaluso
Sep 23, 2005

I HATE THAT HEDGEHOG, BROTHER!

Alien Rope Burn posted:

Tribute Games have historically been crazy grindy in a way I think is really unfun but it can take a bit to notice.

But barring a few outliers like Spore where the game changes to an altogether different game halfway through, 35 hours is a substantial amount of time to put into a game to decide you don't like it. I understand a few hours but 35?

I mean not every game is Lawbreakers where you can play it for just a few minutes before realizing it's trash but come on :v:

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