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I like everything.
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# ? Aug 13, 2017 21:41 |
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# ? Apr 23, 2024 07:15 |
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Woo page 200. We're like one week away when a month has passed since release, and we still haven't seen a new stage. (If you don't count No. 1 Callie Fan fucked around with this message at 22:05 on Aug 13, 2017 |
# ? Aug 13, 2017 21:53 |
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Man I love having to wait for ages to get games at S+ rank. Even better when they end in a 30 second stomp or something.
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# ? Aug 13, 2017 22:01 |
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Ok how can you be a level 50 S+ rank and only manage 3 splats in a game
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# ? Aug 13, 2017 22:13 |
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Frankston posted:Ok how can you be a level 50 S+ rank and only manage 3 splats in a game Probably passed out from splatoon exhaustion.
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# ? Aug 13, 2017 22:19 |
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Frankston posted:Ok how can you be a level 50 S+ rank and only manage 3 splats in a game Playing with one hand to see if they still feel
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# ? Aug 13, 2017 22:24 |
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Rexroom posted:We're like one week away when a month has passed since release, and we still haven't seen a new stage. (If you don't count Yeah, was just was just wondering about this.
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# ? Aug 13, 2017 22:26 |
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Bill Barber posted:What is it with people being scared of ranked mode in this game? Honestly, the 'ranked' name. It evokes things like Overwatch and Heroes of the Storm, where the ranked queues are... not that friendly, shall we say. In other news: does anyone have either documentation of the authentication for the app or a 'rebroadcast' of the schedule information from it? I wanna make weird interfaces to it!
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# ? Aug 13, 2017 22:47 |
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It's only like a week ago that Turf War stopped being by far my favourite mode in either Splatoon game. Turf War rules hard
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# ? Aug 13, 2017 23:04 |
I agree, they should have a ranked version.
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# ? Aug 13, 2017 23:09 |
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Invalid Validation posted:I agree, they should have a ranked version. Splat Zones is basically ranked Turf War
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# ? Aug 13, 2017 23:11 |
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Splat Zones when Moray Towers is in the rotation (ie now) is basically the ideal time to go and dip your toe back into Turf War for a while
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# ? Aug 13, 2017 23:32 |
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Ranked is awful in general right now "Oh cool, two brellas on my team, guess we'll just lose again"
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# ? Aug 13, 2017 23:36 |
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Frankston posted:Man I love having to wait for ages to get games at S+ rank. Even better when they end in a 30 second stomp or something. You are in the elite, baby
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# ? Aug 13, 2017 23:43 |
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It took me way too long for me to realize the swinging sign in the middle of the Shipyard Splatzone is almost designed for a Sprinkler.
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# ? Aug 13, 2017 23:57 |
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Personally I get way more annoyed at the octo brush than I do the trick slosher. It feels like it's pointless to use the ink brush, since the octo brush hits farther and kills faster. Also feels really weird that the melee weapon has longer range than some guns.
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# ? Aug 14, 2017 00:25 |
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Have they announced the new Splatfest yet?
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# ? Aug 14, 2017 01:12 |
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joke answer: Raspberry jam vs blueberry jam
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# ? Aug 14, 2017 01:14 |
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Guy Goodbody posted:Have they announced the new Splatfest yet? Probably wont until next week.
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# ? Aug 14, 2017 01:14 |
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Keiya posted:Honestly, the 'ranked' name. It evokes things like Overwatch and Heroes of the Storm, where the ranked queues are... not that friendly, shall we say. yeah, i can vouch for how bad overwatch got. i peaked at mid-masters (3790sr), wanted to get to grandmaster this season, but it really started to grate on me on how mad everyone would get. i actually stopped after playing with someone on my friends list, i picked another hero other than my main (ana at 170 hours, more than every other hero combined, but im still a pretty decent all-rounder at everything else), we got trounced pretty badly and he said angrily in voicechat, "shouldnt have expected much from an anabot". something snapped in my head, i quit the game and havent loaded it since i still think its a fun game but its just been ruined for me thanks to these people who keep gettin mad at videogames. rip my gold biotic rifle, gold rocket launcher and gold machine pistol anyways you dont really have that problem in ranked thanks to no voice chat but i still do get jittery just cause of how super intense it can get. maybe i will start splatting that zone, controlling that tower or raining that maker, i dunno yet, i play games to relax, salmon run might be on when i get home from work today and nothing is more relaxing than aiming a stingray down a rush of salmonids during a glowfly event
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# ? Aug 14, 2017 01:54 |
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Turf War sucks. Ranked sucks even more. Salmon run is good. Fite me irl.
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# ? Aug 14, 2017 01:55 |
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I dig the new Rainmaker as grenade launcher. Just played several rounds on Starfish and it was cool and fun. NZap rules
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# ? Aug 14, 2017 01:56 |
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Smiles posted:yeah, i can vouch for how bad overwatch got. i peaked at mid-masters (3790sr), wanted to get to grandmaster this season, but it really started to grate on me on how mad everyone would get. i actually stopped after playing with someone on my friends list, i picked another hero other than my main (ana at 170 hours, more than every other hero combined, but im still a pretty decent all-rounder at everything else), we got trounced pretty badly and he said angrily in voicechat, "shouldnt have expected much from an anabot". something snapped in my head, i quit the game and havent loaded it since What the heck is an anabot, or do I even want to know? Sorry you had a crappy experience. Oftentimes I am very glad Splatoon doesn't have global voice chat.
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# ? Aug 14, 2017 03:07 |
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Tales from S+ Rainmaker First game - Reasonable matched, fun, win. Second game - Reasonably matched, fun, loss. Third game - Go to center to contest rainmaker, teammates conspicuously absent on the opening push? forced to fall back, get flanked, die. They keep us on the defense and we lose. Repeat several times with a few (worsening) caveats until Ranked down to S, in which people play the objective again? Is there some like, ultra high tier tech in which instead of attacking the rainmaker, everyone tries to flank instead and nothing is accomplished? Night Blade fucked around with this message at 03:15 on Aug 14, 2017 |
# ? Aug 14, 2017 03:10 |
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Ranked mode in C- is insanely cool and good. Anything can and will happen. Rules, goals, and earning points are inscrutable mysteries. If you are nervous about playing ranked, just let go and dive in. Desquidize yourself and face to inkshed.
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# ? Aug 14, 2017 03:47 |
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Night Blade posted:Is there some like, ultra high tier tech in which instead of attacking the rainmaker, everyone tries to flank instead and nothing is accomplished? Check out this cool game that lasted about 15 seconds (honestly surprised they even got 4 kills somehow) where we barely fought them at all and I just snuck behind with the Rainmaker while they were so focused on the mid. e: upon further inspection the stats from that match are weird. Does anyone know what's going on here or can we just chalk it up to some sort of weird glitch? It looks like the 2 assists are counted as kills as well? I guess that would explain it. Bill Barber fucked around with this message at 04:16 on Aug 14, 2017 |
# ? Aug 14, 2017 03:53 |
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Had a Splat Zone match today on Moray Towers where the other team made it all the way to four seconds left, but we managed to take control, force overtime, and win it 97-96. It was pretty much the greatest game of ranked I've ever played in either this game or the first one. Many booyahs were shouted at the end of that match! PS Last-Ditch Effort is the greatest in ranked Edit: I looked and I didn't even have Last-Ditch Effort equipped during this match lol Blackbelt Bobman fucked around with this message at 04:27 on Aug 14, 2017 |
# ? Aug 14, 2017 04:09 |
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Night Blade posted:Is there some like, ultra high tier tech in which instead of attacking the rainmaker, everyone tries to flank instead and nothing is accomplished? I assume they're trying to boost they're trying to boost their k/d so that the gain more than one rank at a time when the bar fills? And it's worth the risk of dropping a rank to do so once you're S+. So the high risk, high reward aspect incentivizes suboptimal play? I'm just guessing here.
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# ? Aug 14, 2017 04:18 |
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Bill Barber posted:Not particularly, but if you can wipe their entire team while they're busy trying to break the shield you can quick rush to the finish depending on the map. Also if your teammates engage everyone in firefights and distract them you can take the Rainmaker unnoticed. The actual breaking of the shield is pretty unimportant, and you should really focus your initial attack on the other team while they're busy focused on it. The number is Kills + Assists, so Nightshade killed your teammates with assists from Heber and Triforce
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# ? Aug 14, 2017 04:27 |
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Yeah it makes sense now. At first I only saw our team as having 1 death instead of 2 and thought it was weirdly counting destroying the rainmaker shield as a kill or something goofy like that.
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# ? Aug 14, 2017 04:31 |
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Kudos to the Brella who kept shielding me from attacks in turf wars. That was awesome.
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# ? Aug 14, 2017 04:32 |
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DalaranJ posted:I assume they're trying to boost they're trying to boost their k/d so that the gain more than one rank at a time when the bar fills? At S+, how much your rank increases depends on the numbers other people have in the lobby. Pretty much every single S+, no matter what their number is, is thrown in the blender in that rank. So boosting kills wouldn't work.
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# ? Aug 14, 2017 04:34 |
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DalaranJ posted:I assume they're trying to boost they're trying to boost their k/d so that the gain more than one rank at a time when the bar fills? It's just I'm better shooting, some scrub can actually grab the rainmaker and sit back
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# ? Aug 14, 2017 04:35 |
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Brellas are actually secretly v good
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# ? Aug 14, 2017 04:43 |
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I'm struggling to wrap my head around motion controls as it's pretty clear they're vastly superior to right stick aiming if you master them. Any tips on sensitivity settings for portable/controller mode, or general nuances to the control? Should I be using Y for larger camera swings or relying on the right stick?
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# ? Aug 14, 2017 04:55 |
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Super Space Jam 64 posted:I'm struggling to wrap my head around motion controls as it's pretty clear they're vastly superior to right stick aiming if you master them. Any tips on sensitivity settings for portable/controller mode, or general nuances to the control? Should I be using Y for larger camera swings or relying on the right stick? Rely on the stick for large movements, pair the stick with motion for 180 degree turns. Use motion controls for fine aiming. You still use the stick a lot.
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# ? Aug 14, 2017 04:58 |
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You can test the sensitivity in the square with regards to turning quickly. Won't give you real battle conditions, but at least you can get a feel for what works.
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# ? Aug 14, 2017 04:59 |
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Super Space Jam 64 posted:I'm struggling to wrap my head around motion controls as it's pretty clear they're vastly superior to right stick aiming if you master them. Any tips on sensitivity settings for portable/controller mode, or general nuances to the control? Should I be using Y for larger camera swings or relying on the right stick? I started with motion controls set to -3 and gradually adjusted back towards 0 as I was getting used to it.
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# ? Aug 14, 2017 05:09 |
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Smiles posted:anyways you dont really have that problem in ranked thanks to no voice chat but i still do get jittery just cause of how super intense it can get. maybe i will start splatting that zone, controlling that tower or raining that maker, i dunno yet, i play games to relax, salmon run might be on when i get home from work today and nothing is more relaxing than aiming a stingray down a rush of salmonids during a glowfly event ironically the only time im an idiot yelling about my teamates is when i don't have voicechat, since i have a hard time getting angry at people when i actually talk to them, and they arent just 3 game characters on my side that get wiped every so often. agreed that salmon run is chill though. Lose on wave one, even lose rank? no biggie, shoot ill gladly play with squids lower rank then me to help them. gonna get that superbonus regardless of what happens.
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# ? Aug 14, 2017 05:10 |
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# ? Apr 23, 2024 07:15 |
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Super Space Jam 64 posted:I'm struggling to wrap my head around motion controls as it's pretty clear they're vastly superior to right stick aiming if you master them. Any tips on sensitivity settings for portable/controller mode, or general nuances to the control? Should I be using Y for larger camera swings or relying on the right stick? Sensitivity settings will depend on the weapon you use the most. Long range weapons like squelchers and chargers feel pretty good at -2.5 motion to me, while the default -1 feels pretty good for close-range weapons like the splattershot. A lot of people will suggest you treat the controller like a school bus steering wheel to aim, and while it's a useful analogy, I like to think of it as a pointer that you aim with both hands. Use your wrists for the fastest and most precise results. You might also try playing with the joycons detached. Some people here swear by it.
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# ? Aug 14, 2017 05:16 |