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The book doesn't mention it but you can get an automated mob farm setup using Ember's vacuum hopper. It only takes 10 lead ingots, which is something like 20 lead alchemical dust due to the inefficient early tier condensers, but lead is clay+blaze powder so not too bad.
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# ? Sep 8, 2017 02:11 |
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# ? Apr 23, 2024 19:47 |
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The guide doesn't really give you much help for how to automate at all. The Sky Resource specific one has a few pointers for the stuff where its own items contribute, but anything you have to dig into other mods for won't be covered. Embers has the earliest solutions for automating metal production and cobblestone, too.
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# ? Sep 8, 2017 02:30 |
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A block breaker from Random Things will work for automating cobblestone. You can make a compressor for cheaper plates (then switch to the tinker's smeltery once you've got coke dust.)
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# ? Sep 8, 2017 02:34 |
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Another easy, early game automation trick: once you get redstone, you can abuse droppers. A dropper not only deposits a single item into the world, it can also deposit a single item into an inventory that it's pointing towards. Use droppers to help automate your combustion chamber. Have one dropper as one of the five surrounding blocks of the multiblock, and a second dropper pointing into the combustion chamber itself. Fill the first with gunpowder, and the second with tiny charcoal. Preload 75 heat units into the combustion chamber, and then make a simple circuit to activate both droppers, then the combustion chamber (delay one tick with a repeater) at the push of a button. Bam, push-button blaze powder. A combustion collector makes this even better.
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# ? Sep 8, 2017 03:12 |
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As long as we're on the subject, are there any good Modern Skyblock 2 LPs out there?
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# ? Sep 8, 2017 03:20 |
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Evil Mastermind posted:As long as we're on the subject, are there any good Modern Skyblock 2 LPs out there? The only one I know of is SystemCollapse's LP, but he just started it. He also has said that he isn't a big fan of the pack, so I dunno how far he'll get into it. Direwolf20 livestreams it, too, on Mixer, so you may be able to watch the VODs.
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# ? Sep 8, 2017 03:25 |
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Hey I'm making an Imp Zone minecraft server and I want like some good quality of life mods, like vanilla+. Maybe some new content to explore and find too idk. I really have never done this before so any advice is appreciated.
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# ? Sep 8, 2017 04:01 |
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What even IS Imp Zone?
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# ? Sep 8, 2017 05:23 |
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Average Bear posted:Hey I'm making an Imp Zone minecraft server and I want like some good quality of life mods, like vanilla+. Maybe some new content to explore and find too idk. I really have never done this before so any advice is appreciated. Quality of life: Inventory Tweaks, JEI, Iron Chests, Storage Drawers Content: Quark, maybe Better With Mods (turn all hardcore features off because they're trash), Roguelike Dungeons, Tinkers Construct People will probably give me poo poo for recommending Better With Mods as it is a remake of an infamous mod made by an insane shithead, but unlike the original mod you can turn off the horrible bullshit and what you're left with is possibly the most "Vanilla+" content mod that exists. It really feels like in some alternate timeline the base game could have gotten that stuff.
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# ? Sep 8, 2017 06:30 |
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Fortis posted:Quality of life: Inventory Tweaks, JEI, Iron Chests, Storage Drawers These all look great, thanks! McFrugal posted:What even IS Imp Zone? A subforum of games with more relaxed rules and an emphasis on actually liking video games. A good place to discus games without the weirdos that orbit around games and SA in general. Fall tryouts are coming up soon.
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# ? Sep 8, 2017 06:59 |
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Average Bear posted:These all look great, thanks! Waystones is maybe vanilla enough. You can build arpg-esque "waypoints" in the world and you bind your pearl thing to them and then you can warp to places from a list. There are also public waystones that are automatically provided but only admins can make them. So later on you could add The Nether or The End to the public waystones if you want people to be lazy. Carpenter's Blocks / Chisels & Bits are cool mods for building stuff. It depends what version you are on. They add sloped blocks and the ability to use different block textures on different faces. Chisels n Bits allows you to do really tiny pixel art type stuff. Average Bear posted:A subforum of games with more relaxed rules and an emphasis on actually liking video games. A good place to discus games without the weirdos that orbit around games and SA in general. Fall tryouts are coming up soon. Khorne fucked around with this message at 16:40 on Sep 8, 2017 |
# ? Sep 8, 2017 12:59 |
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I FINALLY got the rolling machine in MSB2. That empowered restonia is a real slog -- you have to grind Evilcraft blood, but you can't use the tool for gathering it automatically, so your best option is to grow undead trees, shear the leaves, and squeeze the blood out of em. Also, empowered palis is a real ball buster. It isn't really that hard to make, but one of the ingredients is blue dye. A very specific blue dye, that you can only get from crushing blue wool or blue carpet in a specific machine. At a 5% drop rate. But now I have buckets, which means I have a magma crucible, which means signalum condenser.
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# ? Sep 9, 2017 01:26 |
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Sky Resources is a slog. Also the overwhelming reliance on gunpowder (mostly for blaze powder) is annoying. I've got a mob grinder but I can't really control how many creepers spawn in it, or how much gunpowder they drop when they die, if any. I can make it now at least, but that's not really very efficient considering it uses 1100 HU. On the other hand, I have Secundus Alchemical Dust now, which creates a nice feedback loop for itself at least, as well as allowing me to get appreciable amounts of metals. The methods are interesting I guess but it feels vastly more effort/grindy than just hammering a stack of condensed cobble and then pushing a stack of condensed gravel/sand/dust through a heavy sieve, followed by moving onto auto-sieves. But, Ex Nihilo has pretty much had the monopoly on, well, ex nihilo packs like skyblocks so different approaches are good.
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# ? Sep 9, 2017 02:42 |
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Black Pants posted:Sky Resources is a slog. Also the overwhelming reliance on gunpowder (mostly for blaze powder) is annoying. I've got a mob grinder but I can't really control how many creepers spawn in it, or how much gunpowder they drop when they die, if any. Your mob farm must not have very good throughput, then. What kind is it?
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# ? Sep 9, 2017 02:47 |
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Gwyneth Palpate posted:Your mob farm must not have very good throughput, then. What kind is it? A basic drop tower currently. I've never had to make a high-yield mob farm before, so I admit vast room for improvement. I've discarded thousands of arrows and bones and hundreds of inferium essence and archaic bricks though, but have gotten a relative handful of gunpowder. Nevets posted:Once you get steel production going all the flint you got while grinding cobble down to sand can be combusted to gunpowder. Yeah, I've just started working on getting a rubber sapling so I can work towards a compressor. Black Pants fucked around with this message at 03:33 on Sep 9, 2017 |
# ? Sep 9, 2017 03:12 |
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Once you get steel production going all the flint you got while grinding cobble down to sand can be combusted to gunpowder.
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# ? Sep 9, 2017 03:29 |
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Black Pants posted:A basic drop tower currently. I've never had to make a high-yield mob farm before, so I admit vast room for improvement. I've discarded thousands of arrows and bones and hundreds of inferium essence and archaic bricks though, but have gotten a relative handful of gunpowder. Huh, that's really strange, then. The latest update added Ender Zoo, which appears to do nothing but clog my sorting setup with bullshit.
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# ? Sep 9, 2017 03:32 |
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Ugh, Ender Zoo.
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# ? Sep 9, 2017 03:36 |
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To be fair, Ender Zoo had one redeeming factor: the Enderminis. At least, it was a redeeming factor when coupled with the Morph mod. Transforming yourself into an endermini was the best thing ever for running cables in tight spaces.
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# ? Sep 9, 2017 03:48 |
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Also, related to MSB2 -- once you get a smeltery and start getting ender tears from your mob farm, make enderium casings for all your stuff. They're insane. My enderium casing/combustion thinger can process a stack of netherrack or redstone at a time, and it runs on RF, not fuel. My enderium/signalum condenser has 1200% efficiency.
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# ? Sep 9, 2017 04:26 |
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Okay the scaling on that mod is pretty cool.
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# ? Sep 9, 2017 04:47 |
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If anyone's interested in trying out some 1.12.1 Minecraft, I have a new modpack out called The Lost Travels, featuring Lost Cities. It's kitchen-sink-y, but with some exploration-encouraged stuff in the form of the cities themselves, Defiled Lands, and Elemental Dimension (and Twilight Forest to be added later once it's out and at least semi-stable.)
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# ? Sep 9, 2017 05:12 |
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Serifina posted:If anyone's interested in trying out some 1.12.1 Minecraft, I have a new modpack out called The Lost Travels, featuring Lost Cities. It's kitchen-sink-y, but with some exploration-encouraged stuff in the form of the cities themselves, Defiled Lands, and Elemental Dimension (and Twilight Forest to be added later once it's out and at least semi-stable.) Oooh, will do so tomorrow! Was looking for a reason to go past 1.10
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# ? Sep 9, 2017 06:01 |
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i will play modern skyblock 2 i shall, however, shed a tear for terrafirmacraft EZ, the last modpack i played that i genuinely adored
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# ? Sep 9, 2017 13:40 |
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DOWN JACKET FETISH posted:i will play modern skyblock 2
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# ? Sep 9, 2017 15:03 |
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it was extremely well done and i didn't have to afk waiting for trees to grow also it was a challenge even if i played on peaceful, due to the nature of terrafirmacraft
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# ? Sep 9, 2017 15:30 |
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Vib Rib posted:Hey, thanks. That means a lot. There was a lot of leadup to it but then after release interest seemed to die out pretty instantly. I'm glad to hear someone enjoyed that pack after I spent way too much time on it. Oh sorry. Yeah I really appreciated the work you did making that confusing-rear end thing approachable and interesting too.
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# ? Sep 9, 2017 16:34 |
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Yeah it was good times for me, although my interest in TFC generally fizzled out right around when I didn't even have to tedious poo poo out steel manually any more.
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# ? Sep 9, 2017 17:48 |
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Vib Rib posted:Hey, thanks. That means a lot. There was a lot of leadup to it but then after release interest seemed to die out pretty instantly. I'm glad to hear someone enjoyed that pack after I spent way too much time on it. Here's another satisfied player of that modpack. I was in the middle of putting together the Immersive Engineering arc thingy before interest petered out for other things.
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# ? Sep 9, 2017 18:24 |
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Are there any multiblock mid-range power options from other mods to fill the gab between water mills/thermoelectric and diesel generators in IE? I'm playing a custom 1.12.1 pack and already have the Petroleum and Tech addons, but those are geared for end game unless I'm missing something. I'm just trying to keep the industrial, multiblock aesthetic going in my build.
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# ? Sep 9, 2017 21:35 |
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Treecapitator seemed like the most awesome mod ever but doesn't seem to be updated to 1.12.1. Anyone know of a similar mod? Cuts the whole tree and leaves down instead of having to harvest each block. I have played less than 5 hours of Minecraft by the way, so I'm a complete noob.
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# ? Sep 10, 2017 01:32 |
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GoGoGadget posted:Treecapitator seemed like the most awesome mod ever but doesn't seem to be updated to 1.12.1. Anyone know of a similar mod? Cuts the whole tree and leaves down instead of having to harvest each block. Veinminer and OreExcavator both do this, despite their name. It basically just breaks a bunch of the same kind of block as long as they're connected, and you're holding the button. Tinker's Construct also has a Lumber Axe that will cut down entire trees regardless of their size. central dogma posted:Are there any multiblock mid-range power options from other mods to fill the gab between water mills/thermoelectric and diesel generators in IE? I'm playing a custom 1.12.1 pack and already have the Petroleum and Tech addons, but those are geared for end game unless I'm missing something. I'm just trying to keep the industrial, multiblock aesthetic going in my build. Advanced Generators is basically this. Extremely scalable multiblock generators, either running on steam (with a steam boiler multiblock you can use) or a wide variety of fuels. EnvironmentalTech also has a solar array for various stages of development and resources though. Tier 1 is like 640 rf/t, tier 2 is 4096. Not really endgame at all, though it would kinda invalidate making a diesel gen for anything other than style. That said, in AoE I went straight from three waterwheels to a diesel gen. Black Pants fucked around with this message at 01:48 on Sep 10, 2017 |
# ? Sep 10, 2017 01:39 |
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GoGoGadget posted:Treecapitator seemed like the most awesome mod ever but doesn't seem to be updated to 1.12.1. Anyone know of a similar mod? Cuts the whole tree and leaves down instead of having to harvest each block. In addition to what Black Pants said, you'll probably want a mod for fast leaf decay. Most versions, it's called Fast Leaf Decay, oddly enough.
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# ? Sep 10, 2017 02:01 |
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GoGoGadget posted:Treecapitator seemed like the most awesome mod ever but doesn't seem to be updated to 1.12.1. Anyone know of a similar mod? Cuts the whole tree and leaves down instead of having to harvest each block. In addition to the above there is also Tree Chopper.
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# ? Sep 10, 2017 05:07 |
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Hmmm not Galacticraft nor Advanced Rocketry for 1.12.x. Does anybody have a scoop on either of them?
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# ? Sep 10, 2017 11:50 |
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Rocko Bonaparte posted:Hmmm not Galacticraft nor Advanced Rocketry for 1.12.x. Does anybody have a scoop on either of them? Apparently Advanced Rocketry has been abandoned. Like, it's dead, according to a lot of people I've read. Edit: well, it might not be. The dev just hasn't been responding to github issues and such for over a month. Black Pants fucked around with this message at 18:14 on Sep 10, 2017 |
# ? Sep 10, 2017 17:09 |
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That's a shame, I kept hearing good things about it in comparison to Galacticraft.
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# ? Sep 10, 2017 17:52 |
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Black Pants posted:Apparently Advanced Rocketry has been abandoned. Like, it's dead, according to a lot of people I've read. I sincerely hope it's not something like a Flowerchild Zealot running around killing mod authors or something but with how crazy people are it wouldn't surprise me.
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# ? Sep 10, 2017 20:04 |
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Black Pants posted:Apparently Advanced Rocketry has been abandoned. Like, it's dead, according to a lot of people I've read. Yeah, I had to switch my MC 1.11.2 modpack from Advanced Rocketry to GalactiCraft (update not out yet with this change) as Advanced Rocketry doesn't work and the mod author has silently disappeared. GalactiCraft has plans to update to MC 1.12+, just no ETA yet.
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# ? Sep 11, 2017 00:01 |
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# ? Apr 23, 2024 19:47 |
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Does anyone have a solution for Twitch not downloading modpacks (both new and updates)?
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# ? Sep 11, 2017 01:35 |