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CourValant posted:Can someone help me with the image posting part of this? You have a space in your first [img] tag.
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# ? Sep 21, 2017 04:32 |
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# ? Mar 29, 2024 10:27 |
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Successful Businessmanga posted:You have a space in your first [img] tag. That's not the issue he's having - I had the same thing happen to me. It's probably some feature designed to draw hits to the photobucket site by making it impossible to link directly to the image itself. Save on stress and just use the image you'll be provided by DogKisser, Cour.
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# ? Sep 21, 2017 04:42 |
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Successful Businessmanga posted:You have a space in your first [img] tag. Actually I put it there on purpose so the text will show up, otherwise it just 'blanks out' the line. Scribbleykins posted:That's not the issue he's having - I had the same thing happen to me. It's probably some feature designed to draw hits to the photobucket site by making it impossible to link directly to the image itself. Thanks, I'll do just that!
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# ? Sep 21, 2017 04:50 |
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Scribbleykins posted:That's not the issue he's having - I had the same thing happen to me. It's probably some feature designed to draw hits to the photobucket site by making it impossible to link directly to the image itself. Ah yeah, that's kind of obvious in hindsight haha. Painkillers~ This was a mix of me uploading the image to imgur and then copy/pasting it into the [img] tags to post like below and then immediately forgetting I'd done so and reverting to advice . https://i.imgur.com/kaOtnf7.jpg If you really need an image right now.
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# ? Sep 21, 2017 04:50 |
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Successful Businessmanga posted:If you really need an image right now. Thanks! Figured it out through LPix, which is probably a better solution for this anyways, appreciate the advice!
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# ? Sep 21, 2017 05:00 |
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Photobucket is so bad I'm surprised they hadn't shut down years ago.
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# ? Sep 21, 2017 05:11 |
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super sweet best pal posted:Photobucket is so bad I'm surprised they hadn't shut down years ago. I'm kinda surprised as well; I haven't used that account in years, and it used to work flawlessly with linking images before, so Anyways, LPix works great, so, upwards and onwards!
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# ? Sep 21, 2017 05:14 |
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Otter (F2) Talent: Burglary Good at getting into and out of buildings she's not supposed to be in. Not... AS good at avoiding getting caught. Given an opportunity to break into the enemy's buildings because the royal guard likes their prisons intact, thank you very much. Action: Why go under when you can go through? 1d100+10: 80 [1d100=70]
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# ? Sep 21, 2017 05:23 |
Face E5 Name: Valthax Skill: Gluttony (used this turn, on cooldown next turn) HP: 3 Glory: 0 Valthax was a hungry goblin. A very hungry goblin. So hungry that anything looked like food. He turned towards the gate and opened his maw. He would eat the gate! As he began to chew, he felt briefly content. 1d100+10=92 to EAT THE GATE http://orokos.com/roll/552309
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# ? Sep 21, 2017 07:41 |
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C6 Name: Graxon Skill: Bonegineering HP: 3 Glory :0 Graxon didn't knew himself many things. But what him knew was his way around some Calcium. His pa once said " Graxiekin ain't but one thing in dis here world worth knowing and that's hows to make use of something all gits got. BONES ME LAD! Good for making plants grow, good for smacking a fool head in, heck make a flute outta leg if you want. And if ya runs out, just find summit and get some more!" So Graxon learned how to use the whole skeleton to make all kinds of things. And right now, it was time to PRY DOOR OPEN WITH HIS TRUSTY BONE CROWBAR! Pry the hinges with bone hammer: 1d100+10 26 Arkanomen fucked around with this message at 19:40 on Sep 21, 2017 |
# ? Sep 21, 2017 08:39 |
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A10 Name: Gigs Skill: Unflappability HP: 3 Glory: 0 Backstory: Nothing fazes Gigs. He's seen it all. Or maybe he hasn't and is just really, really hard to impress. Either way, he doesn't get invited to parties. Collects snail shells. Gigs strolls up and knocks on the gate to see if they'll let him in (1d100 = 13). You never know.
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# ? Sep 21, 2017 11:35 |
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B4 Name: Gabber Skill: Mimicry HP: 3 Glory: 0 Backstory: When life gives you lemons, you make lemonade; when life gives you extremely bad halitosis and a penchant to ramble, your parents decide to permanently sew your mouth shut and sign you up for Mime lessons. Gabber's quite a bit quieter now than in his younger years, but they always say imitation is the sincerest form of flattery. After hanging back for a bit from the rest and checking out what the other conscripts were doing to get past that gate (and it had nothing to do with the fact he hadn't made any friends, thank you very much), Gabber notices one of his fellow brothers-in-arms setting up a catapult to launch a huge rock. Thinking that a very wise decision and a sure path to success and friendship, Gabber lines up next to the man, gives him a stoic nod, and begins painstakingly pulling back an invisible catapult arm, straining with all his might to lock it into place with his invisible rope. Once the deed is done he wipes the sweat from his brow, turns to his side picking up what is surely the largest invisible rock for miles around, and loads it into the arm. With an invisible axe, Gabber brings the blade swiftly down, severing the rope in one swing and sending the invisible payload towards its target. Invisible Catapult Rock Go!: 1d100+10 65 Task Manager fucked around with this message at 16:47 on Sep 21, 2017 |
# ? Sep 21, 2017 16:04 |
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Alright contrary to my earlier post applications are closed - until the update, later today, whereupon they are reopened.
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# ? Sep 21, 2017 16:18 |
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“Alright, you mooks, have at it!” With a mighty battle cry, you charged into the fray… against a gate and part of a stone wall. The fearsome Unexpectable Horde could not be stopped by simple brick and mortar, even if it was… very, very large and imposing! Immediately - led by Gado the Digger, a goodly portion of the Horde began to… dig under the gate, tearing out old, cracked flagstone and tearing into the hard-packed dirt beneath. Warlord Grimper cursed them, asking them whether they were men or moles, but they kept at it - because, hey, it was working! Others swarmed over the gate itself, trying to pick locks, burst it down with impromptu (and very flimsy) siege weaponry - and in several cases, to try to talk it open, as though it could hear them or would listen if it could. Grimper hurled abuse (and stones) at those foolish enough to try to convince a drat gate to open! But slowly, surely, the Horde made their way over, around, and through the Gate! Splut the Bluffer, unbelievably, was talking the gate open - or at least his words were convincing his mindless fellows that they were. Whether through supernatural skill or the sheer motivational power of his words, he contributed the most towards getting the drat thing bypassed. Or he would have, were he not equalled in fervour - if not technique - by Cornbread the Shitchucker! The latter through stone after tainted stone with furious determination, his bestial precision damaging crucial parts of the great old door. Between the two of them, and with the force of the Horde behind them, the gate at last gave way.
Glorious Victory! - Win by 1000 Overwhelming Power! - Win An Advantageous Conflict Scrubbing dirt off their rags and clambering out from under, over, and around the ruined gate, the Horde cheered in raucous exultation. A thunderclap of power split the air, and Warlord Grimper plowed bodily through the rest of the wall, silencing them with a casual show of power. He brushed himself off and swept a fleck of grime off his cape. “Good enough! At least you’re learning to follow orders. Now you need to learn to fight! You’ve breached the wall, excellent, but now - oh no - there’s a bunch of stick ogres or some bullshit. They’re terribly fearsome, you may get scratched by their woody claws. Watch out.” FEARSOME SCARECROW ARMY Difficulty 50 Threat 1 “Seriously, they’re just bundles of sticks, much like the rest of you. However! Beat them down and there’s a proper weapon in this for you." "And by proper I mean rubbish, but then you’ll be perfectly suited for one another! A Fröman sword, no doubt hewn from that filthy slop they call iron. Have at them, my Horde!” --- Combat Combat is just another Conflict, with a few changes. The Horde rolls against the Difficulty - if they win, they deal casualties. If the casualties are sufficient, the other army will (usually) rout and escape. If they lose, they may take damage or casualties themselves. A standard Combat will deal 1 Damage to the loser. The Threat Rating indicates the potential casualties - with a Threat Rating of (for instance) 5, the lowest five rollers in the Horde take the damage
17d100 vs 5d100 = Win and Rout EX: FIGHT THE DEATHKILLER ARMY Difficulty 50 Threat 10 50d100 vs 50d100 = Loss, Lowest 10 take 1 Damage
29d100 vs 50d100 = Loss, Lowest 50 take 2 Damage EX: SINGLE COMBAT [Difficulty 1] Deadly 1d100 vs 1d100 = Loss, Combatant is killed instantly
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# ? Sep 21, 2017 17:39 |
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FIGHT THE STICK OGRES: 1d100+1 84
Crazycryodude fucked around with this message at 17:54 on Sep 21, 2017 |
# ? Sep 21, 2017 17:49 |
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Pythag HP: 3 Skill: Math Glory: 1 Kick some sticks!: 1d100 = 96 +1 Glory = 97 Barbed Tongues fucked around with this message at 17:54 on Sep 21, 2017 |
# ? Sep 21, 2017 17:50 |
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HP 3 E: Glory 1 {cooldown} On the one hand, you can't really break into the inside of a log mannequin. On the other hand, it should be easy enough to knock over or something, right? E: Wreck a bunch of stick ogres or some bullshit: 1d100+1: 16 [1d100=15] Wrong. Ever so wrong. Owwie. dont be mean to me fucked around with this message at 17:55 on Sep 21, 2017 |
# ? Sep 21, 2017 17:51 |
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Name: Spekz HP: 3 Glory: 1 Skill: Echolocation Attack the horde! 1d100: 30
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# ? Sep 21, 2017 17:53 |
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Glory adds to your rolls! Everyone who posted beforehand has a roll of 1d100+1 currently!
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# ? Sep 21, 2017 17:53 |
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Gado!!! Skill: Digging [Unavailable this turn] HP: 3 Glory: 1 -> 2 Horde's Glory/HP Count High on the triumph of defeating one inanimate object and hungry with a new found lust for victory, Gado raises his shoddy weapon and charges at the Horde's new wood based foes. Digging is tiring work however, and Gado barely reaches his enemy, weaponized twig barely making a sound as it bounces off the targets. Combat!!! 1d100+1= 5
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# ? Sep 21, 2017 17:58 |
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Dofro Skill: Romance HP: 3 Glory: 1 Go back? No good at all! Go sideways? Impossible! Go forward? Only thing to do! On we go! Against a door, Dofro was helpless. But against ogres? My my! He would take off his shirt but he didn't own one. Even better. Cut to the chase. He smoothed down his moustache and stepped forward. Smother Lover the Ogre!: 1d100+11 99
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# ? Sep 21, 2017 18:05 |
Name: Qwäg Skill: Risk Assessment [On Cooldown] HP: 3 Glory: 1 Qwäg sighs as the horde pours through the breached gates. They never listen, she miserates, but you know if it had collapsed it would have somehow been my fault! Grasping her stick in her best spider-on-the-wall-poking stance, she shuffles up to one of the "fearsome" dummies. Peering intently at her target's ramshackle anatomy, she grunts with effort and attempts to thrust her "weapon" where it will stand the best chance of doing some damage. Fighting the "ogres"!: 1d100+1 37
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# ? Sep 21, 2017 18:09 |
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Spleen Skill: 'Splosions HP: 3 Glory: 1 The gate fell down before Spleen could make it go bang. This makes Spleen sad. There were Ogres they said but they were just straw ogres. Straw doesn't go bang it just sort of burns, no good! No good for Spleen! Spleen chooses to stab them instead. Stabbin' Ogres, 1d100+1 = 65
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# ? Sep 21, 2017 18:11 |
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Name: Gabber Skill: Mimicry {cooldown} HP: 3 Glory: 1 The gate having shattered under what was clearly the combined might of earthen stone and pure imagination, Gabber bounded through the gap, taking stock of the fearsome foes Warlord Grimper had provided for them. Unsheathing his actual stick and not the imaginary axe he had wielded earlier, Gabber gave a a mighty warshout ("Mh Mnenpctbl Hmmmd!") and swung at his foe.... Stick Attack!: 1d100+1 20 Task Manager fucked around with this message at 18:20 on Sep 21, 2017 |
# ? Sep 21, 2017 18:16 |
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Bully Skill: Oratory HP:3 Glory: 1 Bully dusts himself off, rolls up his metaphorical sleeves, and starts applying his pugilistic skills. He'll show these straw foes what for! Applying pugilistic skills upon the dummies in a manner intended to vanquish them, 1d100+1 = 82
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# ? Sep 21, 2017 18:17 |
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HP: 3 Glory: 1 Once more, Poetry (and a fair amount of throwing things and digging) had proved superior to cold, dead stone. Snödis was confident the same would hold true for cold, dead cardboard cutouts, but ever since a paper-cut had taken all five of her parents to an early grave, she had harbored a deep pathological fear of paper based construction materials. No, let the rest of the Horde could deal with this Stick Ogre, she had her eyes on the real prize! Steal the prize-weapon when no one is looking!: 1d100+1 = 27
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# ? Sep 21, 2017 18:20 |
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Name: Doc HP: 3 Glory: 1 Skill: Surgery Finally something that could really put Doc's skills to use. Time to amputate! Amputation: 1d100+11 = 74
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# ? Sep 21, 2017 18:26 |
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Name: Humbug Portrait: D5 Skill: Sleuthing HP: 3 Glory: 2 High on the success at having cracked open his previous case, Humbug trotted forward to deal with the scores and bundles (literal bundles) of villains that some enterprising (or very bored) soul had ensured would stand in the army's path. 1d100+1: Brush aside stick-ogres! - 45
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# ? Sep 21, 2017 18:31 |
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Name: Agile HP: 3 Glory: 1 Skill: Acrobatics Not sure how best to approach attacking, since she'd never seen combat before, Agile decides to go with the brute force approach and simply tries to punch her target. Attack the dummy: 1d100+1 23
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# ? Sep 21, 2017 18:32 |
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Name: Dummy HP: 3 Glory: 1 Skill: Charge! (on cooldown) Dummy was winded from his glorious charge against the door, which disappointed him because it was much better to charge these evil stick men! Still, he did the best he could to sacrifice his body against these terrible foes! Charge!: 1d100+1 98 It turns out a running leap is super effective! Mr. Prokosch fucked around with this message at 18:48 on Sep 21, 2017 |
# ? Sep 21, 2017 18:45 |
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Name: Sucy HP: 3 Glory: 1 Skill: Mushrooms Old figures made out of straw and wood? This would be prime ground to plant some mushrooms and have them destroy the dummies through their growth. 1d100+11: 77
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# ? Sep 21, 2017 18:52 |
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Name: Stårn Skill: SIEGE WEAPONS HP: 3 Glory: 1 -> 2 "CHOO CHOO" yelled Stårn, as he rushed in through the gates to relocate his Priceless Weapon to a more advantageous position, rolling over some stick ogres more on accident than anything. Rolling over some stick ogres with my catapult cart CHOO CHOO: 1d100+1=51
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# ? Sep 21, 2017 18:56 |
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Name: Ringo! HP: 3 Glory: 1 Skill: Lockpicking Gonna beat the tar outta those stick-jerks Kick the Stick-Jerks: 1d100+1 47
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# ? Sep 21, 2017 18:57 |
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Name: Shiny HP: 3 Glory: 1 Skill: Stealin' Stuff Fröman swords might be rubbish... ...but they're shiny. Well, shinier than any of the rest of the crap laying around/ Shiny, appropriately, wants one. Or ten. If she can polish 'em up right she'll want all the swords. But right now she'll settle for one. And if beating the crap out of a wooden stick-y thing is what it takes to get one then by God she'll beat the crap out of a wooden stick-y thing. Kill Dem Stick Ogres: 1d100+1 66 ...of course, even if she's not awarded a shiny, maybe she can just nick it from whoever does win it. That sounds more realistic.
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# ? Sep 21, 2017 18:59 |
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Name: Hob HP: 3 Glory: 1 Skill: bee keeping Stick golems!? It's just like the stories. En guard! Holding his stick like a rapier, Hob fences back and forth with the immobile bundles of sticks "Ya! Yah!", before lunging towards one. Fencing: 1d100+1 61 Glory becomes 2
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# ? Sep 21, 2017 19:27 |
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Name: Dack Skill: Athletics HP: 3 Glory: 1 It seems fencing is back this year. Dack wishes someone had told him that before, he's a bit rusty after they cancelled fencing a few years ago due to that unfortunate incident. Fencing a straw ogre: 8 Alright fine, it was Dack who got fencing removed from the Töan Olympics in the first place.
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# ? Sep 21, 2017 19:36 |
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Name: Hat Picture: F7 Skill: Millinery HP: 3/3 Glory: 1! Placing a hat full to the stylish brim with dirt and small fragments of flooring back upon her head, Hat hefts her army regulation pointy stick and attacks the fiendish stick person in front of her. Fighting stickmen with sticks: 1d100+1 11 Womp womp!
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# ? Sep 21, 2017 19:38 |
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Name: Portha HP: 3 Glory: 1 Portha went to work beating on the dummies. Forget being a sub-assistant to the royal chambermaid, with a military record and training she could aim way higher: a full assistant chambermaid. Assuming she even survived basic training. Hit the dummies! 1d100+1 = 6 Unfortunately, most of her strikes barely connected. Hopefully, Grimper wouldn't notice. {Looks like my losing streak from Fragile Gods is back}
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# ? Sep 21, 2017 19:41 |
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Potrait: Name: Mason Skill: Mason Hootin' an' Hollerin' HP: Mason Glory: Mason "Wull eye reckon eye ken reck dese ceety slickuhs", Mason says, as he barrels with reckless abandon into the enemy, who are most definitely not "city slickers". Roll: Mason Smash!: 1d100+1 76
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# ? Sep 21, 2017 19:44 |
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# ? Mar 29, 2024 10:27 |
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Name: Graxon Skill: Bonegineering HP: 3 Glory :0 The bone hammer did not do so well versus stone, stone being the mortal enemy of bone along side its twin of ruin, wood. It would take a moment to find some more calcium to work into a new tool, but for now this iron sword will have to do. Iron is a fine material but it lacks the elegance of a good clawing! Either way, the best place to rake is RIGHT AT THE KNEES (or in this case post) Claw at the support posts: 1d100 54
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# ? Sep 21, 2017 19:49 |