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Abuminable posted:well, if indeed it's too tacky to mock clothing, perhaps mocking hairdos would be acceptable... IS that right one the Streisand effect I keep hearing about? e: critter taxxe
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# ? Oct 29, 2017 03:31 |
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# ? Apr 28, 2024 07:15 |
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https://www.youtube.com/watch?v=QKixc62DCi8
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# ? Oct 29, 2017 03:35 |
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McGiggins posted:The saddest thing is that you're probably exactly right. I'll tip my hat off to moma he's been pretty much 100% right about CIG. Sorry for laughing at you man.
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# ? Oct 29, 2017 03:37 |
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Toops posted:ikr? simple, and elegant. no more pain. no more suffering. the nagging emptiness as you mindlessly walk the same paths day, after day, after day, carving them deeper and deeper into the ground with every step until one day almost out of nowhere you dare to look up only to see they have become canyons you can neither escape from nor see out of; that's gone too. that deep longing, that unquenchable thirst.
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# ? Oct 29, 2017 03:38 |
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Thread feels hollow, like death
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# ? Oct 29, 2017 03:45 |
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# ? Oct 29, 2017 03:47 |
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Hav posted:Surprised Lazrin hasn’t stopped by. Me too. Lazrin and MOMA are valuable thread members, and despite the fact that Lazrin’s first series of posts were a non-stop textual machine gunning of me, I’ve always found him a fun voice. The CitCon demo has mobilized at least some of the Zealots and Evangelists to some gloating on Reddit and beyond. All we’ve seen so far is SD’s Parody, which only us dumbasses fell for... I really was expecting some flyby thread gloating though, because as bereft of actual gameplay as the CitCon demo was, it was in many respects pretty majestic visually. It’s a given that the whole thing was, like the Sandworm demo, cooked up by Chris in another “I just want to sell the narrative” fever dreams. This time the narrative was of staggering scale that “I’m pretty sure you won’t see in any other games.” In short, it was another “suck it Braben” volley in the Frenemy Wars, along with being another Roberts-To-The-Devs mandated “alright guys we need to change the narrative ASAP let’s cook up a mindblower to get the faithful reenergized” moment. Like the Sandworm, or the Hamill “meet the Old Man” teaser, or Forest’s “check out the female models we’re about to add” clip from ATV, or the “look at OUR character creator tech” from a bit ago, or Chris Oliva’s Jumpgate Wormhole navigation clips from years back... Skeptics have seen this movie before and know how it ends - with the movie never quite surviving contact with the codebase and making it to the game intact... but the Zealots are mostly paying to watch the movie and don’t care if/when it ever makes it in game. So they’re happy again and ready to pound their moobs and cry victory over the doubters... To every thing turn, turn, turn...
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# ? Oct 29, 2017 03:49 |
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https://pastebin.com/4Fmk9TJx Evocati Patch-Notes: October 28th, 2017 Focus Feature Updates Afterburner Tweaked decoupled behavior to have intended constraints Raised atmospheric acceleration tuning Universe Minor interior prop placement shifts UI StarMap: QT icon polish, added different icons for distress and general missions Ships Aurora series: Further lighting polish, added MFD bootup sequences Starfarer: RTT Polish Cutlass: Further lighting polish Vanguard: RTT Polish Retaliator: Further lighting polish Caterpillar: Exterior polish Bug Fixes Visual polish to derelict Javelin Fixed some geometry clipping at Rayari outpost Players should now be able to refuel at Cryastro Fixed an issue where players would sometimes exit the seat when attempting to activate "flight ready" Players should no longer fall through collision when exiting the co-pilot seat of the Ursa Rover The PMA app should no longer have streaming issues when loading the character model Landing markers should no longer magically project into ship interiors Adjusted npc aim stance Interaction mode should no longer occasionally get stuck on Fixed an issue where interaction mode and MFD usage with interfere with one another Players should now appear properly in 3rd person when piloting the Prospector Quantum travel audio should now play properly Fixed clipping issue when exiting Aurora bed Fixed some issues with LOD popping when zooming in on planetary surfaces Fixed a material issue on the Dragonfly Yellowjacket dashboard Players should no longer spawn inside the geometry of their EZHab Fixed missing FPS radar Fixed some collissions issues at the corners of outposts Increased the collision damage from the Ursa to fix some character collision issues Fixed some travel direction issues after an NPC exits a workzone Added collision to bunks at Covalex Audio for landing gear animations on the Constellations should match better Fixed 3rd person camera clipping on the Starfarer Technical Attempted fix to some 10001 errors Possible fix to some 20007/30007 errors Performance tweaks Minor crash fixes Non-Focus Feature Updates Universe Audio: Ship weapon sound polish UI MFD: Added shield regen to display FPS Ballistic impact VFX rework EMP & Distortion Damage (These systems have come online but are not complete and not part of the current focus. We will detail the full functionality at a later time) EMPs now do distortion damage Distortion damage no longer effects the originating ship Beginnings of applying distortion damage to subcomponents Cargo Kiosks: Added additional commodity icons Bug Fixes Fix for some cargo boxes not being placable on counters Cargo boxes should no longer become attached to the player's right hand Multiple interior fixes for the Starfarer Weapon magazines on display weapons at shops should no longer be offset Delivery cargo should no longer vanish while in transit Ships should now properly show the correct SCU on kiosks Collision should no longer occasionally block gunfire The P8-SC's rounds should no longer appear backwards in the magazine Successful transations at the Kiosk should now play audio for subsequent transations Fixed some VFX issues when firing projectiles into the ground and related particle effects Weapon magazines should no longer be attachable to barrels Fixed some LOD issues on the New Horizon race maps
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# ? Oct 29, 2017 03:52 |
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G0RF posted:that egg I thought I had on my face earlier turned out to be the of a guy staying atop the thread trends. can't orf the g0rf
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# ? Oct 29, 2017 03:53 |
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To anyone else, it really was six-odd hours of durr dev-filler and a rails tech demo, but to the shillizens it was the Ten Commandments. It was shocking to me that CIG would dare to drag them over hours of all the tech Crobbers hasn't caught up with in 20 years and call it an advance, but they know their marks well, and really they deserve it.
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# ? Oct 29, 2017 04:01 |
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so they are gonna squirt out 3.0 to the pu on Christmas Eve like their release last year aren't they
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# ? Oct 29, 2017 04:03 |
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but Chris said it's all real? He wouldn't lie
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# ? Oct 29, 2017 04:07 |
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Solarin posted:but Chris said it's all real? He wouldn't lie I give it a day before it's claimed that that is a goon false flag operation.
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# ? Oct 29, 2017 04:09 |
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Solarin posted:so they are gonna squirt out 3.0 to the pu on Christmas Eve like their release last year aren't they Then go on vacation for two weeks, and when they come back they'll delete the entire support ticket queue and never refund anyone ever again.
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# ? Oct 29, 2017 04:09 |
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Wise Learned Man posted:Then go on vacation for two weeks, and when they come back they'll delete the entire support ticket queue and never refund anyone ever again. I love star citizen
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# ? Oct 29, 2017 04:11 |
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I'm expecting more they'll go on vacation for two weeks, then return missing a hundred people who decided to voluntarily stay on vacation.
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# ? Oct 29, 2017 04:13 |
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Spiderdrake posted:I'm expecting more they'll go on vacation for two weeks, then return missing a hundred people who decided to voluntarily stay on vacation. I'm guessing maybe five people never return from vacation and everyone else realizes that they're not being paid anymore.
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# ? Oct 29, 2017 04:22 |
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when are they going to tell the backers 3.0 is the mvp I wonder? Maybe the holiday stream
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# ? Oct 29, 2017 04:22 |
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Solarin posted:when are they going to tell the backers 3.0 is the mvp I wonder? Maybe the holiday stream 3.0 is still months away from barely playable. But check this out, you can literally play Blade Runner!
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# ? Oct 29, 2017 04:27 |
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Lol, what did they expect after purposely making it look (to marks) like this would be the case.
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# ? Oct 29, 2017 04:29 |
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thatguy posted:Imagine four alien races on the edge of a PowerPoint slide. I feel like these are all arthritis drugs.
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# ? Oct 29, 2017 04:29 |
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AlbieQuirky posted:I feel like these are all arthritis drugs. Side effects of Tevarin include loss of money, white-knighting, complete loss of rationality, and obsessing over the genitalia of internet warlords.
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# ? Oct 29, 2017 04:31 |
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So, how are the post citizencon financials looking? Was this a rousing success or too many dreams too late? When will we be able to objectively judge the success of the event?
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# ? Oct 29, 2017 04:36 |
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IncredibleIgloo posted:So, how are the post citizencon financials looking? Was this a rousing success or too many dreams too late? When will we be able to objectively judge the success of the event? The first day is the day where only fresh cash was accepted for the new ship. The more expensive one (which can be bought with credit) sold out, the one that requires cash didn't. So, in my opinion, it was pretty meh.
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# ? Oct 29, 2017 04:47 |
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IncredibleIgloo posted:So, how are the post citizencon financials looking? Was this a rousing success or too many dreams too late? When will we be able to objectively judge the success of the event? Made several million. Again another thing you guys are always wrong about.
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# ? Oct 29, 2017 04:48 |
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trucutru posted:
This proves they don't count store credit on the tracker. Another indication its legit.
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# ? Oct 29, 2017 04:49 |
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It'd be funnier if you were for real.
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# ? Oct 29, 2017 04:59 |
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SCtrumpHaters posted:This proves they don't count store credit on the tracker. Another indication its legit. When was your last e-meter reading? I think it’s time for another audit.
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# ? Oct 29, 2017 05:06 |
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The hottest thread at reddit (after the usual "the game is not p2w" one) https://www.reddit.com/r/starcitizen/comments/799q7b/glad_cig_didnt_chicken_out_on_showing_8_minutes/ SCtrumpHaters posted:This proves they don't count store credit on the tracker. Another indication its legit. Yes, they legit are not making enough money selling ships nowadays.
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# ? Oct 29, 2017 05:08 |
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I want to be a forklift operator IN SPAAAAAAAAAAAAAACEEEEEEEEE!!!!
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# ? Oct 29, 2017 05:17 |
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SCtrumpHaters posted:This proves they don't count store credit on the tracker. Another indication its legit. Really? It seems low. According to this (bizarrely detailed) spreadsheet, their best years were 2015 and 2016 at about $36 million per year. https://docs.google.com/spreadsheets/d/1tMAP0fg-AKScI3S3VjrDW3OaLO4zgBA1RSYoQOQoNSI/edit#gid=510405882 From the tracker and the spreadsheet, they've gotten $23-24 million in 2017 so far. With the November/December bump, it might approach $36 mil (no 3.0, lol), but it's officially jumped the shark. Still a nice chuck of change, though. Maybe they can turn it around by making a video game to put the jpegs in, and selling that. fritzgryphon fucked around with this message at 05:25 on Oct 29, 2017 |
# ? Oct 29, 2017 05:18 |
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trucutru posted:The hottest thread at reddit (after the usual "the game is not p2w" one) Honestly I think the worst possible punishment one could devise for such as these would be to give them the game they think they want.
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# ? Oct 29, 2017 05:25 |
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It's a total coincidence that this "clarification" came out merely hours after my Open House stream in which I painstakingly explained the technical limitations of what they had shown, and why backers were about to walk off a cliff - again. ----------------
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# ? Oct 29, 2017 05:26 |
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G0RF posted:Honestly I think the worst possible punishment one could devise for such as these would be to give them the game they think they want. They'd all die within a week after forgetting to eat nondigital food.
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# ? Oct 29, 2017 05:33 |
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just read that the recent event showed some insane stuff that silenced all the haters and make DS hide in shame
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# ? Oct 29, 2017 05:35 |
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I was going to say I think funmini-games during load times are trademarked or something, but then I remembered this is star citizen so that won't be a problem.
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# ? Oct 29, 2017 05:44 |
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Spiderdrake posted:I was going to say I think funmini-games during load times are trademarked or something, but then I remembered this is star citizen so that won't be a problem. They're patented, by Namco I think. Doesn't mean that you can't get a license
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# ? Oct 29, 2017 06:13 |
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I think that patent expired recently. Though, these days, I think a game that could properly take advantage of such a thing is rare as most either don't have or have very few loading times, or their loading times are very short. For most other games, it'd probably break the pacing and flow more than it'd help... Maybe Yoko Taro could think of something to do with them?
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# ? Oct 29, 2017 06:27 |
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Apparently it expired in 2016. Also I am terrible at remembering the word patent. Or Namco-Bandai. If you could actually come up with a fun gameplay loop for a space game that happened during loading time (or just travel time) it wouldn't be a bad idea to give traveling some feeling to it. The poo poo suggested in that thread is nightmarish. For normal people. I wonder if those people wake from dreams of rubbing against non-descript boxes.
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# ? Oct 29, 2017 06:34 |
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# ? Apr 28, 2024 07:15 |
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Rofl damnit I fell for it, kudos to SD. My only excuse is I haven't read the thread in a long rear end time.
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# ? Oct 29, 2017 07:00 |