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IIRC werewolves don't regenerate if you poison them.
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# ? Oct 27, 2017 11:04 |
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# ? Apr 25, 2024 21:23 |
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Yeah the wulf in the cavern under the cabin who appears with several normal wolves, and heals during/after a plot cutscene was an early oh gently caress off moment in my W3 career. Did a runner, came back a few levels later and puréed him
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# ? Oct 27, 2017 11:38 |
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The Witcher 3 is in that really terrible spot where level matters a poo poo ton when fighting stuff stronger than you, but the rewards scale to your level, meaning you get lovely stuff for being smart. It's dumb.
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# ? Oct 27, 2017 11:41 |
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I'm a massive witcher 3 fan, but yeah, the loot is easily the worst thought out part of the game. Ramdom stuff is almost 99% complete junk, just because crafted Witcher gear is vastly better easy to get. As a rseult all rare loot is immediately sold or chopped in to crafting materials.
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# ? Oct 27, 2017 11:44 |
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poptart_fairy posted:The Witcher 3 is in that really terrible spot where level matters a poo poo ton when fighting stuff stronger than you, but the rewards scale to your level, meaning you get lovely stuff for being smart. First time I really came up against this was when I beat some dragon like creature flying over a battlefield that was level 30 while I was still in the teens. I felt drat good for pulling it off (it took for-e-ver), but my reward outside of that satisfaction was level 16 garbage.
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# ? Oct 27, 2017 12:45 |
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Attestant posted:I'm a massive witcher 3 fan, but yeah, the loot is easily the worst thought out part of the game. Ramdom stuff is almost 99% complete junk, just because crafted Witcher gear is vastly better easy to get. As a rseult all rare loot is immediately sold or chopped in to crafting materials. This was one of my big complaints about Witcher 3. It's my favorite game, hands down, but they put in all of these awesome looking armors and weapons that are all but useless because they're so much weaker than crafted Witcher sets. I haven't found a game that can strike a balance between "crafting is worth the time and in game resources put into it" and "crafting is powerful enough to make found gear useless." The only games that come close are the latest Tomb Raider games, of all things. In those, crafting is limited to upgrades to weapons and equipment and on the fly grenades, both of which are useful without being wholly necessary.
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# ? Oct 27, 2017 14:43 |
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Futuresight posted:Finished Witcher 2. It's... alright. But very much in spite of the combat which is pretty terrible. The story is pretty decent for a fantasy game story, though it does some stupid things in the course of telling it. It's really the interacting with characters that carries it. After I finished the first one I was thinking of restarting and doing a new clean playthrough,gave up after 10 minutes cause I realised I just loving hated it lol. Sounds like I did the right thing.
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# ? Oct 27, 2017 15:45 |
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Byzantine posted:I liked durability in Fallout 3 cause all the poo poo you're using is centuries old (in one specific case, 400 years old), and also it wasn't difficult to find more repair stuff just by playing the game, but yeah, usually it's just bullshit. I missed the durability mechanic in Fallout 4. Seemed especially odd not to have it on the pipe guns that were literally made out of junk.
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# ? Oct 27, 2017 17:39 |
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Shadow of War spoiler for the subplot kicked off by defending your first captured stronghold: The subplot where Brûz breaks free of the mind control and betrays you and everyone starts freaking out that it’s even possible to do that and it’s portrayed as this huge event with enormous implications for your army is kind of robbed of a lot of gravitas by the fact that some random jackass I recruited in my army did it like 10 hours earlier and nobody seemed to care then.
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# ? Oct 27, 2017 18:55 |
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Divinity: original sin 2 "Careful, I've spotted a trap!" ..."and now I will dive into it face first!" "Oh, I've spotted something!" ..."but the camera angle was wrong so you don't see it!" On the latter one, this might be a dumb-as-hell question but is there any way to highlight stuff that you can interact with like there is with the stuff that you can pick up? I've had a few nostalgic sessions of "find the hotspot" like you had in the nineties looking for that lever / pressure plate / rubber chicken with pulley.
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# ? Oct 27, 2017 19:37 |
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Still enjoying Yakuza but god that first subplot with the crossdressing assassin has aged poorly, with Kazuma making a point of saying "I think it's after me..." It's clearly a guy in drag, you could have just said "him" dude. It's not like he's shown to identify as a woman. It's just unnecessary and kind of a gross way to phrase it.
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# ? Oct 27, 2017 20:57 |
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BioEnchanted posted:Still enjoying Yakuza but god that first subplot with the crossdressing assassin has aged poorly, with Kazuma making a point of saying "I think it's after me..." It's clearly a guy in drag, you could have just said "him" dude. It's not like he's shown to identify as a woman. It's just unnecessary and kind of a gross way to phrase it. Judging characters in the past by modern moral standards is a sure ticket to being unhappy with everything that wasn't written eighteen hours ago. Good people have existed forever but they didn't always necessarily have the thoughts and ideas that took thousands of years of civilization and medicine to normalize.
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# ? Oct 28, 2017 04:24 |
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Pastry of the Year posted:Judging characters in the past by modern moral standards is a sure ticket to being unhappy with everything that wasn't written eighteen hours ago. Dude, the first Yakuza game came out in 2005, not the 1830s. Referring to LGBT people as “it” was not cool in 05 either.
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# ? Oct 28, 2017 06:08 |
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Exactly, and don't get me wrong I still enjoy Kazuma as a character, that was just uncharacteristically nasty of a guy who has been more... patient than I expected him to be. Also that fight with the warp-dodging knife dude in the batting cage was really annoying.
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# ? Oct 28, 2017 06:37 |
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GIANT OUIJA BOARD posted:Dude, the first Yakuza game came out in 2005, not the 1830s. Referring to LGBT people as “it” was not cool in 05 either. It wasn't "cool," fine, I'll grant you that. But the standards for what's acceptable have changed a lot even in the relatively short time since that game has come out. I'm given to understand that the protagonist of the Yakuza games is, despite his proclivity for breaking men in about a thousand inventive ways, a pretty accepting and kind person - so I'm also willing to accept that his use of what is now a radioactively unkind word for that person was more like "I am from 2005." Also, there's the fact that this cross-dresser was, I take it from BE's post, trying to kill him. That doesn't tend to engender (har har) a lot of good will.
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# ? Oct 28, 2017 11:11 |
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Are crossdressers LGBT?
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# ? Oct 28, 2017 14:31 |
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Byzantine posted:Are crossdressers LGBT? Correlation, not causation. The clothes you wear obviously don't affect your sexual preferences, but LGBT people are far more likely to crossdress.
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# ? Oct 28, 2017 14:34 |
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There's also the fact that Yakuza is a translated game, and the issue may also have arisen from bias or ignorance on the translator's part. I do not know the original text of the scene (and there easily could have been poo poo-talking there too), but in japanese it is a lot easier to refer to someone in gender-neutral terms than it is in english. On the other hand, Japan's LGBT community is relatively smaller than the US's, with an increase in activity only in very recent years. The word "okama" (effeminate male/transvestite) still often gets used indiscriminately as a slur against crossdressers and trans women alike. Because of a lack of awareness, that could have been part of the original script for a game from 12 years ago.
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# ? Oct 28, 2017 17:00 |
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Byzantine posted:Are crossdressers LGBT? yes
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# ? Oct 29, 2017 17:33 |
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The SNES Classic is a wonderful piece of hardware but the lack of built-in documentation feels like a huge oversight considering the SNES was still well within the time period where reading manuals was expected. All you get is a QR code to scan with your phone to pull up their website, there's not even a simple illustration showing what buttons do what for each game on the menu. And it's not even a technical limitation since they were able to program in a document reader for the phonebook-sized open source software license agreenent tucked away in one of the menus. Also them making the SNES controllers use their proprietary plug instead of USB seems kind of petty, anyone with an ounce of tech savvy has been able to run SNES games on a toaster for over a decade and there are already 3rd party USB adapters so it's not like making it easier to plug your SNES controllers into a PC would be doing any harm and it would add that much more value if you were getting two functional retro gamepads to use as you wish.
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# ? Oct 29, 2017 19:19 |
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Total Warhammer desperately needs a "gently caress off with trying to get me to go to war with someone literally on the exact opposite corner of the map" button so allies stop loving harassing me to fight people nowhere near any of us. One faction on their turn can request peace and I'll accept and I literally wont get my turn before allies come crying to me to declare war on them again. Why are YOU guys even at war with them!? It'll take you like 30 turns to lumber your loving armies over there!
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# ? Oct 29, 2017 19:39 |
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The life tank in Boomer Kuwanger's stage in Megaman X requiring you to replay the level with Boomer Kuwanger's boomerang weapon after beating him is a huge middle finger since it's the one item that makes you replay a level no matter what regardless of how you play through it. Also it's the one time they re-use an item collection gimmick since you use that same weapon to collect an E-tank in Spark Mandrill's stage.
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# ? Oct 29, 2017 22:01 |
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on a similar note, running through levels repeatedly on gunvolt 1/2 and mighty gunvolt burst is not anywhere near as fun as inticreates thinks it is It took me a while to finger why these games haven't clicked for me and it is absolutely the horrible horrible pacing that happens when you "force" players to replay stages in short 2D games that contain 12-16 stages max
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# ? Oct 29, 2017 22:18 |
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KingSlime posted:on a similar note, running through levels repeatedly on gunvolt 1/2 and mighty gunvolt burst is not anywhere near as fun as inticreates thinks it is I still don't get why the last Shantae game decided to go with this instead of the open metroidvania world they used in every other game.
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# ? Oct 29, 2017 22:21 |
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Guy Mann posted:The life tank in Boomer Kuwanger's stage in Megaman X requiring you to replay the level with Boomer Kuwanger's boomerang weapon after beating him is a huge middle finger since it's the one item that makes you replay a level no matter what regardless of how you play through it. Also it's the one time they re-use an item collection gimmick since you use that same weapon to collect an E-tank in Spark Mandrill's stage. if it's the one i'm thinking of you can do some tricky walljump shenanigans to get it w/o the boomerang
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# ? Oct 29, 2017 22:21 |
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Guy Mann posted:The life tank in Boomer Kuwanger's stage in Megaman X requiring you to replay the level with Boomer Kuwanger's boomerang weapon after beating him is a huge middle finger since it's the one item that makes you replay a level no matter what regardless of how you play through it. Also it's the one time they re-use an item collection gimmick since you use that same weapon to collect an E-tank in Spark Mandrill's stage. Imagine reading this post if you've never played a video game
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# ? Oct 29, 2017 22:22 |
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Guy Mann posted:The life tank in Boomer Kuwanger's stage in Megaman X requiring you to replay the level with Boomer Kuwanger's boomerang weapon after beating him is a huge middle finger since it's the one item that makes you replay a level no matter what regardless of how you play through it. Also it's the one time they re-use an item collection gimmick since you use that same weapon to collect an E-tank in Spark Mandrill's stage. It's possible to get that using Shotgun Ice's charge shot that creates a platform. It's also possible to get it with a pixel-perfect walljump, but you're clearly intended to use a weapon to reach it. I do hate the heart tank in Chill Penguin's stage that requires Flame Wave though. It means a repeat since there's a mutually-locked heart tank in Flame Mammoth that requires Chill Penguin defeated. Chill Penguin takes the blame here because he also has the boots so you will always do him first.
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# ? Oct 29, 2017 22:23 |
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boomer kuwanger and spark mandrill are ridiculous in any context and probably contribute to 75% of the ridiculous factor in that passage, tbf man, mmx was so good
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# ? Oct 29, 2017 22:23 |
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Tardcore posted:Imagine reading this post if you've never played a video game I've played lots of them and don't understand it at all.
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# ? Oct 29, 2017 22:29 |
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how the gently caress have you not played mega man x
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# ? Oct 29, 2017 22:31 |
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KingSlime posted:boomer kuwanger and spark mandrill are ridiculous in any context and probably contribute to 75% of the ridiculous factor in that passage, tbf I still don't get why Kuwanger was the one Maverick whose name they didn't translate. Would Boomer Beetle have really been so bad?
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# ? Oct 29, 2017 22:33 |
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Guy Mann posted:I still don't get why Kuwanger was the one Maverick whose name they didn't translate. Would Boomer Beetle have really been so bad? Holy gently caress that’s what he was supposed to be?
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# ? Oct 29, 2017 23:15 |
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I never understood why in Mega Man X you don't get option to quit a level until you've already beaten it. The remake fixed the Boomer Kuwanger issue by calling him Boomerang Kuwanger Inspector Gesicht has a new favorite as of 23:49 on Oct 29, 2017 |
# ? Oct 29, 2017 23:46 |
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Wolfenstein 2 is a ton of over-the-top fun but I'm going to nitpick it: - It takes absolute ages to switch between guns. I ended up using the boring assault rifle most of the time because it's decent in all situations; I would've loved to switch to the dual-wielded automatic shotguns to rip up a bunch of dudes at close range, but just switching to them would take twice as long as killing the whole room full of guys with the assault rifle, so it almost never happened. - The game needs to be better about communicating that I'm taking damage or something, because most of my deaths were sudden and unexpected when I thought that I had plenty of health and armor. There's a screen effect when you're under, like, 20 health, but you can go from 50 health to dead in a fraction of a second so that's not helping much. - The melee takedown is awful because the animation is really long and you're not at all invulnerable during it, so if there are any other enemies in sight then they'll probably shoot you to death before it finishes. The sprint tackle attack you can get partway through is also weirdly terrible because it doesn't even kill enemies in one hit, in a game where everything dies almost instantly to gunfire, and that's when it even works - sometimes I would just sprint up to the enemy and then stop directly in front of them while they shoot me in the face.
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# ? Oct 30, 2017 00:08 |
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Triarii posted:The sprint tackle attack you can get partway through is also weirdly terrible because it doesn't even kill enemies in one hit, in a game where everything dies almost instantly to gunfire, and that's when it even works - sometimes I would just sprint up to the enemy and then stop directly in front of them while they shoot me in the face. This was one of the problems I had with Mirror's Edge.. When I picked it up I had just played a whole bunch of FEAR, so when I closed to an enemy, I would go for a jump kick expecting a free kill, except most of the time the enemies would just no-sell it and I'd kind of be awkwardly standing there while they beat me to death (or I kicked them in the balls, which was a much more effective move.)
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# ? Oct 30, 2017 00:20 |
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I may be a scrub using the 3ds restore feature, but there's no way I'm getting the X Buster upgrade the hard way.
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# ? Oct 30, 2017 01:32 |
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Oh, another little Wolf2 annoyance: The heavy weapons that the big armored guys drop are kind of bad, and I kept accidentally picking them up when trying to loot all their armor pieces (sometimes getting me killed because carrying them slows you down and they take a long time to pick up and drop). Like one is a laser cannon that kills things plenty quick but takes like two seconds to spin up before firing, which is several times longer than it would take to kill enemies with a regular gun, barring big things with lots of health. In general it seems like there are a lot of bits of the game that someone designed in a vacuum, without communicating with the rest of the team to make sure it would fit. Like there's a weapon upgrade that lets you hold the trigger to slowly charge up a burst of five shots...for a gun that normally fires as fast as you can pull the trigger.
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# ? Oct 30, 2017 02:43 |
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Inspector Gesicht posted:The remake Are we talking Maverick Hunter X? Because that game became irredeemable the moment they moved the leg armor that gives you the dash out of Chill Penguin's stage and loving hid it. Even by X2 for the snes they realized you should have a dash from the beginning.
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# ? Oct 30, 2017 02:51 |
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Triarii posted:Oh, another little Wolf2 annoyance: The heavy weapons that the big armored guys drop are kind of bad, and I kept accidentally picking them up when trying to loot all their armor pieces (sometimes getting me killed because carrying them slows you down and they take a long time to pick up and drop). Like one is a laser cannon that kills things plenty quick but takes like two seconds to spin up before firing, which is several times longer than it would take to kill enemies with a regular gun, barring big things with lots of health. Hold right click to keep the laser charged between shots.
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# ? Oct 30, 2017 03:56 |
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# ? Apr 25, 2024 21:23 |
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Calaveron posted:Holy gently caress that’s what he was supposed to be? Japan really likes their stag beetles.
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# ? Oct 30, 2017 04:25 |