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Virtual Captain
Feb 20, 2017

Archive Priest of the Stimperial Order

Star Citizen Good, in all things forevermore. Amen.
:pray:
JLee is a concept artist or something for CIG and is understandably obsessed with every tree in the forest. Curiously he never comments on the contrails flailing around though.
He also inserts "You guys will be getting it soon." at least 6 times.


https://go.twitch.tv/videos/185872800?t=37m55s 37m55s
JLee: 'I know the [Roleplay] was pretty cringe, but there was a reason for that. At the time it was brand new tech. She was instructed to slow down her speech and make over-exaggerated pronunciations.'

https://go.twitch.tv/videos/185872800?t=54m25s 54m25s
JLee: "That scares me, the roadmap. No other company does this!"

https://go.twitch.tv/videos/185872800?t=55m35s 55m35s
JLee: 'Wait what did you say Chris?'
Chris: "[ArcCorp] was a small level and everything outside of it was, sort of uh, y-know kind-of, distan- it was basically faked"
JLee: "Yes, this is true."

https://go.twitch.tv/videos/185872800?t=1h3m25s 1h3m25s
Chris: 'We might not let players fly this close'
JLee: 'I understand why Chris would say this, we might not want players to get too close to the population. I would rather not lock players into certain areas, maybe security drones stop you if you fly too close or blow you up. I dunno how we're going to do it. I think we're kind torn with making that decision.'

https://go.twitch.tv/videos/185872800?t=1h4m30s 1h4m30s
JLee: 'ohhhhh look at that, we're soooooo close. Guys we're so close!' :circlefap:

https://go.twitch.tv/videos/185872800?t=1h9m40s 1h9m40s
JLee: 'It's just a bunch of polygons why get so excited? It's not the polygons that I'm excited about it's the tech behind using those polygons on the screen while not going one frame per second. That's why I'm excited. It's the tech! Love the tech.'

https://go.twitch.tv/videos/185872800?t=1h11m 1h11m
JLee: 'Are we going to get 500v500 player battles with good fps? I'm not on netcode. The theory breakdown is to have massive battles. Currently, we do not have that. We wanna have players on different instances but still see each other. I dunno how it works.'

https://go.twitch.tv/videos/185872800?t=1h18m20s 1h18m20s
JLee: 'That's what I love about Chris. We've not building this game to say "we did it!" to the naysayers. We're here to make this game for you guys. We're here to make the game for us, because we want to play this drat game.
You guys are frustrated with not being able to play? We are frustrated as well. We want to play as much as you.'

https://go.twitch.tv/videos/185872800?t=1h34m50s 1h34m50s
JLee: 'Let me show you. See these screens? An artist has to come in an fill in what shows on those screens. So we can't just generate an entire level.'
https://go.twitch.tv/videos/185872800?t=1h36m50s 1h36m50s
JLee: 'Will stock and stores will be automatically filled with economy system as well as the type of items will be sold in each area? Ummm.. Uhh.. That's more of a Tony Z question. From what I know, it won't be automatic.'

https://go.twitch.tv/videos/185872800?t=1h38m20s 1h38m20s
JLee: 'I saw that [in presentation crash] about a month ago. I could hav- I had to keep my mouth shut.'

https://go.twitch.tv/videos/185872800?t=1h59m55s 1h59m55s
JLee: "We will have waves and like waves crashing in the water."

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SCtrumpHaters
Oct 28, 2017

by Nyc_Tattoo

Virtual Captain posted:

JLee is a concept artist or something for CIG and is understandably obsessed with every tree in the forest. Curiously he never comments on the contrails flailing around though.
He also inserts "You guys will be getting it soon." at least 6 times.


https://go.twitch.tv/videos/185872800?t=37m55s 37m55s
JLee: 'I know the [Roleplay] was pretty cringe, but there was a reason for that. At the time it was brand new tech. She was instructed to slow down her speech and make over-exaggerated pronunciations.'

https://go.twitch.tv/videos/185872800?t=54m25s 54m25s
JLee: "That scares me, the roadmap. No other company does this!"

https://go.twitch.tv/videos/185872800?t=55m35s 55m35s
JLee: 'Wait what did you say Chris?'
Chris: "[ArcCorp] was a small level and everything outside of it was, sort of uh, y-know kind-of, distan- it was basically faked"
JLee: "Yes, this is true."

https://go.twitch.tv/videos/185872800?t=1h3m25s 1h3m25s
Chris: 'We might not let players fly this close'
JLee: 'I understand why Chris would say this, we might not want players to get too close to the population. I would rather not lock players into certain areas, maybe security drones stop you if you fly too close or blow you up. I dunno how we're going to do it. I think we're kind torn with making that decision.'

https://go.twitch.tv/videos/185872800?t=1h4m30s 1h4m30s
JLee: 'ohhhhh look at that, we're soooooo close. Guys we're so close!' :circlefap:

https://go.twitch.tv/videos/185872800?t=1h9m40s 1h9m40s
JLee: 'It's just a bunch of polygons why get so excited? It's not the polygons that I'm excited about it's the tech behind using those polygons on the screen while not going one frame per second. That's why I'm excited. It's the tech! Love the tech.'

https://go.twitch.tv/videos/185872800?t=1h11m 1h11m
JLee: 'Are we going to get 500v500 player battles with good fps? I'm not on netcode. The theory breakdown is to have massive battles. Currently, we do not have that. We wanna have players on different instances but still see each other. I dunno how it works.'

https://go.twitch.tv/videos/185872800?t=1h18m20s 1h18m20s
JLee: 'That's what I love about Chris. We've not building this game to say "we did it!" to the naysayers. We're here to make this game for you guys. We're here to make the game for us, because we want to play this drat game.
You guys are frustrated with not being able to play? We are frustrated as well. We want to play as much as you.'

https://go.twitch.tv/videos/185872800?t=1h34m50s 1h34m50s
JLee: 'Let me show you. See these screens? An artist has to come in an fill in what shows on those screens. So we can't just generate an entire level.'
https://go.twitch.tv/videos/185872800?t=1h36m50s 1h36m50s
JLee: 'Will stock and stores will be automatically filled with economy system as well as the type of items will be sold in each area? Ummm.. Uhh.. That's more of a Tony Z question. From what I know, it won't be automatic.'

https://go.twitch.tv/videos/185872800?t=1h38m20s 1h38m20s
JLee: 'I saw that [in presentation crash] about a month ago. I could hav- I had to keep my mouth shut.'

https://go.twitch.tv/videos/185872800?t=1h59m55s 1h59m55s
JLee: "We will have waves and like waves crashing in the water."

They willfuly deny the brilliance of Star Citizen, hide behind a wall of cynicsm and only criticize. But mark my words, when the game releases, even the most cynical won't be able to hide before it's brilliance. These haters will be the first in line wanting, no, begging to play. And we'll look down and whisper "No".

Tank Boy Ken
Aug 24, 2012
J4G for life
Fallen Rib

SCtrumpHaters posted:

They willfuly deny the brilliance of Star Citizen, hide behind a wall of cynicsm and only criticize. But mark my words, when the game releases, even the most cynical won't be able to hide before it's brilliance. These haters will be the first in line wanting, no, begging to play. And we'll look down and whisper "No".

So you claim to work for CIG now? Last I heard, you're in like sin as soon as you drop some cash into their lap.

Dusty Lens
Jul 1, 2015

All Glory unto the Stimpire. Give up your arms and legs and embrace the beautiful agony of electricity that doubles in pain every second.

SCtrumpHaters posted:

They willfuly deny the brilliance of Star Citizen, hide behind a wall of cynicsm and only criticize. But mark my words, when the game releases, even the most cynical won't be able to hide before it's brilliance. These haters will be the first in line wanting, no, begging to play. And we'll look down and whisper ":gary:".

SCtrumpHaters
Oct 28, 2017

by Nyc_Tattoo

Tank Boy Ken posted:

So you claim to work for CIG now? Last I heard, you're in like sin as soon as you drop some cash into their lap.

typical blind hater reading comprehension

tooterfish
Jul 13, 2013

SCtrumpHaters posted:

typical blind hater reading comprehension
Aren't you supposed to say "I'm not trapped in here with you, you're trapped in here with me!" next?

Lladre
Jun 28, 2011


Soiled Meat
Hurr I R not dumb.

SCtrumpHaters
Oct 28, 2017

by Nyc_Tattoo
Don't you have a PCGamer or Kotaku article comments section to infest?

Sabreseven
Feb 27, 2016


Oh look, its a 'Twat in a box'.

(Also did CR get rescaled in the second pic?) :D

Sabreseven fucked around with this message at 15:41 on Oct 31, 2017

Hav
Dec 11, 2009

Fun Shoe

tooterfish posted:

Aren't you supposed to say "I'm not trapped in here with you, you're trapped in here with me!" next?

'Sushi? Raw shark? Why are you talking about Raw....'

Thoatse
Feb 29, 2016

Lol said the scorpion, lmao
https://i.imgur.com/2ucVXw6.gifv

SCtrumpHaters
Oct 28, 2017

by Nyc_Tattoo

Give a baby a chickenwing and they'll slobber all over it too.

trucutru
Jul 9, 2003

by Fluffdaddy
Some funding ideas. Do not steal

Star Citizen : the Musical (an archer of Starlight express, Germans will love it)

SQ42 Ranch dressing.

Old Man's Old Spice

Sandi! A Hollywood talk show

"Derek Smart is a big fat idiot and other observations" the audiobook narrated by Roberts himself.

Soylent: citizen edition w/caffeine

Star Citizen credit card. Get 10x points when purchasing war bonds (chargebacks are not allowed)

BAD ICE energy drink

Microtech brand monster cables

Colostomy Bag
Jan 11, 2016

:lesnick: C-Bangin' it :lesnick:

This thread is a good laugh.

https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/q-a-consolidated-outlands-pioneer

Just read the first 5 questions or so that were voted up there to see the insanity of it all.

AP
Jul 12, 2004

One Ring to fool them all
One Ring to find them
One Ring to milk them all
and pockets fully line them
Grimey Drawer
They could sell land claims, city blocks, Roberts Towers, penthouses.

Colostomy Bag
Jan 11, 2016

:lesnick: C-Bangin' it :lesnick:

AP posted:

Roberts Towers

Faulty Towers

Danknificent
Nov 20, 2015

Jinkies! Looks like we've got a mystery on our hands.
CIG should sell literal war bonds.

No, really. Ask for like... 10bux for 10bux worth of in-game currency, and then for every month that the game isn't released, the in-game value of the bond increases.

Citizens would buy the bonds, which would give CIG money, and they would see a positive aspect to the endless delays in that the in-game currency continues to accumulate the longer they wait. It would encourage patience/greed and bring in money.

I'm a genius

tooterfish
Jul 13, 2013

Colostomy Bag posted:

Faulty Towers
Don't mention the Endeavour! I mentioned it once, but I think I got away with it.

AP
Jul 12, 2004

One Ring to fool them all
One Ring to find them
One Ring to milk them all
and pockets fully line them
Grimey Drawer
There are all sorts of sales CIG could have and as long as they make sure to never deliver any of it, Citizens will be happy.

tooterfish
Jul 13, 2013

The sale I'm most looking forward to is the liquidation auction.

Get yourself some sweet Restoration Hardware furniture for knock down prices!

tuo
Jun 17, 2016

gently caress that box was so cringy. This Intel NVM SSD is a perfect match for Star Citizen backers.

BTW: is there a more technical article somewhere regarding what exactly Intel hosed up with this? If I understand the general implication of what they tried to do, it's actually a hybrid SSD, with a certain amount of RAM that acts as a cache, similar to how hybrid HDDs worked. While this is possible nowadays with RamCaches, most of them live in user space and thus there is a problem regarding power loss/OS crash if cache and SSD are not in sync...you're cached data is basically hosed. Intel - if I understand them correctly - implemented this on hardware level, so that it is still able to sync cache and SSD if the OS crashes or - if the capacitors allow it - power is lost.

How did they gently caress this up so it is slower than "normal" NVM SSDs?

bird with big dick
Oct 21, 2015

When's SQ42 coming out?

fritzgryphon
Jul 15, 2017

by Lowtax

Latin Pheonix posted:

If noone's said it before, then I'm going to :siren:CALL IT:siren: and say that CIG are going to take advantage of the CROWDFUND act and start issuing equity in CIG to keep the company afloat in the future.

Someone needs to put up a thread to track all these funding predictions.

Equity, plots of land, space hookers, ship price jumps before 'release...', skyscrapers, city blocks...

Thoatse
Feb 29, 2016

Lol said the scorpion, lmao

XK posted:

I wonder if the guy who built the spaceship basement feels pretty silly yet.


Lol no. That dude is one of the r/ds regulars that gets reposted here saying stereotypically terrible things all the time. On reddit he's ellendar or ellindar or some poo poo and he's as massive of a oval office as ever

Codezombie
Sep 2, 2016

XK posted:

I wonder if the guy who built the spaceship basement feels pretty silly yet.

Whats the point of making a sim pit for a game where you spend more than half your time walking around and not in the chair of the ship?

UNCUT PHILISTINE
Jul 27, 2006

Watching the Last of Us Part 2 trailer made me realize that while SC's graphics are pretty good right now, they are going to look like complete rear end when (heh) it is released in 5 years.

TheAgent
Feb 16, 2002

The call is coming from inside Dr. House
Grimey Drawer
but but but its a console game

ewe2
Jul 1, 2009

tuo posted:

gently caress that box was so cringy. This Intel NVM SSD is a perfect match for Star Citizen backers.

BTW: is there a more technical article somewhere regarding what exactly Intel hosed up with this? If I understand the general implication of what they tried to do, it's actually a hybrid SSD, with a certain amount of RAM that acts as a cache, similar to how hybrid HDDs worked. While this is possible nowadays with RamCaches, most of them live in user space and thus there is a problem regarding power loss/OS crash if cache and SSD are not in sync...you're cached data is basically hosed. Intel - if I understand them correctly - implemented this on hardware level, so that it is still able to sync cache and SSD if the OS crashes or - if the capacitors allow it - power is lost.

How did they gently caress this up so it is slower than "normal" NVM SSDs?

A brief Google turned up this:

quote:

All in all, the notion of adding a fast storage layer to the PC is a good idea from the perspective of price/performance. So far two problems have gotten in the way of its adoption in the PC: Execution, in the form of software support (which was finally solved in the Ultrabook), and marketing, where the value prospect of a costly addition to the PC was completely lost on the consumer.

...

3D XPoint memory will cost less to manufacture than DRAM once its shipment volume approaches that of DRAM. The way to reach this shipment volume will be to sell XPoint at a lower cost than DRAM. This is a classic chicken-and-egg issue.

Another key drawback is that an Optane PCIe SSD is only 6-8 times faster than a NAND flash based PCIe SSD. The difference may sound significant, but the Optane SSD is based on the Intel/Micron 3D XPoint memory, a technology that is claimed to be 1,000 times as fast as flash.

This huge disparity stems from the use of an SSD block storage interface to communicate with a memory technology. A detailed explanation of the causes of this slowdown can be found in a blog post I wrote last June.

It's essentially a hardware version of a ramdisk, in a DIMM/SSD form. He details the speed problem in that blog link (and flogs business analysis via pay per download, ugh). But the layman's version is, why the hell pay that kind of premium for something you can already do in software which is still faster than Optane?

Intel (and many others) see the potential in NAND and want to be in front early but unless there's a mad spend on it in the server market its still too early.

edit: and an amusing (to me) history of how Intel's marketing slowly ran out of gas, which really explains to me why they were at Citizencon.

ewe2 fucked around with this message at 16:59 on Oct 31, 2017

ZenMaster
Jan 24, 2006

I Saved PC Gaming

peter gabriel posted:

-We're going to see 3.0 release much earlier than "mid-year."
-SQ42 will, at the very least, have a level (or few levels) drop this year. Though, I'm optimistic for a full release before end-of-year.
-Certain evocati will begin testing 3.0 very, very soon.

Quote the poo poo out of this if you want.

Can you just see MOMA sitting in a rocking chair repeating this over and over in ten years like a scene out of Stranger Things?



Stranger Things 2 is gud

Hav
Dec 11, 2009

Fun Shoe

tuo posted:

gently caress that box was so cringy. This Intel NVM SSD is a perfect match for Star Citizen backers.

BTW: is there a more technical article somewhere regarding what exactly Intel hosed up with this? If I understand the general implication of what they tried to do, it's actually a hybrid SSD, with a certain amount of RAM that acts as a cache, similar to how hybrid HDDs worked. While this is possible nowadays with RamCaches, most of them live in user space and thus there is a problem regarding power loss/OS crash if cache and SSD are not in sync...you're cached data is basically hosed. Intel - if I understand them correctly - implemented this on hardware level, so that it is still able to sync cache and SSD if the OS crashes or - if the capacitors allow it - power is lost.

How did they gently caress this up so it is slower than "normal" NVM SSDs?

They've been cagey about throwing out figures, because the nominal cost is actually higher than a couple of NAND drives. The original Optane cache was a fast memory cache that you threw on a standard drive, and achieved some modest success, but the price of NAND-based SSDs falls all the time.

This drive is the Optane fast memory cache backing a standard NAND array on the PCI-e bus, which _theoretically_ gives it a leg up on Sata....but not M.2. In short, it's really going to be interesting for data applications, but the spendy end of the world likes throwing it's money at gaming hardware, so Intel is going for the fanboy dollar in a really big way.

Personally I think it's worth keeping an eye on, but adopting now, in a games context...eh.

VictorianQueerLit
Aug 25, 2017

Codezombie posted:

Whats the point of making a sim pit for a game where you spend more than half your time walking around and not in the chair of the ship?

This is Star Citizen. Literally anything you can imagine will be possible.

So this guy will just ignore and not participate in any "Ground" content. There will be entire career paths and industries in space. Lifetimes worth of gameplay for anyone doing anything they could want.

Want to mine procedural asteroids like a 4k minecraft? Want to fly on the frontlines against the VAHNDOOHL? Want to haul rocks other people mine? Want to run a space refinery intricately breaking down every rock into it's constituent components? Want to be a space news anchor always traveling to the newest story? Want to be a space cruise liner employee mixing drinks? Want to be a space farmer or space particle accelerator....ist? Want to do space search and rescue? Want to haul physical information around?

The first thing you do is ignore how actual games work and what is actually possible and then everything is possible.

None of these things will just be a shallow minigame mechanic where you just hit a button, and will instead be lifetimes worth of gameplay. You are stupid for not building a sim pit. By the time you realize "Space News Van" comes with such intricate and in-depth mechanics that you start building your own sim pit to live your new life in the Verse this guy will be on his 3rd or 4th revision and be living comfortably in his new life where he is finally happy and doesn't have to worry about bills or responsibility gently caress YOU MOM I PAY RENT IT'S MY ROOM I CAN BUILD WHAT I WANT I'M A SPACE STEWARDESS

Hav
Dec 11, 2009

Fun Shoe

ewe2 posted:

It's essentially a hardware version of a ramdisk, in a DIMM/SSD form. He details the speed problem in that blog link (and flogs business analysis via pay per download, ugh). But the layman's version is, why the hell pay that kind of premium for something you can already do in software which is still faster than Optane?

The link is for the Optane module, which they released at the start of the year. It's effectively a simple cache rather than a RAM Disk that uses fast DIMM memory to hold data from the slow store (magnet/ssd). They've been doing this for years on old spinners which creates the artificial numbers in some testing.

The Optane drive is literally being released at the moment, which is why nobody actually has any numbers other than the ratings by Intel.

Literally now - http://www.zdnet.com/article/intel-releases-first-optane-ssd-for-desktops-workstations/

That's $400 for the cost of two 960 EVO Pros of similar speed. Released the 27th, although NewEgg is still waiting.

Golli
Jan 5, 2013



Hav posted:

They've been cagey about throwing out figures, because the nominal cost is actually higher than a couple of NAND drives. The original Optane cache was a fast memory cache that you threw on a standard drive, and achieved some modest success, but the price of NAND-based SSDs falls all the time.

This drive is the Optane fast memory cache backing a standard NAND array on the PCI-e bus, which _theoretically_ gives it a leg up on Sata....but not M.2. In short, it's really going to be interesting for data applications, but the spendy end of the world likes throwing it's money at gaming hardware, so Intel is going for the fanboy dollar in a really big way.

Personally I think it's worth keeping an eye on, but adopting now, in a games context...eh.

It really sounds like there are better solutions for Enterprise applications already, that undoubtedly have their own product development initiatives underway.

The gaming market is probably an attempt by Intel to recoup whatever pennies on the dollar they can of sunk cost, before they jettison the product line entirely.

Hav
Dec 11, 2009

Fun Shoe

Golli posted:

It really sounds like there are better solutions for Enterprise applications already, that undoubtedly have their own product development initiatives underway.

The gaming market is probably an attempt by Intel to recoup whatever pennies on the dollar they can of sunk cost, before they jettison the product line entirely.

Yeah, this ^^^.

The promotion may have been slightly tighter than *I* thought, at least;

https://www.newegg.com/Product/Product.aspx?Item=N82E16820167437&cm_re=optane-_-20-167-437-_-Product



Precious. Nothing says 'buy my overpriced rear end' like a spelling mistake.

Star Citizen: Step into a deep and ever-expanding world of rich textures

Edit 14: http://www.pcgamer.com/ccp-games-shuts-down-vr-development-lays-off-nearly-100-employees/

CCP Dumps Newcastle and parts of Atlanta.

Hav fucked around with this message at 17:27 on Oct 31, 2017

ewe2
Jul 1, 2009

Hav posted:

The Optane drive is literally being released at the moment, which is why nobody actually has any numbers other than the ratings by Intel.

Right, I was assuming it would have the same issues as the DIMM version, it's not really a storage drive.

Golli posted:

It really sounds like there are better solutions for Enterprise applications already, that undoubtedly have their own product development initiatives underway.

The gaming market is probably an attempt by Intel to recoup whatever pennies on the dollar they can of sunk cost, before they jettison the product line entirely.

Sure, but don't underestimate the value of the IP down the line either, if there's anything that upsets hardware vendors it's the thought of being gazumped by Apple again.

Golli
Jan 5, 2013



ewe2 posted:

Right, I was assuming it would have the same issues as the DIMM version, it's not really a storage drive.


Sure, but don't underestimate the value of the IP down the line either, if there's anything that upsets hardware vendors it's the thought of being gazumped by Apple again.

Oh definitely - it will probably follow the path of Killer NIC (founded by an Intel Lan Access Division expat). Interesting concept, let's see if the gamers buy it, polish it a little, then license the name and IP to Dell to include as a marketing bullet on Alienware laptops.

Intel isn't interested in becoming a commodity hard-drive vendor catering to one segment of the consumer market. This is their fallback play till they can figure out how to leapfrog the competition in enterprise storage.

XK
Jul 9, 2001

Star Citizen is everywhere. It is all around us. Even now, in this very room. You can see it's fidelity when you look out your window or when you watch youtube

Codezombie posted:

Whats the point of making a sim pit for a game where you spend more than half your time walking around and not in the chair of the ship?

I had children to be my spaceship crew, but the game's been delayed so long they've all gone off to college. My main turret gunner finished packing up all his belongings, mocked my Consolidated Outland Pioneer to my face, then said, "gently caress you dad.", before driving away.

Anyone want to join my org?

Dementropy
Aug 23, 2010





AP
Jul 12, 2004

One Ring to fool them all
One Ring to find them
One Ring to milk them all
and pockets fully line them
Grimey Drawer
In before /r/Optane_refunds

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XK
Jul 9, 2001

Star Citizen is everywhere. It is all around us. Even now, in this very room. You can see it's fidelity when you look out your window or when you watch youtube

Golli posted:

The gaming market is probably an attempt by Intel to recoup whatever pennies on the dollar they can of sunk cost, before they jettison the product line entirely.

This is what's happening.

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