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Modus Pwnens posted:Every Mario without a level timer > every Mario with a level timer Like
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# ? Nov 3, 2017 12:06 |
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# ? Apr 23, 2024 10:00 |
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Just a tip for anyone who picks up Octodad fir the first time when it comes out: It's a comedy game. Don't just play through in handheld mode, put it up on the TV and play the co-op mode with friends. It is a magical experience.
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# ? Nov 3, 2017 12:08 |
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Dizz posted:It was good until that one stage I could never beat. That stage itself is still great 3D world is great Modus Pwnens posted:Every Mario without a level timer > every Mario with a level timer Like 99% of timers in Mario levels don't matter with how ridiculously high they usually are.
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# ? Nov 3, 2017 12:23 |
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Modus Pwnens posted:Every Mario without a level timer > every Mario with a level timer Super 3d world is better than sunshine
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# ? Nov 3, 2017 12:42 |
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Al Borland Corp. posted:I searched that room for like an hour I just found it last night. It's fiendish in it's simplicity. It's inside one of the push blocks, in a little cubby. on the second set, after the power line square. you can only see it looking backwards.
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# ? Nov 3, 2017 12:47 |
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Ventana posted:Like 99% of timers in Mario levels don't matter with how ridiculously high they usually are. It's not so much the timers themselves but rather what they represent. 3D World is a pure platformer like the 2D games, while 64, Sunshine and now Odyssey are exploration-based. That's why they can't have a timer, because half the fun is dicking around and finding neat stuff. That's also why I feel like you can't compare them, because ultimately they're different genres. 3D World is a 2D Mario in three dimensions, 64 etc. are 3D Marios.
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# ? Nov 3, 2017 12:51 |
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Been playing Odyssey. It’s good. Also got a Super Famicom mini since who knows when the hell the Switch will have VC.
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# ? Nov 3, 2017 12:53 |
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Your Computer posted:It's not so much the timers themselves but rather what they represent. 3D World is a pure platformer like the 2D games, while 64, Sunshine and now Odyssey are exploration-based. That's why they can't have a timer, because half the fun is dicking around and finding neat stuff. In theory yeah, but when you actually start trying to explore the levels in 3D world (such as, when trying to get all the green stars), you find that the timers are still extremely generous enough that you have time to explore everything in the levels + an extra 100 in-game seconds. It completely shatters any illusion that the timers actually mean anything. The REAL difference is in the level design, since usually 2D mario (and 3D land/world) levels are not very large and straightforward so there isn't that much to really explore, or what little of it you can do can be done very quickly. It's not the timer that makes any difference; it's the levels.
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# ? Nov 3, 2017 12:58 |
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For most actions that say to shake the joycons (flying/climbing faster for instance) tapping Y will also work.
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# ? Nov 3, 2017 13:01 |
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Is there anything I just plain can’t do without waggling? I loving hate waggling.
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# ? Nov 3, 2017 13:04 |
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Is 3D Land better or worse than World? Not like I'm gonna play that before Odyssey, but it's something to consider.
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# ? Nov 3, 2017 13:08 |
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Elman posted:Is 3D Land better or worse than World? Not like I'm gonna play that before Odyssey, but it's something to consider. Worse
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# ? Nov 3, 2017 13:14 |
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It depends. They're both better at certain things.
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# ? Nov 3, 2017 13:15 |
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Ventana posted:In theory yeah, but when you actually start trying to explore the levels in 3D world (such as, when trying to get all the green stars), you find that the timers are still extremely generous enough that you have time to explore everything in the levels + an extra 100 in-game seconds. It completely shatters any illusion that the timers actually mean anything. well yes, that was my entire point.
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# ? Nov 3, 2017 13:17 |
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MZ posted:Nintendo hasn't had a stage at E3 for years. I fail to see how that has anything to do with what you quoted.
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# ? Nov 3, 2017 13:35 |
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I have some credit at GameStop to burn - I hadn't picked up Fire Emblem Warriors yet, but I noticed there's been little to no chat of it online. Lost in the weeds due to Super Mario Odyssey, or actually just a mediocre game?
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# ? Nov 3, 2017 13:45 |
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OGB posted:I have some credit at GameStop to burn - I hadn't picked up Fire Emblem Warriors yet, but I noticed there's been little to no chat of it online. It's a musou game for people who like musou games.
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# ? Nov 3, 2017 13:46 |
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oh poo poo it's new Blade time!
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# ? Nov 3, 2017 13:47 |
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OGB posted:I have some credit at GameStop to burn - I hadn't picked up Fire Emblem Warriors yet, but I noticed there's been little to no chat of it online. If you like Warriors games it's a very good one, assuming the uninspired roster doesn't bother you. If you don't it's not gonna change your mind.
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# ? Nov 3, 2017 13:51 |
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https://twitter.com/NintendoAmerica/status/926433801554841602
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# ? Nov 3, 2017 14:01 |
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Hard pass.
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# ? Nov 3, 2017 14:03 |
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Someone should tell them 7th is a Tuesday.
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# ? Nov 3, 2017 14:04 |
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This time we'll explain the combat for 45 minutes, hopefully you will finally understand. For the purposes of this direct we've given lots of hp to low level movs to better show off the combat. We'll try to remember to set it back to normal levels before release, no promises.
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# ? Nov 3, 2017 14:04 |
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Sakurazuka posted:If you like Warriors games it's a very good one, assuming the uninspired roster doesn't bother you. If you don't it's not gonna change your mind. One nice thing about said roster, though, is that if you want more Awakening or Fates characters in your life, getting their games is super easy. If you wanted to see more, I dunno, Sigurd, maybe you have an SNES Classic and know whether your Genealogy ROM is headered or not for the TL patch. Takoluka fucked around with this message at 14:12 on Nov 3, 2017 |
# ? Nov 3, 2017 14:07 |
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Al Borland Corp. posted:This time we'll explain the combat for 45 minutes, hopefully you will finally understand. For the purposes of this direct we've given lots of hp to low level movs to better show off the combat. We'll try to remember to set it back to normal levels before release, no promises. Test/demo builds are generally branched off an older stable version rather than the bleeding-edge just-compiled version. They're not just tweaking values in the master build and saving it on a demo box with a post-it on a coder's monitor saying "REMEMBER TO CHANGE BACK VALUES!" as a reminder for after the demonstration.
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# ? Nov 3, 2017 14:10 |
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Glad they've finally cordoned off the anime so it can stop poisoning my normal Directs
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# ? Nov 3, 2017 14:14 |
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I still really don’t understand what Nintendo Direct is.
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# ? Nov 3, 2017 14:22 |
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how are you meant to figure out those hint picture moons? i used to think i was a good detective but now nintendo is making me hand in my fake badge. like theres one with a the circle koopa in the sand kingdom and i figured it was telling me a nearby bush had the moon but nothing is there.
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# ? Nov 3, 2017 14:23 |
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Neddy Seagoon posted:Test/demo builds are generally branched off an older stable version rather than the bleeding-edge just-compiled version. They're not just tweaking values in the master build and saving it on a demo box with a post-it on a coder's monitor saying "REMEMBER TO CHANGE BACK VALUES!" as a reminder for after the demonstration. My way is funnier
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# ? Nov 3, 2017 14:26 |
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Vikar Jerome posted:how are you meant to figure out those hint picture moons? i used to think i was a good detective but now nintendo is making me hand in my fake badge. It's north of that nerd
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# ? Nov 3, 2017 14:27 |
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Samurai Sanders posted:I still really don’t understand what Nintendo Direct is. A YouTube hype video for whatever product
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# ? Nov 3, 2017 14:27 |
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Neddy Seagoon posted:Test/demo builds are generally branched off an older stable version rather than the bleeding-edge just-compiled version. They're not just tweaking values in the master build and saving it on a demo box with a post-it on a coder's monitor saying "REMEMBER TO CHANGE BACK VALUES!" as a reminder for after the demonstration. Samurai Sanders posted:I still really don’t understand what Nintendo Direct is. https://i.imgur.com/11nUZoS.gifv irlZaphod fucked around with this message at 14:37 on Nov 3, 2017 |
# ? Nov 3, 2017 14:31 |
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impulse purchased Puyo Puyo Tetris, the game is quite fun and I recommend it, it’s the perfect 15 minute game and the AI is good for single player. only complaint is i am officially Too Old to enjoy the plot in adventure mode.
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# ? Nov 3, 2017 14:35 |
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Vikar Jerome posted:how are you meant to figure out those hint picture moons? i used to think i was a good detective but now nintendo is making me hand in my fake badge.
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# ? Nov 3, 2017 14:40 |
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Al Borland Corp. posted:I searched that room for like an hour
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# ? Nov 3, 2017 15:00 |
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Supercar Gautier posted:Hard pass.
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# ? Nov 3, 2017 15:02 |
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Ventana posted:It's not the timer that makes any difference; it's the levels. They go hand-in-hand. Nobody is anxious about the timer running out, it's that they built a level so condensed with enemies and blocks and coins and secrets, which is fine, but, it's a completely different game style A timer in a game like Odyssey wouldn't even make sense, so they'll never do it, which is why the timer gets the blame for the style of game
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# ? Nov 3, 2017 15:09 |
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I hope Wario is revealed as a "blade" I don't understand why some of these "blade" characters have weapons that they will never use since they're basically just standing behind you giving you abilities. guess that's anime for you.
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# ? Nov 3, 2017 15:09 |
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They need something other than hair color to help differentiate from your various animes There's only so many colors in our spectrum of visibility
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# ? Nov 3, 2017 15:25 |
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# ? Apr 23, 2024 10:00 |
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Looking the same is the exact opposite of the problem with a lot of the XC2 designs.
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# ? Nov 3, 2017 15:29 |