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Same reason people hated Hitman: Absolution. It wasn't that the game was *bad*, it was that the game before it (Blood Money) was very, very good and so Absolution by being mediocre became the worst game ever and an affront to Jesus.
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# ? Nov 9, 2017 16:01 |
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# ? Apr 28, 2024 12:24 |
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Zereth posted:... What is the problem you're trying to show off here? Crippling autism.
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# ? Nov 9, 2017 16:04 |
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DeathChicken posted:Same reason people hated Hitman: Absolution. It wasn't that the game was *bad*, it was that the game before it (Blood Money) was very, very good and so Absolution by being mediocre became the worst game ever and an affront to Jesus. Absolution has two kinda good levels and that's it. It's loving dogshit dude
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# ? Nov 9, 2017 16:08 |
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Dyz posted:Not so much hate as the only word most people can think to describe it is “meh”. Yeah, it's a perfectly adequate game. I don't regret buying it, but I didn't bother finishing it.
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# ? Nov 9, 2017 16:12 |
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Leal posted:
For me the loot was boring as poo poo, there were no truly unique things to find cause you can craft literally every weapon or piece of armor you find anyways and the world being completely devoid of any cool populated cities or towns just killed any reason for me to give a poo poo about it. I think Diamond City is really the only major town you find... otherwise the game wants you to personally create settlements and it's a loving chore and I hate it. Like sure, it's a wasteland but it's not unreasonable to expect that humanity would start rebuilding after 200 years... especially considering the amount of settlements we saw in past games. And on that point, the story is likely the worst that Bethesda has ever spewed forth from their poo poo hole.
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# ? Nov 9, 2017 16:12 |
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I still love that you effectively rebuild civilization, reinvent agriculture and chemistry, and turn the resources of an entire city towards the singular purpose of building you a laser sight.
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# ? Nov 9, 2017 16:14 |
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corn in the bible posted:Absolution has two kinda good levels and that's it. It's loving dogshit dude Barring the godforsaken helicopter level I thought it was decent, if nothing mind blowing. I think people way overblow the idea that it's on rails. Some of the levels are (see the helicopter stage), but for the most part, it felt like what would happen if Blood Money tacked on the irritatingly suspicious guards from the earlier Hitmans (and a lovely new mechanic to compensate for it). You get...mediocre.
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# ? Nov 9, 2017 16:17 |
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I really liked some of the more actiony levels. I'd really not mind more Hitman games like that so long as they didn't do as much score popup nonsense.
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# ? Nov 9, 2017 16:28 |
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Deakul posted:For me the loot was boring as poo poo, there were no truly unique things to find cause you can craft literally every weapon or piece of armor you find anyways and the world being completely devoid of any cool populated cities or towns just killed any reason for me to give a poo poo about it. Yeah, to be fair, Bethesda don't seem to be able to move past the original Fallout setting, despite constantly moving the timeline on. I get why you'd want to make a game set in the immediate aftermath of the apocalypse, just stop saying they're 200 years later.
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# ? Nov 9, 2017 16:28 |
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Absolution was a meh third person stealth game that didn't need to where about Hitman at all. It was fun enough at the time but after playing Hitman A World of Assassinations it seems like a bigger mistake than it did.
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# ? Nov 9, 2017 16:31 |
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Hitman Absolution was good, not great. The sound design in particular was amazing. The library level they used to "demo" it was a good example. All the guards there have little backstories and they all respond differently (audio-wise) to different threats. Like one of the guys they pick on for being a rookie, and if you take him as a human shield all the guards know that he's the rookie and respond accordingly. It's extremely impressive. Even Thi4f has some good poo poo in there, for instance after you alert the guards in an area and they resume their patrol, they are way more antsy and one edge and it comes across in both their audio and their physical demeanor (they get nervous and fidgety)
SolidSnakesBandana fucked around with this message at 16:37 on Nov 9, 2017 |
# ? Nov 9, 2017 16:33 |
Fil5000 posted:Yeah, to be fair, Bethesda don't seem to be able to move past the original Fallout setting, despite constantly moving the timeline on. I get why you'd want to make a game set in the immediate aftermath of the apocalypse, just stop saying they're 200 years later.
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# ? Nov 9, 2017 16:37 |
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Zereth posted:Which is weird because Fallout 2 did that. The NCR had built a brand new city with paved roads and everything. Yup, and New Vegas did as well. Fallout 3 and 4 feel like games that should be in the same timeframe as the original Fallout.
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# ? Nov 9, 2017 16:40 |
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It's a lot more fun to explore a post apocalypse than a post post one where things are fixed up, and people kind of just expect it in Fallout now even though it makes increasingly less sense.
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# ? Nov 9, 2017 16:41 |
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RBA Starblade posted:It's a lot more fun to explore a post apocalypse than a post post one where things are fixed up, and people kind of just expect it in Fallout now even though it makes increasingly less sense. The fun setting is the one thats well written with well written characters. Its up to the writers to have the imagination necessary to make it interesting.
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# ? Nov 9, 2017 16:43 |
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RBA Starblade posted:It's a lot more fun to explore a post apocalypse than a post post one where things are fixed up, and people kind of just expect it in Fallout now even though it makes increasingly less sense. I can get why people want to explore that world, and it's really easy for Bethesda to just say "This is the same time as original Fallout, just on the east coast" and make it fit. It's a really minor nitpick though, I know.
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# ? Nov 9, 2017 16:49 |
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RBA Starblade posted:It's a lot more fun to explore a post apocalypse than a post post one where things are fixed up, and people kind of just expect it in Fallout now even though it makes increasingly less sense. Why would it make no sense for humanity to have rebuilt some cities after 200+ years? Ignoring Fallout's built-in unrealistic radiation logic.(realistically the whole of the planet should still be uninhabitable and everyone should probably be dead or still living in their vaults) Especially in a setting where drat near everything is nuclear powered: you've got vehicles with fission reactors, vertibirds, power armor, laser weapons/probably tools too, etc. The technology is obviously still there and so they would have the perfect means of rebuilding civilization right there.
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# ? Nov 9, 2017 16:52 |
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I agree, I'll never understand why FO3 was set 200 years after the bombs, and yet it seems like it's maybe 20 years instead. It's just so weird; if you want post-apocalyptic, then don't put it at a time when the world would have definitely mostly moved on.
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# ? Nov 9, 2017 17:06 |
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Dyz posted:Not so much hate as the only word most people can think to describe it is “meh”. Yeah, I don't hate Fallout 4. I nothing it.
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# ? Nov 9, 2017 17:12 |
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Rupert Buttermilk posted:I agree, I'll never understand why FO3 was set 200 years after the bombs, and yet it seems like it's maybe 20 years instead. It's just so weird; if you want post-apocalyptic, then don't put it at a time when the world would have definitely mostly moved on.
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# ? Nov 9, 2017 17:22 |
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This revisionist Hitman: Absolution history is making me frown a lot. Also can we not have the Awful Mods Thread Fallout farming discussion in here too.
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# ? Nov 9, 2017 17:24 |
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Grey Goo is hitting all of my childhood memories quite well - interesting yet easy to grasp mechanics, controls that make sense, and best of all, the campaign is fun! The cinematics are pretty, the aliens are weird, and while I can't judge if these maps are "good" or not as I'm not a skilled RTS player, they're fun to play! Storming a bunker with my heavies is lots of fun, and the flying units are just...mm. So for a dollar I'm happy. It's Warcraft 2, 3 and Starcraft all over again, enjoyable at my strategy-poor level. e: A brief story: back when I was 11 and my brother was like 9, we did a match where we teamed up against a Warcraft 3 VERY EASY AI and still lost. We never did figure out how to beat the drat thing, but man did we have a lot of fun with the campaign and custom maps and so on. ... I should find those discs and reinstall and find out if the years have made me any better...
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# ? Nov 9, 2017 17:31 |
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StrixNebulosa posted:Grey Goo is hitting all of my childhood memories quite well - interesting yet easy to grasp mechanics, controls that make sense, and best of all, the campaign is fun! The cinematics are pretty, the aliens are weird, and while I can't judge if these maps are "good" or not as I'm not a skilled RTS player, they're fun to play! Storming a bunker with my heavies is lots of fun, and the flying units are just...mm. I'm similar, but Age of Empires. Never figured out how to win without turtling back then, and I really want to just go back in time to young me and punch myself in the face and say "YOU CAN BUILD MULTIPLE PRODUCTION BUILDINGS OF THE SAME TYPE DUMBASS, GET TEN SWORD DUDES AT ONCE INSTEAD OF ONE AT A TIME". That secret of RTS gaming needs to be told to every dumb kid in the world.
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# ? Nov 9, 2017 17:42 |
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You could do some absolutely incredible things with the Fallout setting hundreds of years out from the war. Just exploring the evolution of something like NCR from a tiny village to a sprawling nation-state could span a dozen games, focusing on different aspects of its growth into a wholly new society. Cultural norms, architecture, customs, everything would be so wildly different hundreds of years after a nuclear war that it would hardly be recognizable. Instead I'm pretty sure Bethesda has a branding document that they drop on the desk of every producer of the series that's filled with screenshots of Fallout 3 and directions to do this but in different colors and at higher resolutions.
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# ? Nov 9, 2017 17:43 |
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HerpicleOmnicron5 posted:I'm similar, but Age of Empires. Never figured out how to win without turtling back then, and I really want to just go back in time to young me and punch myself in the face and say "YOU CAN BUILD MULTIPLE PRODUCTION BUILDINGS OF THE SAME TYPE DUMBASS, GET TEN SWORD DUDES AT ONCE INSTEAD OF ONE AT A TIME". That secret of RTS gaming needs to be told to every dumb kid in the world. It felt taboo to build multiple factories in Grey Goo just now, but... woah, it works! So many more units!
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# ? Nov 9, 2017 17:48 |
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Too Shy Guy posted:You could do some absolutely incredible things with the Fallout setting hundreds of years out from the war. Just exploring the evolution of something like NCR from a tiny village to a sprawling nation-state could span a dozen games, focusing on different aspects of its growth into a wholly new society. Cultural norms, architecture, customs, everything would be so wildly different hundreds of years after a nuclear war that it would hardly be recognizable. Accordion Man fucked around with this message at 17:53 on Nov 9, 2017 |
# ? Nov 9, 2017 17:49 |
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StrixNebulosa posted:Grey Goo is hitting all of my childhood memories quite well - interesting yet easy to grasp mechanics, controls that make sense, and best of all, the campaign is fun! The cinematics are pretty, the aliens are weird, and while I can't judge if these maps are "good" or not as I'm not a skilled RTS player, they're fun to play! Storming a bunker with my heavies is lots of fun, and the flying units are just...mm. I don't know how you manage to stay so upbeat with such a crippling disease (bad at RTS), Strix. It's a real inspiration.
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# ? Nov 9, 2017 17:50 |
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Orv posted:I don't know how you manage to stay so upbeat with such a crippling disease (bad at RTS), Strix. It's a real inspiration. Haha. I'm bad at a lot of games, but as long as I'm having fun, it doesn't matter!
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# ? Nov 9, 2017 17:53 |
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The only thing Skyrim did that I found legitimately cool was the enormous glowing mushroom and Crystal cave that stretched under Skyrim.
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# ? Nov 9, 2017 18:06 |
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HerpicleOmnicron5 posted:I'm similar, but Age of Empires. Never figured out how to win without turtling back then, and I really want to just go back in time to young me and punch myself in the face and say "YOU CAN BUILD MULTIPLE PRODUCTION BUILDINGS OF THE SAME TYPE DUMBASS, GET TEN SWORD DUDES AT ONCE INSTEAD OF ONE AT A TIME". That secret of RTS gaming needs to be told to every dumb kid in the world. I blame Red Alert /Command and Conquer for this. Building more then one factory/barracks only made units build faster not produce two or more at the same time in that game series.
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# ? Nov 9, 2017 18:08 |
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Orv posted:I don't know how you manage to stay so upbeat with such a crippling disease (bad at RTS), Strix. It's a real inspiration. Games are fun. Not something this thread grasps, easily, I know.
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# ? Nov 9, 2017 18:10 |
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BexGu posted:I blame Red Alert /Command and Conquer for this. Building more then one factory/barracks only made units build faster not produce two or more at the same time in that game series. ...wait what You're loving with me right? Please tell me I didn't just discover this ability 15 years after the fact.
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# ? Nov 9, 2017 18:13 |
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Zigmidge posted:Games are fun. Not something this thread grasps, easily, I know. And you're a loving idiot who never posts anything useful in here so why do you keep posting? It was a joke, dumbass.
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# ? Nov 9, 2017 18:15 |
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The only people left after the bombs fell are like, the shittiest assholes in the world (except for The King). My inner canon is that they're all just too lovely to ever do anything that would resemble progress, and then having lovely offspring to perpetuate the cycle.
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# ? Nov 9, 2017 18:19 |
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Deakul posted:Why would it make no sense for humanity to have rebuilt some cities after 200+ years? Ignoring Fallout's built-in unrealistic radiation logic.(realistically the whole of the planet should still be uninhabitable and everyone should probably be dead or still living in their vaults) I meant that it makes increasingly less sense as the centuries pass that those cities are still shitholes where no one even bothered to pick up the skulls. quote:It's because Bethesda are kind of poo poo at writing and have only the shallowest possible appreciation of Fallout. I enjoy FO3, FO4, and NV equally but for different reasons for all three.
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# ? Nov 9, 2017 18:20 |
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Orv posted:And you're a loving idiot who never posts anything useful in here so why do you keep posting? It was a joke, dumbass. Jesus christ, calm the gently caress down.
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# ? Nov 9, 2017 18:20 |
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Looks like there's a truck fleet manager now: http://store.steampowered.com/app/494670/TransRoad_USA/ https://www.youtube.com/watch?v=QIcP2eXzJJ0 Vaguely reminds me of Motorsport Manager. Shot straight into top sellers.
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# ? Nov 9, 2017 18:25 |
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It would be difficult for me to not understand management games more, but awful open Hawaiian shirt man might have something to say about that.
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# ? Nov 9, 2017 18:27 |
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Olive! posted:Jesus christ, calm the gently caress down. He's right, but in a very grumpy way.
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# ? Nov 9, 2017 18:28 |
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# ? Apr 28, 2024 12:24 |
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Zigmidge posted:Games are fun. Not something this thread grasps, easily, I know. are they as fun as perpetually making GBS threads on steam thread posters in the steam thread, though
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# ? Nov 9, 2017 18:29 |