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Doesn't finishing prophecies just add those weapons to your engram pool? Some friends and I have all got the scout rifle from various sources since finishing the first one.
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# ? Dec 15, 2017 01:09 |
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# ? Apr 25, 2024 07:46 |
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Ahhh, okay cool, thanks.
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# ? Dec 15, 2017 01:09 |
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TheRagamuffin posted:Doesn't finishing prophecies just add those weapons to your engram pool? Some friends and I have all got the scout rifle from various sources since finishing the first one. Thats cool.
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# ? Dec 15, 2017 02:19 |
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TheRagamuffin posted:Doesn't finishing prophecies just add those weapons to your engram pool? Some friends and I have all got the scout rifle from various sources since finishing the first one. Yep it does. Don’t worry about permanently deleting them, they will show up again eventually.
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# ? Dec 15, 2017 02:48 |
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# ? Dec 15, 2017 03:20 |
There should be an emblem that tracks how many supers you've just completely whiffed as a voidwalker.
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# ? Dec 15, 2017 03:38 |
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GoGoGadgetChris posted:
That fuckin tag tho
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# ? Dec 15, 2017 03:41 |
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Shifty Pony posted:There should be an emblem that tracks how many supers you've just completely whiffed as a voidwalker. I know I said I love the Celestial Nighthawk exotic, but the number of times the boss I'm shooting at enters an invulnerability phase or teleports away right as I click the button is higher than I'd like to admit to. So gunslinger needs a miss banner as well.
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# ? Dec 15, 2017 03:42 |
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ponzicar posted:I know I said I love the Celestial Nighthawk exotic, but the number of times the boss I'm shooting at enters an invulnerability phase or teleports away right as I click the button is higher than I'd like to admit to. So gunslinger needs a miss banner as well. I'd take one for Nightstalker for every time the drift during the windup causes you to clip your arrow on some level geometry right in front of you instead of going to the intended spot.
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# ? Dec 15, 2017 03:49 |
ponzicar posted:I know I said I love the Celestial Nighthawk exotic, but the number of times the boss I'm shooting at enters an invulnerability phase or teleports away right as I click the button is higher than I'd like to admit to. So gunslinger needs a miss banner as well. I'm pretty sure that the fallen ether servitor teleport is triggered by my F key. As is savathun's little clam-up trick. I know I should hold it until the final damage phase but gently caress I just want to get there as fast as possible because the actual end fight is the least enjoyable part of that strike and why does it keep selecting that one dammit?
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# ? Dec 15, 2017 03:49 |
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Poops Mcgoots posted:I'd take one for Nightstalker for every time the drift during the windup causes you to clip your arrow on some level geometry right in front of you instead of going to the intended spot.
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# ? Dec 15, 2017 03:51 |
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Shifty Pony posted:I'm pretty sure that the fallen ether servitor teleport is triggered by my F key. I think something is hosed up with the strike randomization because in grinding Paradox Amplifiers through Heroic Strikes while watching TV (and still usually carrying it despite that) I've gotten something like a 6:1 ratio of Savathuns:Anything else.
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# ? Dec 15, 2017 04:02 |
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Might be confirmation bias, but I feel like it favors whatever the current Nightfall is.
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# ? Dec 15, 2017 04:59 |
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Orv posted:I think something is hosed up with the strike randomization because in grinding Paradox Amplifiers through Heroic Strikes while watching TV (and still usually carrying it despite that) I've gotten something like a 6:1 ratio of Savathuns:Anything else. Nope. Did the milestone on two toons today and didn't get Savathun's Song a single time. Thankfully.
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# ? Dec 15, 2017 05:03 |
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At least it's easy. Not Tree of Probabilities easy, but not bad to just mindlessly do.
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# ? Dec 15, 2017 05:15 |
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So, the momentum modifier means you won't heal while standing still while healing very quickly if you sprint. But is there any middle ground? I can never seem to just heal a little while hip-firing. Is it just Inertia from not sprinting vs Momentum for sprinting? More to the point, I play the strike by shooting/fighting until I'm hurt, then when I'm near death I hold down sprint and run around like a Zoidberg stooge. What "should" I be doing? What do you do?
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# ? Dec 15, 2017 05:18 |
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Nah that's pretty much it. It's a poo poo modifier.
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# ? Dec 15, 2017 05:19 |
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The solution is to be a devour warlock and even then its still a poo poo modifier.
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# ? Dec 15, 2017 05:23 |
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You have to sprint to heal. It’s dumb because instead of encouraging you to go fast it just means you have to interrupt the gunplay often to meaninglessly sprint around in a tight circle to not die
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# ? Dec 15, 2017 05:35 |
Blink is so poo poo I’m starting to think strafe jump is better, they really need to add a better visual indicator of the cooldown on blink and shorten it. It’s conceptually great but mechanically terrible, and is easily tracked in pvp. Tho now that I’ve been playing Hunter the other two classes both feel like turds, triple jump and a class skill that doesn’t have a cast time or tie you to a spot make Hunter actually feel like a mobile future shooter man. Actually having three specs is cool too. Why did I ever hate on hunters
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# ? Dec 15, 2017 05:39 |
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Wheeee posted:Blink is so poo poo This, except, the opposite.
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# ? Dec 15, 2017 05:41 |
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khy posted:Quick show off your milestones in a screenshot Too late my HD died and now I'm posting from my phone Frankly a milestone bug is the least of my problems right now lol
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# ? Dec 15, 2017 05:49 |
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Xarbala posted:Too late my HD died and now I'm posting from my phone Definitely keeps the quests away. e: Loving the Osiris shaders, the metallics are cool: Waffle House fucked around with this message at 07:23 on Dec 15, 2017 |
# ? Dec 15, 2017 06:24 |
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Blink use to be very good, very powerful in Destiny 1. So it was usual to see things like blinking wizards with shotguns dropping nova bombs on groups of 6 guardians taking a flag in control. Then the usual suspect whined about it, and it got sent to the veterinarian to get fixed, increasing the cooldown, making it easier to track. Warlocks could use a jump that it faster than the default. The default jumps are way too slow for pvp.
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# ? Dec 15, 2017 07:41 |
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Blink is still very good, especially because it lets you just straight up cross dangerous angles/doorways without even showing your hitbox.
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# ? Dec 15, 2017 07:49 |
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well hello there
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# ? Dec 15, 2017 08:48 |
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Happy birthday!
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# ? Dec 15, 2017 12:17 |
It isn't flashy and exciting but with the +magazine it turns out to be an orb production line in PvE Shoot shoot shoot, shoot some more, punch someone, continue shooting... Also soloed a taken blight heroic. Not sure I want to do so again but it was nice to know I can.
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# ? Dec 15, 2017 12:57 |
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Is there any way to see boss statistics on a successful kill? Like is it viewable through the api or something? I need to know whether my raid group's worst member is actually pulling through or if we're succeeding in spite of him.
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# ? Dec 15, 2017 14:02 |
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QuasiQuack posted:Is there any way to see boss statistics on a successful kill? Like is it viewable through the api or something? I think the best you can do is something like this -> https://destinytracker.com/d2/pgcr/1125333426
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# ? Dec 15, 2017 14:41 |
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Thanks, that helps a little. A kda of 5 is not good in Leviathan, and we've cleared that poo poo multiple times a week since launch...
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# ? Dec 15, 2017 14:53 |
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rad, graviton forfeit is keeping the "guardians are mindless killing machines" dream alive
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# ? Dec 15, 2017 15:02 |
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so i knocked out the end of the osiris campaign/adventures last night, what's the deal with the heroic adventure repeats you can do once per day? i thought they might be the source for component's for the prophecy crate i got but it looks like those just come from public events. do they just have better loot drops?
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# ? Dec 15, 2017 15:04 |
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Cowcaster posted:so i knocked out the end of the osiris campaign/adventures last night, what's the deal with the heroic adventure repeats you can do once per day? i thought they might be the source for component's for the prophecy crate i got but it looks like those just come from public events. do they just have better loot drops? There are three different prophecy parts, public events only drop one of them.
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# ? Dec 15, 2017 15:12 |
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Cowcaster posted:so i knocked out the end of the osiris campaign/adventures last night, what's the deal with the heroic adventure repeats you can do once per day? i thought they might be the source for component's for the prophecy crate i got but it looks like those just come from public events. do they just have better loot drops? The first time you do it is a powerful (I don't know if this is once per account, or once per character), but repeats are often not worth the time an effort to solo unless it's a combo you know you can ace. On the other end, I am so very glad that Heroic Strikes are just "More fun but still plain Vanilla strikes that don't have absurd enemy health and damage scaling". I enjoy doing those. I ended up doing the Arcolocy one with just me and one random 99% of the way, until a last second 3rd entry for the boss fight, and oh hey I actually felt like I was the hyped up guardian everyone keeps calling for emergencies. Heroic adventures just feel like a slog because modifiers are always unfun. Even cool sounding stuff like "Your melee hits extra hard! and if you are very lucky dead enemies will leave wells of light!" gets comboed with fragile or whatever that also makes your regen take 30+ seconds until it starts trickle feeding you health. So you finish one shot punching all the red bars and are left surrounded by yellow bar Hive Knights with spears who laugh off punches that hit harder than a fusion cannon salvo. I have a 3 stack of the Blossoms (Drop from Trials, Nightfall, or Heroic strikes. I've only bothered with the latter), which is the one thing you can't smash greens into to make the Blues. And the ingredient Heroic Adventures can supposedly drop (They have yet to for me ), I've gotten plenty of just messing around in the Crucible. EDIT: I am very, very glad all the parts can be practically obtained by doing the more standard content. But I will not be surprised if they eventually gate ingredients behind "Trials flawless, and Prestige only" for later items. Section Z fucked around with this message at 15:44 on Dec 15, 2017 |
# ? Dec 15, 2017 15:32 |
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Jack B Nimble posted:So, the momentum modifier means you won't heal while standing still while healing very quickly if you sprint. But is there any middle ground? I can never seem to just heal a little while hip-firing. Is it just Inertia from not sprinting vs Momentum for sprinting? Orv posted:Nah that's pretty much it. It's a poo poo modifier. comatose posted:The solution is to be a devour warlock and even then its still a poo poo modifier. Kessel posted:You have to sprint to heal. It’s dumb because instead of encouraging you to go fast it just means you have to interrupt the gunplay often to meaninglessly sprint around in a tight circle to not die Can confirm. Whenever Momentum is part of the Nightfall, I have to play Responsible Parent Guardian by running around with Devour/Healing Well and resurrecting the idiot children Hunter/Titan. This week we finished with under 30 seconds left. I had 20 revives.
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# ? Dec 15, 2017 15:34 |
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Cowcaster posted:so i knocked out the end of the osiris campaign/adventures last night, what's the deal with the heroic adventure repeats you can do once per day? i thought they might be the source for component's for the prophecy crate i got but it looks like those just come from public events. do they just have better loot drops? You get three heroic adventures (and three normal ones) for the week. The heroics give "better" rewards in the sense that it's more likely to give Purps/Exotic but isn't guaranteed. I think you also get more Mercury tokens, compared to normal adventures. There's three prophecy items: Radiolarian Cultures come from public event chests, world boss chests, and general world chests. Paradox Amplifiers come from completing Strikes, Heroic Adventures, and Crucible Matches. Hermaion Blossoms come from the Nightfall, Heroic Strikes, and Trials of the Nine. Usually you get a green one of these, but sometimes you're lucky and get a blue one. Ten green ones can be given to Vance for a blue one. The blue ones are what you use to fulfill prohpecies.
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# ? Dec 15, 2017 15:35 |
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Last night I got one of those map things from cayde that reveals nearby chests and ran around titan. I got 3 of the blue Radiolarian Cultures in about an hour. (but it was pretty boring)
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# ? Dec 15, 2017 16:01 |
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so, as long as i continue to knock out the weekly milestones for the flashpoint public events, heroic strikes, and the crucible, i should generally accrue all three types of parts over time?
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# ? Dec 15, 2017 16:14 |
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# ? Apr 25, 2024 07:46 |
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Section Z posted:Heroic adventures just feel like a slog because modifiers are always unfun. Even cool sounding stuff like "Your melee hits extra hard! and if you are very lucky dead enemies will leave wells of light!" gets comboed with fragile or whatever that also makes your regen take 30+ seconds until it starts trickle feeding you health. So you finish one shot punching all the red bars and are left surrounded by yellow bar Hive Knights with spears who laugh off punches that hit harder than a fusion cannon salvo. That honestly has a lot to do with Attrition being garbage in adventures cause almost nothing drops the drat orbs compared to the nightfall where it works great. It also doesn't help that the move faster punch harder modifier is crap. Conversely momentum is misreble in the nightfall but really fun in heroic adventures cause they combined it with the -real- punch harder modifier which also increases super damage. So you can fly around the infinite forest always regening while you two punch knights and get quick crazy powerful supers (How powerful? The Up and Up boss died to two hammer throws.) Here's hoping today's modifiers aren't garbage.
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# ? Dec 15, 2017 16:18 |