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Glans Dillzig posted:look at this guy, not cackling out loud like palpatine as you shred mobs i really like the implementation of nova bomb as a “oh gently caress this poo poo” button when i hit a pve target giving me guff that the channeled powers don’t provide. which reminds me that i need to give that hunter 3 golden guns in one exotic a shot
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# ? Dec 17, 2017 01:30 |
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# ? Apr 24, 2024 13:22 |
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Cowcaster posted:i really like the implementation of nova bomb as a “oh gently caress this poo poo” button when i hit a pve target giving me guff that the channeled powers don’t provide. which reminds me that i need to give that hunter 3 golden guns in one exotic a shot Get the helmet xur is selling, celestial something. Then proceed to some heroic adventure and oneshot a huge ogre. Other than that, golden gun seems more a tool for people with good aim in pvp.
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# ? Dec 17, 2017 01:41 |
Celestial Nighthawk is ace.
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# ? Dec 17, 2017 02:02 |
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Just got Jade Rabbit and the helm of Saint 14. are they worthwhile in a current build as a titan? Right now I use either war rig/sweet business or the punchy helm/merciless
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# ? Dec 17, 2017 02:07 |
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i really bounced off the jade rabbit because in the time you can hit a few body shots to deal a high precision shot you could just be nailing that many precision shots instead
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# ? Dec 17, 2017 02:10 |
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Claes Oldenburger posted:Just got Jade Rabbit and the helm of Saint 14. are they worthwhile in a current build as a titan? Right now I use either war rig/sweet business or the punchy helm/merciless Dunno much about the helm, but the Jade Rabbit is a gimmick gun, and it's all about how much you enjoy that gimmick. Damage maxes out at 4 bodyshots, but the bonus isn't large enough to match 5 headshots (something like 1000 vs 1200, on cabal in the EDZ) You do get all your ammo refunded though.
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# ? Dec 17, 2017 02:23 |
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Unhappy Meal posted:Dunno much about the helm, but the Jade Rabbit is a gimmick gun, and it's all about how much you enjoy that gimmick. Damage maxes out at 4 bodyshots, but the bonus isn't large enough to match 5 headshots (something like 1000 vs 1200, on cabal in the EDZ) You do get all your ammo refunded though. what this guy said
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# ? Dec 17, 2017 02:26 |
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Tatsuta Age posted:Ok my info was bad, apologies I agree, it rules
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# ? Dec 17, 2017 02:33 |
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Cowcaster posted:i really like the implementation of nova bomb as a “oh gently caress this poo poo” button when i hit a pve target giving me guff that the channeled powers don’t provide. which reminds me that i need to give that hunter 3 golden guns in one exotic a shot Hi, I'm the guy who gushes about Chaos warlock charged grenades. Charged Vortex is like having two buttons. Charging it any longer than the animation takes doesn't make it stronger, it just keeps slowly draining your super bar (I guess to prevent people from just running around with a live grenade for ages), but the full charge is only a little sliver of super bar that will generally result in your grenade kills announcing your super bar is full again. Charged Axiom is very nice, but in PvE it's Charged vortex that is practically a nova bomb all on it's own. "I'll wear them down with a charged vortex and then finish them off with my- oh okay then". You cant spam it as much as with devour, but it turns it into feeling like you have a super you can use more often. Sudden swarm of Taken Phalanxes axiom bolts or magnetic grenade to nothing to? Dead. Yellow bar Vex Hydra you're just not in the mood to wait for it's shields to rotate to shoot with your linear fusion cannon in the eyeball multiple times, or do high angle tricky jump shots with a rocket launcher that may not quite kill it? Dead. Charge Axiom adds +2 bolts. So it can help catch more widely spread stragglers a lot better, I switch to it the rare occasions it's gonna be Fallen 24/7 without them mixing in other factions. But I've been spoiled by how a charged vortex on top of being better for "I want that tough guy dead" in general, essentially ignores all shielding except outright invulnerability. And for more close together piles of enemies, it's more guranteed to cause a chain reaction of "killed by void powers = they explode". On paper the effect of charged vortex grenades does not sound as good, but in practice I've found it to be incredibly reliable. Also, the effect of charged scatter is to give it's pellets rudimentary homing. But I've had very mixed luck with that. The other two are both great in my experience, I just prefer Vortex's better tendency to bypass shield, and glue itself to the face of a floating target on a good throw. You can't really go wrong with more seekers if you already love seekers. Section Z fucked around with this message at 03:59 on Dec 17, 2017 |
# ? Dec 17, 2017 03:42 |
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Are Ikora mission replays only available once per week? I did a bunch yesterday and she doesn't have any available today. e: whats the best way to get paradox amplifiers? Crucible or Heroic or Normal Strike? Oxyclean fucked around with this message at 04:22 on Dec 17, 2017 |
# ? Dec 17, 2017 04:07 |
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Tatsuta Age posted:Ok my info was bad, apologies If Trials had skill based matchmaking then going flawless would become almost impossible.
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# ? Dec 17, 2017 04:17 |
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my 9 masterworks weapons have thus far yielded me 9 cores gently caress you bungie
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# ? Dec 17, 2017 04:18 |
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Oxyclean posted:Are Ikora mission replays only available once per week? Correct.
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# ? Dec 17, 2017 04:48 |
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Section Z posted:Charge Axiom adds +2 bolts. So it can help catch more widely spread stragglers a lot better, I switch to it the rare occasions it's gonna be Fallen 24/7 without them mixing in other factions. But I've been spoiled by how a charged vortex on top of being better for "I want that tough guy dead" in general, essentially ignores all shielding except outright invulnerability. And for more close together piles of enemies, it's more guranteed to cause a chain reaction of "killed by void powers = they explode". On paper the effect of charged vortex grenades does not sound as good, but in practice I've found it to be incredibly reliable. It also substantially increases the homing range of the bolts. Easily 2x. Oxyclean posted:Are Ikora mission replays only available once per week? I did a bunch yesterday and she doesn't have any available today. Each character gets to do 3 Ikora Missions / Week, two from the vanilla campaign and 1 from Curse. For Amplifiers, Heroic Strikes are my favorite way to get them. Most H strikes go pretty fast, and I think you mostly only ever get 1 per thing you do Eej posted:If Trials had skill based matchmaking then going flawless would become almost impossible. Trials is for the sweatiest of the sweaty, think of it as the PvP Raid. It's supposed to pretty much be for the top tier PvP players.
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# ? Dec 17, 2017 04:56 |
Celestial Nighthawk is fuckin' L O L in adventures. "There's the co--" *activates Golden Gun* "mmander, Guar--" *Aims at head, hits for 31k, commander dies instantly* "dian. Take him out to stop the Taken from gaining any more power until we can pinpoint the source of the energy." What a dope helmet
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# ? Dec 17, 2017 04:57 |
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Section Z posted:Hi, I'm the guy who gushes about Chaos warlock charged grenades. Charged Vortex is like having two buttons. Charging it any longer than the animation takes doesn't make it stronger, it just keeps slowly draining your super bar (I guess to prevent people from just running around with a live grenade for ages), but the full charge is only a little sliver of super bar that will generally result in your grenade kills announcing your super bar is full again. Just my personal taste really. Rather than aim a grenade, I can just toss it vaguely in a direction.
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# ? Dec 17, 2017 05:00 |
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JerikTelorian posted:Trials is for the sweatiest of the sweaty, think of it as the PvP Raid. It's supposed to pretty much be for the top tier PvP players. If Trials worked off skill based matchmaking then every game would be a 50/50 meaning you have to win a coin flip 7 times in a row for flawless. Since the quality of games won doesn't matter since achieving a high MMR isn't the goal, people would group with noobs to throw Trials games between flawless runs in order to tank rating so they can win streak to flawless from lower MMR. The solution to providing actual sweats, of course, is ranked PvP which is happening sometime in the future. That mode will be designed for matching players of equal skill level and hopefully will provide incentives to maintaining a high MMR (ornaments/gear/shaders/ghosts/ships, a number on a banner indicating your dick size etc).
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# ? Dec 17, 2017 05:38 |
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Argas posted:Just my personal taste really. Rather than aim a grenade, I can just toss it vaguely in a direction. Could be worse. Could be those "Deal extra damage when attached to the target" grenades. "Whoo, magnets baby!-oh it will just sail over their shoulder.... Okay, okay. THIS time for sure. WHOO magnets-ah I see it attached directly to the nearby cabal's shield instead of my target, then did just shy of gently caress all.". Plenty of grenade types that won't quite kill players in PvP, but it's extra embarrassing when your deathcam front row seat gets a view of the dude who just killed you with your grenade glued to his chest, and surviving the explosion.
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# ? Dec 17, 2017 05:44 |
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Section Z posted:Also a lovely reason to use a grenade. I admit Hunter soured me with their skip grenades from how often I'd watch it uselessly bounce down a hill past cabal in the early story. So I keep taking for granted that axiom bolts will actually do their job real well when charged up. Shinobu's makes Skip Grenades insanely motivated bloodhounds that will seek out enemies through doorways and around corners it's pretty neat for PvP
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# ? Dec 17, 2017 05:54 |
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Trials works the same way.
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# ? Dec 17, 2017 06:17 |
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Edit: double post
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# ? Dec 17, 2017 06:40 |
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Eej posted:Shinobu's makes Skip Grenades insanely motivated bloodhounds that will seek out enemies through doorways and around corners it's pretty neat for PvP Those were D1 essential. If/when there's ever reason to move off Nightstalker, it's likely as hell I'm going back to them.
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# ? Dec 17, 2017 07:09 |
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poemdexter posted:
Goddamnit if this means you got a five win ticket right after i went to work im gonna be super pleased and also very sad i wasnt in on it.
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# ? Dec 17, 2017 07:28 |
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cvnvcnv posted:Those were D1 essential. If/when there's ever reason to move off Nightstalker, it's likely as hell I'm going back to them. Strictly speaking Arcbolts do more damage, especially to more than one person and go off faster (aka almost instantly) but Shinobu Skips you can bounce off walls or throw mid-air as you jump around a corner with an SMG. I can't say whether or not they're better than Arcbolts which are a fantatsic grenade but they're really fun at least.
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# ? Dec 17, 2017 07:41 |
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Mr.Fuzzywig posted:Goddamnit if this means you got a five win ticket right after i went to work im gonna be super pleased and also very sad i wasnt in on it. No, it means he fell off shortly after. Or something.
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# ? Dec 17, 2017 08:24 |
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So, silly question. Did some youtube superstar show some clipshow of getting kills by crouching for "PRO STEALTH" last weekened? Because this week, all of a sudden I'm noticing a bunch more people trying to be sneaky by just sitting crouched and hoping people run into their guns while their blip isn't on the radar than I ever really have before. Whether it's regular quickplay or Competitive quickplay. On the one hand, it does catch me sometimes as I strafe past their hidey spot shooting at their teammates (When I'm ADS so flickering radar signatures are a moot point). On the other, playing Competitive quickplay towards ornaments and seeing people try to do this in a mid length L bend hallway is just... Okay I walk up and punch you to death after shooting your crouched easy target fact, why did crouch there of all places? How are you worse at this game than me of all people? Murphy's law is that I always notice this ahead of time while my grenades are on cooldown, alas
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# ? Dec 17, 2017 11:52 |
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It's probably just people trying the wrong kind of hard in Competitive.
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# ? Dec 17, 2017 11:58 |
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Babby's first video editing https://www.youtube.com/watch?v=fFn2Vq0XgUo
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# ? Dec 17, 2017 13:47 |
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nickhimself posted:Celestial Nighthawk is fuckin' L O L in adventures. One shotting Big Scary Bosses never gets old
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# ? Dec 17, 2017 15:41 |
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Does anyone else have issues with this game being awful at loading things? I've noticed I'll just have oddly long loading times, or I'll get stuck on loading boundaries in the middle of levels and sometimes inventory is just super slow to load or loot will be the spinning icon until it disappears. I think it might be related to bandwidth thing since I usually notice it when I'm trying to watch something on youtube, but I have pretty fast internet and haven't ran into this problem on any other game. Is there anything I can adjust to make this better?
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# ? Dec 17, 2017 15:55 |
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Oxyclean posted:Does anyone else have issues with this game being awful at loading things? I've noticed I'll just have oddly long loading times, or I'll get stuck on loading boundaries in the middle of levels and sometimes inventory is just super slow to load or loot will be the spinning icon until it disappears. I think it might be related to bandwidth thing since I usually notice it when I'm trying to watch something on youtube, but I have pretty fast internet and haven't ran into this problem on any other game. Is there anything I can adjust to make this better? It just sucks. Sometimes I go back to town and it takes like 5 minutes to load, and then there's a mass load-in of 100 people all at once so I know it's not just my poo poo being slow. Recently I've started loading in but no vendors show up.
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# ? Dec 17, 2017 16:10 |
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Oxyclean posted:Does anyone else have issues with this game being awful at loading things? I've noticed I'll just have oddly long loading times, or I'll get stuck on loading boundaries in the middle of levels and sometimes inventory is just super slow to load or loot will be the spinning icon until it disappears. I think it might be related to bandwidth thing since I usually notice it when I'm trying to watch something on youtube, but I have pretty fast internet and haven't ran into this problem on any other game. Is there anything I can adjust to make this better? Loading into new areas is matchmaking, but your inventory loading just sounds like a bad drive, I've had instant inventory forever. The only time I've seen spinny loading symbols on inventory was on the console version.
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# ? Dec 17, 2017 16:27 |
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Oxyclean posted:Are Ikora mission replays only available once per week? I did a bunch yesterday and she doesn't have any available today. In my experience, regular crucible seems almost guaranteed to provide at least one paradox amp per match.
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# ? Dec 17, 2017 17:03 |
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What rewards are truly non-repeatable for characters? Campaign missions can be replayed as meditations, although you get special rewards the first time through. Most milestones reset weekly. Are region chests the most noticeable "one-time" reward in game (per character of course)?
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# ? Dec 17, 2017 17:44 |
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Glans Dillzig posted:One shotting Big Scary Bosses never gets old For real, Celestial Nighthawk made me switch away from the Lucky Pants because being able to skip an entire boss phase with a single golden bullet is extremely satisfying.
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# ? Dec 17, 2017 18:07 |
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Coughing Hobo posted:For real, Celestial Nighthawk made me switch away from the Lucky Pants because being able to skip an entire boss phase with a single golden bullet is extremely satisfying. I'm loving that too if only my aim was better and I wouldn't miss my one shot
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# ? Dec 17, 2017 18:14 |
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pmchem posted:What rewards are truly non-repeatable for characters? Campaign missions can be replayed as meditations, although you get special rewards the first time through. Most milestones reset weekly. i thought region chests reset, kind of like how lost sectors do
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# ? Dec 17, 2017 18:17 |
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Cowcaster posted:i thought region chests reset no
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# ? Dec 17, 2017 18:21 |
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Intuitively I know JQK3 to be a very good gun but the way the model recoils and you lose your sights (unlike for example, Better Devil) prevents me from hitting anything with it when I'm firing as fast as I can. And if I'm not firing a 150 rpm HC as fast as I can in a fight why aren't I just using a 140 rpm like the Minuet or Annual Skate? Weirdly the Trials Energy HC doesn't have this problem but instead it suffers the 180RPM HC problem of "every bullet tickles".
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# ? Dec 17, 2017 20:19 |
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# ? Apr 24, 2024 13:22 |
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Cowcaster posted:i thought region chests reset, kind of like how lost sectors do Except of course with Curse of Osiris they added 5 more on Mercury which are character based rather than account based because ???? ???. Also, if you haven't done the chests on Mercury yet you get 2 guaranteed legendary drops when you open the fifth one on a character.
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# ? Dec 17, 2017 20:38 |