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Louisgod posted:Enter The Gungeon is great on Switch, holy poo poo. Is it not made by the same team that did Binding of Isaac? The art looks really similar. Nope, completely different devs. Gungeon took a lot of inspiration from BoI (and improved on it in a lot of ways IMHO) but it’s distinct enough to set itself apart from its predecessor. My only request would be to get rid of the “aim with right stick, shoot with trigger” in favor of BoI’s face button shooting but as I play more Gungeon the better I get at stick aiming. Also the default controller config sucks out loud, I rebound dodge to LT/Shoot to RT/Item to LB/Map to RB and I’ve been MUCH happier. Also Blank to left stick only, though I have activated it a few times accidentally.
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# ? Dec 20, 2017 17:00 |
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# ? May 7, 2024 12:48 |
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THE loving MOON posted:Before getting the pro control, try just playing with the joy-cons in grip. You might be surprised at how much you like it. Then you can use the extra money to get a second game Unless you're playing ARMS, go for the Pro Controller. I don't mind using JoyCons, but the right thumbstick WILL get in the way of pressing buttons in hectic moments.
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# ? Dec 20, 2017 17:00 |
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lelandjs posted:Nope, completely different devs. Gungeon took a lot of inspiration from BoI (and improved on it in a lot of ways IMHO) but it’s distinct enough to set itself apart from its predecessor. Yeah the default controls are trash, having to aim while shooting all on the right joycon was completely unintuitive. I pull roll to RZ, shoot to LZ, map to R and item to L and it's much better. It'd definitely be nice if you could auto shoot simply by tilting aim like in BoI but it works out in the end.
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# ? Dec 20, 2017 17:03 |
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I only spent a few minutes with Gungeon but it feels awkward to aim with the right stick and shoot with R on the Pro Controller. I may need to remap the controls, the Shoot button at the very least. Also one weird thing, before I started I went into the options and the Controls screen was (at least partly) in Spanish. I went back into Gameplay and reset everything (the language was still set to English though, and everything else was). When I went back into Controls, it was all in English.
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# ? Dec 20, 2017 17:04 |
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very excited to play Hollow Knight, Darkest Dungeon, and Bayonetta 2 on my switch over the next 2 months. if only DBFighterZ had a launch port.
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# ? Dec 20, 2017 17:13 |
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I hope we get some more info on the mainline Switch Fire Emblem game in January/February.
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# ? Dec 20, 2017 17:16 |
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It's interesting to me how many people have a negative first impression of the joycon. I mean I did too, but I'm at the point now where I'd rather play on separated joycon, sans strap, than any other controller. The ability to do whatever with your arms is just too clutch. And I have never had a cramp with them - those who do, I think you are gripping them too tightly. The pro controller is fine but it almost feels like a third party cheapo controller imo. Not worth the high price when I could instead buy another set of joycon.
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# ? Dec 20, 2017 17:22 |
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explosivo posted:Am I the only one that doesn't want to play this with the touchscreen? I guess I hadn't tried docked but couldn't find a way when in handheld mode to control it with the sticks. Picross on the 3DS worked really well with the stylus/touchscreen but I don't think the touchscreen on the Switch is great for clicking tiny boxes one by one with my finger I just downloaded the demo and you can use the joycons.
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# ? Dec 20, 2017 17:25 |
Frankston posted:I just downloaded the demo and you can use the joycons. I came here to say the same thing, it has the same controls as Picross S.
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# ? Dec 20, 2017 17:26 |
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I also rebound my controls in Gungeon... shoot with ZR, dodge roll with ZL, switch weapons with L and R... makes a world of difference. I don't know how they settled on the terrible default control scheme that they did.
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# ? Dec 20, 2017 17:27 |
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Frankston posted:I just downloaded the demo and you can use the joycons. Seriously? I don't know why I wasn't able to. Did you disconnect the joycons or were you in handheld mode?
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# ? Dec 20, 2017 17:34 |
explosivo posted:Seriously? I don't know why I wasn't able to. Did you disconnect the joycons or were you in handheld mode? I tested in handheld mode and it worked, in fact one of the pages in the tutorial (the INFO button) shows the controls.
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# ? Dec 20, 2017 17:36 |
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gmq posted:I tested in handheld mode and it worked, in fact one of the pages in the tutorial (the INFO button) shows the controls. I guess I'll have to give it another try tonight! Game looks like an awesome Picross so this is good to hear
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# ? Dec 20, 2017 17:37 |
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theSpokeyDokey posted:I was really frustrated with AI awareness on Ultimates. I wonder if they ever fixed that, I really hate having to Stam drain every god drat thing I want to splode with an Ult. If stamina breaking annoys the crap out of you, take God of Destruction's Anger. It's a Ki Blast super with good damage that also inflicts a heavy stamina break on hit. The stamina break it does tends not to last very long, but so long as you immediately follow it up with an ultimate, you are basically guaranteed to connect. There are also a few Ultimates which activate so quickly they give no time to dodge, though not many (for obvious balance reasons.) Kaioken Kamehameha X4, Maiden Burst, and Justice Kick are all too fast to dodge if you fire them off during a combo (for the last two) or at the end after you've knocked them away (for the x4). Justice Kick also has really good damage and is without a doubt one of the best Strike ultimates, if you're specced for that. Backhand fucked around with this message at 18:11 on Dec 20, 2017 |
# ? Dec 20, 2017 17:55 |
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explosivo posted:Seriously? I don't know why I wasn't able to. Did you disconnect the joycons or were you in handheld mode? Just handheld mode
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# ? Dec 20, 2017 17:58 |
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Guess I'm going to give in and get Gungeon based on the thread. Need something to play while the lady watches TV and I can't bring myself to go through Plague Knight just yet.
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# ? Dec 20, 2017 18:02 |
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https://twitter.com/Wario64/status/943527624311111680
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# ? Dec 20, 2017 18:12 |
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Surely this will be corrected. Still not sure $24 is a good deal for this.
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# ? Dec 20, 2017 18:17 |
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Shrug, I have it on Steam but I ordered it anyway.
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# ? Dec 20, 2017 18:18 |
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Larrymer posted:Surely this will be corrected. Still not sure $24 is a good deal for this. No 10 year old game is worth more then $25 unless is an HD remaster with added extras.
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# ? Dec 20, 2017 18:21 |
pentyne posted:No 10 year old game is worth more then $25 unless is an HD remaster with added extras. It's a really good 10 year old game that continues to get updates.
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# ? Dec 20, 2017 18:22 |
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Well they're saying it is worth it, at $24, I think
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# ? Dec 20, 2017 18:23 |
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Any chance there is a D3 port for Switch. I feel like that would be a SUPER fun game to play on a Switch.
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# ? Dec 20, 2017 18:27 |
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I find myself interested in Tiny Metal despite whatever controversy I don't care much about... but I also never played Advance Wars or its ilk. Just hoping for a good, new indie game. Doubtful it is up at 9 PST, right?
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# ? Dec 20, 2017 18:32 |
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theSpokeyDokey posted:Any chance there is a D3 port for Switch. I feel like that would be a SUPER fun game to play on a Switch. See, I'd kill for this over TQ and I hope like hell it happens. I've put so many hours into it on PC. TQ is the closest thing to it for the time being though.
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# ? Dec 20, 2017 18:35 |
theSpokeyDokey posted:Any chance there is a D3 port for Switch. I feel like that would be a SUPER fun game to play on a Switch. They did a great job with the PS4/Xbox ports, I put in a tonnnnn of hours with those. Would totally get it again for the Switch.
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# ? Dec 20, 2017 18:37 |
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pentyne posted:No 10 year old game is worth more then $25 unless is an HD remaster with added extras. It's got the new expension that just came out
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# ? Dec 20, 2017 18:38 |
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Blizzard makes so much money that porting anything to the Switch is probably just too much of a hassle just for a little more, not to mention when they cried about "well we already update poo poo on 3 platforms, making it 4 would suck wehhhh"
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# ? Dec 20, 2017 18:40 |
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Titan Quest is like my favorite Diablo clone of all time -- including Diablo -- so gimme. Loved making trap-specialist Rogues. Slow as hell when starting out but hilarious by the end of the first difficulty or so. One boss could be cheesed with them entirely.
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# ? Dec 20, 2017 19:26 |
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It's kind of lovely that the switch version is normally $40 and the xbox and ps4 versions will be $30 new, so $24 is considered a deal.
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# ? Dec 20, 2017 19:49 |
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Titan Quest is appealing but I'm sure I will do the same for any ARPG: Make a pet/summon character, steamroll to the end, see the loot grind and never touch it again.
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# ? Dec 20, 2017 19:50 |
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theSpokeyDokey posted:Any chance there is a D3 port for Switch. I feel like that would be a SUPER fun game to play on a Switch. I feel like the odds of a major Diablo 3 anything is vanishingly low, given that for the first time since release D3 had literally nothing for Blizzcon. The D3 team is probably where they send the HotS devs who complain about doing nothing but making skins, until they apologize and beg to come back
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# ? Dec 20, 2017 19:58 |
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At this point the only thing they could really do with D3 is add the old classes like they did with the Necro or just go to D4 which seems more likely.
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# ? Dec 20, 2017 20:02 |
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If anyone still wasn't sure if they wanted to get Rocket League on Switch because of what they heard or saw pictures of, Digital Foundry has you covered: https://www.youtube.com/watch?v=aeqMQxF854Y
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# ? Dec 20, 2017 20:07 |
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Either that or a new expac with some new tilesets, but yeah I'm betting the necro didn't sell well enough to justify them spending dev power on D3 vs. their other IPs.
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# ? Dec 20, 2017 20:13 |
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empathe posted:How's Brawlout, Crawl, and UnEpic? I play like every metroidvania I can get my hands on because it's my favorite genre, and I still hate UnEpic. The combat was shallow and frustrating, with some really annoying gimmick bosses. The metroidvania aspects were weak as hell; it's basically a linear game with door keys, but makes you backtrack repeatedly so that it can pretend to be a metroidvania. I don't care about story/script in games, but UnEpic's is real bad. I would play hollow Knight an infinite number of times before playing UnEpic, basically.
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# ? Dec 20, 2017 20:16 |
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Papercut posted:I play like every metroidvania I can get my hands on because it's my favorite genre, and I still hate UnEpic. The combat was shallow and frustrating, with some really annoying gimmick bosses. The metroidvania aspects were weak as hell; it's basically a linear game with door keys, but makes you backtrack repeatedly so that it can pretend to be a metroidvania. I don't care about story/script in games, but UnEpic's is real bad. In this case, how's Axiom Verge?
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# ? Dec 20, 2017 20:24 |
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Larrymer posted:In this case, how's Axiom Verge? I actually haven't gotten around to it yet! But I've heard nothing but good things.
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# ? Dec 20, 2017 20:37 |
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Axiom Verge is real good. More Metroidy than Hollow Knight's Castlevania. My only complaint is the music comes out tinny on my cheapo speakers.
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# ? Dec 20, 2017 20:41 |
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# ? May 7, 2024 12:48 |
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empathe posted:How's Brawlout, Crawl, and UnEpic? Oh right I scrolled past this and forgot to reply UnEpic is decent but I'm kind of on it, about 4-5 major bosses in and (by the exploration %) about 50% done with the game. The upshot: - It's a platformer, fairly Castlevania-esque-- static map, static loot from chests, mobs (seem to) have loot tables with % drops of various types of gear - D&D-inspired character sheet, you get skill points when you level up and choose stats to put points into - In order to use a given weapon/magic/potion crafting recipe, you have to have enough points in the Sword/Mace/Fire Magic/Potion Crafting stat - You can't respec on a whim, I believe that in a given run there's a possible two respec items you can get and one of them is probably impossible to get the currency for on your first run The irritating stuff - Magic schools are granted piecemeal over time and you can't get spells or put points into those schools until you've hit the plot beat for them - Mobs respawn, it seems to be something like the last 3-4 rooms stay empty but after that point everything is back - You're not going to get enough stat points to be able to use all of the best gear you come across randomly - Every ranged attack uses a consumable of some type, magic requires dust that you either have to buy or get from mobs I'm running out the door so I'll come back to this, probably, but the upshot is that I feel pretty strongly like I'm going to get fed up partway through this first run, have to wait awhile to get un-fed-up and then start a new run fresh so I don't gently caress stuff up
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# ? Dec 20, 2017 20:43 |