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Good Lord Fisher! posted:I think the 50v50 event is over now isn't it? I haven't dropped in for awhile I thought I read it was ending today. Ah well, one less game for me to split my time with until the next one comes along.
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# ? Dec 29, 2017 03:48 |
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# ? Mar 28, 2024 19:17 |
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Yeah that ended in order for the HE mode to begin - guess they will only have 1 limited mode at a time.
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# ? Dec 29, 2017 05:30 |
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Mr Hootington posted:Had a guy meltdown about putting blueglo in an Atlas today. It was pretty funny hearing him screech "retard" repeatedly while i built the fort during the first day. Some dude kept on calling me a porch monkey today. Clearly the person who looked bad in this exchange was me Edit: Also I'm so white I'm basically see through so this was as insulting as telling me to go back to mexico
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# ? Dec 29, 2017 05:51 |
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I've had people get mad at me maybe twice in all the time I've played this over starting things too soon. Some people got no chill
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# ? Dec 29, 2017 14:49 |
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Oh, was that what was happening? I went into an atlas mission last night and everyone spent the first 20 minutes dismantling the entire town. I was in desperate need of machine parts and nuts and bolts so I went with it but I thought it was one of those things I'd been hearing about of people joining maps to harvest and then drop. Is it bad form to try for the speed bonus in most occasions?
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# ? Dec 29, 2017 18:43 |
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It's kind of gotten to the point where I only do encampment and rescue missions when possible. I don't want to fart around for 40 minutes and feel like nobody is ever going to start the event unless I'm the one to initiate it.
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# ? Dec 29, 2017 18:45 |
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Just nudge people along by putting blue glo in. It's like shaking your keys by the door.
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# ? Dec 29, 2017 18:50 |
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Macdeo Lurjtux posted:Is it bad form to try for the speed bonus in most occasions? katkillad2 posted:It's kind of gotten to the point where I only do encampment and rescue missions when possible. I don't want to fart around for 40 minutes and feel like nobody is ever going to start the event unless I'm the one to initiate it.
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# ? Dec 29, 2017 18:52 |
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Macdeo Lurjtux posted:Oh, was that what was happening? I went into an atlas mission last night and everyone spent the first 20 minutes dismantling the entire town. I was in desperate need of machine parts and nuts and bolts so I went with it but I thought it was one of those things I'd been hearing about of people joining maps to harvest and then drop. Every game ive been in has gone for the speed. If i need or want to harvest i just set the game to private and pick a city map.
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# ? Dec 29, 2017 18:54 |
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I guess there's no penalty for leaving a mission early? I wasn't sure if I'd forfeit my findings. This is also still in the tutorial phase so I don't quite have a full map available to choose from.
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# ? Dec 29, 2017 21:20 |
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Macdeo Lurjtux posted:I guess there's no penalty for leaving a mission early? I wasn't sure if I'd forfeit my findings. This is also still in the tutorial phase so I don't quite have a full map available to choose from. There's no penalty for leaving and you get to keep materials, but you get no rewards or credit for any quests you might have made progress on.
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# ? Dec 29, 2017 21:25 |
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Some quests are bugged and you get credit. A bunch of the winter ones did that.
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# ? Dec 29, 2017 22:15 |
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If you're an rear end in a top hat (and you loving know that I am), you can also take solace in that there is no penalty for just straight up going AFK. Think your team has it in the bag? Have to go take a piss? Answer the phone? Make supper? Just hide in a tall tower, barricade the door, unequip your weapons, and walk away from the screen.
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# ? Dec 29, 2017 22:55 |
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No, you hide at the edge of the map. If you're in a tower, patrol husks could still conceivably get to you and that way you don't even have to unequip your weapons or make/find a tower. The AFK timer will still get you though.
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# ? Dec 29, 2017 23:04 |
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Just turned fortnite on today and saw a noticeable difference in display. Lines/Colors definitely not as sharp as they were, all looks a little fuzzier. Tried to mess with my Xbox and game settings but found nothing. Anyone else have this happen?
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# ? Dec 29, 2017 23:11 |
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Lmao at the good folks who immediately shoot the balloon in retrieve the data then drop out of the game.
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# ? Dec 29, 2017 23:20 |
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Fortunately, I've never seen anyone do that. Also, you can't shoot it until 8 minutes in.
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# ? Dec 29, 2017 23:25 |
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katkillad2 posted:It's kind of gotten to the point where I only do encampment and rescue missions when possible. I don't want to fart around for 40 minutes and feel like nobody is ever going to start the event unless I'm the one to initiate it. This is what I do: Use the chat roulette to ask "Can we start now?". A feature of the roulette is that is translate to the native language. Then if nobody answer in 1 minute, or somebody say "Agree", then proceed. If somebody say "please no, wait a littel bit". then wait like 30 seconds and ask again. ---- If you see a constructor enhancing the base don't start it yet, because... hey dude!, maybe help a bit upgrading critical walls. Many people is morose and will farm for far too long, maybe to complete some quest, but they will not contribute to building the objetive, so you don't have to go too far from our own objective to help them. The average player is a moron and greedy, and the faster you complete the mission the better. You just be nice about it, and hope for the best (sometimes you meet cool people in missions).
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# ? Dec 30, 2017 10:21 |
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You pick soldier. You tell your team you will do the objective. You tell them you will start it as soon as possible. You do this in a nice way because you're a soldier picker and you want to win. You make a tiny box with wall launchers in a highly efficient configuration. You end the game with zero construction points and the highest combat score conceivable by man.
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# ? Dec 30, 2017 11:33 |
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Kylra posted:You pick soldier. You tell your team you will do the objective. You tell them you will start it as soon as possible. You do this in a nice way because you're a soldier picker and you want to win. You make a tiny box with wall launchers in a highly efficient configuration. You end the game with zero construction points and the highest combat score conceivable by man.
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# ? Dec 30, 2017 11:42 |
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Seriously though, I wish they would buff non-soldiers and also make it even less of a hassle to build trap complexes. Like let Outlanders just straight up get 2-3x as many resources or something. Please.
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# ? Dec 30, 2017 12:02 |
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I finally got around to doing a 7 day survive the storm the other night. I only did it on level 15 just to get the quest requirement done even though I'm level 40. My team was two high teens and a 22. Two people dropped after the first day. I ended up emptying most of my 20 stacks of traps and used up almost all of my ammo. I gave some weapons to my level 17 compatriot who managed to do a lot of work despite his addiction to just making big fields of half walls that cut off my trap boxes. It was still pretty rough with lobber waves and minibosses, but we got it done.
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# ? Dec 30, 2017 14:56 |
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Rexxed posted:I finally got around to doing a 7 day survive the storm the other night. I only did it on level 15 just to get the quest requirement done even though I'm level 40. My team was two high teens and a 22. Two people dropped after the first day. I ended up emptying most of my 20 stacks of traps and used up almost all of my ammo. I gave some weapons to my level 17 compatriot who managed to do a lot of work despite his addiction to just making big fields of half walls that cut off my trap boxes. It was still pretty rough with lobber waves and minibosses, but we got it done. I did the 3 days and it was a slog, so I can't imagine this marathon. Something people don't abuse is that you can put has much has 4 defenders. 4 mele defenders + 4 active players = 8 warm bodies on defense. I use melee defenders because they are generally pretty good and don't need any ammo.
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# ? Dec 30, 2017 16:22 |
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If you're overleveled, you can basically set up a 2 gas trap symmetrical killporch layout for every generator and then mostly go afk until day 4-6 or so. Especially for the Stonewood difficulty since smashers are rarer there. E: It still takes a while though. Kylra fucked around with this message at 16:34 on Dec 30, 2017 |
# ? Dec 30, 2017 16:26 |
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I grabbed the $30 version of this the other night - does the game pretty frequently just gently caress off and freeze during PvE? It froze up the first time at the very beginning of the tutorial when I tried to build the first set of stairs, and then again when after I defended the first survivors and was supposed to lay the 3 floor traps. We're talking the first 10 minutes of actual game play here. So I went to play BR with randos, got murdered within seconds of landing the first time, second time survived a couple of minutes, third time my squad gathered a bunch of stuff and one of the guys TK'd me. I'm assuming this is just the nature of pubbies.
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# ? Dec 30, 2017 17:51 |
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a mysterious cloak posted:I grabbed the $30 version of this the other night - does the game pretty frequently just gently caress off and freeze during PvE? It froze up the first time at the very beginning of the tutorial when I tried to build the first set of stairs, and then again when after I defended the first survivors and was supposed to lay the 3 floor traps. We're talking the first 10 minutes of actual game play here. Usually just when a player joins, but maybe the tutorial is doing something that triggers it too.
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# ? Dec 30, 2017 18:07 |
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Can someone link me the kill porch layout again
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# ? Dec 30, 2017 18:11 |
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Although lately I've just been using roof pyramids to get on top of things instead of the spiral staircases where I can. With a sprint jump from the tip you can make it to the next story high. Less fiddling with getting over armrails. E: Also cutting out the interior square on the corners so there's 3 squares active on the corner floor tiles for more HP. Kylra fucked around with this message at 18:58 on Dec 30, 2017 |
# ? Dec 30, 2017 18:55 |
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Kylra posted:Seriously though, I wish they would buff non-soldiers and also make it even less of a hassle to build trap complexes. I kind of wish there were some pre-built plan slots or something where I could just spend 500-999 metal or whatever and save a good defense plan/building to a slot and plop it down on top of spots to defend. The things keeping me from putting more cash into the game is I know it's probably going to get to a point, most likely one of the storm defences, where fancy building designs and traps are going to be a requirement and those are my least favorite things about the game. I just want to do quests, shoot things and get loot.
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# ? Dec 30, 2017 19:16 |
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No I'm super excited to spend 15 minutes farming something because I have to overtrap a level 40 mission because everyone else is level 20
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# ? Dec 30, 2017 19:29 |
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katkillad2 posted:I kind of wish there were some pre-built plan slots or something where I could just spend 500-999 metal or whatever and save a good defense plan/building to a slot and plop it down on top of spots to defend. The things keeping me from putting more cash into the game is I know it's probably going to get to a point, most likely one of the storm defences, where fancy building designs and traps are going to be a requirement and those are my least favorite things about the game. And map rng doesn't screw you over. 95% of my games into late canny could be or are readily done with a simple box + funnel perimeter + wall launchers. Kylra fucked around with this message at 19:35 on Dec 30, 2017 |
# ? Dec 30, 2017 19:31 |
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I spend like 3 minutes per round explaining funnelling and reshaping or knocking down walls
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# ? Dec 30, 2017 19:36 |
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Gumbel2Gumbel posted:I spend like 3 minutes per round explaining funnelling and reshaping or knocking down walls
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# ? Dec 30, 2017 19:41 |
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If somebody build what seems a bad defense, is usually a good idea to let then do it, then build traps and prepare ammo, then be ready to do key adjustement. Getting in a fight over what to build is the road to a toxic game.
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# ? Dec 30, 2017 22:26 |
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Tei posted:If somebody build what seems a bad defense, is usually a good idea to let then do it, then build traps and prepare ammo, then be ready to do key adjustement. Getting in a fight over what to build is the road to a toxic game. Yeah true. You can just tell the missions when you're set up to fail and you know you need before event prep though.
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# ? Dec 30, 2017 22:32 |
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I would like to learn the proper way of funneling. At this point i just lay down hubdreds of retractable floor spikes and electic shockers.
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# ? Dec 30, 2017 23:02 |
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Mr Hootington posted:I would like to learn the proper way of funneling. At this point i just lay down hubdreds of retractable floor spikes and electic shockers. Heres some ideas. 1) Husk can only see 3 tiles in every direction, so if you make any wall 4 tiles long, they will break it. 2) Theres no wrong way to make a dead tunnel, just put something to slowdown mobs and other stuff to kill mobs, and upgrade what you can, maybe put pyramids on top the ceiling. 3) Tunnels are best left alone far away from players. This is not a useful advice, except maybe in shield defenses. 4) You can put a small chest high wall in the exit of a dead tunnel, it will not make the husk find a alternative path, but will force them to stay in the tunnel longer. Some people make 3 tiles wide deadtunnels with a zigzag design of chest high walls, seems to make sense.
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# ? Dec 30, 2017 23:15 |
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Funnel everything into a one tile wide run. If everything absolutely must die I make two box tiles that each have a gas, freeze trap, wall launcher, wall darts/wall zapper. It's probably overkill but nothing makes it out. If it's really tough I put an electric field out front of it. It will zap a ton of those small fast bastards and prevent them from setting off the serious traps for the tougher enemies. If you do this you can ignore that side. I also do two block size chest high walls that alternate so enemies have to run through.
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# ? Dec 31, 2017 02:59 |
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If anybody wants to drag me around like an anchor in either PvE or BR on the Xbone, be my Xbone BFF, GT: Nostratic
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# ? Dec 31, 2017 03:25 |
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# ? Mar 28, 2024 19:17 |
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Are legendary traps worth the increased material cost?
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# ? Dec 31, 2017 15:17 |