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TheLoneStar
Feb 9, 2017

Funky Valentine posted:

Hades is still played by James Woods in an elaborate costume.
He can only appear for a few moments at a time because they really light his head on fire for authenticity.

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Augus
Mar 9, 2015


pretty sure james woods's head is always on fire irl

DizzyBum
Apr 16, 2007


Augus posted:

pretty sure james woods's head is always on fire irl

FEEL THE HEAT

Fabulous Knight
Nov 11, 2011
I am currently lvl 51 and I suppose there is no reason to not do Hades Cup/Ice Titan/Kurt Zisa before doing End of the World and finishing KH1FM? I read that after you beat the final boss you are thrown back to your last save and you don't even get to keep the levels you gained from that boss, so all I would gain is being able to tell myself I beat the main story.

Or maybe it's actually for the best that I just finish the game first.

Fabulous Knight fucked around with this message at 17:21 on Jan 22, 2018

Ventana
Mar 28, 2010

*Yosh intensifies*

Fabulous Knight posted:

I am currently lvl 51 and I suppose there is no reason to not do Hades Cup/Ice Titan/Kurt Zisa before doing End of the World and finishing KH1FM? I read that after you beat the final boss you are thrown back to your last save and you don't even get to keep the levels you gained from that boss, so all I would gain is being able to tell myself I beat the main story.

You get spell upgrades from Hades Cup and some better equipment for goofy/donald from the solo/time trials. Ice Titan gives you (my favorite) keyblade as well. You can do most of end of the world before getting to the actual endgame cause it'll throw you in a room with a save point you can travel out with that's clearly a resting point.

TheLoneStar
Feb 9, 2017

Fabulous Knight posted:

I am currently lvl 51 and I suppose there is no reason to not do Hades Cup/Ice Titan/Kurt Zisa before doing End of the World and finishing KH1FM? I read that after you beat the final boss you are thrown back to your last save and you don't even get to keep the levels you gained from that boss, so all I would gain is being able to tell myself I beat the main story.

Or maybe it's actually for the best that I just finish the game first.
I'd level up even more before doing the optional bosses, especially Sephiroth and the Unknown. Also, I'd recommend getting the Diamond Dust Keyblade from the Ice Titan before tackling the Phantom if you haven't done that yet. The extra MP will be a lifesaver.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
Phantom is really great for highlighting how bad KH1's magic system is

Larryb
Oct 5, 2010

So is there any way to make Sora's story in Chain of Memories a bit more bearable? Even on Beginner Mode this game is a slog to get through (though from what I understand, the GBA version was somehow even worse).

J-Spot
May 7, 2002

Larryb posted:

So is there any way to make Sora's story in Chain of Memories a bit more bearable? Even on Beginner Mode this game is a slog to get through (though from what I understand, the GBA version was somehow even worse).

Just watch the cutscenes on YouTube. Life isn’t too short to try forcing yourself to like CoM.

Larryb
Oct 5, 2010

J-Spot posted:

Just watch the cutscenes on YouTube. Life isn’t too short to try forcing yourself to like CoM.

I'm actually replaying the series but it has been a while. From what I remember the gameplay gets a little better when playing as Riku but yeah, this is probably the worst Kingdom Hearts game in my opinion (though Days is a close second).

Actually I think the game I probably had the most fun with out of all of them was Birth by Sleep (Disney Town notwithstanding).

Larryb fucked around with this message at 23:30 on Jan 22, 2018

Dr Pepper
Feb 4, 2012

Don't like it? well...

Level up nothing but CP in Chain of Memories, have fun with building massive CP expensive decks filled with All the Slights.

Dr Pepper fucked around with this message at 23:38 on Jan 22, 2018

Ventana
Mar 28, 2010

*Yosh intensifies*

Fojar38 posted:

Phantom is really great for highlighting how bad KH1's magic system is

KH1's magic system is awkward and Phantom is a bad fight, but it's not bad because of how magic works in KH.

Phantom sucks because it's a long drawn out fight where you spend most of it waiting for Phantom to be vulnerable and his attacks are absolutely no threat. Dealing with the doom counter isn't even hard either once you know that KH1 keeps the magic you last used in the menu cause it only has 3 shortcuts. From beginner mode to proud, it's a downright boring boss that doesn't threaten you.


Larryb posted:

So is there any way to make Sora's story in Chain of Memories a bit more bearable? Even on Beginner Mode this game is a slog to get through (though from what I understand, the GBA version was somehow even worse).

The ez mode thing to do in the game is to spend an hour grinding in agrabah as soon as you can. You want to be in Agrabah so that you can use Aladdin's summon card which gets lots of bonus Moogle Points, and then you save the moogle points to get magic packs. The cards you want to pull are Fire and Blizzard cards so you can stuff up your deck completely with those and be able to just unload Firaga/Blizzaga sleights on all bosses and most of them will not retaliate, and you can take that deck right to the final boss.

Because it's CoM, you need to grind anyways just for door cards too, so there's no reason not to do things this way. It is best to do this asap though since the more worlds you complete, the more cards that can be pulled from the moogle shop which makes building the specialized decks harder.

If you're late in the game to where this isn't possible, it's worth it to try and use a bunch of Sora's good sleights, both from leveling up and from the treasure's in the world maps. Sleight's are in general very strong and help a bunch if you can use them effectively.

TheLoneStar
Feb 9, 2017

In Birth by Sleep Final Mix, what's a good, fast way to level up Aqua? I know there's that place in Radiant Gardens where you fought Trinity Armor, but apparently the enemies there stay at a low level for Aqua or something. That, and the game developers nerfed the Hell out of Mega Flare by giving it a longer reload time.

Blackbelt Bobman
Jul 17, 2004

I don't need friends! I've been
manipulatin' you since the start!
All so I can something,
something X-Blade!


TheGamerGuy23 posted:

In Birth by Sleep Final Mix, what's a good, fast way to level up Aqua? I know there's that place in Radiant Gardens where you fought Trinity Armor, but apparently the enemies there stay at a low level for Aqua or something. That, and the game developers nerfed the Hell out of Mega Flare by giving it a longer reload time.

They killed that exploit for everyone in final mix iirc

I killed dudes in the Indian camp in Neverland since the tornado battles in Keyblade Graveyard annoy the poo poo out of me.

Ventana
Mar 28, 2010

*Yosh intensifies*
Leveling up Aqua sucks no matter what you do. I used this strategy from gamefaqs, and honestly I don't know where else would be better. You could try mickey d-link in Neverland, or neverland in general, but I found it pretty easy to die there for grinding, so I'd just go with the deep space thing. If anyone knows anything better, I'd like to know too

Augus
Mar 9, 2015


Jellyfish farming can be done with any character iirc and it's really fast and simple.

TheLoneStar
Feb 9, 2017

bizarre deformity posted:

They killed that exploit for everyone in final mix iirc

I killed dudes in the Indian camp in Neverland since the tornado battles in Keyblade Graveyard annoy the poo poo out of me.
Yeah, that's what I was saying. Mega Flare takes like, twice as long to reload in the Final Mix version or something to that nature.

Ventana posted:

Leveling up Aqua sucks no matter what you do. I used this strategy from gamefaqs, and honestly I don't know where else would be better. You could try mickey d-link in Neverland, or neverland in general, but I found it pretty easy to die there for grinding, so I'd just go with the deep space thing. If anyone knows anything better, I'd like to know too
Guess I'll have to try that out and see how well it works.


And speaking of the Indian Camp, I'm so surprised they managed to get away with calling them Indians out loud like that.

Last Celebration
Mar 30, 2010
Imo just calling Indians Indians isn’t that offensive, compared to, you know, calling them injuns and making a song called What Makes the Red Man Red while Indians make stereotypical war cries.

TheLoneStar
Feb 9, 2017

I was always under the impression that while it wasn't some unspeakable slur, it was at least disrespectful to do so.

Shangri-Law School
Feb 19, 2013

OG Mega Flare was so much fun, I really miss it.

Gologle
Apr 15, 2013

The Gologle Posting Experience.

<3
IIRC, how I grinded as Aqua was using Mickey in the Sleeping Beauty world. Go to the bridge area and you fight a ton of enemies but they're all pretty simple.

Linear Zoetrope
Nov 28, 2011

A hero must cook

TheGamerGuy23 posted:

I was always under the impression that while it wasn't some unspeakable slur, it was at least disrespectful to do so.

Nah, American Indian is a term in official, perfectly inoffensive use both within and out of said communities. Native American was preferred for a while but both are acceptable. Individual people and tribes may disagree etc etc

Kurtofan
Feb 16, 2011

hon hon hon
i'm not surprised tiger lilly and co were a no show, however

I'm on 3D hd now, not sure I like the drop mechanic, just let me play whoever i want game

edit: also the levels are confusing, especially the grid

Kurtofan fucked around with this message at 19:57 on Jan 23, 2018

Larryb
Oct 5, 2010

Kurtofan posted:

i'm not surprised tiger lilly and co were a no show, however

I'm on 3D hd now, not sure I like the drop mechanic, just let me play whoever i want game

edit: also the levels are confusing, especially the grid

Eventually you can start buying items called Drop-Me-Nots and Drop-Me-Nevers which can negate this a bit. Just get as many as possible and keep them in your command deck at all times. Once you reach a certain point late in the game that mechanic does eventually go away for good, I agree it can be annoying though.

It might have been better in the HD version if they just ditched the gauge and just let you drop manually via the menu (and maybe do it automatically once you complete a set of worlds with one character). In fact, as far as I know the only real difference between the two versions is that the HD version has an additional Dream Eater you can unlock.

Larryb fucked around with this message at 20:26 on Jan 23, 2018

TheLoneStar
Feb 9, 2017

Man, No Heart sure is a chaotic, frustrating, spammy, yet somehow still fun boss battle. I know it's just a projection, but I imagine this is how Xehanort was in his prime. I'm hoping something like this appears in III.

Kurtofan
Feb 16, 2011

hon hon hon
i'm playing birth by sleep preliminary report or some poo poo and it looks gorgeous!! can't wait for kh3

when that awesome looking level title screen popped up, holy poo poo...

Kurtofan fucked around with this message at 15:44 on Jan 26, 2018

Fabulous Knight
Nov 11, 2011
I have done the majority of the secret bosses in KH1FM now and still have Xemnas and Sephiroth left. For some reason and contrary to most experiences I've read about, the Ice Titan was by far the hardest for me. Something about playing icicle baseball with him throughout the entire thing just did not sit well with me at all and his falling ice meteors of death at the end were very annoying, if ultimately kind of easy to dodge once I figured them out. I took care of Kurt Zisa at level 66 and he was pretty simple aside from his helicopter attack. The Phantom was the most fun out of all these, and what a fun mechanic, just the right amount of vigilance required without causing too much stress. I would therefore maybe say that he was equally as "easy" as Kurt because I was genuinely enjoying myself the whole way. I suspect I could probably handle Xemnas by now but most sources recommend level 70 or higher (I am at 68 now) and I think I'll be leveling up some more before I do that. There is still Hades Cup solo and time trial to take care of too.

After that I will maaaybe try grinding for all the materials to put together the final weapons, but after that it's on to KH2FM. No way am I doing the gummi missions in the first one, nuh uh.

Larryb
Oct 5, 2010

Question about the Command Board in BBS, do you actually have to finish playing in order to keep any new commands you've picked up (I know you don't have to win at any rate) or can you quit early once you have what you want and still retain it afterwards? Also, is there anything worth picking up on said boards besides Ragnarok?

TheLoneStar
Feb 9, 2017

Fabulous Knight posted:

I suspect I could probably handle Xemnas by now but most sources recommend level 70 or higher (I am at 68 now) and I think I'll be leveling up some more before I do that. There is still Hades Cup solo and time trial to take care of too.
If you don't care about cheesing it, you can easily beat Xemnas as you are with the Strike Raid method, honestly.

Larryb posted:

Question about the Command Board in BBS, do you actually have to finish playing in order to keep any new commands you've picked up (I know you don't have to win at any rate) or can you quit early once you have what you want and still retain it afterwards? Also, is there anything worth picking up on said boards besides Ragnarok?
Sadly, you have to finish the match.

melodicwaffle
Oct 9, 2012

Call or fold?

You don't have to win the game, though, so don't stress about having to replay it and re-get those commands if you lose.

Larryb
Oct 5, 2010

melodicwaffle posted:

You don't have to win the game, though, so don't stress about having to replay it and re-get those commands if you lose.

Yeah, I knew you don't have to win (it's also impossible to lose any commands even if you have to sell the panels they're on), I was just curious if I had to play the whole round every time I go to the first one to grab the Ragnarok Shotlock. It's no big deal, just a little tedious. Do any boards besides the first one have anything particularly worth picking up?

Also, where can you get Glide/Super Glide? I seem to have missed it during my Terra playthrough.

Larryb fucked around with this message at 18:01 on Jan 26, 2018

melodicwaffle
Oct 9, 2012

Call or fold?

Larryb posted:

Yeah, I knew you don't have to win (it's also impossible to lose any commands even if you have to sell the panels they're on), I was just curious if I had to play the whole round every time I go to the first one to grab the Ragnarok Shotlock. It's no big deal, just a little tedious. Do any boards besides the first one have anything particularly worth picking up?

Also, where can you get Glide/Super Glide? I seem to have missed it during my Terra playthrough.

I think each board has its own command you can only get through that board or through command melding, but it's like a 5% chance to get it through melding. Unless you want to spend a load of time save-scumming I just find it faster to do the command boards.

Glide/Superglide are Ven exclusives, he gets the former naturally in Never Land and the latter is in a chest in Disney Town (I THINK this is a chest that you get to by exiting the top of the pinball machine to get to the raceway, and you can set your deck up with a bunch of dash commands to make your way to a ledge there , otherwise you need Glide to get to it).

Fabulous Knight
Nov 11, 2011

TheGamerGuy23 posted:

If you don't care about cheesing it, you can easily beat Xemnas as you are with the Strike Raid method, honestly.

So this is what I in fact ended up doing and yeah it made him a total pushover. He didn't even have time to apply his choking (?) attack this way. Ended up beating Sephiroth earlier today and I have to say that this was, alongside the Phantom, maybe my favorite optional boss fight. It felt very fair the entire time, like every time I got hit it was genuinely my fault, and maybe that is why I had a pretty good time. After I stoked up on elixirs I actually beat him in a couple of tries (with some rather liberal use of strike raid here, too).

I am pretty much done with KH1 at this point, unless I decide to grind Sora to lvl 100 from lvl 77 where I am now, and will soon start on KH2, which I have actually played and finished as a kid. It'll be really curious to see how my few memories stack up to what it's actually like. Curiously all I remember about how KH2 plays is being kind of shocked at how janky KH1 was when I first started playing the game :v:

Timeless River, hell yeah.

Fabulous Knight fucked around with this message at 21:52 on Jan 28, 2018

TheLoneStar
Feb 9, 2017

Fabulous Knight posted:

So this is what I in fact ended up doing and yeah it made him a total pushover. He didn't even have time to apply his choking (?) attack this way. Ended up beating Sephiroth earlier today and I have to say that this was, alongside the Phantom, maybe my favorite optional boss fight. It felt very fair the entire time, like every time I got hit it was genuinely my fault, and maybe that is why I had a pretty good time. After I stoked up on elixirs I actually beat him in a couple of tries (with some rather liberal use of strike raid here, too).
Yeah, I think that Xemnas only actually landed a hit on me two or three times when I did the Strike Raid thing. It's so completely broken I can't stop finding it hilarious.

Speaking of broken, that Mysterious Figure fight in Birth by Sleep Final Mix was a loving nightmare. I tried about a dozen times before finding out about the Thunder Surge trick, which then only took me two tries to beat him. For anyone that's played both Birth by Sleep and Kingdom Hearts II Final Mixes, is the Lingering Will harder than the Mysterious Figure? I haven't gotten around to fighting him yet.

Shangri-Law School
Feb 19, 2013

Lingering Will has much less bullshit. I'm not sure if it's easier than Mysterious Figure, but it's genuinely fun.

Blackbelt Bobman
Jul 17, 2004

I don't need friends! I've been
manipulatin' you since the start!
All so I can something,
something X-Blade!


It's more comparable to the Vanitas Remnant fight. You have to figure out how to knock him off his guard and then get in some combos before he goes back to attacking.

MF is more about avoiding every attack while getting in one or two hits whenever you can.

TheLoneStar
Feb 9, 2017

Shangri-Law School posted:

Lingering Will has much less bullshit. I'm not sure if it's easier than Mysterious Figure, but it's genuinely fun.
Well, that's good at least. Mysterious Figure had way too much bullshit. gently caress that Doom counter especially.

bizarre deformity posted:

It's more comparable to the Vanitas Remnant fight. You have to figure out how to knock him off his guard and then get in some combos before he goes back to attacking.

MF is more about avoiding every attack while getting in one or two hits whenever you can.
I was never really sure how to do that to the Vanitas Remnant, I just kept running away and placing mines and before too long I had beaten him. As for the Mysterious Figure, that was so complete bullshit. Seemed like every attack took my health down to one no matter which one it was, and I was playing on Standard to boot. I admit though, seeing Aqua cartwheel her way through five versions of the boss attacking her with energy swords at the same time was amusing to watch.

Ventana
Mar 28, 2010

*Yosh intensifies*
I don't think MF is any actual harder than Terra, but Terra is 100x more fun to fight than MF. Even in Terra's DM phase when you could potentially have to dodge the DM 4 or more times, it's way more fun to have a boss where you actually have to learn to react to things specifically rather than just mashing the square button constantly for 5 minutes

TheLoneStar
Feb 9, 2017

Alright, so for those that have completed DDD, I have some questions. Just some story clarifications. I've played through it twice, and there's just some things I don't quite understand. Endgame spoilers ahead. So, the entire game, or at least the vast majority of it, takes place in dreams, or some kind of Dream Realm. And the worlds in this realm are "sleeping" instead of returning to the "regular realm" after Xehanort's Heartless was defeated. And Sora and Riku have to "wake them up"
by finding their Keyholes. Now where I get confused is what...like, why there are two versions of each world. Does that mean each world gets awoken twice? I remember there being some talk of the "other side" of the world or something in Traverse Town, but I never quite understood it. And I think there may have been some Inception poo poo going on with Riku's dream going into Sora's dream or something near the end? And also Riku is a Dream Eater, apparently? I just for the life of me can't quite grasp what's going on there. And then the time travel also confuses me, so each of those Xehanort vessels only stay there temporarily because time travel just works that way in Kingdom Hearts for some reason. Does that mean, for instance,
that this Xigbar we see was just plucked from the timeline at random and was just missing for an unspecified amount of time in the past? Am I getting this right?

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Momomo
Dec 26, 2009

Dont judge me, I design your manhole
I thhhhink the idea was that there was one version of each of the worlds, it's just that Sora and Riku were in them at different times. I sorta forget because some of the worlds have storylines that don't overlap. I couldn't tell you why Traverse Town was one of them since Sora's already been there though. Riku was a dream eater because he dived inside Sora's dream, they just used the term for him because it sounds... I don't know, edgey.

As for Xigbar, I think he's supposed to bee from the current time, just like Sora and Riku. Much like the other Nobodies, he ended up coming back to life and just joined Xehanort when prompted, so technically he should be called Braig.

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