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Mzbundifund
Nov 5, 2011

I'm afraid so.

DOUBLE CLICK HERE posted:

Does anyone open a jrpg not expecting at least a moderate amount of tedium and anime portraits talking to each other for hours?

You must be new here.

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Rockman Reserve
Oct 2, 2007

"Carbons? Purge? What are you talking about?!"

Also Persona 5 opens with you robbing a neon casino from hell and getting caught and beat up by the cops, it's not the intro that's slow but the actual start of the story that gets you to where the intro dumps you.

Persona 4 on the other hand has you sit through an awkward car ride with distant relatives who don't really like you and feel ill at a gas station and go to several days of school over the course of four or five real-life hours before you actually have a chance to run around a dungeon. It's a great game for a lot of other reasons but the intro draaaaaaaags.

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?
What, you didn't like the scene where Chie tries to hook her best friend up with some transfer student they just met a few hours ago?

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

PMush Perfect posted:

What, you didn't like the scene where Chie tries to hook her best friend up with some transfer student they just met a few hours ago?

It was okay, but she should have been able to tell Yosuke was too in the closet to deal with it openly.

Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"

Sandwich Anarchist posted:

I have never understood this poo poo. If the start of your game is slow, boring, or both, I'm going to stop playing it. Backloading content and fun is the dumbest thing. Oh just keep plowing through until you get about 40 hours in, THEN it reaaaaalllly opens up!

Persona games are not like that. They'll hold your hand for about 2-3 hours, tops, to lead you through all the mechanics and daily routine, then kick you out on your rear end to leave you to it for the rest of the game.

Renoistic
Jul 27, 2007

Everyone has a
guardian angel.

DOUBLE CLICK HERE posted:

Does anyone open a jrpg not expecting at least a moderate amount of tedium and anime portraits talking to each other for hours?

FFXV opened up pretty drat fast which I appreciated.

im cute
Sep 21, 2009

Renoistic posted:

FFXV opened up pretty drat fast which I appreciated.

It did open up real fast, which is great, but also I didn't get the opening Title Screen until after I had been been playing for like, 7 hours. So my tip for FFX is: don't play it like a Bethesda game where you just put off the main plot indefinitely, because you will encounter some weirdness if you do.

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?

Neddy Seagoon posted:

Persona games are not like that. They'll hold your hand for about 2-3 hours, tops, to lead you through all the mechanics and daily routine, then kick you out on your rear end to leave you to it for the rest of the game.
Seconding this. The two disparate sides of the mechanics really do take a bit of time to click for someone new to the series. They just dropped you in unexplained, it would be... very sink or swim.

Sandwich Anarchist
Sep 12, 2008
I have tried to play the last 3 personas and got like 2 hours in before I yawned so hard my jaw unhinged.

no_funeral
Jul 4, 2004

why

Neddy Seagoon posted:

Persona games are not like that. They'll hold your hand for about 2-3 hours, tops, to lead you through all the mechanics and daily routine, then kick you out on your rear end to leave you to it for the rest of the game.

this is what i've found as well, with smt too, which is why i timed my question around the 3hr mark of my own playtime. thanks for the posts everybody!

Bedurndurn
Dec 4, 2008

no_funeral posted:

I'm about 3 hours into Persona 5, and have maybe had control for 1/3 of that? What do I need to know for early game

There's a spot later on that is 60-90 minutes of no control whatsoever. If you reach a point where people start talking about a computer hacker, just hit the button that makes dialog auto advance because it takes forever and it's boring as hell. You won't miss anything.

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.
Anything for Age of Empires II HD?

I never played the original release, so I'm going into this pretty much blind.

anilEhilated
Feb 17, 2014

But I say fuck the rain.

Grimey Drawer

DoubleNegative posted:

Anything for Age of Empires II HD?

I never played the original release, so I'm going into this pretty much blind.
The first campaign is a tutorial that will hold your hand throughout the whole thing, it'll teach you all the basics.

Keep building. Ideally you want to reach a state where your villagers gather enough resources for you to constantly be training troops: units are very expendable and you definitely want to have multiple barracks placed so you can replenish your forces quickly. You can't heal units until you unlock monks pretty late in the tech tree and even then it's slow - better to keep throwing them into the meat grinder.

If you're stuck with a hero unit in a campaign mission, keep it the hell away from fighting. The stats aren't that much of an improvement and it's really easy to lose track of them.

Pay attention to the types of damage. Archers can bring down a building but will take forever and if there are stone walls or castles around you can't really deal without specialized units or siege machines. Most infantry is pretty good at punching houses until they burn, though.

Major Ryan
May 11, 2008

Completely blank
Does anyone have anything for Neurovoider? On the switch if it makes any difference.

I guess it's meant to be pretty hard, but boy it's kicking my arse after a few runs.

Ulio
Feb 17, 2011


DOUBLE CLICK HERE posted:

Does anyone open a jrpg not expecting at least a moderate amount of tedium and anime portraits talking to each other for hours?

Ya seriously it is so hard to go from games with no story or exposition to JRPGs. Like just let me at least walk around while we talk.

Persona 5's story's writing is better than most JRPGS but there are many moments where it is way too heavy on the exposition and dialogues. I am still going through it but each time you get a new party member there is like 20 dialogue boxes explaining to them what the metaverse is. Like could they have not just done an edit where it shows you telling them instead of going through it each time.

Also the loading screen says take your time but the game sure has hell doesn't let you do that. It always makes you feel rushed and wants you do 4 hang outs at the same time so you can't do any.

Anyway those are just small grips I have about it. Other than that enjoying it thoroughly.

juliuspringle
Jul 7, 2007

I feel like I might have asked this at some point in the past but anything I should know for Viscera Cleanup Detail?

Brother Entropy
Dec 27, 2009

Renoistic posted:

FFXV opened up pretty drat fast which I appreciated.

speaking of which, anyone got any tips for ffxv? there's a couple things up on the wiki but i feel like those were put up before they continued to add poo poo to the game for 2 years or however long it's been so i dunno if anything's outdated/what new important info might have come up since then

Fat Samurai
Feb 16, 2011

To go quickly is foolish. To go slowly is prudent. Not to go; that is wisdom.
Anything I should know for Darkest Dungeon: The Crimson Court DLC? I know my way around the base game.

Brother Tadger
Feb 15, 2012

I'm accidentally a suicide bomber!

Brother Entropy posted:

speaking of which, anyone got any tips for ffxv? there's a couple things up on the wiki but i feel like those were put up before they continued to add poo poo to the game for 2 years or however long it's been so i dunno if anything's outdated/what new important info might have come up since then

Nah, it's the same.

forest spirit
Apr 6, 2009

Frigate Hetman Sahaidachny
First to Fight Scuttle, First to Fall Sink


Any tips that aren't in the wiki for Parasite Eve would be appreciated, unless it's more shallow than I thought

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

Penpal posted:

Any tips that aren't in the wiki for Parasite Eve would be appreciated, unless it's more shallow than I thought

parasite eve is absolutely not a kind of game with a deep or robust crafting system.

what you want is vagrant story

juliuspringle
Jul 7, 2007

Penpal posted:

Any tips that aren't in the wiki for Parasite Eve would be appreciated, unless it's more shallow than I thought

Read the novel because the story is pretty interesting. Also the wiki page makes PE look super rpgy.

Renoistic
Jul 27, 2007

Everyone has a
guardian angel.

Brother Entropy posted:

speaking of which, anyone got any tips for ffxv? there's a couple things up on the wiki but i feel like those were put up before they continued to add poo poo to the game for 2 years or however long it's been so i dunno if anything's outdated/what new important info might have come up since then

Most of the added stuff will come up naturally. They've added the ability to drive the car pretty much anywhere, and you can control all the boys now. If you want to play the DLC episodes I'd just advice you to wait until you've beaten the main game, at least Ignis'. In the infamous 13th chapter you can choose which character to follow - just choose Noctis. You can do the other path by choosing it from the main menu.

If you have access to Comrades (coop multiplayer) it's OK in short bursts but not in any way a necessity.

I'd recommend watching the free anime episodes. They're chill and cute and give the boys some much needed backstory and characterization. The movie might be overkill, but if you want to have a better grip on what's going on with the main plot it's not that bad for a Japanese CG movie. Sean Bean is pretty good in it!

Also, always check out Promto's photos and save the ones you like. It's a neat mechanic.

Polyseme
Sep 6, 2009

GROUCH DIVISION

Y'all got anything for Dex? Was thinking of picking that up.

Keeshhound
Jan 14, 2010

Mad Duck Swagger

Polyseme posted:

Y'all got anything for Dex? Was thinking of picking that up.

It's good and you should get it?

I'm struggling to think of any "must-know" advice for it, though; I guess the biggest thing to know is that the guns are all kind of poo poo, but you can upgrade your fists to do absurd damage and stunlock idiots, so do that. Otherwise don't neglect hacking, it's useful throughout the game.

GOTTA STAY FAI
Mar 24, 2005

~no glitter in the gutter~
~no twilight galaxy~
College Slice

Penpal posted:

Any tips that aren't in the wiki for Parasite Eve would be appreciated, unless it's more shallow than I thought

This one:

quote:

- Switching armor in the middle of battle resets your PE refresh rate. This comes in handy for really long boss fights.

is pretty much all you need.

Not much to add, but:

Don't fall into the "higher rate of fire = better" trap, as suggested in the wiki.

If you find a weapon with Acid, Cyanide, Quick Draw, or Critical Rate Up, keep ahold of it so you can move that ability to a new weapon later. Those abilities are hard to come by (knowing that, you might be tempted to keep weapons with Heat and Frost effects, too, but a lot of enemies resist/are immune to elemental damage so nine times out of ten you're shooting yourself in the foot by slapping Heat or Frost on your primary weapon)

Rather than having a set % chance of getting into combat every time you take a step, random battles instead take place in specific "zones." They're usually at choke points, and they aren't marked. You can get into as many battles as you want in a particular zone, but with each encounter, the chance for the next one in that area goes down. Luckily, the game is pretty well-paced so there isn't really a need for any grinding.

Lucinice
Feb 15, 2012

You look tired. Maybe you should stop posting.
Does anyone have character creation tips for Divinity Original Sin Enhanced Edition? I want to make sure I don't accidentally create a terrible build.

anilEhilated
Feb 17, 2014

But I say fuck the rain.

Grimey Drawer

Lucinice posted:

Does anyone have character creation tips for Divinity Original Sin Enhanced Edition? I want to make sure I don't accidentally create a terrible build.
-At least one character should have the skill for talking to animals, they have some of the best dialogue around. Also unlocks a couple quests.
-Specialize a wizard in two elements, ideally ones that work together: air and ice are good for electrifying water and earth creates poisoned fumes that can be set fire to.
-Don't stress over your two characters having to be too balanced (warrior and wizard, whatever) - you'll be able to round your party out with NPCs.

Rockman Reserve
Oct 2, 2007

"Carbons? Purge? What are you talking about?!"

GOTTA STAY FAI posted:

This one:


is pretty much all you need.

Not much to add, but:

Don't fall into the "higher rate of fire = better" trap, as suggested in the wiki.

If you find a weapon with Acid, Cyanide, Quick Draw, or Critical Rate Up, keep ahold of it so you can move that ability to a new weapon later. Those abilities are hard to come by (knowing that, you might be tempted to keep weapons with Heat and Frost effects, too, but a lot of enemies resist/are immune to elemental damage so nine times out of ten you're shooting yourself in the foot by slapping Heat or Frost on your primary weapon)

Rather than having a set % chance of getting into combat every time you take a step, random battles instead take place in specific "zones." They're usually at choke points, and they aren't marked. You can get into as many battles as you want in a particular zone, but with each encounter, the chance for the next one in that area goes down. Luckily, the game is pretty well-paced so there isn't really a need for any grinding.

It's been a few years since I've picked it up but...just because you don't NEED to grind doesn't mean you CAN'T. I remember really liking the battle system in Parasite Eve and abusing the Vita's sleep mode to just play a handful of battles in each area whenever I felt like it and then cruised through the next section of the game no problem.

Lucinice
Feb 15, 2012

You look tired. Maybe you should stop posting.

anilEhilated posted:

-At least one character should have the skill for talking to animals, they have some of the best dialogue around. Also unlocks a couple quests.
-Specialize a wizard in two elements, ideally ones that work together: air and ice are good for electrifying water and earth creates poisoned fumes that can be set fire to.
-Don't stress over your two characters having to be too balanced (warrior and wizard, whatever) - you'll be able to round your party out with NPCs.

Ah I didn't realize there'd be extra NPC party members. I assumed it was just the twoain party members since the game had a bit of an online coop push.

Thanks

Sandwich Anarchist
Sep 12, 2008

Lucinice posted:

Ah I didn't realize there'd be extra NPC party members. I assumed it was just the twoain party members since the game had a bit of an online coop push.

Thanks

There are I think 2 or 3 voiced party members with backstories and set builds, and you also eventually get the ability to hire faceless mercs with more customized builds to round your party out. You can even do some settings fuckery to make them playable too (4 player coop)

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Sandwich Anarchist posted:

There are I think 2 or 3 voiced party members with backstories and set builds, and you also eventually get the ability to hire faceless mercs with more customized builds to round your party out. You can even do some settings fuckery to make them playable too (4 player coop)

There are 4 voiced party members (A Water/Air Mage, Two handed warrior, Bow person and Dual Dagger thief)

juliuspringle
Jul 7, 2007

Picked up a digital copy of that Jak and Daxter collection yesterday. Anything I should know as I've never played them before other than be glad I didn't pay full price for them each back in the day.

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

juliuspringle posted:

Picked up a digital copy of that Jak and Daxter collection yesterday. Anything I should know as I've never played them before other than be glad I didn't pay full price for them each back in the day.

Nothing much really - the ending you get for getting all the Power Orbs in J&D leads directly into Jak 2 and it's not really much more effort to get the remaining ones after you get what you need for the final boss.

Jak 2's difficulty is utter bullshit in some places, prepare for pain.

juliuspringle
Jul 7, 2007

kirbysuperstar posted:

Nothing much really - the ending you get for getting all the Power Orbs in J&D leads directly into Jak 2 and it's not really much more effort to get the remaining ones after you get what you need for the final boss.

Jak 2's difficulty is utter bullshit in some places, prepare for pain.

Considering what I think of a good chunk of J&D so far I feel I may already be prepared.

I just checked and it came out in 2001 and was one of the first PS2 games (according to wikipedia) so I'm going to TRY to compare it less to stuff we take for granted these days like minimaps and completely free cameras.

edit: Remembered something I meant to mention earlier. I'm convinced there is only really one NPC in J&D and it's the Loch Ness Monster because every person I meet wants me to give them 90 precursor orbs.

juliuspringle fucked around with this message at 19:52 on Jan 25, 2018

Unreal_One
Aug 18, 2010

Now you know how I don't like to use the sit-down gun, but this morning we just don't have time for mucking about.

juliuspringle posted:

Considering what I think of a good chunk of J&D so far I feel I may already be prepared.

I just checked and it came out in 2001 and was one of the first PS2 games (according to wikipedia) so I'm going to TRY to compare it less to stuff we take for granted these days like minimaps and completely free cameras.

edit: Remembered something I meant to mention earlier. I'm convinced there is only really one NPC in J&D and it's the Loch Ness Monster because every person I meet wants me to give them 90 precursor orbs.

Jak 2 and 3 are much more "modern" feeling than J&D; the first game is much more designed like a PS1 or N64 era game, but with more power and memory so levels can be bigger etc. Still Jak 2 does not gently caress around, and could use about 2-3 times as many check points.

Mayveena
Dec 27, 2006

People keep vandalizing my ID photo; I've lodged a complaint with HR
Any thoughts on classes for Disagaea 5? I know the game defines grind, but there are so many classes and I was wondering which I should either definitely get or definitely not get. Thanks.

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

Lorini posted:

Any thoughts on classes for Disagaea 5? I know the game defines grind, but there are so many classes and I was wondering which I should either definitely get or definitely not get. Thanks.

It's not a huge deal due to reincarnation, but Sage is insanely powerful, especially in Item World.

SpaceAceJase
Nov 8, 2008

and you
have proved
to be...

a real shitty poster,
and a real james
I've just started Phantasy Star IV, the first time playing this series. Any tips for a Nintendo kid? I'm a few hours in and I've died for the first time. Not sure if I've got a firm grasp of the skills and battle system.

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kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

SpaceAceJase posted:

I've just started Phantasy Star IV, the first time playing this series. Any tips for a Nintendo kid? I'm a few hours in and I've died for the first time. Not sure if I've got a firm grasp of the skills and battle system.

I'd probably look up a guide for the combo skills and make macros for the ones you like.
Pure casters can just equip two shields with no real downside.
Healing spells won't affect Androids.

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