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Dongattack posted:Streamer i like with a fear of the ocean meeting his first reaper and then gets consoled by his loving girlfriend: Sac randomly kacking his pants has been the highlight of this run of popularity subnautica has been getting on twitch.
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# ? Jan 27, 2018 00:30 |
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# ? Apr 25, 2024 00:41 |
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DreamShipWrecked posted:Thing that I have yet to find a single scrap for: loving vehicle mod station. It's in a databox, not scrap pieces. I want to say one of the wrecks around the mountain has it. Probably the one in the mushroom tree Ganson fucked around with this message at 00:41 on Jan 27, 2018 |
# ? Jan 27, 2018 00:31 |
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Magus42 posted:People actually use Foundations? Iv'e never seen the point, since nothing aligns nicely with them. They actually give you hull points which I only found out recently. Most of my bases are a foundation and one multipurpose room with an outdoor growbox. Random things stick out of that one room.
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# ? Jan 27, 2018 00:34 |
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Is there any benefit to sleep? In-game or IRL.
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# ? Jan 27, 2018 00:37 |
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Ganson posted:They actually give you hull points which I only found out recently. Most of my bases are a foundation and one multipurpose room with an outdoor growbox. Random things stick out of that one room. Yeah, but they only give 2, vs the 7 from reinforcements. Grand Prize Winner posted:Is there any benefit to sleep? In-game or IRL. Making night turn into day.
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# ? Jan 27, 2018 00:45 |
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Foundations are great for setting up terraced gardens. Main base usually has a few.
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# ? Jan 27, 2018 00:57 |
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Magus42 posted:Is the icon on the pedestal purple? Green, but there’s no green tablet on the wiki...
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# ? Jan 27, 2018 00:58 |
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Talkie Toaster posted:Green, but there’s no green tablet on the wiki... Because there's no green tablet? Orange is used for the offsite lab which is pretty out of the way, purple is used in a bunch of places (generally 1 or 2 in each story location and 1 in each sanctuary), I believe blue is used for the containment facility. Sounds like you hit a bug.
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# ? Jan 27, 2018 01:09 |
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If he's in the zone I'm thinking of then it's probably an orange altar that looks suspiciously green because of the ambient light.
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# ? Jan 27, 2018 01:51 |
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So do enemies actually die now that the game's out or do they still just do a placeholder-looking float in one direction while repeating their pain animation every two seconds
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# ? Jan 27, 2018 01:55 |
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Digirat posted:So do enemies actually die now that the game's out or do they still just do a placeholder-looking float in one direction while repeating their pain animation every two seconds The latter, though they seem to disappear if you leave the chunk for awhile and now they're upside down. I've murdered so many bonesharks.
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# ? Jan 27, 2018 02:16 |
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Does the infection ever kill you? My pda says I have two weeks to live but I've just begun construction on my three story alien containment center and I realllllly don't wanna go looking for the lava zone
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# ? Jan 27, 2018 02:47 |
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dylguy90 posted:Does the infection ever kill you? My pda says I have two weeks to live but I've just begun construction on my three story alien containment center and I realllllly don't wanna go looking for the lava zone Nah, it's just plot.
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# ? Jan 27, 2018 02:49 |
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Yardbomb posted:Nah, it's just plot. The Peepers are saving you by making GBS threads enzyme 42 all over your face.
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# ? Jan 27, 2018 03:39 |
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I got to the part with the sunbeam coming down to rescue you, plus the ominous facility sounds, which I know contains some sort of weapon from the data banks I found inside. I got so psyched for something cool to happen. Then I fell through the ground and died. Welp!
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# ? Jan 27, 2018 05:48 |
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GlyphGryph posted:I got to the part with the sunbeam coming down to rescue you, plus the ominous facility sounds, which I know contains some sort of weapon from the data banks I found inside. Shut up they will fix that in three months-oh wait that's what they told me in June. But seriously, I honestly expected them to have fixed that poo poo my now Instead I'm seeing bug reports about floater island not even rendering. Reinstalling their game still resulting in no objects from resources to coral spawning in the safe shallows, etc. This game would be 11 out of 10 if not for the bizarre lack of polish causing whiplash from 'This is the coolest thing I've ever seen!" to "How is this possible?"
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# ? Jan 27, 2018 05:56 |
Early game is still a big bummer, it’s just a lot of searching for resources and I can’t even try the scanner room yet cause I still need a bunch of stuff to get along with desperately needing a battery recharger I haven’t found yet.
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# ? Jan 27, 2018 08:29 |
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Invalid Validation posted:Early game is still a big bummer, it’s just a lot of searching for resources and I can’t even try the scanner room yet cause I still need a bunch of stuff to get along with desperately needing a battery recharger I haven’t found yet. I had almost the exact same experience as you playing the release version. When you get the scanner room hud the scanner room becomes an incredible piece of equipment. I feel like building a scanner room in every large zone (grand reef, koosh, mountains maybe) to identify and farm the hell out of resources.
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# ? Jan 27, 2018 08:34 |
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Invalid Validation posted:Early game is still a big bummer, it’s just a lot of searching for resources and I can’t even try the scanner room yet cause I still need a bunch of stuff to get along with desperately needing a battery recharger I haven’t found yet. You gotta stop and watch the flowers, maan. Don't go be all like stressed out? Like, enjoy the scenery braa? It's spaced out out there! (Exploring for the hell of it is how I've stumbled upon most of the lifesaving pieces. hosed up, but it cuts down on the build-game-frustration something immense) And Section Z, always with them negative vibes! Dude... dude. E. ok, so Kelly's Heroes is now some sort of nazi meme? Well that is really depressing. drat. ThisIsJohnWayne fucked around with this message at 08:53 on Jan 27, 2018 |
# ? Jan 27, 2018 08:47 |
I reinstalled this again now, played it over a year ago before some major updates, never built the Cyclops etc. The alien stuff is pretty drat cool. Haven't experienced any glitches so far, but then again I haven't built any vehicles yet. The radio messages are a good way to direct you but technical progression feels a bit weird. Like I've found the bioreactor but not the blueprint for the seaglide, I have all the parts for the seamoth and the blueprint but can't construct it. I can build the scanner room, I think that can scan for wrecks as well? Does it only work in the zone you build it or is it a radius like the description says?
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# ? Jan 27, 2018 09:39 |
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The seaglide parts are scattered all over and around the shallows, i probably found like 20 parts by now. It's also at the first lifepod you get a signal from.
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# ? Jan 27, 2018 11:08 |
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I accidentally beached my Seamoth on the island. Well that's a bit silly, but maybe I can get the propulsion cannon and knock it back into the water. Oh wait, I walked away from it and came back and now it seems to have sunk underground? I mean it's not the hardest vehicle to rebuild but now I have to seaglide all the way back to my vehicle fabricator. It's a dumb way to lose a vehicle.
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# ? Jan 27, 2018 11:10 |
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I am honestly surprised they still havent fixed the no power warning when you load a game. really annoying. Also glad i saved four minutes before falling through the ground.
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# ? Jan 27, 2018 12:45 |
Martian posted:The seaglide parts are scattered all over and around the shallows, i probably found like 20 parts by now. I got the fragment at the first lifepod but after that I've had no luck. I guess I have to scour the shallows more extensively. I thought it was weird because the shallows are not very big and I keep running into seamoth and scanner room fragments just outside.
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# ? Jan 27, 2018 15:36 |
I would love if the map could be randomized. I'm not done with the game but eventually I'll have explored everywhere and there isn't much point to starting a new run when everything is in the same place.
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# ? Jan 27, 2018 15:41 |
I lost my Hardcore save in the Lost River, consequence of not realizing the poison pools are much more deadly than I remembered. Lesson Learned, use grav traps.
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# ? Jan 27, 2018 15:54 |
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StrangeAeon posted:I lost my Hardcore save in the Lost River, consequence of not realizing the poison pools are much more deadly than I remembered. Yeah I have a prawn permanently stuck inside one of the pools because I decided to get out and scan something.
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# ? Jan 27, 2018 15:59 |
NoNotTheMindProbe posted:Yeah I have a prawn permanently stuck inside one of the pools because I decided to get out and scan something. The brine pools shouldn't kill you right away. Just bring 3-4 first aid kits and hop into the Prawn, use the kits until it wears off.
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# ? Jan 27, 2018 16:34 |
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Also its pretty funny but I unlocked so much stuff at the first wreck i stumbled across: Laser cutter seaglide seamoth mobile vehicle bay stasis cannon battery charger bioreactor modification station A big pile of furniture and lights Would have gotten grav sphere if i didnt already have it from the first lifepod i visited I am also one piece short of a prawn now because of it because it was full of those too, i suspect it actually had enough for the whole prawn but i got tired of looking It was actually really fun finding such a huge pile of loot right at the beginning of the game, and it was pretty challenging to loot it all because it involved deep dives into the wreck, repairing stuff, looking through the dark, finding hidden tunnels... very cool. Apparently the consoles are broken though, one prompted me to press a to download data but nothing actually happened as a result
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# ? Jan 27, 2018 16:49 |
Data consoles can have blueprints for things you already have, in which case you get a couple titanium instead. Edit: Unless you mean the data download ones with story stuff.
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# ? Jan 27, 2018 17:28 |
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Stalker teeth used to be irritating to find - the scanner room completely solves that issue! One question for you all - how do you all get down to the Lost River these days? I used to take the Deep Grand Reef with my Cyclops. I'm thinking I could still use this route but only with the Prawn. I'm looking to build a base in the area with the best access to the Lost River (for scavenging materials) and then perhaps one in the Lost River. So I guess I have two questions: 1) What route do you most commonly use to get to the Lost River; and 2) Where do you build your base in the Lost River?
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# ? Jan 27, 2018 19:10 |
I've forgotten how many entrances to the LR exist but I know there are at least a couple places down there with thermal vents a plenty. Prime places to build a base.
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# ? Jan 27, 2018 19:15 |
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Admiral Joeslop posted:Data consoles can have blueprints for things you already have, in which case you get a couple titanium instead. It says data download but it doesnt DO anything so no idea if its supposed to have story stuff
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# ? Jan 27, 2018 19:46 |
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Ganson posted:Sac randomly kacking his pants has been the highlight of this run of popularity subnautica has been getting on twitch. Did you see round two? https://clips.twitch.tv/AbrasiveExcitedHamPanicVis God drat Edit: Sacriel is the second streamer in a row i have seen that missed the inactive lava zone base and went straight to the active lava base, and unlike *cough*dansgaming*cough* Sacriel isn't retarded. They really need to add the waypoint to that base back in or make it more obvious that it's there. Dongattack fucked around with this message at 20:07 on Jan 27, 2018 |
# ? Jan 27, 2018 19:57 |
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Does using the headlights on the seamoth or seaglide drain the battery faster?
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# ? Jan 27, 2018 20:12 |
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It does on the seaglide, it doesn't on the seamoth
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# ? Jan 27, 2018 20:15 |
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Vasler posted:1) What route do you most commonly use to get to the Lost River; and 1. I go by proximity mostly and then by whether I care about running into ghost leviathans. Blood Kelp Trench in the southern part of the map is nice for completely avoiding leviathans but you might struggle to get a Cyclops through there, I don't know for sure since I don't build it. Mountains entrance is the most navigable by far but you have to deal with a juvenile ghost leviathan every time you go through. Northern Blood Kelp and Grand Reef are maybe in the middle in terms of accessibility (though someone posted recently about their Cyclops getting stuck coming out through the Northern Blood Kelp path) and there are some ghosts in the caves you're going through but it's not too hard to skirt around them. 2. Around the big ghost tree is a solid place to build. There aren't any hostile creatures and it looks nice. If you take the Prawn down into the brine you'll find a bunch of useful resource deposits. Lost River in general is good for resources so you're fine anywhere that isn't directly under a ghost leviathan.
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# ? Jan 27, 2018 21:02 |
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gnoma posted:1. I go by proximity mostly and then by whether I care about running into ghost leviathans. 1. The blood kelp path is probably going to get you roughed up or stuck in a Cyclops. Not worth the effort when there's enough cave features to Spiderman your way through in a Prawn. 2. The blue brine is harmless, unlike the green, so that's also nice.
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# ? Jan 27, 2018 21:16 |
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Blood Kelp doesn't work easily, if at all, I tried that last night; could not make it work and barely managed to get back out without getting stuck.
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# ? Jan 27, 2018 23:25 |
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# ? Apr 25, 2024 00:41 |
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I didn't know there was a third entrance, I knew about the one in the blood kelp trench and the reef but not one by the mountain.
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# ? Jan 27, 2018 23:27 |