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algebra testes posted:Actually a real Aussie Operator would have an ability that locks all brown skinned enemy ops in a hell island with no food and water until the end of the round. well that got dark
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# ? Feb 10, 2018 04:30 |
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# ? Apr 25, 2024 17:33 |
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Thief posted:
Ash is clearly on the phone with Ding. He is currently training to be the Year 3 DLC Op we've all been waiting for. A 3 Speed 3 Armor with 3 Frags, a Benelli and a magnum revolver.
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# ? Feb 10, 2018 05:30 |
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Real talk does Ash's gadget have any utility?
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# ? Feb 10, 2018 05:35 |
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Danknificent posted:Real talk does Ash's gadget have any utility? Nuking Nests of Shock Wire, blasting open interior walls for team mates, scaring the poo poo out of me while I'm prone under a castle window waiting on an ez kill
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# ? Feb 10, 2018 05:43 |
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Danknificent posted:Real talk does Ash's gadget have any utility? Fools user into thinking they have an actual grenade launcher.
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# ? Feb 10, 2018 05:44 |
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Malcolm Excellent posted:Nuking Nests of Shock Wire, blasting open interior walls for team mates, scaring the poo poo out of me while I'm prone under a castle window waiting on an ez kill Also blowing apart portable shields
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# ? Feb 10, 2018 05:54 |
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Malcolm Excellent posted:Ash is clearly on the phone with Ding. He is currently training to be the Year 3 DLC Op we've all been waiting for. A 3 Speed 3 Armor with 3 Frags, a Benelli and a magnum revolver. Ding is the only operator who can take a headshot
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# ? Feb 10, 2018 05:54 |
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ash's gadget is actually one of the best in the game
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# ? Feb 10, 2018 06:04 |
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How are you gonna question the utility of the gadget that you point at poo poo and it blow up?
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# ? Feb 10, 2018 08:18 |
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it's not as good as the best gadget, breaches, which she also have
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# ? Feb 10, 2018 08:47 |
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Yeah but those can't clear a deployable shield + frost/kapkan trap combo from across half the map.
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# ? Feb 10, 2018 09:05 |
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https://www.youtube.com/watch?v=0jVzI0w9tWs breaches are cool but smoke grenades are generally my favorite if its an option
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# ? Feb 10, 2018 09:34 |
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Danknificent posted:Real talk does Ash's gadget have any utility? In addition to the above she can also use it to blow ceilings and hatches above you like buck can, so you can shoot into the objective from below. And of course if you're above the objective you cna use it in addition to your 3 breach charges to open up the floor even harder if necessary. Some pro teams use ash as an improvised thatcher because depending on the objective she can go above garage doors, open a perfect hole and shoot bandit's batteries from above.
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# ? Feb 10, 2018 09:56 |
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https://www.youtube.com/watch?v=9h8MZ95bzYo
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# ? Feb 10, 2018 11:03 |
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3 different views of this mess on our team v team last night https://www.youtube.com/watch?v=J234EEiJQ8I https://streamable.com/i87xa https://streamable.com/huzlt
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# ? Feb 10, 2018 18:11 |
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Thanks for the replies on Ash's thing. I guess I felt like most of that could be accomplished with frags, but I definitely hear you.
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# ? Feb 10, 2018 19:26 |
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A lot of it can, frags are also great. But don't underestimate being able to blow open a wall at a distance with almost no warning.
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# ? Feb 10, 2018 19:31 |
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Attackers don't have impacts, either, and one of the easiest switch ups is breaching a wall and immediately peeking an adjacent window or door while they focus on the hole you made
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# ? Feb 10, 2018 19:41 |
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Ash makes picking apart poorly prep'd teams a breeze.
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# ? Feb 10, 2018 19:56 |
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Danknificent posted:Thanks for the replies on Ash's thing. I guess I felt like most of that could be accomplished with frags, but I definitely hear you. Frags don't breach walls like her gadget does and they aren't nearly as accurate. Her gadget can be used from much safer distances, plus you get 3 breaches. Ash can really quickly open up a lot of sightlines and make things a lot more challenging for defenders, plus you can shame kill people by shooting them with the gadget while they're DBNO.
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# ? Feb 10, 2018 20:17 |
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I would like to know what these impact grenades that do less damage to humans but blow open much bigger holes in walls are made of and how they work.
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# ? Feb 10, 2018 20:22 |
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Tumble posted:I would like to know what these impact grenades that do less damage to humans but blow open much bigger holes in walls are made of and how they work. I'm not sure that they actually do. I think it's just that impacts blow up very close to the wall while frags usually bounce off and blow up some distance away. And the reason why impacts do less damage is because they're just an explosive and not a fragmentation grenade.. Jack Trades fucked around with this message at 20:34 on Feb 10, 2018 |
# ? Feb 10, 2018 20:32 |
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probably the most significant thing about ash's ability is that it is laser accurate iirc there is no drop on the projectile it just goes in a straight line forever on the crosshairs unlike Zofia's actual grenade launcher that ploops in an arc. e: if i was ubi i would give zofia's launcher to ash with only the HE grenades as a kapkan style rework then actually brainstorm a way to make zofia more interesting even if that means focusing on her unsticky grzmot Thief fucked around with this message at 22:11 on Feb 10, 2018 |
# ? Feb 10, 2018 22:05 |
People use breaches instead of flashes on Ash?
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# ? Feb 10, 2018 23:28 |
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Breach meta is dead. IQ tells Thatcher where the most concentrated area of devices are. Capitao and Ying coordinate to cover the entire objective in smoke, fire and flashes then blanket everything in glorious LMG fire as Monte waltzes casually on site to complete the obj. after 2 rounds of this you spin an alpha pack and wonder what happens if the % ever goes above 35
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# ? Feb 10, 2018 23:34 |
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Thief posted:e: if i was ubi i would give zofia's launcher to ash with only the HE grenades as a kapkan style rework then actually brainstorm a way to make zofia more interesting even if that means focusing on her unsticky grzmot I think Zofia doesn't need her 2 HE rounds. Give her exactly one which she can use to pop a hole in the unreinforced section between a high wall and the ceiling, and let her fire her concussion rounds in there into objective. Maybe toy with that hook for her (indirect bombardment with concussives) and see if we can make her HE round more interesting that way. A tiny hole into reinforced walls with a HEAT shot, like hibana's charges but just for a tiny murderhole? Something to that effect.
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# ? Feb 10, 2018 23:49 |
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Admiral Joeslop posted:People use breaches instead of flashes on Ash? On certain maps I'll pick breaches over concussion. Chalet's garage and kitchen objs come to mind. tjones fucked around with this message at 23:59 on Feb 10, 2018 |
# ? Feb 10, 2018 23:56 |
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Flashes are useless and are liable to blind your teammates or yourself. Meanwhile breaches makes big rear end holes 3 whole times, and you should take them on everyone that can, including IQ.
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# ? Feb 11, 2018 00:31 |
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With 3 Breaches you can open up ALL the floors and get to shoot everyone below you like fish in a barrel.
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# ? Feb 11, 2018 00:32 |
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Thief posted:
It goes to 68% and then you still don’t get a loving pack
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# ? Feb 11, 2018 00:33 |
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the best choice is always situational but i generally find myself prioritizing frag > smoke/claymores if available. frags can function just like ranged breaches that don't get your toes shot off. flashes are fine if you are communicating with your team but they are certainly the hardest option to use effectively especially if you que solo and nitro owns on defense but sometimes i take a shield or barbed wire because they are a lot more versatile than they seem at first even if you're just using them as a cheap explosives tax. roaming impact grenades own though. also last moment impacts to breach your own defense and surprise attackers is great. it really doesn't even matter what you pick so long as you use them to your advantage. all it takes is someone like mira, hibana or sledge to significantly alter the landscape in a way that favors those who like to improvise Deltasquid posted:I think Zofia doesn't need her 2 HE rounds. Give her exactly one she shouldn't have ANY at all imo. it is the single most rushed and half-assed ability in the entire game. they should have done something weird with the revive stuff or even given her a minor increased melee range so that she has the advantage over others in the first hit since stands there with a duckface kung fu pose whenever someone picks her. as it is the launcher is pretty blatantly OP even if just used for suppression. giving ash a trajectory to calculate but making her grenades explode on impact would be just as good as when kapkans tripmines were reduced damage but had their lasers removed. in a way its a nerf but it adds to the character in a way that makes playing them more interesting. the slight dig-delay on the current one has saved many defender lives
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# ? Feb 11, 2018 00:34 |
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Thief posted:after 2 rounds of this you spin an alpha pack and wonder what happens if the % ever goes above 35
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# ? Feb 11, 2018 00:38 |
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Like anything it's situational, there are some maps with objectives that are balanced with not many breachable walls or ceilings/floors When a flash has gone off, even if they turn away, they won't be able to hear footsteps or gadget sound cues. You just gotta be good with them
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# ? Feb 11, 2018 00:38 |
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gently caress randoms in casual.
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# ? Feb 11, 2018 01:11 |
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maybe i haven't sunk enough time into her but at first glance Zofia's primary weapons are loving amazing and the launcher is straight up overkill which only encourages reckless spamming https://www.youtube.com/watch?v=W9JVHZP7f-M i'd probably play her a lot more if i hadn't already spent a dozen hours spamming walls with fuze/capitao's LMGs. the extra 50 bullets or whatever is pretty great
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# ? Feb 11, 2018 05:51 |
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Danknificent posted:Real talk does Ash's gadget have any utility? Getting rid of mutes and batteries on chalet snowmobile garage through the drone hole.
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# ? Feb 11, 2018 05:58 |
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Thief posted:giving ash a trajectory to calculate but making her grenades explode on impact would be just as good as when kapkans tripmines were reduced damage but had their lasers removed. in a way its a nerf but it adds to the character in a way that makes playing them more interesting. the slight dig-delay on the current one has saved many defender lives I actually prefer the dig delay on Ash's launcher cause it means I get a while after shooting to switch to my main gun. With Zofia I always feel so exposed when I blast a wall, cause if I don't kill whatever's behind it, I'm stuck holding my gadget and not my gun, most likely meaning I'm dead.
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# ? Feb 11, 2018 10:09 |
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That is some losing streak.
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# ? Feb 11, 2018 10:52 |
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I need advice that isn't just "get gud". I've never been amazing at FPS games, but I've been above average. I really, really, really love Rainbow Six, it's an amazing game. But I keep losing steam and all motivation to play it, because I prefer Ranked (as I feel it's the best way to improve / go up against players of my own skill level, Casual is such a coin toss on how tough your opponents will be). However, Ranked really fucks me over. It's as if there isn't a skill bracket for my level. When I'm in high Silver, I dominate, it's no competition, I top the scoreboard. Then I get the inevitable rank up to low Gold, and it's the complete opposite. There's no middle ground. I'm either 100% wrecking (which in itself isn't really fun, as my opponents don't use sound and have poor reflexes, so there's no challenge), or I'm getting wrecked (which is no fun because who wants to die all the time). In low Gold, I play it safe, but it just boils down to my reflexes / reaction times not being as good as the person I come up against. I'll see them, fire, but my aim isn't great, and they'll just flick and headshot me. I'm in a perpetual state of non-stop winning games, ranking up, and then non-stop losing until I derank back to high Silver. I usually binge on the game when I'm high Silver, but when I'm in Gold, it's just such a slog and I end up giving up and not touching the game again. I really want to play right now, but the thought of going through 5 games of just being dominated is a huge turn off.
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# ? Feb 11, 2018 11:17 |
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# ? Apr 25, 2024 17:33 |
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Q8ee posted:I need advice that isn't just "get gud". I've never been amazing at FPS games, but I've been above average. I really, really, really love Rainbow Six, it's an amazing game. But I keep losing steam and all motivation to play it, because I prefer Ranked (as I feel it's the best way to improve / go up against players of my own skill level, Casual is such a coin toss on how tough your opponents will be). How long have you been playing? Do you usually play solo?
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# ? Feb 11, 2018 12:35 |