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It continues to drop in the next two zones, so you'll get it done sooner or later.
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# ? Feb 21, 2018 00:56 |
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# ? Apr 29, 2024 01:35 |
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DACK FAYDEN posted:In fairness, most of them suck. The only one I don't hate is Battle Without End and that hasn't been updated in years (unless they snuck one in there within the last year) Infiroad hasn't updated in forever but it's still cool in the sense of 'how badly can I break this' (it turns out pretty badly)
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# ? Feb 21, 2018 01:08 |
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Merijn posted:Thanks! So I understand that you could do multiple free excav resets in a single R. Would reducing your production by 90% not basically prevent this? First, the 90% production penalty only applies until you abdicate. Unless you're trying for multiple free resets within a single abdication *cough*elfartifact*cough*, it's largely a non-issue, just don't do it in a production run to grind gems unless you're about ready to abdicate anyway. If you're not going for the elf artifact, there's no problem with spacing out your free resets across multiple excavations unless you're doing something that takes a long time to get production up to speed. Second, you need 500 more excavations for each consecutive free reset in a given R. So at the previous example of R108, first free reset requires 7400 excavations. Second requires 7900, third requires 8400, and so on. Eventually you hit the point where you can't get your excavations high enough for more, at least not without grinding your gems significantly past the amount you need to reincarnate. Like the excavations themselves, your free reset counter resets when you reincarnate. Reincarnation itself does up the requirement by 50 though. So R109's first free reset (regardless of how many free resets you did in R108) is 7450 excavations, second is 7950, and so on.
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# ? Feb 21, 2018 02:33 |
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ungulateman posted:Infiroad hasn't updated in forever but it's still cool in the sense of 'how badly can I break this' (it turns out pretty badly)
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# ? Feb 21, 2018 02:56 |
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Kyrosiris posted:Yeah, I did a 24 hour challenge with not even half those stats, but I did it on a weekend where I could basically poke it every ~hour or so. I think it's the 2 large 8 hour plus chunks of time where it's just idling. If I was sitting on it for a full day I'm pretty sure I could get to 58 in half a day easily, the offline idle just doesn't seem that great. What did you do per run? I stick the minimum 6 energy into attack and defence, then everything else into time machine until it hits level 5. With the caves gold I get a tick of 3 million a sec. After that I dump the full million energy into augs and all the magic into blood. For augs I get the one that gives you a 1000 boost up to about 9 or 10 in a 30 min run with the gold I'm getting.
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# ? Feb 21, 2018 05:22 |
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Laughing that the respawn perk had actually made adventure spawns slower. The fun of programming.
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# ? Feb 21, 2018 15:29 |
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Dragongem posted:Laughing that the respawn perk had actually made adventure spawns slower. The fun of programming. When I was a kid I had a game called Faxanadu. You could get a pendant that was supposed to make you stronger. Unfortunately they screwed up and the game started with the pendant buff on, so picking it up would toggle it off, making you weaker.
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# ? Feb 21, 2018 15:55 |
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NGU question: the update mentions that Titans are now automatically killed when they spawn if you have enough stats. How do I toggle this feature? I meet the stat requirements for both Titans but don't seem to be killing them when they spawn, I still have to go to their zone to do it.
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# ? Feb 22, 2018 01:27 |
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The Ninth Layer posted:NGU question: the update mentions that Titans are now automatically killed when they spawn if you have enough stats. How do I toggle this feature? I meet the stat requirements for both Titans but don't seem to be killing them when they spawn, I still have to go to their zone to do it. The settings page.
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# ? Feb 22, 2018 01:42 |
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Samuringa posted:Realm Grinder: I think I might be misreading or misunderstanding something. The last Drow faction upgrade says the Combo Strike bonus will be applied passively; that should mean I wouldn't have to cast it for my profits to go up, only for the percentage to grow, right? Yet there is a noticeable drop in my production when the spell is not active. You may have taken Shadow Advance, the third bronze upgrade for the Drow which increases the production of all buildings by 750% when you have no spells active or offline. That sound about right for the drop in production? I was recently trying to unlock all the autocasting upgrades around reincarnation 5 when I had a facepalm moment. Reincarnation 3 unlocks mercenaries, which I used to get around 300 magic regen, climbing to around 600 by the end. The core components of the build were the Druid and Faceless perks that gave mana regen based off the number of assistants and the drow perk that increased mana regen over time. Only after idling long enough to reach the 50e6 mana milestone did I realize that... Fairy Chanting with Fairy Choir triples the -number- of assistants, not the production. After abdicating and doing about half my magic regen build, I realized that off the bat this almost doubles my regen and pays for keeping itself active within a mere ten minutes of a new run, without any of the angel multipliers or perks that gave more assistants. For fucks sake, I could have unlocked this days ago in a fraction of the time. Also, I went good for spells cast-> mana regen merc contract. LordSloth fucked around with this message at 02:28 on Feb 22, 2018 |
# ? Feb 22, 2018 02:26 |
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LordSloth posted:You may have taken Shadow Advance, the third bronze upgrade for the Drow which increases the production of all buildings by 750% when you have no spells active or offline. That sound about right for the drop in production? I'm not calculating this exactly, but I'm going to guess it might be this. I also unlocked the Mercenaries and I guess now is the time for me to break out spreadsheets and being comparing factions bonuses, mix-maxing and such.
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# ? Feb 22, 2018 03:11 |
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To save you a little time: Lightning Strike is extremely good if you can get it to hit something that's getting a power boost from somewhere else. The 'standard' build is Fairy Chanting, using either Inns or Blacksmiths depending on what the predictor says you're going to hit more of. Also take the elf upgrade that boosts clicking, it says 85% but it's actually a 17x multiplier because clicks are worth a baseline of 5% (so it's 5% -> 90%).
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# ? Feb 22, 2018 03:29 |
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ITRTG: I finished all the AACs and started in on black hole challenges. How many does it take to max out? And is there a display somewhere that shows the progess or the effect of doing them?
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# ? Feb 22, 2018 03:36 |
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Toshimo posted:The settings page. I'm getting the EXP from it but not the loot in online play.
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# ? Feb 22, 2018 04:14 |
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Ratzap posted:ITRTG: I finished all the AACs and started in on black hole challenges. How many does it take to max out? And is there a display somewhere that shows the progess or the effect of doing them? 40 BHC for a max 80% reduction. The wiki has a list of what discount each one grants (since it’s not consistent), but that’s about it.
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# ? Feb 22, 2018 04:23 |
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Enigma posted:40 BHC for a max 80% reduction. The wiki has a list of what discount each one grants (since it’s not consistent), but that’s about it. Thanks, I should have realised there would be a wiki.
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# ? Feb 22, 2018 04:31 |
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The Ninth Layer posted:I'm getting the EXP from it but not the loot in online play. This is why the setting exists.
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# ? Feb 22, 2018 15:09 |
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NGU v.360: Hoo, the new augmentation stats have really slowed the game down to a crawl for me. Before the change I was working my way through the bosses in the 80s and now pushing 60 is taking an age and a half. Continuing where I was in the 24 hour challenges is pretty much impossible now.
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# ? Feb 22, 2018 17:28 |
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Merrill Grinch posted:NGU v.360: Hoo, the new augmentation stats have really slowed the game down to a crawl for me. Before the change I was working my way through the bosses in the 80s and now pushing 60 is taking an age and a half. Continuing where I was in the 24 hour challenges is pretty much impossible now. What did you update from? 357( maybe 358) to 359 changed augs significantly. 360 was only a buff compared to 359 as far as I know. How are you distributing your energy into augments and upgrades?
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# ? Feb 22, 2018 17:55 |
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ungulateman posted:To save you a little time: Lightning Strike is extremely good if you can get it to hit something that's getting a power boost from somewhere else. The 'standard' build is Fairy Chanting, using either Inns or Blacksmiths depending on what the predictor says you're going to hit more of. quote:Formula: (1 + 2.5 * (12 - x))^y where x is the building tier and y is the Grand Balance tier. It's one of those things I never would have figured out if someone else hadn't told me about it ages ago. Doesn't come up if you're using Lightning Strike + Fairy Chanting rather than Grand Balance + Fairy Chanting (which you probably should be for several dozen more reincarnations) but it's worth knowing.
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# ? Feb 22, 2018 19:00 |
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NGU: question for those that have been playing longer than I have. Right now I'm still trying to push for rebirthing every hour(ish) as I work on 1 capping my Attack/Defense skills. I can make it to boss #57 if I go for about 1 hour and 15 minutes, my current stats are: Base Energy Speed 50 Base Energy Gained per bar: 9 (working towards 10) Base Energy Cap: 200,000 Base Energy Power : 10 Attack Boost 100% Defense Boost 100% I'm assuming Adventure stats don't really count at this point Magic Bar Speed: 5 Base Magic Gained Per Bar: 2 Base Magic Cap: 10,000 Base Magic Power: 1 I just finished the forest set in Adventure and am working towards finishing the cave set. Where would you drop EXP to advance faster, or do I just need to start doing longer runs? (final skills are capped at 3428 energy at this point).
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# ? Feb 22, 2018 20:13 |
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Saiphae posted:NGU: question for those that have been playing longer than I have. Right now I'm still trying to push for rebirthing every hour(ish) as I work on 1 capping my Attack/Defense skills. I can make it to boss #57 if I go for about 1 hour and 15 minutes, my current stats are: I'd be doing more 15 minute or 30 minute runs if you have the time. If you don't just keep doing 60 minute runs. There's no more time multipliers after an hour. an 8 hour run only gets me 2-4 more boss kills over a 1 hour and I'm normally killing boss 115 or higher.
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# ? Feb 22, 2018 20:16 |
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Saiphae posted:NGU: question for those that have been playing longer than I have. Right now I'm still trying to push for rebirthing every hour(ish) as I work on 1 capping my Attack/Defense skills. I can make it to boss #57 if I go for about 1 hour and 15 minutes, my current stats are: Boss #58 opens the next zone and the gear is a significant upgrade. I'd probably leave advanced training split between atk/def overnight just so you can clear it a bit the next day and grab some gear.
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# ? Feb 22, 2018 20:20 |
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pixaal posted:This is why the setting exists. Okay that's fair enough. It says in the patch notes that this should get "all the normal rewards" which I took to include drops.
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# ? Feb 22, 2018 20:26 |
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Saiphae posted:I just finished the forest set in Adventure and am working towards finishing the cave set. Where would you drop EXP to advance faster, or do I just need to start doing longer runs? (final skills are capped at 3428 energy at this point). Like pixaal said, you want to be doing faster runs. Don't worry about tanking your NUMBER, you can recover it fairly quickly after an overnight run. At that point in the game I found 30 minutes to be pretty comfortable. After doing a few runs you will eventually stabilize to where you're neither gaining or losing much NUMBER. Really as long as you can still idle Caves it doesn't matter what boss you hit beyond that. Just concentrate on getting lots of EXP. The Ninth Layer fucked around with this message at 20:30 on Feb 22, 2018 |
# ? Feb 22, 2018 20:26 |
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You should at least buy one batch of 10k magic because it will double your magic! If you're going for hour long runs the boost to blood magic will be significant in pushing your number up and making 30 minute rebirths more viable. But yeah you should, in fact, be doing shorter runs. Don't ever he afraid to lose number on rebirth for a 30 minute run. Even if you drop 5 bosses in progress you're still doing twice as many runs which works out to a lot more XP. Absolutely get more energy cap, like keep hammering it until 500k at this point. Doubling your energy power will cost 1500 xp but doubling your cap will cost 800, and is the same thing or better (since power is weaker for advanced training and null for wandoos, though neither are super helpful at your current state). You will always see a stronger run as a result of more energy because you can level augments faster or get your time machine up which means a better augment multiplier.
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# ? Feb 22, 2018 20:32 |
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The Ninth Layer posted:Like pixaal said, you want to be doing faster runs. Don't worry about tanking your NUMBER, you can recover it fairly quickly after an overnight run. At that point in the game I found 30 minutes to be pretty comfortable. After doing a few runs you will eventually stabilize to where you're neither gaining or losing much NUMBER. My main purpose for trying for a higher boss was wanting to use the Ascended Forest Pendant, though that brings up another couple of questions. I'll put these behind spoilers for people not this far yet: 1> I haven't beaten boss 58 yet, which the Ascended Forest Pendant says it needs to have happen to gain it's full effects. Right now all of it's stats are 0/X (like 0/100 for Power) when I tried dropping a Special 1 boost on it, the boost was used, but it still says 0/200 for the special, I'm assuming this is because I haven't beaten boss 58 yet? 2> Do I have to beat boss 58 each time, or is it like the Magic bar which is unlocked once you get there once (though you have to beat a certain boss to unlock the blood magic screen)? 3> Right now the forest pendant says it's a level 0 item, is there any point in continuing to farm forest pendants to get more Ascended Forest Pendants to level it to 100, or would that just be pointless?
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# ? Feb 22, 2018 23:23 |
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Saiphae posted:My main purpose for trying for a higher boss was wanting to use the Ascended Forest Pendant, though that brings up another couple of questions. I'll put these behind spoilers for people not this far yet: You get a percentage of the current boost value depending on how many bosses you've killed out of 58 on your current run. Boss 58 gives you 100% of the pendant's boosts, bosst 29 will give you 50%. So if you had put 50 special boosts into the pendant, and you're on boss 29, you'll make use out of 25 of that. (You will see that you have 25/whatever even though you really have 50.) The Ascended Forest Pendant already has great stats that you would want to increase anyway (the difference between 200% and 400% bonus gold is massive), but to answer your question about whether it's worth leveling to 100, yes it's absolutely worth it if you can get the pendants together by farming Sky for them.
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# ? Feb 22, 2018 23:44 |
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NGU: I bought automerge but I'm still getting duplicate items in inventory - what am I missing?
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# ? Feb 23, 2018 01:33 |
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it only runs once an hour
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# ? Feb 23, 2018 01:37 |
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Maybe I'm a day or two late, but artifact set builds are up on the not-wiki for Realm Grinder.
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# ? Feb 23, 2018 09:17 |
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baram. posted:it only runs once an hour You also have to be wearing the items you want to auto merge.
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# ? Feb 23, 2018 14:39 |
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NGU: Suggestion for implementing the money pit tier list. Have Jake drop accounting books that unlock the tier list. Could have total gold thrown into the pit unlock various rewards (like a money pit filter). Also, since GRB's set completion bonus isn't that exciting add in that it unlocks the ability to cook the books. Cooking the books could be something like you get bumped up one tier in rewards or you can pick a specific reward but would have a cool down timer like iron pill. Hell, make it so if you cook the books too many times the IRS comes after you which unlocks a new adventure farming zone like The Sky.
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# ? Feb 23, 2018 21:26 |
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NGU: I just realized something that I assume spoils the ending: I reread the opening text intro. It literally tells you who stole your strength. That's an amazing joke.
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# ? Feb 24, 2018 04:18 |
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is there something to be said for picking up a few attack/defense upgrades early in NGU to make the early phase of challenges faster? Once you can cap skills as they're unlocked it seems like there's no other way to speed up the pre augment and pre-time machine phases of a run.
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# ? Feb 24, 2018 19:55 |
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Kin posted:I'm trying this challenge now and i swear that it's loving impossible with a normal working life. I've found that if I leave the browser window open and send my computer to sleep, the game won't run (and therefore time won't pass). This helped with the 24 hr challenge for sure. You could also export your save before leaving for work, then load that when you get back. Really, the game should have a pause button for this issue, as Trimps does.
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# ? Feb 24, 2018 21:35 |
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Gully Foyle posted:I've found that if I leave the browser window open and send my computer to sleep, the game won't run (and therefore time won't pass). This helped with the 24 hr challenge for sure. You could also export your save before leaving for work, then load that when you get back. I started doing the save thing and I've lucked out with the aug changes (1st energy buster level takes 20 mins and gives me a x390625 bonus). Now when i come back from work there's usually a several million increase in my number waiting for me on respawn. I started the challenge again this morning and think i'll get it done tonight. I take it once i've done this my next step is to basically start the 24 hour challenge and repeat that until completion? Is there any way to speed up the attack/defence training after you've brought it all down to 1 energy required for each one? If not, I was thinking that i should start dumping all the exp into energy power next so that i can take on boss 58 without having to wait until I've unlocked ultimate attack/buff.
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# ? Feb 24, 2018 21:59 |
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No, you can't speed up attack/defense. The timing is such that you get the most benefit from that tab (and full speed) at just under 30 minutes, hence the recommendations for people to hit that mark when speedrunning for experience gains.
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# ? Feb 25, 2018 16:38 |
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Speaking of Trimps, 4.7 just came out, featuring a new mechanic for beating Spire 2.
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# ? Feb 25, 2018 16:46 |
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# ? Apr 29, 2024 01:35 |
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Aurora posted:Speaking of Trimps, 4.7 just came out, featuring a new mechanic for beating Spire 2. And a bunch of new achievements. I actually stand a shot of clearing Spire 5 at some point soon thanks to Fluffy -- already at level 6 and climbing steadily.
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# ? Feb 25, 2018 17:35 |