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Way to go Lone Wolf. You've killed off an entire species through your actions! Help. It's not like we bothered to stick around and defend the city BEFORE we went off to loot something.
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# ? Mar 5, 2018 10:22 |
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# ? Apr 19, 2024 01:39 |
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Support our troops!
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# ? Mar 5, 2018 12:31 |
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Help the soldiers. What kind of Kai Lord runs away? Also, is this the first time we've heard of "The Great God" Kai? I don't know that I recall Kai ever being specifically defined as an actual deity before now...
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# ? Mar 5, 2018 13:01 |
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You chill with your god in the later books. Help the soldiers.
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# ? Mar 5, 2018 13:21 |
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Help evacuate the wounded, of course.
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# ? Mar 5, 2018 13:30 |
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The_White_Crane posted:Also, is this the first time we've heard of "The Great God" Kai? I don't know that I recall Kai ever being specifically defined as an actual deity before now...
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# ? Mar 5, 2018 13:57 |
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Tiggum posted:The first book refers to "the monastery of Kai" in the Story So Far section, which suggests it's the name of a god, but isn't definitive. Book eight's Story So Far translates "kai" as "sun" and concludes with the line "May the Gods Ishir and Kai protect you on your journey into darkness." There may be an earlier reference as well though, I didn't check thoroughly. Ahh, I'd missed the one in book 8. I did remember the "monastery of Kai", but I'd always kinda figured it was like a shaolin monastery or a benedictine monastery; named for the order, rather than for a deity.
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# ? Mar 5, 2018 19:12 |
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Tiggum posted:The first book refers to "the monastery of Kai" in the Story So Far section, which suggests it's the name of a god, but isn't definitive. Book eight's Story So Far translates "kai" as "sun" and concludes with the line "May the Gods Ishir and Kai protect you on your journey into darkness." There may be an earlier reference as well though, I didn't check thoroughly. That reference in Book 8 is the first time Kai is referred to as a god specifically; before that, all references are just "gods be praised", "gods be with you", etc. Book 9 starts with the same "Gods Ishir and Kai protect you" and further has references to "the Goddess Ishir" and the one we saw for "the great God Kai." In Book 10 the "Magnakai Wisdom" section changes from "May the spirit of your ancestors guide you on the path of the Magnakai." to "May the spirit of your ancestors and the wisdom of the great God Kai guide you on the path of the Magnakai." Beyond that we're in spoiler territory. ulmont fucked around with this message at 20:20 on Mar 5, 2018 |
# ? Mar 5, 2018 20:12 |
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One great mistery from the Italian translation was the change of Kai in Ramas. So Italian fans of the story (there are many) normally refer to Lone Wolf as the Ramas Great Master. Help the soldiers!
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# ? Mar 5, 2018 23:03 |
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The Cauldron of Fear posted:The first floor is soon set ablaze as the wind whips the roof fire into a raging inferno. A soldier, his face and uniform completely blackened by soot, staggers down the stairs and collapses into your arms.
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# ? Mar 5, 2018 23:13 |
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West Gate is left and plot-mandatory. I've had enough of this obvious optional quest.
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# ? Mar 5, 2018 23:19 |
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Tiggum posted:Shall we go with him to the North Gate or leave him and make for the West Gate? Yay we made a new friend! Let's go along with him and see how long he survives....
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# ? Mar 5, 2018 23:19 |
achtungnight posted:West Gate is left and plot-mandatory. I've had enough of this obvious optional quest.
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# ? Mar 5, 2018 23:27 |
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Unlocked a new path, let's check it out. Northgate.
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# ? Mar 5, 2018 23:48 |
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Nexus did a thing. Let's Go to the Northgate and figure out if it was at all worthwhile.
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# ? Mar 6, 2018 00:06 |
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Broken Box posted:Nexus did a thing. Let's Go to the Northgate and figure out if it was at all worthwhile.
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# ? Mar 6, 2018 01:32 |
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In for a penny, in for a pound. North.
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# ? Mar 6, 2018 08:04 |
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Broken Box posted:Nexus did a thing. Let's Go to the Northgate and figure out if it was at all worthwhile.
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# ? Mar 6, 2018 11:23 |
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Broken Box posted:Nexus did a thing. Let's Go to the Northgate and figure out if it was at all worthwhile.
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# ? Mar 6, 2018 11:49 |
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Comstar posted:Nexus did a thing. Let's Go to the Northgate and figure out if it was at all worthwhile. The Cauldron of Fear posted:The wagon races along the rubble-strewn street towards a tower, one of many that reinforce the city wall. Standing at the top of the tower is your companion, Banedon. You ask the captain to stop and let you speak to your old friend, but he refuses even to slow down. ‘I must reach the North Gate without delay!’ he bellows, and whips the horses to increase their speed.
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# ? Mar 6, 2018 13:03 |
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He paid for our food so let's jump off.
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# ? Mar 6, 2018 13:15 |
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e: Just to be different... Let’s see what happens. Stay on. nelson fucked around with this message at 22:49 on Mar 6, 2018 |
# ? Mar 6, 2018 13:38 |
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Jump off! Banedon is plot, this guy is gonna die.
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# ? Mar 6, 2018 14:08 |
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If the plot is literally standing there waving at you, it's probably a random ignominious death to ignore it. Off we hop.
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# ? Mar 6, 2018 15:12 |
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Maugrim posted:If the plot is literally standing there waving at you, it's probably a random ignominious death to ignore it. Off we hop.
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# ? Mar 6, 2018 20:42 |
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Banedon is a big fireball-chucking wizard boy who can look after himself. Let's see what's going on at the North Gate!
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# ? Mar 6, 2018 22:52 |
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Maugrim posted:If the plot is literally standing there waving at you, it's probably a random ignominious death to ignore it. Off we hop. The Cauldron of Fear posted:You search the road ahead for somewhere soft to land, but the surface is strewn with sharp boulders. Zakhan Kimah: COMBAT SKILL 39 ENDURANCE 46 Combat Ratio: -10 We roll: 1 Lone Wolf: COMBAT SKILL 29 ENDURANCE 0 Zakhan Kimah: COMBAT SKILL 39 ENDURANCE 46 Well, that's embarrassing. Death count: 11. Tiggum fucked around with this message at 21:22 on Apr 16, 2018 |
# ? Mar 6, 2018 23:15 |
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Tiggum posted:Lone Wolf: COMBAT SKILL 29 ENDURANCE 30 Par for the course for the Zakhan, though.
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# ? Mar 6, 2018 23:24 |
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I'm confused there is nothing to vote for. Press buttons at random
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# ? Mar 6, 2018 23:26 |
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This SOB is why I voted to leave the Sommerswerd behind. I feel safe admitting that now. It's a lot easier fight if you don't have it or choose not to use it. Somehow I won this fight the first time I did it using the Sommerswerd- I was really lucky with the d10 that day. Every other time, it's taken multiple tries or pretending I don't have the Swerd to win.
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# ? Mar 6, 2018 23:30 |
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OK so this fight is basically unwinnable. Technically it is possible to win, but it's highly unlikely. If Kimah had the same amount Endurance as Lone Wolf you'd still have to roll an average of 8 or higher every round to do more damage to him than he does to you, rather than the actual average roll on a d10, which is 5.5. Our Combat Skill could be higher - if we'd rolled the maximum to begin with and not been blown up in the swamp, plus if we'd chosen to complete the Lore Circles of Spirit and Fire and found the Silver Helm in book three then our current Combat Skill for this fight would be 37. But if we'd made those exact same choices and been unlucky with our Combat Skill roll in book one then our current Combat Skill would be 28. So perfect play and perfect luck makes this fight easy, but our combat Skill of 29 (not including Mindblast) is probably pretty average for this point - maybe slightly low if you consider that most people probably don't lose the three permanently in book 8 - but not by a huge amount. But there are other versions of this fight - if you don't have the Sommerswerd. If this is the first (or only) Lone Wolf book you played then you need the psychic ring. Without it you're just automatically dead. With it the Zakhan's stats are COMBAT SKILL 29 ENDURANCE 38. This is still a basically unwinnable fight. Without the bonuses from the Sommerswerd or other items/disciplines from previous books the highest Lone Wolf's stats can be is COMBAT SKILL 23 ENDURANCE 29 and an average Combat Skill score is more likely to be around 18 - which gives the Zakhan the maximum advantage on the Combat Results Table. But if you did play the previous books and for some reason you either skipped book two, lost the Sommerswerd, or chose not to bring it with you, but you did bring the Dagger of Vashna then you get the option to throw it at Kimah - which is a single die roll to determine the outcome of the fight. You need a 5 or higher (0 counts as 0, not 10) and get +3 for Weaponmastery and +1 for the Circle of Fire (Weaponmastery & Huntmastery), so that's a 50%, 60%, 80% or 90% chance of victory - which even at the lowest is better odds than using the Sommerswerd or psychic ring. You can also fight him with the Dagger, in which case his stats are COMBAT SKILL 30 ENDURANCE 38, which you may notice is worse than if you used the psychic ring, despite the fact that the dagger itself grants no combat bonuses. Now if you've got the dagger then you've obviously completed at least some of the previous books, but without that +8 CS from the Sommerswerd you're still likely going to have a Combat Skill in the low twenties. So once again it's a bullshit fight unless you've played perfectly up to this point. With the benefit of hindsight you can, of course, choose to leave the Sommerswerd at home and bring the Dagger of Vashna with you, but that does make every fight leading up to this one more difficult and in our case still only leaves us with a combat ratio of -9 - which is exactly the same outcome as -10. But if we hadn't gotten blown up in book 8 then it'd be -6, which is not quite so harsh, but our starting Combat Skill was above average so we're really not suffering too much (compared to the average player) for that mistake. So even if you metagame it and leave your best weapon at home for no reason it's still a bullshit fight. All of this to say, gently caress it, we win the fight. Because there's no reasonable way to avoid it and even if you do you still die at least 10% of the time. That's just some really bad design.
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# ? Mar 6, 2018 23:46 |
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The Cauldron of Fear posted:At the very moment of his death, the shimmering web of energy that encases the Zakhan’s body flares with a scarlet brilliance so intense that you are forced to avert your eyes for fear of it blinding you. The light surges and fades, leaving behind a mound of glowing fragments that crumble and dissolve noisily until all that remains of the Zakhan and the Orb of Death is a dark stain on the earth where they fell.
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# ? Mar 6, 2018 23:51 |
This is the moment I got my second Sommerswerd bow and dagger. It gave me the option to look at the objects and there they were. Are you playing this in books or an app?
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# ? Mar 6, 2018 23:55 |
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Final stats for The Cauldron of Fear: Action Chart
Combat Skill: 31 (16) Endurance Points: 0/37 (31) Kai/Magnakai Disciplines
Total deaths: 11
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# ? Mar 7, 2018 00:01 |
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Nice way of handling Kimah. Good fight analysis too. I'm pretty sure Gnaag is breaking at least two provisions of the Evil Overlord List- - If I at any time acquire the Hero's MacGuffin, I will destroy it as soon as I am able, not wait till some arbitrary time in the future. - If I at any time acquire the Hero's MacGuffin, I will not gloat and tell the hero I have it. It is more fun to watch the hero continue to fumble about looking for it and never find it while I continue my rule. Seriously, Gnaag, my five year old adviser thought of both of these things. Why didn't yours? What's that? You don't have such an adviser? Man, you really need to read the list!
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# ? Mar 7, 2018 00:12 |
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Zakhan Kimah aside, I don't mind this book. It's not one of the best but it's far from the worst. It is weird in one way though - it's really easy to skip huge chunks of it. Book five has the whole skippable sewer level, but if you have a look at the chart for this one you can see it's just full of shortcuts. We made use of a few. If you know what you're doing you can really rush through it. I would have liked to see a bit more of the ancient ruined city and its inhabitants rather than spending so long in and getting to the regular human city above, but it doesn't feel like as much of a disappointment as the lack of jungle in the Jungle of Horrors. So pretty average really. Except for the Zakhan Kimah fight, which really drags the whole thing down. Making the boss fight tougher if you've got the Sommerswerd is fine (because it still trivialises regular fights in the rest of the book) but whether or not you've got the Sommerswerd with you Kimah's stats are just way too high. I don't know how Dever thought this was supposed to go. Did he just not playtest it at all? It's just an incomprehensibly bad decision. Slavic Crime Yacht posted:Are you playing this in books or an app?
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# ? Mar 7, 2018 00:13 |
Cauldron is a strange book in the series, in that you get the most and coolest content by screwing up/getting lost/getting arrested. When I was a kid, I'd see the illos while flipping through, and seeing that you can fight a weird octopus or dragon, or get involved with a psychic thieves guildmaster really encourages you to replay the book with different routes. It's an unexpected bonus that you miss out on playing digitally.
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# ? Mar 7, 2018 00:36 |
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The Dungeons of TorgarThe Dungeons of Torgar posted:The Story So Far … New Magnakai Discipline time, and we've got four options left: Animal Control, Curing, Psi-surge and Divination - and whichever one we pick will put us one book away from being able to complete another Lore Circle. We also need to pick a new Weaponmastery (spear, quarterstaff, broadsword or short sword). Circle of Light (Animal Control & Curing): 0 CS +3 EP Circle of the Spirit (Psi-surge, And as usual our Disciplines get some upgrades: Weaponmastery: +2 to missile weapon rolls. This includes bows and stacks with our existing +3 from Weaponmastery with a bow and the +3 from the Silver Bow of Duadon, meaning that we now add eight every time we roll a d10 for using a bow. It's practically impossible for us to miss. Pathsmanship: Move without leaving any kind of tracks. Psi-screen: Defence against spirits attacking with psychic energy. Curing: Neutralise poisons, venoms, toxins, etc. Divination: Detect psychic residue and visualise events from the distant past. And we get our new map and some more cash (10 GC), plus a new backpack and any five of the following:
So let's have your votes for:
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# ? Mar 7, 2018 00:46 |
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Tiggum posted:Zakhan Kimah aside, I don't mind this book. It's not one of the best but it's far from the worst. It is weird in one way though - it's really easy to skip huge chunks of it. Book five has the whole skippable sewer level, but if you have a look at the chart for this one you can see it's just full of shortcuts. We made use of a few. If you know what you're doing you can really rush through it. Don't worry, it's far from the worst book for total bullshit. By the time we hit the GM series there'll sometimes be multiple fights per book where you've got maybe a 20% chance to win.
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# ? Mar 7, 2018 00:51 |
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# ? Apr 19, 2024 01:39 |
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It kind of sounds (in the end text where it says your weapons are returned) as if you can lose the Sommerswerd by getting arrested? Maybe that's how Dever imagined people were supposed to game the Kimah fight - that and having the psychic ring. The fact that it's complete bullshit even in those circumstances probably is just a lack of playtesting though. e: Divination Spear Mastery Store Invitation, Psychic Ring and those extra 3 gold crowns from our pack Retrieve Vial of Gnadurn Sap Grab Rope, Lantern, potions of Laumspur and Alether, and 1 meal just in case we need to feed someone in distress Maugrim fucked around with this message at 01:04 on Mar 7, 2018 |
# ? Mar 7, 2018 00:55 |