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Lt. Danger posted:I keep talking to this character I don't want to talk to, obsidian help He wants to talk to the character. Specifically he wants to tell the character he's full of poo poo. He can't do that. Saying just ignore the content isn't very useful. Otherwise you should probably stop talking about all the stuff you'd like to see changed in future RPGs as well.
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# ? Mar 8, 2018 15:16 |
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# ? Apr 25, 2024 10:21 |
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Hieronymous Alloy posted:Some of us are trying to have a conversation about Orlan-on-Eder slash fic and everyones' mucking it up with well-reasoned and insightful points about game design and writing, aaarg I'm gonna play a male Orlan and romance Eder!
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# ? Mar 8, 2018 15:19 |
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sumone put ydwin thru the snapchat filter
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# ? Mar 8, 2018 15:22 |
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post the rest coward
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# ? Mar 8, 2018 15:27 |
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frajaq posted:post the rest coward
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# ? Mar 8, 2018 15:29 |
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Can anyone read the Korean?
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# ? Mar 8, 2018 15:32 |
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Lt. Danger posted:C.f. all the NWN2 companions, who are far more annoying than Durance, far less interesting and also Avellone characters.
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# ? Mar 8, 2018 15:36 |
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nvm thought you got that ydwin from this pic but it looks like slightly different
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# ? Mar 8, 2018 15:45 |
They're all bad, but Pallegina is especially bad. Edit: Specifically I mean the weird filtered portraits. Pallegina's actual portrait looks badass. Anno fucked around with this message at 16:17 on Mar 8, 2018 |
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# ? Mar 8, 2018 15:49 |
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Xoti's definitely the looker.
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# ? Mar 8, 2018 15:55 |
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I don't know why you guys are complaining about not being able to tell Durance off, like you can murder him and take his magical stick with absolutely no repercussions, like who cares what the guy says, now he's dead and I have his toys, all is right with the universe.
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# ? Mar 8, 2018 15:58 |
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I really like Pallegina, even though I think she's not fleshed out enough as a character. I think her artwork conveys what we know about her very well. Ydwin's art design is loving perfect. The image it gives you is one dimensional, but it's the single, beautiful dimension of the soul flaying librarian. To me, Xoti looks like she's hanging out in a dive bar, ready to convince you she's the bad but good girl you've always wanted, until she fleeces you at dice and then leaves.
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# ? Mar 8, 2018 16:03 |
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bongwizzard posted:I don't know why you guys are complaining about not being able to tell Durance off, like you can murder him and take his magical stick with absolutely no repercussions, like who cares what the guy says, now he's dead and I have his toys, all is right with the universe. "I don't understand why people are disappointed when there aren't enough dialogue options in this game where dialogue is the main form of gameplay."
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# ? Mar 8, 2018 16:30 |
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Mymla posted:"I don't understand why people are disappointed when there aren't enough dialogue options in this game where dialogue is the main form of gameplay." 'main form of gameplay' hmmm ps bongwizards ideal game is a linear combat gauntlet (basically IWD) thats been made pretty clear in the past 10000 posts hes made expressing that
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# ? Mar 8, 2018 16:38 |
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Meyers-Briggs Testicle posted:'main form of gameplay' hmmm Actually I prefer open world games with 1 million sidequests and a weak to nonexistent main plot that I can ignore if I don't like it. I do prefer combat-focused games, as I have books if I want to read a thing and movies if I want to watch a thing, but games are the only entertainment that scratches my "playing with little army men" desires. And also it seems kind of absurd to get all bent out of shape about a lack of dialogue reactivity when you have a blank slate protagonist. Like how many different dialogue options are reasonable to cover every conceivable character concept that a player could dream up?
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# ? Mar 8, 2018 16:51 |
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Interactivity and dialogue options are a big part of video games like this, and it's at least interesting to discuss how interacting with a character is handled. Durance is definitely implemented in such a way that he disregards role playing- I take him as a player because I find him interesting, but I can't really think of a reason why my character would want him around beyond "he seems like he might be dangerous, better stay on his good side". This may be because there were cuts to his story and multiple writers involved. I like that the other party members don't get on with him, and even the final boss makes fun of his dick
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# ? Mar 8, 2018 16:52 |
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Lt. Danger posted:I keep talking to this character I don't want to talk to, obsidian help
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# ? Mar 8, 2018 16:59 |
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rope kid posted:It’s been a while, but IIRC none of the NWN2 OC characters were designed or written by Avellone. Wasn’t Elanee his? I at least remember the Obs forums rapturously regarding her as an Avellone Subversiontm of player romances
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# ? Mar 8, 2018 17:09 |
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bongwizzard posted:And also it seems kind of absurd to get all bent out of shape about a lack of dialogue reactivity when you have a blank slate protagonist. Like how many different dialogue options are reasonable to cover every conceivable character concept that a player could dream up?
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# ? Mar 8, 2018 17:10 |
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bongwizzard posted:And also it seems kind of absurd to get all bent out of shape about a lack of dialogue reactivity when you have a blank slate protagonist. Like how many different dialogue options are reasonable to cover every conceivable character concept that a player could dream up? Ah yes, the unique snowflake character concept of "would like to be able to tell Literally Hitler he's full of poo poo".
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# ? Mar 8, 2018 17:12 |
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all the durance haters here will get the pyre
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# ? Mar 8, 2018 17:16 |
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I love Durance. If he didn't belong to a class that bores me he would be in all my party line-ups. But I would love him even more if the game let my character hate him properly.
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# ? Mar 8, 2018 17:19 |
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Basic Chunnel posted:Wasn’t Elanee his? I at least remember the Obs forums rapturously regarding her as an Avellone Subversiontm of player romances E: Actually, I remember that Eric Fenstermaker wrote Sand and Tony Evans wrote Grobnar. rope kid fucked around with this message at 17:24 on Mar 8, 2018 |
# ? Mar 8, 2018 17:21 |
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Wizard Styles posted:I love Durance. Agreed.
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# ? Mar 8, 2018 17:23 |
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Mymla posted:Ah yes, the unique snowflake character concept of "would like to be able to tell Literally Hitler he's full of poo poo". Or you could not be a whiner about such things and just kill him and take his
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# ? Mar 8, 2018 17:27 |
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rope kid posted:I don't think so but to be honest I don't remember who wrote whom on that project. Still, I can confidently say that almost all of the character designs and their writing were not by Avellone.
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# ? Mar 8, 2018 17:28 |
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Darkhold posted:Please stop being disingenuous. I think we have drifted from "Durance is a vanity character for an arrogant and pretentious writer" to "my power fantasy was insufficiently respected on one occasion", and I don't think the latter is a good enough reason to condemn Durance as a character. I don't think the interaction in question should have made it into the final game if the designer wasn't able to follow through completely, but I can understand why it might have stayed in anyway. rope kid posted:It's been a while, but IIRC none of the NWN2 OC characters were designed or written by Avellone. If so I stand corrected - but I remember an RPGCodex interview where he talks about characters of his in reponse to a question, and he lists Sand and Grobnar alongside Ulysses, Kreia etc. Perhaps I misunderstood though.
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# ? Mar 8, 2018 17:28 |
rope kid posted:I don't think so but to be honest I don't remember who wrote whom on that project. Still, I can confidently say that almost all of the character designs and their writing were not by Avellone. Maybe I missed it, but have you spoken at all about who's writing everyone for Deadfire? Besides you writing Pallegina and Eric writing Eder, of course. Is Carrie writing Aloth again?
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# ? Mar 8, 2018 17:28 |
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Man. Now I'm remembering Grobnar.
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# ? Mar 8, 2018 18:18 |
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Lt. Danger posted:I think we have drifted from "Durance is a vanity character for an arrogant and pretentious writer" to "my power fantasy was insufficiently respected on one occasion", and I don't think the latter is a good enough reason to condemn Durance as a character. I don't think the interaction in question should have made it into the final game if the designer wasn't able to follow through completely, but I can understand why it might have stayed in anyway. This is certainly something that's debatable (I find him fine as I noted) but saying don't interact with him is not helpful as they're asking for more content not less and is clearly something you understand from this last post so as I said your earlier posts are disingenuous.
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# ? Mar 8, 2018 18:18 |
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Darkhold posted:The argument as I see it is that many consider him a good fictional character but a poor video game character and suggesting that he'd be a better video game character if there was MORE content and ways to interact with him than there currently is.
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# ? Mar 8, 2018 18:36 |
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The Crotch posted:Man. I don't remember poo poo about Grobnar.
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# ? Mar 8, 2018 18:54 |
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Basic Chunnel posted:There could always be more content in a game, judging an otherwise complete game by what’s not in it is a bad scene. Better to judge what’s in it by how it’s executed. quote:In the game as we have it, Durance is owned plenty, is never really vindicated, and can be kicked out / murdered with ease. Just yell “gently caress you dude” at the screen when u hit the attack button if u need to.
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# ? Mar 8, 2018 18:54 |
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Just a reminder that the blood pool exists.
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# ? Mar 8, 2018 18:56 |
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Yeah but you can't sacrifice GM and Durance.
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# ? Mar 8, 2018 19:01 |
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Anno posted:Maybe I missed it, but have you spoken at all about who's writing everyone for Deadfire? Besides you writing Pallegina and Eric writing Eder, of course. Is Carrie writing Aloth again?
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# ? Mar 8, 2018 20:02 |
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If you sacrifice a party member you lose out on an ending slide. No thank you.
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# ? Mar 8, 2018 20:02 |
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With regard to the current discussion, I hope we get the option to tell Tekēhu to tekēhike!
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# ? Mar 8, 2018 20:05 |
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rope kid posted:I wrote Pallegina and pickups for various Edér lines. Eric wrote the vast bulk of Edér. Carrie wrote Aloth. Megan starks wrote Xoti. Paul Kirsch wrote Maia and Tekēhu. Speaking of Edér and Aloth lines, did you ever get to meet Matt Mercer? If so, what's he like? Also I'm curious about how hard it was to coach him on Iselmyr's accent. Dick Burglar fucked around with this message at 20:09 on Mar 8, 2018 |
# ? Mar 8, 2018 20:07 |
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# ? Apr 25, 2024 10:21 |
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I've met Matt a few times. He's a great guy. I don't recall him needing any coaching for Iselmyr's accent, though the only session I sat in on was our initial Deadfire one when he was voicing the Fig movie script and Edér and Aloth's voice sets. I normally don't sit in on his sessions but I wrote the intro and Edér's voice set.
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# ? Mar 8, 2018 20:14 |