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Samuringa posted:But will it be the same pricing you get on console games and such? Ours(Brasil) is decided by the publisher or developer and tends to be very reasonable. Except when it comes down to Bethesda.
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# ? Apr 19, 2018 02:42 |
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# ? Jun 5, 2024 04:59 |
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ZearothK posted:Except when it comes down to Bethesda. http://store.steampowered.com/sub/63481/ - $110 USD to Borderlands: The Pre-Sequel + Season Pass http://store.steampowered.com/sub/32848/ - $80 USD for Borderlands 2 GOTY 2K are the worst when it comes to this poo poo. Bethesda used to take the piss, but they seemed to have reigned it in a bit.
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# ? Apr 19, 2018 03:42 |
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Heres a quick review for Maelstrom No not the other 3 games called Maelstrom that came out in the last 15 years. This is the Maelstrom that involves orc, human and elf in pirate battles This is 15 person FFA naval battles, or you can do 5 teams of 3. There is 9 different ships with different powers and crew and captain unlockables. (no cash show, it takes in game grind) The games are quick (10-15 minutes if you win) and they are fast paced. You have different abilities in game. 1st shot does damage, 2nd shot damages the crew,3rd will kill the sails. Over all its a fun game for $17.99 . The community is decent with around 900 peak players so far. Turd Herder fucked around with this message at 04:42 on Apr 19, 2018 |
# ? Apr 19, 2018 04:15 |
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EightDeer posted:No, we get US prices. It's going to suck hard when Valve switches us from USD to AUD. Assassin's Creed Origins, for example, is $59.99USD on the American store, but $69.99USD on the Australian one.
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# ? Apr 19, 2018 05:04 |
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How does tax work on US steam? I heard one reason US games were cheaper is that the sales tax isn’t automatically included in the listed prices, but rather added at the checkout.
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# ? Apr 19, 2018 05:19 |
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Had this pop up in my discovery queue today and thought it looked interesting, Persona-styled Korean X-COM clone but it's also taking a leaf from Final Fantasy Tactics apparently. http://store.steampowered.com/app/470310/Troubleshooter/
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# ? Apr 19, 2018 05:29 |
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Every time a new sailing game comes out that isn't a modern Sid Meier's Pirates! sandbox, I die a little inside. I just want a modern Pirates! game (That doesn't suck)
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# ? Apr 19, 2018 05:43 |
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C.M. Kruger posted:Had this pop up in my discovery queue today and thought it looked interesting, Persona-styled Korean X-COM clone but it's also taking a leaf from Final Fantasy Tactics apparently. Albus Bernstein .......lmbo
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# ? Apr 19, 2018 05:45 |
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Gerblyn posted:How does tax work on US steam? I heard one reason US games were cheaper is that the sales tax isn’t automatically included in the listed prices, but rather added at the checkout. This is correct when I lived in Washington. A $50 game would be roughly $54.50 when I went to checkout because of sales tax. Not sure about other states though.
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# ? Apr 19, 2018 05:46 |
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EightDeer posted:No, we get US prices. It's going to suck hard when Valve switches us from USD to AUD. I mean, we're still going to get boned in the switchover, but...
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# ? Apr 19, 2018 05:58 |
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Gerblyn posted:How does tax work on US steam? I heard one reason US games were cheaper is that the sales tax isn’t automatically included in the listed prices, but rather added at the checkout. Sales tax isn’t regulated nationally, so businesses only have to collect sales tax in states they have offices. If they don’t, the consumer has to figure out how much tax they owe. My state lets you add on some small percentage of your income to the normal income tax if you don’t have all your receipts. A very large number of people don’t actually pay this and get very mad whenever Congress tries to regulate it as if it’s some brand new tax they’re imposing instead of making it harder for them to evade their taxes.
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# ? Apr 19, 2018 06:25 |
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Does anyone have recommendations for good go-to games to play for a fun (not frustrating) 15-30 minutes at a time? These can be games that have missions/levels that take that amount of time to complete, or free save games in which you can accomplish a satisfying amount of tasks in that time (trying to avoid the one.more.turn situation of Civ games).
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# ? Apr 19, 2018 06:38 |
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xcom but anime? I AM READY
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# ? Apr 19, 2018 06:40 |
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marjorie posted:Does anyone have recommendations for good go-to games to play for a fun (not frustrating) 15-30 minutes at a time? These can be games that have missions/levels that take that amount of time to complete, or free save games in which you can accomplish a satisfying amount of tasks in that time (trying to avoid the one.more.turn situation of Civ games). Door Kickers. Aaand Jydge. That's all I can think of for now without doing some deep research on my library.
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# ? Apr 19, 2018 06:44 |
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marjorie posted:Does anyone have recommendations for good go-to games to play for a fun (not frustrating) 15-30 minutes at a time? These can be games that have missions/levels that take that amount of time to complete, or free save games in which you can accomplish a satisfying amount of tasks in that time (trying to avoid the one.more.turn situation of Civ games). Brigador
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# ? Apr 19, 2018 06:50 |
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Devs might as well get inspiration from Black Friday and make Supermarket: Battlegrounds. 100 people enter, but only one will get to do the shopping. Instead of a decreasing game area, you are forced to buy a random highly discounted item within a specific timeframe, so if you fail to do it, you automatically lose.
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# ? Apr 19, 2018 06:54 |
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Blattdorf posted:Devs might as well get inspiration from Black Friday and make Supermarket: Battlegrounds. 100 people enter, but only one will get to do the shopping. Instead of a decreasing game area, you are forced to buy a random highly discounted item within a specific timeframe, so if you fail to do it, you automatically lose.
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# ? Apr 19, 2018 07:02 |
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marjorie posted:Does anyone have recommendations for good go-to games to play for a fun (not frustrating) 15-30 minutes at a time? These can be games that have missions/levels that take that amount of time to complete, or free save games in which you can accomplish a satisfying amount of tasks in that time (trying to avoid the one.more.turn situation of Civ games). Heat Signature
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# ? Apr 19, 2018 07:04 |
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marjorie posted:Does anyone have recommendations for good go-to games to play for a fun (not frustrating) 15-30 minutes at a time? These can be games that have missions/levels that take that amount of time to complete, or free save games in which you can accomplish a satisfying amount of tasks in that time (trying to avoid the one.more.turn situation of Civ games). I play nuclear throne when I have this amount of time
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# ? Apr 19, 2018 07:07 |
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https://jade.io/article/578176 Volvo lost their final appeal today. Are they going to do as they're required? Including pay a AUD$3 million penalty / fine. Basically involves setting up a support phone line for Australians to use. And having in big font that Valve breached Australian Consumer Law. This could be quite funny.
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# ? Apr 19, 2018 07:15 |
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Blattdorf posted:Devs might as well get inspiration from Black Friday and make Supermarket: Battlegrounds. 100 people enter, but only one will get to do the shopping. Instead of a decreasing game area, you are forced to buy a random highly discounted item within a specific timeframe, so if you fail to do it, you automatically lose.
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# ? Apr 19, 2018 07:18 |
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marjorie posted:Does anyone have recommendations for good go-to games to play for a fun (not frustrating) 15-30 minutes at a time? These can be games that have missions/levels that take that amount of time to complete, or free save games in which you can accomplish a satisfying amount of tasks in that time (trying to avoid the one.more.turn situation of Civ games). Faeria is a F2P deck construction/hex-based strategy game. Doesn't take long to knock off a match or two against the AI or other players, and you get a sense of progression from getting new cards to play with.
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# ? Apr 19, 2018 07:19 |
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I think I've about wrung all the fun I'm gonna get out of Everspace. Fantastic fun overall. I guess I can still be a sucker for repeating-restarts-but-you-gradually-get-stronger-anyway games like it and Rogue Legacy after all. Much else out there like it right now? Bonus points for spacey or scifi but I'm not picky, I just need something to do until probably BattleTech next week
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# ? Apr 19, 2018 08:19 |
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https://www.kansspelautoriteit.nl/publish/pages/4957/onderzoek_naar_loot_boxes_-_een_buit_of_een_last_-_eng.pdfThe Netherlands posted:The Netherlands Gaming Authority has completed its study of loot boxes, also known as ‘crates’, ‘cases’ or ‘packs’. Loot boxes are a type of treasure chest that are built into a growing number of games. Loot boxes in games create a mixing of games of chance and games of skill. Although the outcome of games is determined by skill, the outcome of loot boxes is determined by chance. Players usually has to pay for a loot box. The prize that they can win with loot boxes may also have a monetary value. This fact gave rise to the question of whether loot boxes are permitted on the grounds of the Betting and Gaming Act (Wet op de kansspelen). The Netherlands Gaming Authority was also interested in whether addiction risks are NOS posted:Dat geldt in ieder geval voor deze populaire games: Fifa18, Dota2, PubG en Rocket League.
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# ? Apr 19, 2018 09:04 |
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Where is the full list of games they examined?
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# ? Apr 19, 2018 09:20 |
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drat. If Rocket League falls with all the other bullshit, that's a real Monkey's Paw moment. I mean, this is obviously just a single official take on the whole issue, but there could be unpredictable fallout.
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# ? Apr 19, 2018 09:36 |
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Good
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# ? Apr 19, 2018 09:43 |
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StoryTime posted:drat. If Rocket League falls with all the other bullshit, that's a real Monkey's Paw moment. If Rocket League offered a box-type lootcrate (meaning every time you open one, you are guaranteed a new item from the collection until you get them all), then that'd be a welcome change. At least they offer decryptors regularly for free. Lootcrates are cancer.
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# ? Apr 19, 2018 09:45 |
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Out of curiosity, has anyone who's gotten the recent Humble Monthly actually tried Dead Rising 4? I'm morbidly curious about it, but I want to see if anyone bit the bullet despite the bad reputation
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# ? Apr 19, 2018 09:47 |
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Morter posted:Out of curiosity, has anyone who's gotten the recent Humble Monthly actually tried Dead Rising 4? I'm morbidly curious about it, but I want to see if anyone bit the bullet despite the bad reputation I've been enjoying the Capcom Heroes story mode of it. I didn't even bother with the regular story. I especially enjoy Dante Frank and Viewtiful Frank. E: The beginning area has bad performance (Prologue/Case 0). I have a 1080, so I'm assuming I'm powering through some unoptimization for the rest of the game. Jamfrost fucked around with this message at 09:53 on Apr 19, 2018 |
# ? Apr 19, 2018 09:50 |
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Galaga Galaxian posted:Every time a new sailing game comes out that isn't a modern Sid Meier's Pirates! sandbox, I die a little inside. I don't think anyone did it since the last Sea Dogs game
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# ? Apr 19, 2018 09:57 |
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From the "Just Announced, But They Teased It Years Ago During A Humble Bundle And It Looked Completely Different Back Then So Clearly Some poo poo's Happened" files... https://www.youtube.com/watch?v=Q33N833aPX4
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# ? Apr 19, 2018 09:59 |
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100 Sams drop down onto an island....
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# ? Apr 19, 2018 10:01 |
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StoryTime posted:drat. If Rocket League falls with all the other bullshit, that's a real Monkey's Paw moment. Without any doubt, the real effects of decisions like this are never clear until years down the line and there's always more collateral damage than you initially think. I do wonder what'll replace loot boxes in the scenario that they'll get straight-up eradicated though, because people who think we'll just go back to the way things used to be are in for a disappointment.
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# ? Apr 19, 2018 10:28 |
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In this particular case the only thing they'd have to change would be to not make it possible for the player to resell the items.
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# ? Apr 19, 2018 10:45 |
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Not too much needs to change. The study specifically mentions that those four fail to meet existing legal standards because the items are transferable through a real-money market, essentially making them digital pachinko prizes, and are not won in a game of skill. The six that pass legal standards do so purely because the items are not transferable. Simply making items nontransferable so there's no secondary market, or introducing some element of skill to influence the box's content would make the lootboxes 'acceptable' under their gambling laws.
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# ? Apr 19, 2018 10:56 |
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Palpek posted:In this particular case the only thing they'd have to change would be to not make it possible for the player to resell the items. Probably a few broken scotch glasses at the Invictus household, mind... If I had to make a wild prediction and get all TV Psychic on your asses, I'm going to predict that this will lead to an official version of those "trade-items-you-don't-like-for-items-you-actually-want" services that float around using Steam's Trade Offer system, with an eye towards keeping Artifact's apparent focus on card trading without getting phone calls at 3am from increasingly-obscure European government agencies.
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# ? Apr 19, 2018 11:08 |
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That’s asuming the durch market share is big enough to be significant, or they could just stop selling their game there.
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# ? Apr 19, 2018 11:08 |
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Avalerion posted:That’s asuming the durch market share is big enough to be significant, or they could just stop selling their game there.
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# ? Apr 19, 2018 11:12 |
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# ? Jun 5, 2024 04:59 |
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https://twitter.com/tha_rami/status/986896435869290496
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# ? Apr 19, 2018 11:26 |