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Despite Deadfire being only a few days off I apparently decided to give into my alt-itis and try to replay as a Rogue. The biggest problem I´ve had with the Rogues as a class is that you may have one of the highest single target damage potentials of the game but you also have jack poo poo for staying power. Could someone in this thread give me some pointers in how to play a Rogue smarter?
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# ? May 1, 2018 08:43 |
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# ? Apr 19, 2024 14:29 |
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Ignore that you are a rogue, pretend you are a fighter.
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# ? May 1, 2018 08:57 |
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Solved the Supply and Demand issue by grabbing a Save Editor and screwing with the global for the Doemenel Bitter Squash Price value.Sylphosaurus posted:Despite Deadfire being only a few days off I apparently decided to give into my alt-itis and try to replay as a Rogue. The biggest problem I´ve had with the Rogues as a class is that you may have one of the highest single target damage potentials of the game but you also have jack poo poo for staying power. Could someone in this thread give me some pointers in how to play a Rogue smarter? Dirty Fighting and Vicious Fighting give Rogues a consistently high damage output regardless of Sneak Attack. Couple that with a Paladin's Zealous Focus (plus Critical Focus) and your Rogue will be farting out crits regularly enough to compete with the sustained damage of a DPS. I personally prefer ranged Rogues (with buffed attack speed via the Chanter's Sure-Handed Illa verse) because building a Rogue for full Glass Cannon (Maxed out Might/Dex/Perception and tanking Constitution) has paid some pretty serious dividends for me in previous runs: The build that I use is here.
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# ? May 1, 2018 09:01 |
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Kind of dimly excited to go into this almost entirely blind, but I'm worried I'm going to import my character and it will suck poo poo now.
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# ? May 1, 2018 09:49 |
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Dan Didio posted:Kind of dimly excited to go into this almost entirely blind, but I'm worried I'm going to import my character and it will suck poo poo now. Good news! You're rebuilding your character from the ground up even if you import.
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# ? May 1, 2018 09:55 |
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How does respeccing work in regards to multiclassing - can I make Eder a fighter then fighter rogue later? Also can you respec out of kits?
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# ? May 1, 2018 09:59 |
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Kith posted:Dirty Fighting and Vicious Fighting give Rogues a consistently high damage output regardless of Sneak Attack. Couple that with a Paladin's Zealous Focus (plus Critical Focus) and your Rogue will be farting out crits regularly enough to compete with the sustained damage of a DPS. I personally prefer ranged Rogues (with buffed attack speed via the Chanter's Sure-Handed Illa verse) because building a Rogue for full Glass Cannon (Maxed out Might/Dex/Perception and tanking Constitution) has paid some pretty serious dividends for me in previous runs:
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# ? May 1, 2018 10:14 |
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lmao fenstermaker responded to the avellone interviewfrom eric posted:I don’t like discussing anything remotely negative about coworkers in the press. No one comes out looking worse than you when you do that. But here, I think I need to get more detailed than I would want to in order to clear something up.
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# ? May 1, 2018 11:28 |
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man stop posting about this so rope kid can post in here freely without tiptoeing around it, I wanna hear more about the ttrpg (I'm a hypocrite I love this gossip)
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# ? May 1, 2018 11:36 |
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Nasgate posted:Only surviving member of the Godhammer that still hasn't died despite there being literally no reason for Magran to let him live, and many reasons for almost all the gods to want him dead. A floating, wisecracking skull that constantly interjects to explain everything to you/make salacious comments about the women you meet, that is uniquely free-willed unlike all the other talking skulls in the universe, that has a kidnapping sidequest and a major confrontation with a critical path NPC, AND it turns out there's this subplot where he's actually known you all along and totally had loads of adventures with you and other party members in the past? A stoic loner who discovered a terrible secret about his people's religion that undermines everything they believe, who ended up destroying his home city and becoming the sole survivor only because he agreed to a dark deal with a mysterious stranger, who has a wicked sick shapeshifting sword you can't have but also he can totally cast spells and there's this massive sidequest in which you learn all about his religion and it takes up like 90% of the game? A 'half-angel' (ugh) with black eyes, white hair and wings who got kicked out of heaven because she was more moral than her god, who's on a crusade to destroy hell because nobody else will do it, even though it cost her her family, and also she's really pretty and nice and innocent?
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# ? May 1, 2018 11:48 |
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Lt. Danger posted:A floating, wisecracking skull that constantly interjects to explain everything to you/make salacious comments about the women you meet, that is uniquely free-willed unlike all the other talking skulls in the universe, that has a kidnapping sidequest and a major confrontation with a critical path NPC, AND it turns out there's this subplot where he's actually known you all along and totally had loads of adventures with you and other party members in the past? A whacky protocol droid, who unlike all the other boring protocol droids, actually LOVES killing and violence and he has this dumb dialogue gimmick that overstays its welcome, oh and he's also the former right-hand assassin of the main BAD GUY The plucky sidekick girl you grew up with turns out to totally be a DEMIGOD and has this big old storyline about how she's SAD and BROKEN now because she got tortured, but she's still so pure and good that she can resist the divine taint, and also now she's a WIZARD out of nowhere and she has loving PINK HAIR too An elf who's BALD and does MAGIC on his own UNLIKE EVERYONE ELSE and SECRETLY HE'S THE BAD GUY ALL ALONG
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# ? May 1, 2018 11:51 |
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IMO it's good that there's variety in Pillars' roster and that some characters have high aspirations and direct connections to the Gods while others are in the party for small, intimate pursuits. There are definitely a lot of narrative flaws in the game and you can make a case that the companion writing isn't compelling, I suppose, but *that* is not a flaw.
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# ? May 1, 2018 11:57 |
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It's the least surprising thing in the world that Avellone ran to the Codex crying about how mean Obsidian was to him. Such a petty shithead.
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# ? May 1, 2018 12:28 |
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I mean, I don't think that's an accurate read on the situation either
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# ? May 1, 2018 12:29 |
TEENAGE WITCH posted:lmao fenstermaker responded to the avellone interview he sounds like Eder even in print except, like, less racist
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# ? May 1, 2018 13:12 |
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How dare the coward, Chris Avellone, tattoo the words "FEARGUS URQUEHART MUST DIE" on to his neck. Not surprising he would do such a thing, but truly there is no clearer indication of his obsessive hatred for Obsidian.
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# ? May 1, 2018 13:32 |
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Milli posted:I wanna hear more about the ttrpg What do you want to know?
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# ? May 1, 2018 14:20 |
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It's me I'm the guy who has thought Avellone has sucked for years, Well okay that's a little too strong. The guy can turn in spectacular work but there's massive blind spots where he dips into the same well again and again and I feel like the older I get and the more of his games I play the less patience I have for it. Like others have said I think the only thing that makes Durance remotely tolerable is that all the other characters seem fully aware he's a shithead, but I have no doubt in my mind that was the work of every writer in the game other than Avellone because Durance is the exact type of rear end in a top hat who stands around moralizing and telling you Everything You Believe Is Wrong that he loves to put in every loving thing he can. It's the same note played over and over with minor variations (replace "space objectivist" with "fantasy misognyist") and wish he would get away from it. On the other hand I guess that's exactly what the backers paid for, so mission accomplished? I have zero opinion on GM which I don't think is unusual. Blockhouse fucked around with this message at 14:28 on May 1, 2018 |
# ? May 1, 2018 14:25 |
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rope kid posted:What do you want to know? I submitted a question to your Q&A thing, but I'll ask here as the TTRPG is good place to make a definitive statement. What is the nature of healing magic now? Like, does health represent cuts and minor flesh wounds or is assumed you are never bloodied until you receive a "wound"?
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# ? May 1, 2018 14:30 |
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are we there yet?
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# ? May 1, 2018 14:33 |
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Enigmatic Cakelord posted:I submitted a question to your Q&A thing, but I'll ask here as the TTRPG is good place to make a definitive statement. What is the nature of healing magic now? Like, does health represent cuts and minor flesh wounds or is assumed you are never bloodied until you receive a "wound"? "Health" doesn't exist in the TTRPG. Characters acquire individual wounds that have a cumulative malus on all skill rolls.
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# ? May 1, 2018 14:41 |
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ProfessorCirno posted:While Pillars 1 had it's missteps (count me as another who thought "the Watcher is losing their mind!" was not presented practically at all), White March was way better paced in almost every respect, so there's a good amount to hope for. "Are... Are you real?" [Lie] "Yes." is one of the best lines in an RPG.
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# ? May 1, 2018 14:45 |
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rope kid posted:What do you want to know? Nothing specific, I'm just really enjoying seeing what you're posting on twitter. I saw someone asking about your inspirations and I have literally no experience outside of 4/5e D&D so your listed systems mean nothing to me. However, it looks dense and involved as gently caress and more than anything I'm looking forward to the starter guide so I can dive in and understand what the hell literally any of this means. That said, I have no idea who will attempt this game with me, as the only other person in my friend group who played PoE is very meh at the idea of a tabletop version
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# ? May 1, 2018 14:48 |
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rope kid posted:To the extent that it exists in the TTRPG, healing magic focuses on three things: 1) allowing the wounded character to temporarily ignore the penalties of a wound 2) temporarily preventing a wound from worsening 3) alleviating fatigue, which can be acquired in various ways, but typically as a result of a hit being downgraded into fatigue (as opposed to becoming a wound). if health doesn't exist what do characters gain as they level? the ability to take on more wounds without collapsing? if wounds are specific conditions does that mean a level 1 character can have a head cold and a broken arm, but a level 2 character can have a head cold, a broken arm, and a stubbed toe?
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# ? May 1, 2018 14:48 |
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rope kid posted:"Health" doesn't exist in the TTRPG. Characters acquire individual wounds that have a cumulative malus on all skill rolls. This system sounds intriguing and I'd be interested in seeing this implemented in the PC game. The idea that your health isn't a pool of points, and injuries becoming a growing collection of penalties that outweigh your benefits in combat until finally you're sitting on the sidelines. Man I want to see this in action now!
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# ? May 1, 2018 14:49 |
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Walrus Pete posted:Good news! You're rebuilding your character from the ground up even if you import. No, I know that, I'm just hoping that with the addition of multiclassing and whatever changes have been made to the sytems, the basic idea of the character will be as effective.
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# ? May 1, 2018 14:58 |
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rope kid posted:To the extent that it exists in the TTRPG, healing magic focuses on three things: 1) allowing the wounded character to temporarily ignore the penalties of a wound 2) temporarily preventing a wound from worsening 3) alleviating fatigue, which can be acquired in various ways, but typically as a result of a hit being downgraded into fatigue (as opposed to becoming a wound). Pillars my rear end, this is just ars magica with long hair.
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# ? May 1, 2018 14:59 |
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Meyers-Briggs Testicle posted:if health doesn't exist what do characters gain as they level? the ability to take on more wounds without collapsing? if wounds are specific conditions does that mean a level 1 character can have a head cold and a broken arm, but a level 2 character can have a head cold, a broken arm, and a stubbed toe? An experienced character can't be hurt more than a less experienced one (though they may have powers to shrug off the effects of wounds more easily). An experienced character is less likely to be wounded in the first place. Your Parents posted:Pillars my rear end, this is just ars magica with long hair. E: Except that AM doesn't use Soak to translate wounds into fatigue. Soak is absolute, which is one of several places where AM5's combat mechanics fall down. It's incredibly easy to stack Soak and become impervious to physical damage. rope kid fucked around with this message at 15:11 on May 1, 2018 |
# ? May 1, 2018 15:02 |
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Will magic and mundane abilities use the same xp scale?
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# ? May 1, 2018 15:02 |
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Soul skills use the same XP scale as other skills, but the significance of the rank of a soul skill is not the same as it is for other skills because a soul skill rank is used to access powers. Soul skills are normalized against each other. So if you put 50xp into advancing Arcana, you should feel that what you get out of it is in the ballpark of 50xp in Discipline.
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# ? May 1, 2018 15:10 |
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rope kid posted:Characters don't have levels. Paging Lt Danger, Lt Danger to the Pillars Of Eternity thread
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# ? May 1, 2018 15:25 |
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rope kid posted:What do you want to know? Also found it curious that despite the typical depiction of Aedyr - Readceras / Dyrwood relations, Aedyrans get extra bonus on some speech-style checks against them. Wouldn’t they get penalties? Dyrwoodans are shown as provincial / quick tempered / resentful / American, hard to imagine a great many circumstances where Aedyrans come out on top in those situations
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# ? May 1, 2018 15:26 |
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Milli posted:That said, I have no idea who will attempt this game with me, as the only other person in my friend group who played PoE is very meh at the idea of a tabletop version As soon as a draft of the rules hits the open net there will be more than likely be some people organizing Discord / Tabletop Sim rest games over in the traditional games forum
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# ? May 1, 2018 15:30 |
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How different/similar are the systems underlying stabbing vs. say magic or chants?
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# ? May 1, 2018 15:54 |
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Basic Chunnel posted:Personally I’m interested in the backgrounds u posted to twitter. You’ve got something called an “edge” as a bonus and also straight die rolls, was wondering if u could expand on that thinking. A Bonus Die is always a d4, added to the 2d10. The Culture bonuses are all first pass. The thinking with the Aedyran bonuses is that, in spite of the resentment Reacerans and (especially) Dyrwoodans feel toward Aedyr, they tend to find Aedyrans charming.
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# ? May 1, 2018 16:44 |
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rope kid posted:Characters don't have levels. Character advancement happens primarily through the acquisition of skills, powers, and traits. stacking soak was the most broken thing ive done personally in ars play to the point that the character was killed off as soon as it fit the narrative. rip bialas. Your Parents fucked around with this message at 17:12 on May 1, 2018 |
# ? May 1, 2018 17:10 |
Milli posted:man stop posting about this so rope kid can post in here freely without tiptoeing around it, I wanna hear more about the ttrpg I'm kinda surprised at how little talk there's been about the hot pommel on pommel action in the latest backer video
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# ? May 1, 2018 17:10 |
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rope kid posted:What do you want to know? How much room is there for specialization or customization within the context of "melee fighter, not reliant on magical abilities." Could I specialize in spears or whips or warhammers and have that be represented mechanically by the game? Is there a reason for a fighter to pick a spear vs. a a mace vs. a greatsword beyond damage type?
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# ? May 1, 2018 17:17 |
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Hieronymous Alloy posted:I'm kinda surprised at how little talk there's been about the hot pommel on pommel action in the latest backer video Buncha cowards in here who won't admit they love loot enough to kiss it
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# ? May 1, 2018 17:17 |
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# ? Apr 19, 2024 14:29 |
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Hieronymous Alloy posted:I'm kinda surprised at how little talk there's been about the hot pommel on pommel action in the latest backer video I'm not sure anyone knows how to address the sexual advances of a sword.
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# ? May 1, 2018 17:18 |