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Augus posted:why do gamers think that criticism implies outrage Do you know what the definition of insanity is?
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# ? May 3, 2018 02:18 |
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# ? Apr 23, 2024 08:34 |
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Alacron posted:I'd post content but Noah Gervais's Far Cry video isn't done rendering yet The fact that Noah Gervais doesn't really have a set schedule for videos just make them all that much more of a pleasant surprise. He's like the Easter Snake that slithers in through your bedroom window and leaves you a tiny present under your pillow.
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# ? May 3, 2018 02:19 |
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Augus posted:I mean "Influencers" were treating it like a big deal lol, suddenly everyone and their mother had a Primal video Ubi never got in touch with me though, shame as I wouldn't have minded trying Far Cry: 10,000 BC. I'm interested in playing 5 though really, only because I'm really jonesing to climb towers, raid bases, hunt with a bow and set things on fire...couldn't give a toss about the story tbh, sorry folks. FC3 remains one of my favourites of the last decade, mind.
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# ? May 3, 2018 02:24 |
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Kim Justice posted:lol, suddenly everyone and their mother had a Primal video bad news, there's no towers to climb, no point in hunting animals because there's nothing to craft, and the flamethrower is possibly the worst flamethrower i've ever used in a video game and that's saying something
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# ? May 3, 2018 02:30 |
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Worse than the Killzone 2 flamethrower? Wow.
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# ? May 3, 2018 02:31 |
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Alaois posted:bad news, there's no towers to climb, no point in hunting animals because there's nothing to craft, and the flamethrower is possibly the worst flamethrower i've ever used in a video game and that's saying something *throws chair* Well how about you eat rear end ....aw man. Oh well, I suppose I could just play 3 again!
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# ? May 3, 2018 02:35 |
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Arcsquad12 posted:Worse than the Killzone 2 flamethrower? Wow. Motherfucker you take that back! The Killzone 2 flamethrower is the best flamethrower in video games because it operates like an actual napalm flamethrower does. Plus using it in the final boss fight makes the game amazingly hilarious because Radec will teleport around the boss arena on fire and constantly screaming in vocally modulated agony. It's great catharsis for that game's slowboat ride up river into madness.
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# ? May 3, 2018 02:53 |
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nine-gear crow posted:Motherfucker you take that back! The Killzone 2 flamethrower is the best flamethrower in video games because it operates like an actual napalm flamethrower does. It's not as good as the Return to Castle Wolfenstein flamethrower. Killzone 2 had some really dumb protagonists but its villains were great and the campaign is fun as hell and really well paced.
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# ? May 3, 2018 03:01 |
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It's weird the way the Killzone series came and went without leaving much of a mark, I remember when that was meant to be the Playstation's answer to Halo. Though I guess the Resistance series was also meant to be the Playstation's answer to Halo and they vanished into the ether too.
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# ? May 3, 2018 03:05 |
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Killzone was fairly significant until Shadow Fall all but the franchise. But we got Horizon Zero Dawn instead so it's not a total loss. And the original trilogy of games are pretty solid.
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# ? May 3, 2018 03:07 |
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Arcsquad12 posted:Killzone was fairly significant until Shadow Fall all but the franchise. Shadow Fall was used to testbed the Decima Engine while Horizon was in development. Though Guerrilla Games has said that now that Horizon and its DLC are finished they're gonna start on Killzone 5 next, so the franchise isn't exactly as dead as people have been proclaiming it to be.
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# ? May 3, 2018 04:03 |
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Internet people with good skits: Contrapoints HBG Phelous Jenny Nicholson I feel like good skits have to be either low-effort and short or balls to the wall insane with a focus on production value. The former, even if they're not great, they won't take up too much time; the latter, at the very least you can appreciate the craft. Linkara's skits are crappy to me, but apparently there's multiple people who genuinely like them, so what do I know?
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# ? May 3, 2018 04:05 |
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Jenny Nicholson’s are sketch comedy designed to diagnose script problems, like half the stuff Cracked did before it died. That’s a little different than having Mr. Plinkett float his house on lake Erie for five minutes after talking about the robocop remake. I guess I will grant you hbomb and contrapoints as being genuinely clever and conveying meaning most of the time.
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# ? May 3, 2018 04:15 |
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nine-gear crow posted:Shadow Fall was used to testbed the Decima Engine while Horizon was in development. Though Guerrilla Games has said that now that Horizon and its DLC are finished they're gonna start on Killzone 5 next, so the franchise isn't exactly as dead as people have been proclaiming it to be. I was not aware of that, and that's neat to hear. I'm interested to see where they go with things from hereon. Guerrilla stepped up their writing game with Horizon, so I hope they stick with their cold war scenario from Shadow Fall rather than going back to Space World War 2. Instead of trying to make a moral equivalency between the ISA and the Helghast, because even as sympathetic as the higs got, they're still genocidal nutbars, perhaps Guerrilla could examine how the Helghast identity has changed and how it can come to terms with its past atrocities. All the while providing some fun shooting, of course.
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# ? May 3, 2018 04:25 |
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On one hand I'm not sure Socratic dialogue really counts as a "skit" in the way it's being used here. On the other hand it's some ivory tower BS to presume that such decidedly theatrical rhetorical devices are above or better than "mere" skits.
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# ? May 3, 2018 04:47 |
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Joueur du Grenier has fun comedy too, but he’s basically a french version of the AVGN.
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# ? May 3, 2018 04:57 |
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Arcsquad12 posted:I was not aware of that, and that's neat to hear. I'm interested to see where they go with things from hereon. Guerrilla stepped up their writing game with Horizon, so I hope they stick with their cold war scenario from Shadow Fall rather than going back to Space World War 2. Instead of trying to make a moral equivalency between the ISA and the Helghast, because even as sympathetic as the higs got, they're still genocidal nutbars, perhaps Guerrilla could examine how the Helghast identity has changed and how it can come to terms with its past atrocities. For what it's worth I'm doing a let's play of Shadow Fall right now where we look at all the stuff going on under the hood with the story and setting and such as well as poking fun at the game for its missteps and excesses. There's no flamethrower in Shadow Fall though
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# ? May 3, 2018 05:07 |
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Plato's Republic is just series of skits starring Socrates
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# ? May 3, 2018 05:23 |
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Diogenes was the Spoony of Greek philosophy
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# ? May 3, 2018 05:27 |
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Only a few historians know the dark secret that most of Plato's dialogues were between his normal self and him wearing a cheap anime wig, oftentimes ending with him pointing a toy sword at a scroll.
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# ? May 3, 2018 05:57 |
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stillvisions posted:Only a few historians know the dark secret that most of Plato's dialogues were between his normal self and him wearing a cheap anime wig, oftentimes ending with him pointing a toy sword at a scroll. "Hel~lo, I'm the Preconceptional Critic. I postulate it so you don't have to!"
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# ? May 3, 2018 06:03 |
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FoldableHuman posted:On one hand I'm not sure Socratic dialogue really counts as a "skit" in the way it's being used here. I'm mostly just going by whose skits are entertaining, regardless of the purpose or relevance. You can do socratic dialog skits and have them be crap skits, even if the information still gets communicated.
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# ? May 3, 2018 06:11 |
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Philosophy Tube has some good skits, which might be thanks to Olly having straight up acting training but just as much has to do with his relatively low key presentation, doing a simple format very well instead of trying something more ornate and risking falling flat.
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# ? May 3, 2018 06:29 |
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Shaun's skits are the best imo
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# ? May 3, 2018 07:59 |
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Contrapoints' skits are some of the best in the business and I defy whomever it was that said they weren't. RLM's skits are...... okay, I guess, but I do find myself just skipping past the first five minutes of Half in The Bag because they only really work for me when they do witty asides rather than a whole sketch.
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# ? May 3, 2018 09:26 |
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Skits can be a way of conveying a point.
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# ? May 3, 2018 10:37 |
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Max Wilco posted:Skits can be a way of conveying a point. You got that right, Daddy.
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# ? May 3, 2018 11:34 |
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khwarezm posted:It's weird the way the Killzone series came and went without leaving much of a mark, I remember when that was meant to be the Playstation's answer to Halo. Ah Resistance, it had some local buzz because the neighbouring town was the second level of the first game. Untill we started playing it and realised it was nothing like the town. Its UK geography was the poorest I've seen since Robin Hood Prince of Thieves too. The second game was a complete confused mess of ideas but also really bad at hiding its videogame seams. I remember the PSP game being pretty good though.
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# ? May 3, 2018 11:36 |
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Wasn't there a game with the conceit that your Standard FPS Gameplay was just a drugged up lie to make the reality of your atrocities more palatable? Haze, I think?
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# ? May 3, 2018 13:14 |
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Haze is a game with so many questionable decisions regarding its writing and gameplay mechanics, but is just competent enough that it makes for a really interesting experience. It clearly wants to be the Starship Troopers with its allegory of the Bush administration and the war on terror, but has no idea how to handle the overall tone and themes. The ending even pulls the trite, "Maybe both sides are kind of wrong." Edit: It also has some pretty great dialogue. "I know your type, a pacifist between wars. You're like a vegetarian between meals, so when it comes to eating a steak you don't know what the gently caress to do." Conal Cochran fucked around with this message at 13:52 on May 3, 2018 |
# ? May 3, 2018 13:50 |
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The Bee posted:Wasn't there a game with the conceit that your Standard FPS Gameplay was just a drugged up lie to make the reality of your atrocities more palatable? Haze, I think? Yep that was Haze, another neat concept that didn't entirely pan out as well as it could've. You start off as juiced up super soldier for some company or government, you and your team of guys get these little automatic injections of I think it was 'nectar' or something along those lines from your fancy armor in combat, as you're progressing early on you get flashes of more violent outcomes than you're seeing from stuff like firefights which are very sanitized and clean while you're doped up, eventually something or other happens and you get broken off from the company to help the people resisting them, see what's actually happening and that sort of deal. "In Haze, soldiers make use of 'Nectar'. Mantel uses this drug to control the minds of its soldiers. When administered, Nectar can control what a soldier sees, among other things, similar to the effects of a hallucinogenic drug. Nectar drowns out images of death and destruction (for instance, bodies will vanish). Nectar also reduces recoil, and allows the player to zoom in further while scoped. Nectar also enhances the soldiers' fighting capabilities, allowing them to run faster and jump higher, as well as receiving a boost in reaction time. An overdose of Nectar is dangerous, with loss of reality and death being possible side effects. A Mantel soldier experiencing an overdose is shown by a change in their armor, changing in color from yellow to red. Rebel soldiers may go into a "Play Dead" state, allowing them to recuperate and disappear from the Mantel soldiers' sight, since they can't see dead people while on Nectar. In addition, they exploit Mantel's dependence on Nectar by attacking the Nectar injector, extracting Nectar to use on projectiles from dead Mantel troopers, and using the injector to create Nectar grenades. These Nectar-enhanced weapons will cause a Mantel trooper to overdose on Nectar, as will attacking the Nectar injector." Nectar. Yardbomb fucked around with this message at 14:00 on May 3, 2018 |
# ? May 3, 2018 13:52 |
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New from Shaun https://www.youtube.com/watch?v=v78x0X4O7sM
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# ? May 3, 2018 14:41 |
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Noah's Farcry video is really really excellent if you have close to 3 hours to kill. In retrospect, I guess it's obvious that Farcry 5 would chicken out from actually having you kill Republican militia, but the half assed way they dance around the Trump issue is extremely watered down corporate mandate.
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# ? May 3, 2018 15:07 |
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FC5 is a perfectly fine open world game that does have fun stuff. It's really a shame they hosed up with having easily the worst story of any FC game and their half assed 'we're gonna dance around current events without doing anything meaningful' solution because that did rightly sour people on what coulda been a fun experience.
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# ? May 3, 2018 16:53 |
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https://www.youtube.com/watch?v=AwgEyjxcfoY Here's a link to Noah's Far Cry video. edit: lol, I can't believe Far Cry 3 was supposed to be satire. rudecyrus fucked around with this message at 18:13 on May 3, 2018 |
# ? May 3, 2018 17:20 |
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rudecyrus posted:
Do you mean that in the sense it was too obscured or just that it's really inept? khwarezm fucked around with this message at 18:45 on May 3, 2018 |
# ? May 3, 2018 18:17 |
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khwarezm posted:Do you mean that in the sense it was too obscured or just that really inept? If it was supposed to be satire, none of that came across in the narrative or the mechanics. My thoughts are the latter.
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# ? May 3, 2018 18:28 |
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I thought FC5’s soundtrack, particularly the original cult songs were amazing and basically that is enough to make it the best FC game for me. But I was never a huge fan of far cry outside of maybe 2 anyway.
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# ? May 3, 2018 18:32 |
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rudecyrus posted:If it was supposed to be satire, none of that came across in the narrative or the mechanics. My thoughts are the latter. I think it does come across, but fails in many of the ways that Noah describes. The whole adventure in the islands is particularly built to be an extension of the kind of extreme sports orientated vacation that people like the main character indulge but with everything becoming increasingly unhinged and off the rails as the protagonist indulges in ever greater heights of violent, masculine domination. The game makes it clear that the player character (and by extension you, the actual player) is getting more and more wound up in an extremely unhealthy journey of catharsis and self gratification and suggests as much by likening Brody's journey with that of Alice in Wonderland, drawing very, very strong parallels with Brody and Vaas and having Brody take a more and more hostile position towards the friends he's ostensibly saving. There's a bit near the start of the game where you rescue one of your friends (your girlfriend I think actually) from a pirate stronghold and it's when the game makes it clear that Brody is starting to find the entire ordeal extremely enjoyable, laughing as he kills people and finding thrills in escaping an exploding building by the skin of your teeth, but all the while you have your girlfriend who you just saved reacting like an actual normal person (re: with terror) and she calls out Brody on treating the entire situation as a source of personal enjoyment. Later when you talk to her Brody says that he's loving the entire situation that she just wants to escape from since, as he puts it, he's 'winning', which really drove home to me that the game was very much aware of what was going on.
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# ? May 3, 2018 18:40 |
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# ? Apr 23, 2024 08:34 |
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I'll be honest, it's been years since I played Far Cry 3 and I've forgotten most of the story.
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# ? May 3, 2018 18:57 |