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CharlieFoxtrot posted:Like the situation that Ismail described was at best collaborationism, where developers could see EA or Activision were holding guns to their head and it was like "monetize or die" so they came up with microtransaction schemes. He didn't even say it was good but something that people were forced to do because of the AAA pubs
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# ? May 10, 2018 22:56 |
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# ? May 8, 2024 17:02 |
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The Colonel posted:it's cool that the western industry voices speaking out about how we need more mid-budget games all ignore the flood of mid-budget japanese games that get localized, several of which have received widespread popularity ig I'm being an apologist here, but it might be the thing where people assume any game by a big company (ie. Square since I see nier usually named in the sort of discussion you're talking about) is AAA by default and also maybe there's a factor of intentionality at play? Cus there's a difference between suggesting big corps make smaller projects and tiny niche devs making mid-tier games just due to their budgetary limits.
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# ? May 10, 2018 22:57 |
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Maybe if devs focused less on modeling the finest detail on individual strands of hair moderns games wouldn't take so long and be so expensive to make.
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# ? May 10, 2018 23:09 |
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Internet Kraken posted:Maybe if devs focused less on modeling the finest detail on individual strands of hair moderns games wouldn't take so long and be so expensive to make. I’m still waiting for someone to make an expansive and complex open world game with essentially gta3-tier graphics.
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# ? May 10, 2018 23:10 |
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univbee posted:I’m still waiting for someone to make an expansive and complex open world game with essentially gta3-tier graphics. Yeah I'm hoping we start getting a general reacceptance of PS2 era graphical fidelity so games can be fun again.
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# ? May 10, 2018 23:11 |
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I'm very excited about the upcoming psx nostalgia graphics renaissance
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# ? May 10, 2018 23:12 |
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In Training posted:Yeah I'm hoping we start getting a general reacceptance of PS2 era graphical fidelity so games can be fun again. As a Mega Man Legends fan I agree
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# ? May 10, 2018 23:13 |
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homeless snail posted:I'm very excited about the upcoming psx nostalgia graphics renaissance we need a 2nd wave of fixed angle survival horror games ASAP
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# ? May 10, 2018 23:14 |
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In Training posted:Yeah I'm hoping we start getting a general reacceptance of PS2 era graphical fidelity so games can be fun again. yeah honestly the only graphical thing that's hard to go back to in old games is the low resolution of the display, not the texture quality or polygon count. PS2 rendered at 1080 looks perfectly fine.
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# ? May 10, 2018 23:14 |
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univbee posted:I’m still waiting for someone to make an expansive and complex open world game with essentially gta3-tier graphics. Two worlds was years ago
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# ? May 10, 2018 23:14 |
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In Training posted:we need a 2nd wave of fixed angle survival horror games ASAP
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# ? May 10, 2018 23:15 |
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How much does Gamecube Wind Waker-esque cel shading cost
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# ? May 10, 2018 23:16 |
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In Training posted:Yeah I'm hoping we start getting a general reacceptance of PS2 era graphical fidelity so games can be fun again. Do gamers even reject games of a lower graphic quality? I feel like the modern graphics race has been created entirely by the industry and is a burden they impose on themselves. Nintendo has never been on the cutting edge of the graphics in recent years and they still sell plenty of games. Once we got out of the early 3D era I feel like graphics really dropped off in importance as the rate of the advancement became less and less obvious.
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# ? May 10, 2018 23:18 |
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Jay Rust posted:How much does Gamecube Wind Waker-esque cel shading cost Hat in Time requested 30k, got 300k on kickstarter and it looks basically like Wind Waker
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# ? May 10, 2018 23:18 |
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Cel shading is the only way to make anything look timeless
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# ? May 10, 2018 23:19 |
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The AAA third party bread and butter are sports games and shooters, and incremental graphic improvements are an easy way to market yearly churn
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# ? May 10, 2018 23:22 |
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What is digital devil saga's art style? I remembered it as being cel-shaded but I looked at some screenshots just now and it definitely doesn't have the thick outlines you'd see with cel-shading.
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# ? May 10, 2018 23:30 |
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cursed
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# ? May 10, 2018 23:30 |
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Jay Rust posted:Cel shading is the only way to make anything look timeless Just good art design in general will do it. A lot of GameCube games still look great just upscaled in Dolphin because they had great design despite the lower fidelity output - Timespitters 2-3, Super Monkey Ball, F-Zero GX, Metroid Prime, Paper Mario 2 etc. all look great without needing any added modern effects.
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# ? May 10, 2018 23:34 |
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re: accepting ps2-level graphics in modern games, all of falcom's newer games look like they were released midway into the ps2's life with cold steel 3 being their fanciest one and at most looking like it's an early ps3 game, and they're the most successful games falcom has released in years all of these games have been released later than 2013
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# ? May 10, 2018 23:37 |
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Grapplejack posted:*Rami Ismail voice* yeah but have you considered that these companies literally couldn't survive without lootboxes and you're killing the industry if true then let it die
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# ? May 10, 2018 23:39 |
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univbee posted:I’m still waiting for someone to make an expansive and complex open world game with essentially gta3-tier graphics. There's this little thing called Dwarf Fortress
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# ? May 10, 2018 23:43 |
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all media is bad and you're bad for consuming it
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# ? May 10, 2018 23:43 |
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The Colonel posted:
I think if you drop a bomb there you might be able to get her out without setting off the tnt, but it depends on the debris from the explosion.
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# ? May 10, 2018 23:44 |
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People seemed to get pretty worked up about the graphics in KoFXIV/MvCI and ken's face in SF5
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# ? May 10, 2018 23:44 |
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Good graphics own quite frankly.
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# ? May 10, 2018 23:44 |
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FirstAidKite posted:What is digital devil saga's art style?
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# ? May 10, 2018 23:47 |
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Convex posted:Just good art design in general will do it. A lot of GameCube games still look great just upscaled in Dolphin because they had great design despite the lower fidelity output - Timespitters 2-3, Super Monkey Ball, F-Zero GX, Metroid Prime, Paper Mario 2 etc. all look great without needing any added modern effects. kirby's return to dream land is kind of an insanely beautiful game in hd but even more than that viewtiful joe deserves a goddamn hd rerelease
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# ? May 10, 2018 23:51 |
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rami ismail seems like a cool person
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# ? May 10, 2018 23:53 |
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nice, i love indie, early access, roguelike
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# ? May 10, 2018 23:54 |
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Good shout, I'm playing Kirby through Dolphin right now and it looks amazing. killer7 also looks great in HD, hope it gets that rerelease the creator hinted at a few months back.
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# ? May 10, 2018 23:56 |
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I think rami also made distribute() which is basically a way for indie devs to circulate PR, press kits, and even steam keys to Youtubers who request and provide credentials
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# ? May 10, 2018 23:58 |
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In Training posted:nice, i love indie, early access, roguelike
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# ? May 11, 2018 00:01 |
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In Training posted:nice, i love indie, early access, roguelike
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# ? May 11, 2018 00:05 |
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Quest For Glory II posted:I think rami also made distribute() which is basically a way for indie devs to circulate PR, press kits, and even steam keys to Youtubers who request and provide credentials The class traitor greases the wheel of capitalism
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# ? May 11, 2018 00:05 |
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i support a future where every game looks like r-type delta in hd with widescreen
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# ? May 11, 2018 00:11 |
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http://apbreloaded.gamersfirst.com/2018/05/open-letter-to-apb-reloaded-community.html APB, the dead game you didn't realise still existed but was also dying a slow slow death has once again been dragged out of the doldrums of condemnation by another brave, brave publisher. They're hoping to finish the fabled engine upgrade to Unreal 4 and give it a bunch new content and so on. Yes the game sucked but it was also real fun and had some great moments and the customization is still some of the best in gaming. Let's see if APB's third chance pays off.
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# ? May 11, 2018 00:14 |
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In Training posted:nice, i love indie, early access, roguelike yeah Slay the Spire owns
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# ? May 11, 2018 00:15 |
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Songbearer posted:http://apbreloaded.gamersfirst.com/2018/05/open-letter-to-apb-reloaded-community.html Third time's the charm
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# ? May 11, 2018 00:25 |
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# ? May 8, 2024 17:02 |
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precision posted:yeah Slay the Spire owns Is that out of EA yet
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# ? May 11, 2018 00:26 |