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They got rid of 16's hard knockdown anywhere, anytime combo ender which is a bummer.
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# ? May 7, 2018 16:03 |
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# ? Apr 24, 2024 01:36 |
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Chaotic Flame posted:Really? I can't say for 16 but all they did for Gohan was make him function like everyone else in terms of scaling and make heavy legs not crazy. Doesn't seem too severe to me. I was expecting something like gating moves behind powerups honestly but ArcSys isn't known for mid-version patching, so I'm sure we won't see big changes until Rev Zrd or whatever. "Function like everyone else" is a pretty big nerf in this game.
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# ? May 7, 2018 16:04 |
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Cell and Goku Black escaped almost completely unscathed.
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# ? May 7, 2018 16:07 |
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Kongming posted:"Function like everyone else" is a pretty big nerf in this game. I mean, sure but it makes him not a mistake. It clearly wasn't intentional that he was getting M damage off L attacks so I don't consider it a nerf so much as a correction. Also stealth Krillin buff. You can control when he'll throw a bean now. I do think with Cell, Kid Buu, Black not really being touched and no substantial buffs for other characters, they'll be the new tops along with Bardock. Chaotic Flame fucked around with this message at 16:16 on May 7, 2018 |
# ? May 7, 2018 16:09 |
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I guess cell, kid buu and Goku Black will be solidly top tier now? agohan should still be viable, dunno how good vegeta assist will be after the nerf. Depends on if the duration and hitstun of his assist were tweaked or if it's really just blockstun.
dhamster fucked around with this message at 16:31 on May 7, 2018 |
# ? May 7, 2018 16:16 |
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Sonicfox was vindicated.
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# ? May 7, 2018 16:55 |
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lol that cell isn't touched whIle weak baby characters get nothing welcome to the cell games. you were already wrong for not playing cell before but at this point you're actively throwing the game when you pass him up on character select
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# ? May 7, 2018 17:13 |
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can't nerf a perfect being
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# ? May 7, 2018 17:20 |
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Zand posted:lol that cell isn't touched whIle weak baby characters get nothing I was really hopin for more Frieza buffs than a tweak to his 2H hitbox, bah.
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# ? May 7, 2018 17:27 |
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I'm not too broken up about cell because unbalanced characters is a team fighting game tradition at this point but I'd love to see cell's character design document. "Goku will be our ryu analogue, vegeta will be our ken, a16 is the grappler, and cell can do literally everything that everyone else does, better. Give him a response to every situation, he's perfect drat it"
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# ? May 7, 2018 17:36 |
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don't worry guys cross tag battle is here in a few weeks to save fighting gamesIn Training posted:They got rid of 16's hard knockdown anywhere, anytime combo ender which is a bummer. removing this (or giving it to every single character) is the #1 thing I wanted from this patch. 16 straight up broke the "rules" of the game by being able to get knockdowns you can't tech from without using level 3 because that's something nobody else has but everyone wants. Chaotic Flame posted:ArcSys isn't known for mid-version patching, so I'm sure we won't see big changes until Rev Zrd or whatever. they just put out a free gg patch that heavily changed how large parts of the roster play two months ago
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# ? May 7, 2018 17:36 |
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It's hosed up that cross battle didn't put kanji in the base roster.
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# ? May 7, 2018 17:38 |
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darealkooky posted:
Agreed but I would have liked to see 1 meter knockdowns become widespread instead of not existing, although at that point I'm just wishing for a game that they're not making. So I'll just continue to not play it I suppose
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# ? May 7, 2018 17:39 |
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darealkooky posted:they just put out a free gg patch that heavily changed how large parts of the roster play two months ago Oh, maybe they're changing their ways. The BBs and even SIGN maybe I don't recall getting any substantial balancing between versions but maybe I'm misremembering. Also https://twitter.com/Shotgundam009/status/993520720150974470?s=19
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# ? May 7, 2018 18:21 |
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Chaotic Flame posted:Oh, maybe they're changing their ways. The BBs and even SIGN maybe I don't recall getting any substantial balancing between versions but maybe I'm misremembering. yeah you're misremembering
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# ? May 7, 2018 18:31 |
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Some of Xrd's patches had major changes like Sign 1.10 and Revelator 1.03. These patches were the ones they did location tests for.
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# ? May 7, 2018 18:35 |
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Zand posted:yeah you're misremembering I thought sign and rev had parity for awhile after rev came out. Back in the dark ages where like 10 people were still playing sign on PC post-rev
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# ? May 7, 2018 18:44 |
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Welp time to replace 16 with Barduck
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# ? May 7, 2018 18:51 |
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This is obviously not a real balance patch considering there's like 3 things they changed that aren't bugs/unintended or just for the sake of normalizing things. Also Goku Black is still worse than SSJ Goku, he doesn't need nerfs.
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# ? May 7, 2018 19:09 |
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Was that a nerf? Saying it no longer "locks on" to a knocked out opponent just means it doesn't play the cinematic if you kill with it, right?
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# ? May 7, 2018 19:31 |
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bebaloorpabopalo posted:Also Goku Black is still worse than SSJ Goku, he doesn't need nerfs. Explain. Is it just "Gets sliding knockdown meterless from anywhere," or is there more that makes you say SSJ's better?
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# ? May 7, 2018 19:55 |
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Angled beams, air beams, better ki blasts, higher meterless and metered solo damage midscreen and out of corner and in and out of sparking (outside of silly super-situational super loops), better 2m/5m/jM, better vanish conversions, consistent meterless sliding knockdown. Black is the week 1 low effort scrub killer because bad players run into 5h and 2h and can't react to/punish teleport or his command grab. He has more "tools" but they're basically useless. Against better players you will get more mileage out of SSJ Goku. bebaloorpabopalo fucked around with this message at 20:04 on May 7, 2018 |
# ? May 7, 2018 20:00 |
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Pretty much my exact reaction. Why would you nerf perfection
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# ? May 7, 2018 20:01 |
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In Training posted:Agreed but I would have liked to see 1 meter knockdowns become widespread instead of not existing, although at that point I'm just wishing for a game that they're not making. So I'll just continue to not play it I suppose Yeah
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# ? May 8, 2018 03:02 |
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Kongming posted:Android 16 and A. Gohan seemed to have gotten hit pretty hard, though. Gohan nerfs are literally inconsequential. Doesn't change anything about his gameplan. Machinegun legs are old news and can be escaped if you know what you were doing and he never needed the HKD to begin with. 16 is the only one who ate any nerf of consequence, which really sucks considering hes the only one. No real buffs for anyone who is low tier either. Patch sucks.
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# ? May 8, 2018 06:41 |
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https://twitter.com/jiyunajp/status/993510893085327360?s=21
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# ? May 8, 2018 16:12 |
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Lol
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# ? May 8, 2018 16:23 |
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Edit: nevermind
Chaotic Flame fucked around with this message at 14:19 on May 9, 2018 |
# ? May 9, 2018 14:13 |
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"Ever wish you could all fight together? Here's a new 3-on-1 PVE where you can take on bosses togeth... oh wait, it's 3 on 3 with exponentially greater lag. Please understand."
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# ? May 10, 2018 03:14 |
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Chaotic Flame posted:Really? I can't say for 16 but all they did for Gohan was make him function like everyone else in terms of scaling and make heavy legs not crazy.
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# ? May 10, 2018 05:36 |
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I can't wait till this weekend when I'll finally have time to check out EX legs. Anyone have experience with it yet? Are we talking 0 frame advantage or negative on block?
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# ? May 10, 2018 08:02 |
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After testing it a bit, you can still air dash j.L and have it be a true blockstring (I think. Is it for sure a true blockstring if your assist doesn't start recharging?). It feels tighter, but you can still do it. Probably makes it worse for mixups?
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# ? May 10, 2018 11:19 |
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Kantesu posted:After testing it a bit, you can still air dash j.L and have it be a true blockstring (I think. Is it for sure a true blockstring if your assist doesn't start recharging?). It feels tighter, but you can still do it. Probably makes it worse for mixups? I actually found a Maximilian video useful. He showed the changes to 16, Gohan, and Vegeta assist. Vegeta assist can be reflected or superdashed during blockstun. 16 gets a techable hard knockdown off his previous 25/75 meterless hard knockdown grab. Adult Gohan can be reflected after level 0 EX legs. Gohan can be reflected or 2Hd after a potential unleashed EX legs. Now making it your turn with Adult Gohan for 30 seconds plus is a bit more difficult. I guess the gameplan will now be legs with assist coverage on block with a stagger or a universal overhead to trigger assist recovery instead of braindead EX legs to trigger assist recovery. Oh, and don't use Vegeta on block unless you are expecting a vanish or baiting out a superdash/reflect.
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# ? May 10, 2018 15:59 |
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I might just be loopy from it bein late, but I'm up to the episode where Goku fights Monaka and it might just be the best ep yet and greatest saga in all of dball.
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# ? May 15, 2018 06:30 |
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Monaka and Jaco for FighterZ
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# ? May 15, 2018 13:28 |
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Monaka Final Form costume for Beerus
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# ? May 15, 2018 13:29 |
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hey guys, I haven't played this game in like 2 months, is there any point in coming back or has the player base eroded to the tryhards who will combo me into oblivion
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# ? May 15, 2018 14:05 |
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raditts posted:hey guys, I haven't played this game in like 2 months, is there any point in coming back or has the player base eroded to the tryhards who will combo me into oblivion I have bad news, it's a fighting game
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# ? May 15, 2018 14:08 |
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raditts posted:hey guys, I haven't played this game in like 2 months, is there any point in coming back or has the player base eroded to the tryhards who will combo me into oblivion I booted up the game yesterday to test the new Steam Switch pro controller support. Other than having to swap some button mappings around, it plays great! It feels like i'm playing it on the Switch ........
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# ? May 15, 2018 14:12 |
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# ? Apr 24, 2024 01:36 |
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raditts posted:hey guys, I haven't played this game in like 2 months, is there any point in coming back or has the player base eroded to the tryhards who will combo me into oblivion Losing is one thing, it taking like 5 mins to lose is another.
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# ? May 15, 2018 14:22 |