Cheston posted:I've got some custom AI sets I really like. They go in the CustomAIBehaviors folder in the directory where your saves are kept. (On windows, that's <username>\Saved Games\Pillars of Eternity II\CustomAIBehaviors.) Quoting this post so I can remember to try these out later. I generally script Into the Fray to grab the *farthest* enemies, because those are generally the ones most worth grabbing.
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# ? May 17, 2018 15:10 |
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# ? Apr 28, 2024 23:51 |
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Funky See Funky Do posted:(...) I want to do a psychopathic nihilist battlemage or psyblade for my next playthrough (...) Edit: Captain Oblivious posted:Where them swords come from Min's Fortune is in Old City in Nekataka, one the corpse that triggers giant undead ambush.
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# ? May 17, 2018 15:10 |
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Any way to replace main theme, in game music, and any and all sound effects with sea shanties? pls answer
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# ? May 17, 2018 15:11 |
Captain Oblivious posted:Where them swords come from Mins Fortune is from the Old City. Not sure on the Aldris Blade. You could substitute a number of other weapons with good on crit effects though (Beza's Toothed Blade, Last Word).
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# ? May 17, 2018 15:11 |
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Harrow posted:That's a combo that would be pretty fun on a Skald I bet. Extra crits, cool effects on crit, and you're getting phrases on crit so you get to spam invocations even more. The only problem with Skald is the casting/recovery time for doing invocations. It'd work better on a class that's all about attacking instead of mixing it up with spells.
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# ? May 17, 2018 15:27 |
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Hieronymous Alloy posted:Nifty combo: I did this except I had the gauntlets that do shock damage on a crit on him instead. That said, even with dirty fighting, conqueror's stance, and zealous aura, he wasn't critting at near the rate PoE1 characters would. It didn't end up being as impressive as it seemed like it would be. My main character scored significantly more crits by using a single one handed weapon. Also, I don't think sabers are all that great tbh. There's just too many enemies with high slashing armor. It was still a decent set up, but he was a fairly distant third in overall damage output for my team. I specced him for DPS over survivability, too. If you're playing below PotD it's probably better.
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# ? May 17, 2018 15:29 |
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Ravenfood posted:You've got one more than me, actually. Where'd you find the zombie I assume it is the guy from the small undead island in the southeast, after you defeat the boss and end the curse he offers to give you a helmet, you can decline and ask he join your crew.
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# ? May 17, 2018 15:33 |
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Harrow posted:People with endgame Monks: are you staying mostly unarmed, or do endgame unique weapons start to outstrip fists? Dual sabres is looking especially great. Mostly fists, unless I'm not penning. That's rare, though- crush is a pretty good damage type, and you get a lot of pen on those fists. Though this might have been a case were I was playing suboptimally and it just didn't matter because the game is so easy. Compare/contrast: Fists: Dual swords I kept as backup: There are a lot of great abilities on those swords (though, raw damage probably isn't as good in Deadfire as it was in 1), and the damage/pen difference isn't that great- though, note that these swords are both fully upgraded. That costs- I spent 99% of the game using Fine or Exceptional equipment, maybe the occasional Superb. Fists are free. Also, fists benefit from empower, I am almost certain, and Prestige, if you feel like taking it. e: I ended the game having done 160k damage and being responsible for fully half of the party's kills, almost entirely with fists. KOGAHAZAN!! fucked around with this message at 15:37 on May 17, 2018 |
# ? May 17, 2018 15:35 |
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Akong posted:Any way to replace main theme, in game music, and any and all sound effects with sea shanties? The knowledge that, in tyool 2017-18, somewhere a bunch of lads and lasses piled into a sound studio and banged out some originally written sea shanties for a professional project leaves a warm fuzzy feeling deep down in me.
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# ? May 17, 2018 15:39 |
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I have like 20 hours into this game according to Steam and I haven't left tutorial island. I just keep rerolling dudes, meeting Berath, and killing skeletons in a cave. I left the beach and made it to Port Whatever for the first time last night. The character creation system is really great but I fear I will never find out if the game is actually any good
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# ? May 17, 2018 15:39 |
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The Aldris saber is in Ashen Maw, in the same room as the dragon .
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# ? May 17, 2018 15:42 |
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FunkMonkey posted:The knowledge that, in tyool 2017-18, somewhere a bunch of lads and lasses piled into a sound studio and banged out some originally written sea shanties for a professional project leaves a warm fuzzy feeling deep down in me. Assassin's Creed Black Flag did this too. It was great then and it's great now.
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# ? May 17, 2018 15:49 |
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Ravenfood posted:You've got one more than me, actually. Where'd you find the zombie That's Copperhead, from the Splintered Reef in the southeast corner of the world map. He'll hang around the Boathouse after you meet him, and can be recruited once you complete the dungeon. bewilderment posted:Is how I choose to resolve stuff at Poko Kahara a hard split between supporting the RDC or VTC, or is there more stuff after that? I've found the factions to be fairly forgiving. I ended up going against each fashion's wishes at least once, and they let me keep working for them after a dialogue check. There is a point of no return, but it comes much later.
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# ? May 17, 2018 16:11 |
What backup weapon do y'all give to Maia ? Quarterstaff? Or bow?
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# ? May 17, 2018 16:11 |
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Hieronymous Alloy posted:What backup weapon do y'all give to Maia ? Quarterstaff? Or bow? ANOTHER arquebus
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# ? May 17, 2018 16:13 |
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Hieronymous Alloy posted:What backup weapon do y'all give to Maia ? Quarterstaff? Or bow? I just put a war bow on her, reload bonus be damned.
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# ? May 17, 2018 16:14 |
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Man, can I ever not decide on a build. I'm sure this has been posted countless times over the 135 pages but y'all know what's next So... what do you guys think of Barbarian/Soul Blade? I really want to get soul blade in there somewhere. I was thinking assassin/SB but seems too squishy to me, then thought about stalker/SB but I feel like stalker probably doesn't have enough melee damage capability to make SB worthwhile. Super pumped to play when I get back from work, assuming I can settle.
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# ? May 17, 2018 16:14 |
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Hieronymous Alloy posted:What backup weapon do y'all give to Maia ? Quarterstaff? Or bow? Backup weapon... Maia?
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# ? May 17, 2018 16:14 |
Walrus Pete posted:Backup weapon... Maia? Probably a third of the maps have piercing immune, slashing-resistant enemies.
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# ? May 17, 2018 16:17 |
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Hieronymous Alloy posted:Probably a third of the maps have piercing immune, slashing-resistant enemies. I made her a Geomancer so she just casts spells then
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# ? May 17, 2018 16:17 |
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Hieronymous Alloy posted:Quoting this post so I can remember to try these out later. I generally script Into the Fray to grab the *farthest* enemies, because those are generally the ones most worth grabbing. Oh, good idea! I saw Eder whiff a few times early on, so I went with lowest reflex, but that might not be as much of an issue later.
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# ? May 17, 2018 16:19 |
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Zore posted:I made her a Geomancer so she just casts spells then This seems to be the pro move for her as the soulbound gun gives a better bonus for wizards than rangers too.
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# ? May 17, 2018 16:21 |
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Hieronymous Alloy posted:Probably a third of the maps have piercing immune, slashing-resistant enemies. Oh man, you know what really fucks me off? Sigils. Sigils that are specifically immune to any weapon that could hit them outside of their "gently caress you here's a non-expiring debuff" radius. Sigils of Death in particular.
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# ? May 17, 2018 16:22 |
Zore posted:I made her a Geomancer so she just casts spells then Ok yeah that's kinda what I was thinking. Arquebus, bow backup for slashing damage, geomancer spells for last backup.
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# ? May 17, 2018 16:24 |
Autonomous Monster posted:Oh man, you know what really fucks me off? Almost every map with sigils has a wardstone somewhere on the map. You can also buy wardstones from . . I think a vendor in brass citadel.
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# ? May 17, 2018 16:25 |
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Deketh posted:Man, can I ever not decide on a build. I'm sure this has been posted countless times over the 135 pages but y'all know what's next I tried Soul Blade with pretty much everything and I think Fighter/SB is among the most fun. Soul Annhilation tends to get killing blows, which pairs very well with Cleave Stance. Rogue also works very well. Barbarian is very fun, but you don't get focus from Carnage and they have their own abilities for getting killing blows, so it's not quite ~~optimal~~. One of my runs is probably gonna be a Black Jacket psyblade, switching between four weapon sets' worth of per-encounter abilities.
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# ? May 17, 2018 16:27 |
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Hieronymous Alloy posted:What backup weapon do y'all give to Maia ? Quarterstaff? Or bow? Just use any combination of the 3 unique war bows and spam accurate wounding shots. All 3 of those are insane in late game (or with any kind of setup like petrify), even if Maia can't get swift flurry. Autonomous Monster posted:Oh man, you know what really fucks me off? Use scepters. Eraflure fucked around with this message at 16:34 on May 17, 2018 |
# ? May 17, 2018 16:30 |
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Zore posted:I made her a Geomancer so she just casts spells then My biggest regret so far is making her a pure ranger.
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# ? May 17, 2018 16:32 |
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Harrow posted:People with endgame Monks: are you staying mostly unarmed, or do endgame unique weapons start to outstrip fists? Dual sabres is looking especially great. Probably it really depends on a whole lot of things, mostly the AR of the things you're fighting. I did a bunch of number crunching (that might well have mistakes) and came out that using just the spear stalker's patience in one hand with swift flurry probably works out to about the same damage as fists with lightning strikes, maybe a little less. Once you get heartbeat drumming, it should outpace your fists. Note, that item has a wounding property that I didn't take into account, since I assume you'll kill everything before it matters, but that's a significant dps increase if fights drag on. Another point in favor of that weapon is that it resets your recovery instantly on 1/3 of criticals. With swift flurry and heartbeat drumming significantly increasing your total number of hits, when you use whispers of the wind, because you hit a whole bunch of times at once, as long as your accuracy is significantly above your enemies' deflection, you should have a high chance to just be able to instantly use whispers of the wind again.
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# ? May 17, 2018 16:34 |
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Malek Deneith posted:Nihilist you say? You might find interesting that supposedly it is possible to talk Eothas into destroying all Eora in the end.
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# ? May 17, 2018 16:35 |
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Hieronymous Alloy posted:Almost every map with sigils has a wardstone somewhere on the map. You can also buy wardstones from . . I think a vendor in brass citadel. I think I ended up with an appropriate wardstone in my inventory... maybe half the time? I did not go out of my way to stock up on them, to be fair, though I also didn't clock that there were vendors who would reliably stock them. Eraflure posted:Use scepters. Tried it, not enough range.
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# ? May 17, 2018 16:40 |
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Soothing Vapors posted:I have like 20 hours into this game according to Steam and I haven't left tutorial island. I just keep rerolling dudes, meeting Berath, and killing skeletons in a cave. I left the beach and made it to Port Whatever for the first time last night. The character creation system is really great but I fear I will never find out if the game is actually any good The good news is, thanks to patches, the longer you take the better the game will be
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# ? May 17, 2018 16:42 |
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I hate to say this, but I think Tekehaku is not a very useful companion. Druid spells in general just aren't cutting it, and his chants, while useful, are nothing compared to Pallegina's double heal aura combined with fresh fruit. I think I'm gonna drop him and put Maia in instead, and was planning on giving her Frostseeker for now. Should I multiclass her to Geomancer, or let her just straight hunter? I plan on using her as a ranged damage dealer along with my Monk.
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# ? May 17, 2018 16:45 |
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Autonomous Monster posted:I think I ended up with an appropriate wardstone in my inventory... maybe half the time? I did not go out of my way to stock up on them, to be fair, though I also didn't clock that there were vendors who would reliably stock them. Tell Xoti to summon holy fire upon them, once you've lured the enemies away and already dealt with them. User0015 posted:I hate to say this, but I think Tekehaku is not a very useful companion. Druid spells in general just aren't cutting it, and his chants, while useful, are nothing compared to Pallegina's double heal aura combined with fresh fruit. I think I'm gonna drop him and put Maia in instead, and was planning on giving her Frostseeker for now. Should I multiclass her to Geomancer, or let her just straight hunter? I plan on using her as a ranged damage dealer along with my Monk. There's not much to recommend straight Ranger - I tried it myself but the top level abilities are really pet focused and meh. Scout is probably the way to go. Tekehu is great as a Druid if you don't multiclass him.
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# ? May 17, 2018 16:46 |
User0015 posted:I hate to say this, but I think Tekehaku is not a very useful companion. Druid spells in general just aren't cutting it, and his chants, while useful, are nothing compared to Pallegina's double heal aura combined with fresh fruit. I think I'm gonna drop him and put Maia in instead, and was planning on giving her Frostseeker for now. Should I multiclass her to Geomancer, or let her just straight hunter? I plan on using her as a ranged damage dealer along with my Monk. The propick seems to be geomancer for her, mostly because the soulbound arquebus has a better bonus if you can bind it to her "wizard" class rather than to her "ranger" class. Plus, in most people's lineups she'll probably be replacing Aloth as backline ranged damage. User0015 posted:I hate to say this, but I think Tekehaku is not a very useful companion. Druid spells in general just aren't cutting it, and his chants, while useful, are nothing compared to Pallegina's double heal aura combined with fresh fruit. I think I'm gonna drop him and put Maia in instead, and was planning on giving her Frostseeker for now. Should I multiclass her to Geomancer, or let her just straight hunter? I plan on using her as a ranged damage dealer along with my Monk. I suspect that Tekehu is probably "best" as a pure druid, non-multiclassed. Not sure who he replaces then, maybe Xoti. His starting gear seems to imply he's a back row caster like Aloth, but druids are natural melee due to the sharkforms. Hieronymous Alloy fucked around with this message at 16:49 on May 17, 2018 |
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# ? May 17, 2018 16:46 |
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Question: in the Old City I fought the giant grub (i appreciated Pallegina asking how it got so big when grubs are meant to turn into beetles or something) but in the room that got unlocked afterwards my Mechanics wasn't high enough to disarm the trap or unlock any containers. I'm planning to take my high Mechanics party member back there, but since I turned in the quest will the containers still be available?
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# ? May 17, 2018 16:47 |
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User0015 posted:I hate to say this, but I think Tekehaku is not a very useful companion. Druid spells in general just aren't cutting it, and his chants, while useful, are nothing compared to Pallegina's double heal aura combined with fresh fruit. I think I'm gonna drop him and put Maia in instead, and was planning on giving her Frostseeker for now. Should I multiclass her to Geomancer, or let her just straight hunter? I plan on using her as a ranged damage dealer along with my Monk. I found him pretty useful, but I have him as a pure Druid. Moonwell is still a really nice spell.
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# ? May 17, 2018 16:47 |
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Funky See Funky Do posted:The one thing these kind of games never get right for me (at least since BG2) is that devs don't seem to want to make evil or at least amoral party members. I want to do a psychopathic nihilist battlemage or psyblade for my next playthrough and while the dialogue options are there for it on my end there's no supporting cast of villains to compliment it. Maybe Serafin, kinda. Also you need to think on the Deadfire party members a little deeper. Deadfire is a story about empire, which is to say it’s a story about systems, and as such you’re meant to judge characters by what they’re complicit in as much or more than by what they personally do.
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# ? May 17, 2018 16:48 |
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Harrow posted:People with endgame Monks: are you staying mostly unarmed, or do endgame unique weapons start to outstrip fists? Dual sabres is looking especially great. Wait, phrases on crit? Suddenly barbarian skald sounds really really good, because I poo poo crits like I've been eating Taco Bell 24/7.
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# ? May 17, 2018 16:48 |
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# ? Apr 28, 2024 23:51 |
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User0015 posted:I hate to say this, but I think Tekehaku is not a very useful companion. Druid spells in general just aren't cutting it, and his chants, while useful, are nothing compared to Pallegina's double heal aura combined with fresh fruit. I think I'm gonna drop him and put Maia in instead, and was planning on giving her Frostseeker for now. Should I multiclass her to Geomancer, or let her just straight hunter? I plan on using her as a ranged damage dealer along with my Monk. Ranger/rogue is optimal for straight damage, geomancer might be fun to play or even useful if there was any reason to use crowd control past level 8 or so.
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# ? May 17, 2018 16:49 |