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veni veni veni posted:I think you're missing the point, although he wasn't doing the best job of articulating it. He's not saying that his Mario/Dark Souls/celeste skills should transfer over to GMGOW. He's saying that he's not adverse to or inexperienced with challenging games, but GMGOW is hard in a way that sucks and isn't fun. Which I think most people including yourself seem to agree with. Bayonetta 1's Infinite Climax mode just takes away your Witch Time. Top-end difficulties in most games just start pulling out any mechanic that favors the player, it sucks but I understand why they do it. It's for a tiny group of masochists. I think the fact that GMGoW doesn't grant you a trophy is as close as the devs are going to get to saying "most of you won't enjoy this" Change the mode name to "give me a punch in the face"
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# ? May 21, 2018 20:23 |
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# ? Apr 20, 2024 00:49 |
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Stern yet fair. I might run through the game again, is there a recommended path to get the best gear quickly? Like, do the story until here, run here when the water lowers, then run here when the water lowers again?
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# ? May 21, 2018 21:53 |
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shortspecialbus posted:You're not limited. Whichever you pick, you can get the others with items that aren't limited. The requirements to craft them will change as soon as you leave and re-enter the store after you've crafted once I never figured this out because Sindri's armor is way better
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# ? May 21, 2018 23:10 |
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Just killed a Valkyrie. It took a few dozen tries and wasn’t fun. Not looking forward to fighting more.
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# ? May 22, 2018 00:42 |
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Action Serious posted:Just killed a Valkyrie. It took a few dozen tries and wasn’t fun. Not looking forward to fighting more.
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# ? May 22, 2018 02:31 |
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Action Serious posted:Just killed a Valkyrie. It took a few dozen tries and wasn’t fun. Not looking forward to fighting more. Get runic armor, use runic attacks, don't attack Valkyries with purple health bars.
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# ? May 22, 2018 02:38 |
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I was too stubborn to know when to go and level up and I killed the last Valkyrie at level 7. If I didn't get to like a fifth of its health on the first try I wouldn't have kept going. Goddamn..it was so easy to get dropped like a sack of poo poo
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# ? May 22, 2018 03:35 |
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Gumbel2Gumbel posted:The issue with GOW is that the lock on is hard as hell to shake off unlike Bloodborne for example and the game should just have a roll that doesn't disrupt combos, not a mostly useless sidestep. This, this is exactly how I feel. It feels cramped, and sometimes you just keep pointing to an enemy while you want to strike the other one that is coming from the side. I like it a lot though, but these two things are bloody annoying. Oh, and the variable timing of the "tells", man that pisses me off. When a traveller does an overhead swing, and he turns a little further because you dodged a bit early. You can even see it stretching the animation. Playing on hard BTW. It looks awesome and I do have a lot of fun I must say, enemies do have a lot of health though.
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# ? May 22, 2018 07:46 |
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I hate those disappearing witch enemies and those ground worm things. Stop running away cowards! Face my axe!
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# ? May 22, 2018 07:54 |
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Gumbel2Gumbel posted:The issue with GOW is that the lock on is hard as hell to shake off unlike Bloodborne for example and the game should just have a roll that doesn't disrupt combos, not a mostly useless sidestep. I haven't messed around w/ much of the camera settings other than making it move faster, but I'm p sure you can disable all the soft lock on stuff in there. Idk what the targeting is like with all of that turned off, could be better?
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# ? May 22, 2018 08:01 |
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So, what exactly is the difference between a dodge and a roll? Is a dodge just pressing X twice without the stick? I want to keep my combo's going. Figured it out. Mr Shiny Pants fucked around with this message at 09:38 on May 22, 2018 |
# ? May 22, 2018 08:18 |
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shut up blegum posted:I hate those disappearing witch enemies and those ground worm things. Stop running away cowards! Face my axe! The witches are easy, just spam Square 4 times every few seconds to get off an Atreus arrow combo, and she'll pretty much always be visible and taking damage. Murder of Crows can also be really useful if you're fighting a particularly difficult one. I recommend light arrows when fighting them mostly solo because they stun pretty easily so you can get a bunch of R3s in usually, electric arrows if they're in a crowd to keep everyone else paralyzed. Those ground worm things can go gently caress their own faces though. They're not really difficult, just time consuming.
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# ? May 22, 2018 12:58 |
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What the hell is the deal with the poison worms you can't hit without taking damage?
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# ? May 22, 2018 13:13 |
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What should my plan of action be in post-game? I saw the little window pop up when I beat the game. I've already freed three dragons, which I think is all of them? I've been chipping away at Muspelheim. Niflheim seems way too hard. I ran around in there for a bit but got killed in like the second or third area. Am I correct in assuming I can farm some echoes from the first area and then just run back and give them to Sindri and do that for a little while until I can buy some beneficial gear? Or do I have to go all the way through in one shot? I'm not loving with Valkyries at all right now because I've run into a couple of them and gotten my rear end handed to me. I guess my question is what order should I do stuff in in order to be strong enough to do the next thing? Muspelheim>Niflheim>Valkyries?
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# ? May 22, 2018 13:15 |
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Gumbel2Gumbel posted:What the hell is the deal with the poison worms you can't hit without taking damage? Throw your special magic throwing axe at them.
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# ? May 22, 2018 13:15 |
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Gumbel2Gumbel posted:What the hell is the deal with the poison worms you can't hit without taking damage? They stun really easily
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# ? May 22, 2018 13:25 |
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JBP posted:Throw your special magic throwing axe at them. That doesn't really fly with level 7 and 8, they take way too long. Edit: I guess they just take way too long to kill and that's that.
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# ? May 22, 2018 14:01 |
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Gumbel2Gumbel posted:That doesn't really fly with level 7 and 8, they take way too long. Infinity Gauntlet Also the light runic axe throw thing shits damage and is great for enemies like that
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# ? May 22, 2018 14:26 |
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JBP posted:Infinity Gauntlet God the infinity gauntlet is great. The tracking on it will turn 90 degrees instantly for enemies that dodge.
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# ? May 22, 2018 14:41 |
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I had to look up what that is. By the time you can get that, I'm pretty sure you don't have to deal with the worms anymore.
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# ? May 22, 2018 14:49 |
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In case this wasn't immediately obvious you can also huck the axe at the ground where the worms burrow and it will freeze them.
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# ? May 22, 2018 14:51 |
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shut up blegum posted:I had to look up what that is. By the time you can get that, I'm pretty sure you don't have to deal with the worms anymore. They pop up constantly in muscleheim and Niflheim. You can get it a fair bit before you finish the game if you do all the dwarf stuff.
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# ? May 22, 2018 14:57 |
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Those misty little bastards. I was just running through the arenas before I got mist armor because of how much time they wasted.
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# ? May 22, 2018 15:00 |
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I anyone else amazed how big this game is? I mean, drat they put a lot of work into this.
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# ? May 23, 2018 09:04 |
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It's deffo one of the most expensive-feeling games ever made, the level of care and detail put into every aspect of the experience is unreal.
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# ? May 23, 2018 10:16 |
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exquisite tea posted:It's deffo one of the most expensive-feeling games ever made, the level of care and detail put into every aspect of the experience is unreal. This is what amazes me and makes me play again. You can not find a single thing in the environment that hasn't been lovingly crafted. And I mean it isn't about raw talent or whatever. These devs had time and money and they used it.
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# ? May 23, 2018 10:20 |
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Mr Shiny Pants posted:I anyone else amazed how big this game is? I mean, drat they put a lot of work into this. It's like Naughty Dog levels of detail and production but in a tens-of-hours long game with actually good gameplay. I can't believe I'm apparently only just over half way through.
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# ? May 23, 2018 11:34 |
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Junkenstein posted:It's like Naughty Dog levels of detail and production but in a tens-of-hours long game with actually good gameplay. I can't believe I'm apparently only just over half way through. Exactly, the combat is really good and you are playing a game instead of some interactive movie.
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# ? May 23, 2018 12:04 |
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The game is a goddamn masterpiece that could use some minor combat tweaks and a slightly wider camera angle
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# ? May 23, 2018 12:20 |
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Gumbel2Gumbel posted:The game is a goddamn masterpiece that could use some minor combat tweaks and a slightly wider camera angle I will support this. The lock-on a little less sticky, because it sticks except when you want it to ( fast enemies like Valkyries, it loses tracking ).
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# ? May 23, 2018 12:24 |
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Yeah, I think people may have gotten the impression that I didn't absolutely love this game, but it is my favorite game in years. I just have little complaints like me preferring to fast travel from anywhere and that I would rather have a loading screen so I can press it and switch my laundry over.
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# ? May 23, 2018 12:34 |
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Gumbel2Gumbel posted:Yeah, I think people may have gotten the impression that I didn't absolutely love this game, but it is my favorite game in years. I just have little complaints like me preferring to fast travel from anywhere and that I would rather have a loading screen so I can press it and switch my laundry over. The rest is so good that minor irritations really stand out. Did they add the rage boost from R3'ing enemies in a later patch? I read some complaints about R3'ing enemies not doing anything, but I definitely see my rage meter build up.
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# ? May 23, 2018 13:03 |
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I like the tight camera because its allowed to add impact and drama with little zooms and zoom outs. Finishing a combo with a huge slam that draws out slightly then tightens owns.
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# ? May 23, 2018 13:21 |
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I tend to like really intimate over-the-shoulder cameras for action games such as these, but other people will never be satisfied with the zoom until it's practically an isometric RPG. Very much a personal preference thing.
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# ? May 23, 2018 13:32 |
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I just hate getting offscreened, and it took much longer than I'd like to get used to avoiding it based only on the threat circle and WATCH OUT FATHER
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# ? May 23, 2018 15:04 |
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The camera is fine most of the time but some of the Valkyrie fights are more frustrating than they should because of it.
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# ? May 23, 2018 15:16 |
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Gumbel2Gumbel posted:Yeah, I think people may have gotten the impression that I didn't absolutely love this game, but it is my favorite game in years. I just have little complaints like me preferring to fast travel from anywhere and that I would rather have a loading screen so I can press it and switch my laundry over. ymmv but when i hop onto a tree branch to fast r travel i stand still a bit (switch laundry etc) and then turn around and run the branch backwards, door usually pops right up
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# ? May 23, 2018 16:02 |
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I don't mind the camera being over-the-shoulder, but a bit more space/zoomed out would be nice. Especially during hectic fights when one hit means you lose.
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# ? May 23, 2018 18:31 |
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Yeah, once you get to the tree for fast travel, you don’t actually have to move. You can just stand there and the door will always pop up a bit in front of wherever you are.
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# ? May 23, 2018 18:35 |
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# ? Apr 20, 2024 00:49 |
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Renoistic posted:The camera is fine most of the time but some of the Valkyrie fights are more frustrating than they should because of it. I have beaten the entire main story and am on the last Valkyrie and literally just figured out the R3 lock-on. Don't know how I missed it or somehow managed to never even do it by accident until now but it does help on the Valkyries when they're the only enemy you need to target. You lose it when they fly off-screen for certain attacks but generally it helps a lot, especially when you're in rage mode and swinging around wildly, since it will drag you toward them.
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# ? May 23, 2018 18:44 |