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ETB
Nov 8, 2009

Yeah, I'm that guy.
:negative:

This is what I get for being honest...

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Acceptableloss
May 2, 2011

Numerous, effective and tenacious: We must remember to hire them next time....oh, nevermind.

ETB posted:

:negative:

This is what I get for being honest...

Just think how badass it’ll be if you still win.

Acceptableloss
May 2, 2011

Numerous, effective and tenacious: We must remember to hire them next time....oh, nevermind.
March WSS to Sunset Sea.

Tyrell vs Lannister
1 vs 1

Tyrell plays Steelshanks Walton. Lannister must play Doran. Tyrell wins 3 vs 1.

Acceptableloss fucked around with this message at 22:26 on May 22, 2018

Dancer
May 23, 2011
CO: The Lannister ship is routed and retreats to Ironman's Bay. Doran's ability moves Tyrell to the bottom of the Iron Throne track. As such, it is immediately Tyrell's turn again.

Dancer fucked around with this message at 22:53 on May 22, 2018

nimby
Nov 4, 2009

The pinnacle of cloud computing.



I can't even say I'm participating :(

Acceptableloss
May 2, 2011

Numerous, effective and tenacious: We must remember to hire them next time....oh, nevermind.

nimby posted:

I can't even say I'm participating :(

Is that really how that works? Weird.

........so that wide open Kings Landing sure is tempting, but in the interest of combating the greater evil, Tyrell will just march the knight from The Reach to Highgarden.

ETB
Nov 8, 2009

Yeah, I'm that guy.

Acceptableloss posted:

Is that really how that works? Weird.

........so that wide open Kings Landing sure is tempting, but in the interest of combating the greater evil, Tyrell will just march the knight from The Reach to Highgarden.

Boooooooring!

Pththya-lyi
Nov 8, 2009

THUNDERDOME LOSER 2020
march to Riverrun

ETB
Nov 8, 2009

Yeah, I'm that guy.
March from Seagard to Riverrun. Leave a PT.

Bolton 1 v Lannister 4

Acceptableloss
May 2, 2011

Numerous, effective and tenacious: We must remember to hire them next time....oh, nevermind.

ETB posted:

March from Seagard to Riverrun. Leave a PT.

Bolton 1 v Lannister 4


This one is for all the marbles. :f5: :ohdear:

Dancer
May 23, 2011

Pththya-lyi posted:

march to Riverrun
I'm assuming you meant to leave a PT behind here. Wouldn't want Greyjoy back in the game now, would we :v:? Please remember to point it out folks.

Bolton plays:
[1] Ser Rodrik Cassel: 2 Fortifications
Lannister plays:
[2] Ser Garlan Tyrell: 2 Swords
Lannister victory. The Stark footman retreats.

Martell to play.




Tyrell may raven.

PT on hand:
Baratheon - 5
Tyrell - 3
Martell - 2
Lannister - 2
Stark - 1
Greyjoy - 1

House cards on hand:
Stark
[4] Euron Crow's Eye: If your opponent has a higher position on the Fiefdoms Influence track than you, this card gains +1 combat strength.
[3] Ramsay Bolton: If your [0] house card is still in your hand, this card gains +1 combat strength and three sword icons.
[2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0.
[2] Roose Bolton: If you lose this combat, return your entire House card discard pile into your hand (including this card).
[1] Ser Rodrik Cassel: 2 Fortifications
[1] The Blackfish: You do not take casualties in this combat from House card abilities, Combat icons, or Tides of Battle cards.
[0] Margaery Tyrell: If you are defending your home area, or an area that contains one of your Power Tokens, your opponent's final combat strength is 2.

Lannister
[4] Eddard Stark: 2 Swords
[3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round.
[2] The Hound: 2 Fortifications
[2] Ser Garlan Tyrell: 2 Swords
[1] Quentyn Martell: For each House card in your discard pile, this card gains +1 combat strength
[1] Ser Adam Marbrand: If you are attacking, all of your participating Knights (including supporting own Knights) add +3 combat strength instead of +2.
[0] Doran Martell: Immediately move your opponent to the bottom of one Influence track of your choice.

Baratheon
[4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units.
[3] Randyll Tarly: 2 Swords
[2] Theon Greyjoy: If you are defending an area that contains either a Stronghold or a Castle, this card gains +1 combat strength and a sword icon.
[2] Rodrik the Reader: If you win this combat, you may search any Westeros deck for a card of your choice. Shuffle the remaining cards and place the chosen card facedown on top of the deck.
[1] Paxter Redwyne: If the embattled area is a sea area, all of your participating ships (including supporting own ships) add +2 combat strength instead of +1.
[1] Ser Davos Seaworth: 1 Sword, 1 Fortification
[0] Patchface: After combat, you may look at your opponent's hand and discard one card of your choice.

Tyrell
[4] Stannis Baratheon: If you are not being supported in this combat, remove all Support orders (including your own) adjacent to the embattled area, cancelling any supporting strength they may have been providing.
[3] Renly Baratheon: If you win this combat, you may upgrade one of your participating Footmen (or one supporting own Footman) to a Knight.
[2] Steelshanks Walton: 1 Fortification
[2] Melisandre: After combat, you may return any House card in your discard pile (including this card) to your hand by discarding a number of your available Power Tokens equal to the printed combat strength of that card.
[1] Arianne Martell: If you are defending and lose this combat, your opponent may not move his units into the embattled area. They return to the area from which they marched. Your own units must still retreat.
[1] Walder Frey: Any player (other than your opponent) who grants support to your opponent must grant that support to you instead.
[0] Aeron Damphair: You may discard and number of your available Power Tokens to increase the combat strength of this card by the number of Power Tokens discarded.

Martell
[4] Stannis Baratheon: If your opponent has a higher position on the Iron Throne Influence track than you this card gains +1 combat strength.
[3] Ser Gregor Clegane: 3 Swords
[2] Darkstar: 1 Sword
[2] Brienne of Tarth: 1 Sword, 1 Fortification
[1] Ser Gerris Drinkwater: If you win this combat, you may move one position higher on one influence track of your choice
[1] Salladhor Saan: If you are being supported in this combat, the combat strength of all Ships not your own is reduced to 0.
[0] Reek: If your [3] House card is in your discard pile, immediately return it to your hand. If you lose this combat, you may return Reek to your hand.

Dancer fucked around with this message at 11:49 on May 24, 2018

nimby
Nov 4, 2009

The pinnacle of cloud computing.



Storm's End: Footman to Kingswood, Knight to The Boneway.

Dancer
May 23, 2011
Note: I had forgotten to do the second Tyrell march on the map, so we go through to Stark (then Martell, then marches are over).

ETB
Nov 8, 2009

Yeah, I'm that guy.
March to Winterfell. Don't leave a PT.

nimby
Nov 4, 2009

The pinnacle of cloud computing.



1 footman to Starfall, 1 footman + knight to The Reach

Don't leave a PT behind.

2 v 1.

Acceptableloss
May 2, 2011

Numerous, effective and tenacious: We must remember to hire them next time....oh, nevermind.

nimby posted:

1 footman to Starfall, 1 footman + knight to The Reach

Don't leave a PT behind.

2 v 1.

The greater evil has expanded.

Dancer
May 23, 2011

nimby posted:

Storm's End: Footman to Kingswood, Knight to The Boneway.

Also assuming a PT is left behind here. Please point it out folks; these are low-impact roll-backs for now but I might not be as lenient if they ever end up mattering a lot.

Martell plays:
[3] Ser Gregor Clegane: 3 Swords
Tyrell plays:
[4] Stannis Baratheon: If you are not being supported in this combat, remove all Support orders (including your own) adjacent to the embattled area, cancelling any supporting strength they may have been providing.
Strength 5 vs. 5. Tyrell victory. The Martell units retreat.

With that, marches are complete. Tyrell gains 2PT from Prince's Pass, and musters a footman at Highgarden and a ship in West Summer Sea.

Turn 6 begins

Westeros cards:
Muster
Game of Thrones
Put to the Sword: Holder of the Valyrian Steel Blade chooses Rains of Autumn (no March +1), Storm of Swords (no Defense), or no effect.

I'll go ahead and do the Game of Thrones first. Note that these are not final, since they do not take into account potential ships mustered inside ports. New PT on hand:
Baratheon - 8
Tyrell - 7
Lannister - 5
Stark - 5
Martell - 4
Greyjoy - 1

Now, everyone muster.


Dancer fucked around with this message at 22:53 on May 23, 2018

Pththya-lyi
Nov 8, 2009

THUNDERDOME LOSER 2020

Dancer posted:

I'm assuming you meant to leave a PT behind here.

Right, my bad... I propose the rule is we always leave a PT in a castle/stronghold unless it's about to be marched into right away by someone else.

Dancer
May 23, 2011
I'd rather not switch the default again. People made mistakes at first, and they make mistakes now, and that rule is more complex (though not very). I'd rather keep it as simple as possible, with the recommendation that people just point it out whatever they want.

Pththya-lyi
Nov 8, 2009

THUNDERDOME LOSER 2020
Lannisport: Footman / Golden Sound: Boat
Riverrun: Knight
Harranhal: promote to knight
Ironman's Bay: 2 boats

ETB
Nov 8, 2009

Yeah, I'm that guy.
Mustering...
- Winterfell > Siege Engine
- White Harbor > Boat in Narrow Sea
- Flint's Finger > Boat in Bay of Ice
- Moat Calin > Footman
- Seagard > Siege Engine
- The Eyrie > Footman

von Metternich
May 7, 2007
Why the hell not?
Crackclaw Point: boat
Dragonstibe: one boat in Shipbreaker Bay, one footman
King’s Landing:two footmen

I’ve heard there are knight pieces in this game, but I’m pretty sure it’s a myth.

EDIT: Dragonstibe is not a real castle damnit.

von Metternich fucked around with this message at 00:33 on May 24, 2018

nimby
Nov 4, 2009

The pinnacle of cloud computing.



Storm's End: footman
Starfall: upgrade footman to knight
Sunspear: boat in East Summer Sea, footman
Yronwood: boat in Sea of Dorne

Acceptableloss
May 2, 2011

Numerous, effective and tenacious: We must remember to hire them next time....oh, nevermind.
Highgarden - 2 ships in WSS
Oldtown - footman and ship in Redwyne
The Reach - Footman

Pththya-lyi
Nov 8, 2009

THUNDERDOME LOSER 2020
No march +1

ETB
Nov 8, 2009

Yeah, I'm that guy.

Pththya-lyi posted:

No march +1

No fun!

Pththya-lyi
Nov 8, 2009

THUNDERDOME LOSER 2020
:D

Dancer
May 23, 2011
Mustering is done. Here's a fresh map; please send in orders.




PT on hand:
Baratheon - 8
Tyrell - 7
Lannister - 5
Stark - 5
Martell - 4
Greyjoy - 1

House cards on hand:
Stark
[4] Euron Crow's Eye: If your opponent has a higher position on the Fiefdoms Influence track than you, this card gains +1 combat strength.
[3] Ramsay Bolton: If your [0] house card is still in your hand, this card gains +1 combat strength and three sword icons.
[2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0.
[2] Roose Bolton: If you lose this combat, return your entire House card discard pile into your hand (including this card).
[1] Ser Rodrik Cassel: 2 Fortifications
[1] The Blackfish: You do not take casualties in this combat from House card abilities, Combat icons, or Tides of Battle cards.
[0] Margaery Tyrell: If you are defending your home area, or an area that contains one of your Power Tokens, your opponent's final combat strength is 2.

Lannister
[4] Eddard Stark: 2 Swords
[3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round.
[2] The Hound: 2 Fortifications
[2] Ser Garlan Tyrell: 2 Swords
[1] Quentyn Martell: For each House card in your discard pile, this card gains +1 combat strength
[1] Ser Adam Marbrand: If you are attacking, all of your participating Knights (including supporting own Knights) add +3 combat strength instead of +2.
[0] Doran Martell: Immediately move your opponent to the bottom of one Influence track of your choice.

Baratheon
[4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units.
[3] Randyll Tarly: 2 Swords
[2] Theon Greyjoy: If you are defending an area that contains either a Stronghold or a Castle, this card gains +1 combat strength and a sword icon.
[2] Rodrik the Reader: If you win this combat, you may search any Westeros deck for a card of your choice. Shuffle the remaining cards and place the chosen card facedown on top of the deck.
[1] Paxter Redwyne: If the embattled area is a sea area, all of your participating ships (including supporting own ships) add +2 combat strength instead of +1.
[1] Ser Davos Seaworth: 1 Sword, 1 Fortification
[0] Patchface: After combat, you may look at your opponent's hand and discard one card of your choice.

Tyrell
[4] Stannis Baratheon: If you are not being supported in this combat, remove all Support orders (including your own) adjacent to the embattled area, cancelling any supporting strength they may have been providing.
[3] Renly Baratheon: If you win this combat, you may upgrade one of your participating Footmen (or one supporting own Footman) to a Knight.
[2] Steelshanks Walton: 1 Fortification
[2] Melisandre: After combat, you may return any House card in your discard pile (including this card) to your hand by discarding a number of your available Power Tokens equal to the printed combat strength of that card.
[1] Arianne Martell: If you are defending and lose this combat, your opponent may not move his units into the embattled area. They return to the area from which they marched. Your own units must still retreat.
[1] Walder Frey: Any player (other than your opponent) who grants support to your opponent must grant that support to you instead.
[0] Aeron Damphair: You may discard and number of your available Power Tokens to increase the combat strength of this card by the number of Power Tokens discarded.

Martell
[4] Stannis Baratheon: If your opponent has a higher position on the Iron Throne Influence track than you this card gains +1 combat strength.
[3] Ser Gregor Clegane: 3 Swords
[2] Darkstar: 1 Sword
[2] Brienne of Tarth: 1 Sword, 1 Fortification
[1] Ser Gerris Drinkwater: If you win this combat, you may move one position higher on one influence track of your choice
[1] Salladhor Saan: If you are being supported in this combat, the combat strength of all Ships not your own is reduced to 0.
[0] Reek: If your [3] House card is in your discard pile, immediately return it to your hand. If you lose this combat, you may return Reek to your hand.

Dancer
May 23, 2011



Tyrell may Raven, then resolve the Sunset Sea raid (the other raids do nothing).

PT on hand:
Baratheon - 8
Tyrell - 7
Lannister - 5
Stark - 5
Martell - 4
Greyjoy - 1

House cards on hand:
Stark
[4] Euron Crow's Eye: If your opponent has a higher position on the Fiefdoms Influence track than you, this card gains +1 combat strength.
[3] Ramsay Bolton: If your [0] house card is still in your hand, this card gains +1 combat strength and three sword icons.
[2] Balon Greyjoy: The printed combat strength of your opponent's House card is reduced to 0.
[2] Roose Bolton: If you lose this combat, return your entire House card discard pile into your hand (including this card).
[1] Ser Rodrik Cassel: 2 Fortifications
[1] The Blackfish: You do not take casualties in this combat from House card abilities, Combat icons, or Tides of Battle cards.
[0] Margaery Tyrell: If you are defending your home area, or an area that contains one of your Power Tokens, your opponent's final combat strength is 2.

Lannister
[4] Eddard Stark: 2 Swords
[3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round.
[2] The Hound: 2 Fortifications
[2] Ser Garlan Tyrell: 2 Swords
[1] Quentyn Martell: For each House card in your discard pile, this card gains +1 combat strength
[1] Ser Adam Marbrand: If you are attacking, all of your participating Knights (including supporting own Knights) add +3 combat strength instead of +2.
[0] Doran Martell: Immediately move your opponent to the bottom of one Influence track of your choice.

Baratheon
[4] Mace Tyrell: Immediately destroy one of your opponent's attacking or defending Footmen units.
[3] Randyll Tarly: 2 Swords
[2] Theon Greyjoy: If you are defending an area that contains either a Stronghold or a Castle, this card gains +1 combat strength and a sword icon.
[2] Rodrik the Reader: If you win this combat, you may search any Westeros deck for a card of your choice. Shuffle the remaining cards and place the chosen card facedown on top of the deck.
[1] Paxter Redwyne: If the embattled area is a sea area, all of your participating ships (including supporting own ships) add +2 combat strength instead of +1.
[1] Ser Davos Seaworth: 1 Sword, 1 Fortification
[0] Patchface: After combat, you may look at your opponent's hand and discard one card of your choice.

Tyrell
[4] Stannis Baratheon: If you are not being supported in this combat, remove all Support orders (including your own) adjacent to the embattled area, cancelling any supporting strength they may have been providing.
[3] Renly Baratheon: If you win this combat, you may upgrade one of your participating Footmen (or one supporting own Footman) to a Knight.
[2] Steelshanks Walton: 1 Fortification
[2] Melisandre: After combat, you may return any House card in your discard pile (including this card) to your hand by discarding a number of your available Power Tokens equal to the printed combat strength of that card.
[1] Arianne Martell: If you are defending and lose this combat, your opponent may not move his units into the embattled area. They return to the area from which they marched. Your own units must still retreat.
[1] Walder Frey: Any player (other than your opponent) who grants support to your opponent must grant that support to you instead.
[0] Aeron Damphair: You may discard and number of your available Power Tokens to increase the combat strength of this card by the number of Power Tokens discarded.

Martell
[4] Stannis Baratheon: If your opponent has a higher position on the Iron Throne Influence track than you this card gains +1 combat strength.
[3] Ser Gregor Clegane: 3 Swords
[2] Darkstar: 1 Sword
[2] Brienne of Tarth: 1 Sword, 1 Fortification
[1] Ser Gerris Drinkwater: If you win this combat, you may move one position higher on one influence track of your choice
[1] Salladhor Saan: If you are being supported in this combat, the combat strength of all Ships not your own is reduced to 0.
[0] Reek: If your [3] House card is in your discard pile, immediately return it to your hand. If you lose this combat, you may return Reek to your hand.

Dancer fucked around with this message at 01:24 on May 26, 2018

Acceptableloss
May 2, 2011

Numerous, effective and tenacious: We must remember to hire them next time....oh, nevermind.
Use raven to replace raid in Princes Pass with defense.

Pass on the Sunset Sea raid.

Pththya-lyi
Nov 8, 2009

THUNDERDOME LOSER 2020
march riverrun knights to Flint's Finger

7 v. 3

Dancer
May 23, 2011
Lannister played:
[3] Ser Loras Tyrell: If you are attacking and win this combat, move the March Order token used into the conquered area to resolve again later this round.
Stark played:
[1] The Blackfish: You do not take casualties in this combat from House card abilities, Combat icons, or Tides of Battle cards.
Lannister victory. The Stark footman retreats to Winterfell.

Stark to play.

ETB
Nov 8, 2009

Yeah, I'm that guy.
March from Bay of Ice to Sunset Sea.

0 v 1

Dancer
May 23, 2011
Stark plays:
[2] Roose Bolton: If you lose this combat, return your entire House card discard pile into your hand (including this card).
Tyrell plays:
[2] Melisandre: After combat, you may return any House card in your discard pile (including this card) to your hand by discarding a number of your available Power Tokens equal to the printed combat strength of that card.
Tyrell victory. Stark recovers their entire card pile by default, and Tyrell pays 4 PT to recover Stannis.

Baratheon to play.

von Metternich
May 7, 2007
Why the hell not?
March King's Landing to Kingswood.

Power token already present


3 v 1

Dancer
May 23, 2011
Phonepost: Patchface vs. Reek. Baratheon wins, Martell retreats to Storm's End. Martell gets the Mountain back and may choose to keep Reek, then Patchface procs.

nimby
Nov 4, 2009

The pinnacle of cloud computing.



Keeping Reek.

von Metternich
May 7, 2007
Why the hell not?
Discard Stannis

nimby
Nov 4, 2009

The pinnacle of cloud computing.



3 ships from East Summer Sea to Shipbreaker Bay.


Bolton-Starks, care to lend me your aid?

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ETB
Nov 8, 2009

Yeah, I'm that guy.
House Bolton reserves its flaying for another day.

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