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It's still the life sized Cham doll even though she's Chum now! This is bullshit!! I'm taking this to my local member of parliament! Terada you will regret this. The only way to make it up to me is OGs 4. edit: and whats the TacP, money and Travel Charm for? Did one of the bonus things not work right? EthanSteele fucked around with this message at 17:25 on May 20, 2018 |
# ? May 20, 2018 17:21 |
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# ? Apr 23, 2024 10:28 |
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Man, this first route split in SRW X... It's a bummer because all of my good units with the exception of G-Self so far are on the Super Robot side. But I did decide to play both and while I appreciate the game's attempt to make Buddy Complex somewhat compelling, the other route has Simon literally scream "SPIN TO WIN!" as a way of taking care of a giant gravity dragon. gently caress, why are there so many secrets in the Real Robot route splits anyway in this game?
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# ? May 20, 2018 17:35 |
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Most of the secrets are point based. Otherwise just completing the objectives you can on the combined routes will get you all but two I think.
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# ? May 20, 2018 18:13 |
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Yeah I got almost all the real secrets and I did all the Super route splits. The only ones I missed were some of thr G-Reco ones that only show up on the real routes and I barely care about them.
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# ? May 20, 2018 18:18 |
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MechaX posted:Man, this first route split in SRW X... It's a bummer because all of my good units with the exception of G-Self so far are on the Super Robot side. But I did decide to play both and while I appreciate the game's attempt to make Buddy Complex somewhat compelling, the other route has Simon literally scream "SPIN TO WIN!" as a way of taking care of a giant gravity dragon. Because pretty much all of the secrets are Gundam related.
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# ? May 21, 2018 14:31 |
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Only because most of the secrets that should be non-Gundam just... aren't secrets. Black Might Gaine joins by himself, Toraoh joins by himself (I don't know how on model this is to Wataru but it feels like the kind of thing that might be), Jill joins by herself, Code Geass does whatever it wants, I think the only real super secret in the game is Kaiser Nova/Emperor Booster. Also even the Gundam secrets don't seem that secret. Mashmyre and Mask Crew just sort of happened for me and I took zero Gundam routes. Oh yeah, I finally finished the game yesterday. I just got busy partway through the final stage and lagged out, so last night I just sat down and bashed through the last 200k HP. (Tengen Toppa Gurren-Lagann + Nemo's broke-rear end 40 SP Awaken is absolute bullshit.) Good game, Hopes best bird. Did really weird stuff with story and I hope that's an ongoing trend.
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# ? May 21, 2018 14:42 |
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I wish they did more with the originals. Dude, at least recolour your Deenbells and have them shoot fire and ice as well. Do something with all the magic. Also give Amari an attack upgrade path that isn't blatantly Iori's martial arts based upgrades.
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# ? May 21, 2018 14:45 |
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Yeah, the second thing I thought when Denkosekka came out (after "that is such a cool attack") is that it's blatantly not an attack Amari would have come up with. Praying for a full Land/Setsuko split again next game. It'd be interesting.
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# ? May 21, 2018 14:51 |
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http://agtp.romhack.net/project.php?id=srwg It's here.
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# ? May 22, 2018 16:01 |
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Hell yes.
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# ? May 22, 2018 16:13 |
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How does SRWG play compared to other SNES SRWs?
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# ? May 22, 2018 16:15 |
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The Masoukishin games are broadly similar to normal SRW games, but have a few key differences. First, flanking is very important. Hitting someone from the sides or rear is always preferable, and avoiding being hit from the sides or rear is important. Second, there's a new resource in play called Prana; Prana is used to power a lot of attacks, but is also used as a general stat booster for your unit, which means that spamming Prana attacks will negatively affect your unit's stats and attack power. Third, weapons are upgraded individually like in the OG games, which means that it's important to pick efficient and useful attacks to upgrade; this is complicated by the fact that many units can unlock superior, upgraded attacks by upgrading their existing attacks to a sufficient degree, like Cybuster unlocking the Vanity Ripper by upgrading Discutter sufficiently. The general rule of SRW Gaiden is that if it's a Masoukishin or the Valsione, it kicks rear end. Other units are more mixed.
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# ? May 22, 2018 16:22 |
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I wish someone would pick up SRW W for translation, it’s still my favorite after all these years. And speaking of translations I think A Portable will be finished soon as well! This is a pretty good year for english SRW.
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# ? May 22, 2018 17:08 |
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I've seen Zenki work on Masoukishin and A Portable for years now, and he never ceases to amaze me with his dedication and his exhaustive levels of research. I hope you guys enjoy the writing.
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# ? May 22, 2018 17:09 |
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Tribladeofchaos posted:I wish someone would pick up SRW W for translation, it’s still my favorite after all these years. I wonder if DS roms are generally more difficult to modify than gba roms, since I haven't noticed very many DS hacks in general.
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# ? May 22, 2018 17:30 |
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Just played through the first stage. Translation seems good so far, and it's great to finally play this game.
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# ? May 22, 2018 18:18 |
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Tribladeofchaos posted:I wish someone would pick up SRW W for translation, it’s still my favorite after all these years. On /m/ a few years back, someone from the Romhacking Aerie (the guys that did SRWJ) (I think it was kingcom, but I'm not positive) got in touch with a translator to get working on SRWW, but I don't think the project ever took off.
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# ? May 22, 2018 20:15 |
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W getting translated would be very good. It's still the only non-OG SRW I've 100% completed, just because it's a lot of fun and because I could follow the plot thanks to Brunom's LP of it. Honestly though I still want a remake of it, as good as it is, it does feel incomplete without voice acting for Guy, you know? It isn't the same without screaming about COURAGE.
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# ? May 22, 2018 20:18 |
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I am nearing a month between when my copy of X shipped and still not receiving it. I've been distracted with other games while waiting, but still I would actually like to get it and play.
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# ? May 23, 2018 02:15 |
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I fell behind on X (Haven't been able to be around my PS4 as much as I'd like the past few weeks), and now the Gaiden translation is out. There's just too much SRW in English now!
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# ? May 23, 2018 02:22 |
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That's really cool, I'd thought this project was long dead
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# ? May 24, 2018 03:51 |
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Raxivace posted:There's just too much SRW in English now! As Alpha is still at 65%, I'll have to disagree with you.
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# ? May 24, 2018 05:05 |
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Hellioning posted:As Alpha is still at 65%, I'll have to disagree with you. I thought the Alpha patch was just dead. Again.
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# ? May 24, 2018 05:43 |
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Sordas Volantyr posted:I thought the Alpha patch was just dead. Again. It may as well be. There's a reason 65% is a meme on /m/.
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# ? May 24, 2018 05:46 |
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I'm not going to comment one way or another on Alpha except to say that it's kind of snarky to make remarks about that when Gideon literally just put out 6 SRW-related titles this year alone, with a 7th on the way (Hero Senki). It's not like he's sitting on his thumbs.
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# ? May 24, 2018 06:00 |
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I finally got X! ...and immediately on impulse bought the DLC despite telling myself I wasn't going to do it.
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# ? May 24, 2018 07:46 |
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Stage 33 on the Doakdar Route, the wiki says there are TacP for having Shibaraku fight Shogun Mifune. I can't seem to get it to happen? I had him fight Mifune before the Dunbine Event as well as after after and he says the exact same dialogue either way and Spero has no special discussion in the vault and no mention of TacP getting awarded. Does anyone have the Bible thingy to give reading it in Japanese a go to see if that says its something different?
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# ? May 25, 2018 01:25 |
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a Japanese wiki says it's both Shibaraku and Genryusai that need to fight Shogun Mifune for the factory scenario.
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# ? May 25, 2018 01:54 |
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Nice, thanks! Apparently Cyber-Newtype doesn't boost the damage of mechs with the "+damage per level of Newtype" bonus thing in X? I am 99% sure it did in Z3 cos Kshatriya had it as a bonus and Marida boosted it I'm pretty certain
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# ? May 25, 2018 02:00 |
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gently caress, I hope not. Threw Mashymere into the Hi-nu without a second thought.
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# ? May 25, 2018 16:58 |
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I tested it and indeed it does not. Mashymere has Sazabi's move at 5400 with L6 Cybernewtype and Roux at L2 Newtype has it at 5500. Same damage boost as previous games, but only Newtype activates it. Piss.
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# ? May 25, 2018 17:26 |
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Just started X and I see people in this thread saying Iori is the better protagonist. Why is that because, design wise he seems kinda generic?
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# ? May 26, 2018 09:42 |
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Neo_Crimson posted:Just started X and I see people in this thread saying Iori is the better protagonist. Why is that because, design wise he seems kinda generic? Well, for one thing the bird isn't constantly hitting on him.
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# ? May 26, 2018 09:47 |
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Neo_Crimson posted:Just started X and I see people in this thread saying Iori is the better protagonist. Why is that because, design wise he seems kinda generic? Iori has the better theme.
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# ? May 26, 2018 09:49 |
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Iori has a lot of entertaining back-and-forth banter with Spero. It's a somewhat different dynamic from Amari's. It still depends on what you like, of course.
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# ? May 26, 2018 10:17 |
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Neo_Crimson posted:Just started X and I see people in this thread saying Iori is the better protagonist. Why is that because, design wise he seems kinda generic? Spero's relationship with Iori is good and fun. His relationship with Amari is...less so. Given that Spero is an enormous and integral part of the plot, this is pretty important. Inferno-sama posted:Iori has the better theme. Hard disagree. The intro to Iori's first theme is heinous repetitive blaring trumpets leading into wailing buttrock guitar. It's not a horrible song aside from the intro but it's pretty low on my list of recent SRW songs. His upgrade theme is...I can't even remember the tune of it without going for another listen on Youtube, and Iori was my protagonist. Amari's two themes have a great "This is a magical adventure" vibe to them and are just nice to listen to because they don't lean quite as hard on hard-edged wailing guitars trying to sound badass and actiony. Amari's second theme in particular suits the Xelguard's final attack about a billion times better than Iori's because her second theme basically screams "magical power is being unleashed".
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# ? May 26, 2018 10:21 |
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The first of Amari's themes has the most boring first 30 seconds in a SRW original song in recent years and that's a big sin. I much prefer Iori's first. Amari's second is 200000% better though. -
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# ? May 26, 2018 14:13 |
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Ended up getting to the first Earth/Space Route split in X and while I would like to see more Char given how he was absent in V, the series split seems lopsided as gently caress to me. I know "just have everything Gundam related and Buddy Complex on one end" makes some story sense, but at least V had the sense to kinda balance Supers and Reals on their splits. If I stay on Earth, I get all the Supers like Gurren Lagann, Daitarn, Mightgaine, Wataru, and a decent amount of very good reals to fill out the roster (Ange, Dunbine units, Code Geass). In Space, all I really could work with was ZZ, Wing Zero, and G-Self. Duo, Quatre, and Trowa are cool but I don't really see them making the endgame, and gently caress Wufei. Outside of that, you only have Seabook who was hella nerfed compared to Kincade, the Gundam Team, and Aida who is still kinda underwhelming. Haven't really been able to make the Buddy Complex folks work all that well considering you're always going to need both of them on the field to really make full use of the two. They could have thrown Space a bone and thrown Daitarn or something up there. It's not like Banjo really has a preference on where he kicks rear end it seems.
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# ? May 27, 2018 19:31 |
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MechaX posted:Ended up getting to the first Earth/Space Route split in X and while I would like to see more Char given how he was absent in V, the series split seems lopsided as gently caress to me. Duo and Quatre really get the shaft by virtue of only even having three attacks. At least Trowa has the perfectly named 'Fire Everything'.
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# ? May 27, 2018 20:59 |
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# ? Apr 23, 2024 10:28 |
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I remember the horrible days when Alpha 2 introduced group attacks, and the Gundams were limited to Vulcans for some reason
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# ? May 27, 2018 21:01 |