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I found another impossible level; the one where you have to defend the sphere with a turret. Literally can't be done. Nice job, Nintendo!
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# ? Jun 14, 2018 20:37 |
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# ? Apr 26, 2024 20:55 |
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FauxLeather posted:Do you remember how you managed to beat Girl Power Station (the mission at the connection between the grey and pink metro lines)? I've been having a nightmare with it all day I just used the normal splattershot and walked around shooting them ;. I failed a couple times but had a general idea of where they spawn so just cleared them out as they landed. Heck if you do it fast enough you can just stand around for like 20 seconds until you win. Guy Goodbody posted:I found another impossible level; the one where you have to defend the sphere with a turret. Literally can't be done. Nice job, Nintendo! Is that the one with the blimps? If so it's way, way easier than you probably think. As long as you aren't aiming for like the bottom of the octozepplins you should pop them by just blind firing at them. I let the orb break because I was so busy trying to shoot the tentacles on them but on my second attempt I nailed it when I realized it doesn't really matter where they're hit. ThisIsACoolGuy fucked around with this message at 20:46 on Jun 14, 2018 |
# ? Jun 14, 2018 20:43 |
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Guy Goodbody posted:I found another impossible level; the one where you have to defend the sphere with a turret. Literally can't be done. Nice job, Nintendo! Getting through with 0 things hitting the sphere is impossible. You have to triage. Focus the clusters of smaller dudes since everything does the same amount of damage and hit the sphere with the turret to heal between every other shot once you hit the 30 second mark.
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# ? Jun 14, 2018 20:49 |
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btw i'm not sure how useful it is as i never used it but you can heal the sphere by shooting it just so you know
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# ? Jun 14, 2018 20:52 |
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ThisIsACoolGuy posted:it doesn't really matter where they're hit. Ohtsam posted:hit the sphere with the turret to heal OK, that will make it potentially possible. Thanks
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# ? Jun 14, 2018 20:52 |
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Captain Cuttlefish is absolutely going to snap and initiate a race war
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# ? Jun 14, 2018 21:40 |
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Any fan of Calamari Inkantation is no foe of mine I don't see species. Also hot tip since I saw someone comment on it but if you're going too slow on grind rails duck into them and you go 2x as fast as you did before. (Vague Finale Spoilers) You can buzzer beat the final boss even after a few gently caress ups as long as your recovering via ink form
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# ? Jun 14, 2018 21:48 |
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I’d be more ok with the difficulty of this expansion if it wasn’t for the Test Pass system. What purpose does it serve, other than to punish you for not being an incredibly skilled gamer?
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# ? Jun 14, 2018 22:18 |
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Got all the mem cakes, time to finish the fight
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# ? Jun 14, 2018 22:21 |
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Escobarbarian posted:I’d be more ok with the difficulty of this expansion if it wasn’t for the Test Pass system. What purpose does it serve, other than to punish you for not being an incredibly skilled gamer? It's meant to funnel you back to easier levels so you grind up more currency for another try and hopefully in the process the practice you get in easier stages helps you prepare for harder ones
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# ? Jun 14, 2018 22:31 |
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Ok but it doesn’t really help because so many of the levels are so different also gently caress grinding
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# ? Jun 14, 2018 22:41 |
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In Training posted:Got all the mem cakes, time to finish the fight Enjoy
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# ? Jun 14, 2018 22:42 |
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Well i got all* of them. *79/80 and 1 faded bc I took one look at the size of the 2nd sculpting level and walked off the edge until I could skip it
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# ? Jun 14, 2018 22:45 |
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You actually don't have to grind credits. They're only really used for one thing. After beating the expansion, you can use them to buy items. Which are the same things you get from Salmon Run. Money, chunks, and tickets. Run out of credits at any point, and Pearl and Marina will wire you up, though any credits you earn are sent to them until you're out of debt. So there's no real penalty to losing unless you care about that one thing.
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# ? Jun 14, 2018 22:45 |
In Training posted:Well i got all* of them. For the second sculpting level (octo?) you don't need to reference the solid structure, all the boxes you need to shoot on the box pile are a different color. It's a precision challenge, you have to not shoot the more fragile boxes surround them. This is why it's super hosed up that the "hard" weapon is a god drat blaster.
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# ? Jun 14, 2018 22:50 |
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That debt thing doesn’t happen for me. It just won’t let me enter the stages unless I have enough credits.
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# ? Jun 14, 2018 23:07 |
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Uh, read this after you beat the expansion's final boss Go to the lockers and there's one open. Examine it to fight the *real* final boss. This poo poo is unreal.
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# ? Jun 14, 2018 23:17 |
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ThisIsACoolGuy posted:Uh, read this after you beat the expansion's final boss The ones next to the vending machine? None of them are open for me. Maybe because I didn't beat every level yet?
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# ? Jun 14, 2018 23:20 |
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repiv posted:The ones next to the vending machine? None of them are open for me. Maybe because I didn't beat every level yet? You have to beat every level without skipping.
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# ? Jun 14, 2018 23:22 |
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The whole finale of this is the best levels they've ever made. Awesome expansion to one of my already favorite games ever
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# ? Jun 14, 2018 23:28 |
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ThisIsACoolGuy posted:Uh, read this after you beat the expansion's final boss Oh snap
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# ? Jun 14, 2018 23:28 |
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Finally, finally, Nintendo has answered our prayers and made a game with a level based on the movie Cube
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# ? Jun 15, 2018 00:04 |
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Guy Goodbody posted:Finally, finally, Nintendo has answered our prayers and made a game with a level based on the movie Cube Mario Kart Double Dash? e: I read Gamecube, whoops. It's been a long day.
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# ? Jun 15, 2018 00:06 |
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Despite my issues with the pass thing I’m still loving loving this expansion
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# ? Jun 15, 2018 00:24 |
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J03/D08 can eat my loving rear end.
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# ? Jun 15, 2018 00:49 |
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The very last part of this expansion is ridiculous bullshit, and I would be surprised if they don't come back later and rebalance that so that normal people have a chance to actually beat it. Like, even if they let you just choose your weapon, that would be better. Sucks that i've spent 2 games mostly playing roller and the overly difficult challenge is all "excuse me bitch, there are no rollers here. Do this tough as hell thing with a weapon type you have no experience in".
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# ? Jun 15, 2018 01:04 |
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Fffffffuck this stupid mission where you have to protect a ball from an army of Octolings. I can get down to 10 seconds but then it suddenly spawns 8 of them right on the ball and it goes from 100 to 0 instantly.
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# ? Jun 15, 2018 01:07 |
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Flytrap posted:Fffffffuck this stupid mission where you have to protect a ball from an army of Octolings. I can get down to 10 seconds but then it suddenly spawns 8 of them right on the ball and it goes from 100 to 0 instantly. Yeah that's J03/D08, the one I'm stuck on too. It's absolute poop from a butt.
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# ? Jun 15, 2018 01:12 |
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I was hoping for a cooler reward for beating the TLB but this was a spectacular addition
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# ? Jun 15, 2018 01:13 |
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It would feel bad to come so close to 100%ing this thing and giving up at the final hurdle but this secret boss can get hosed. It's my least favourite type of enemy; a player-character with unlimited access to a bigger, better array of weapons. It feels like I'm playing against a hacker. Each time I eek through to the second phase it feels like complete luck. Also merely losing your armour means you might as well just put your controller down and die already because the homing bombs will mess you up. Much of this expansion managed to stay outside the realm of "bad design" imo but this is right there.
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# ? Jun 15, 2018 01:20 |
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The hardest part is having enough ink to throw bombs during the disc phase but other than that it all was pretty manageable and fun
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# ? Jun 15, 2018 01:22 |
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Any tips for the one of defending the orb from a million octolings? I get to the final part and then all the octolings spawn at once and the orb goes from max to empty in about 3 seconds. It's the only challenge I have left.
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# ? Jun 15, 2018 02:08 |
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SloppyDoughnuts posted:Any tips for the one of defending the orb from a million octolings? I get to the final part and then all the octolings spawn at once and the orb goes from max to empty in about 3 seconds. It's the only challenge I have left. Took me a few tries, but then i started treating like any other PvP match. I went roller, which insta-splats most of them, avoided touching the boxes until they did that for me, and basically just did loops around a few of the pillars as they spawned until I got the order down. Roller was the key, though. Just touch dudes and they die pretty much, and the level is designed in a way that gives you plenty of room.
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# ? Jun 15, 2018 02:16 |
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Memorize where and when they spawn, and which ones are more important to take out first. There are a finite amount of octolings in that level, so as long as you are effectively taking them out, and you don't let too many of the defense boxes get taken out early on, since they help stall the later octolings a little, it should work out.
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# ? Jun 15, 2018 02:17 |
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The strategy that ended up working for me was to take the dualies and camp the octoling spawn points early on, killing them before they can damage the box wall, then the boxes provide enough of a buffer to make the big wave manageable.
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# ? Jun 15, 2018 02:18 |
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As soon as the one with the stinger spawns the rest box me in and it just inst-kills the orb from max health.
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# ? Jun 15, 2018 02:27 |
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I've probably spent over 20k on this one mission.
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# ? Jun 15, 2018 02:36 |
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I'M FREE
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# ? Jun 15, 2018 02:38 |
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I would like to have words with the people who though surgically crafting an octopus with a Rapid Blaster Pro would make for a good level.
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# ? Jun 15, 2018 02:54 |
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# ? Apr 26, 2024 20:55 |
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I've got it down to three seconds before dying. The problem isn't the Stinger. I can usually get her to tergte me and take her out quickly. It's the second Stinger that's the problem
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# ? Jun 15, 2018 02:58 |