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Happy Noodle Boy posted:Thinking of grabbing FO4 on PC since it's on sale on Steam. Are there any glaring issues with the PC version or is it a safe grab? Other than being Fallout 4, there's no PC issues that I'm aware of
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# ? Jun 21, 2018 21:44 |
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# ? Apr 25, 2024 14:31 |
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Wellwinds posted:I think the recommended survival melee build is 9 Agility and 9 strength to go for blitz+rooted early on. Sweet, thank you both. Gonna try it and get owned hard by everything that I dont kill in the initial kill flurry.
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# ? Jun 21, 2018 21:46 |
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vandalism posted:Sweet, thank you both. Gonna try it and get owned hard by everything that I dont kill in the initial kill flurry. As long as you're not moving around rooted is a huge DR, so that helps in general. Combined with vats defense nothing will really hurt you while you blitz around
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# ? Jun 21, 2018 21:47 |
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Azhais posted:Other than being Fallout 4, there's no PC issues that I'm aware of This, basically. You get a lot of modding capability but also steam updates the game whenever beth adds something to the CC, which might break your mods or something I dunno, I haven't really played it since they started doing that.
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# ? Jun 21, 2018 21:51 |
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If you're going with rooted I'll mention the option of just going to 10 strength at the start; you can grab some daytripper out of the concord speakeasy which lets you use the special book to go right to 11 Then you can get another +1 from the weight bench settlement object if you've got the vault dlc installed Even more damage and the carry weight's always nice on survival
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# ? Jun 21, 2018 21:53 |
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^^ otoh the last melee run I did I had maybe 5 strength and still destroyed everything, so an absurd strength isn't required other than to roleplay as mr universe.OwlFancier posted:This, basically. You get a lot of modding capability but also steam updates the game whenever beth adds something to the CC, which might break your mods or something I dunno, I haven't really played it since they started doing that. The best solution if you're being hit by this is to go to your steam properties and disable automatic updates. Launch the game exclusively from the f4se launcher. Steam will always update the game when you run it, but only if you run it from steam, the f4se launcher won't trip that flag. That way your mods all stay working even as Bethesda keeps making GBS threads out CC and you don't suddenly have to wait 3 days for a new script extender or go through the annoying exe revert process to play.
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# ? Jun 21, 2018 22:20 |
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I've been replaying New Vegas for nostalgia, and because I realized I never actually played any of the DLCs. I found a cave near Novac that I thought would be pretty easy to clear out, until a Deathclaw came around the corner and I high-tailed it out of there. It followed me out of the cave (didn't even know they could do that) but I eventually killed it after Boone and ED-E tanked all of its attacks. I thought that might have been the only enemy, so I went back in, only to be greeted my a Mother Deathclaw that killed me in one hit
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# ? Jun 21, 2018 22:33 |
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Azhais posted:^^ otoh the last melee run I did I had maybe 5 strength and still destroyed everything, so an absurd strength isn't required other than to roleplay as mr universe. Did you do it on survival though? poo poo wrecks me.
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# ? Jun 21, 2018 22:41 |
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NofrikinfuN posted:Mr. New Vegas was way better than Three Dog. I am ashamed to admit, i didnt play New Vegas much. As in, barely. So i have no basis of comparison.
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# ? Jun 21, 2018 22:49 |
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vandalism posted:Did you do it on survival though? poo poo wrecks me. always
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# ? Jun 21, 2018 23:12 |
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Azhais posted:always gently caress yeah. Freight train coming through.
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# ? Jun 21, 2018 23:21 |
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Azhais posted:^^ otoh the last melee run I did I had maybe 5 strength and still destroyed everything, so an absurd strength isn't required other than to roleplay as mr universe. Yeah but if you're going for rooted you're at 9 already, might as well go nuts with it
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# ? Jun 21, 2018 23:31 |
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Should Fallout have vehicles like Cars, motorcycles and ATV's? I've been seeing a bunch of convos/threads where people are saying they'd like that. Personally I'm against it, but I wonder about the rest of the player base. I like to think that the world of Fallout is a place where there is some technology left (robots. weapons & etc) but where modern convenience like cars are a thing of the past. There's also the idea that most players take vehicle to go from point A to point C and bypass point B. Fallout being such an immersive world, I feel like these people would miss so much. Also what's the point of cars when fast travel is a good option? I'm not against all forms of transportation, BOS's vertibird is an okay way to implement some vehicle.. But I really really wouldn't want something like PUBG where you find vehicles here and there. Thoughts/Comments?
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# ? Jun 21, 2018 23:38 |
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Bethesda's world design is deeply unsuited for that and barely manages to handle horses in their fantasy games. That said, if the decision was made very early in development and they designed the map around it*, I guess I would be okay with that. * but they never design games like that
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# ? Jun 21, 2018 23:41 |
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Fallout 3 Wanderer's Edition had an option where you fast travelled by motorbike. You didn't actually drive it, but you had to maintain it, and to fast travel you had to be standing next to it. It made the game way, way better.
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# ? Jun 21, 2018 23:42 |
Dalael posted:Should Fallout have vehicles like Cars, motorcycles and ATV's? I've been seeing a bunch of convos/threads where people are saying they'd like that. Vehicles would give an excuse for a more realistically-sized map, but that also typically means less content per square meter. Think something more like Mad Max where you've got gigantic stretches of empty desert in between outposts and settlements, or GTA V where there's a huge amount of superficial detail but most of the buildings are solid blocks that are impossible to enter and never do anything.
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# ? Jun 21, 2018 23:44 |
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I liked the world design of Mad Max, it was a barren desert but they managed to add enough detail and 'variety' to the scenery that it wasn't just empty of devoid of any details. The openness also allowed for times where you could just go petal to the metal and fly across the wastes, also very fun when fighting off bandits or convoys. Even if Bethesda did change their world design to match I don't think they'd ever do the one thing needed to make it work: changing their loving engine. Can only imagine the hilarity that would ensue if you were trying to race around in one of their games with all the jank that goes on.
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# ? Jun 22, 2018 00:26 |
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I don't see any point to adding vehicles to Fallout. I prefer Bethesda's more compact worlds that are dense with things to poke your heads into and explore over the typical vast open-world where you're just driving past everything because there's nothing worthwhile between you and the mission marker.
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# ? Jun 22, 2018 00:27 |
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In my dream game they do it nearly the same way they did F2, a big overworld with fleshed out hubs/dungeons and a car for fast travel. I would almost think that kind of design would also be less punishing for Beth's engine since it would no longer have to keep track of every individual item anymore and it would make it feel less theme parky. I'd also like a balletic fist and an Avellone-led expansion and a pony.
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# ? Jun 22, 2018 00:47 |
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Wolfsheim posted:In my dream game they do it nearly the same way they did F2, a big overworld with fleshed out hubs/dungeons and a car for fast travel. I would almost think that kind of design would also be less punishing for Beth's engine since it would no longer have to keep track of every individual item anymore and it would make it feel less theme parky. That would totally work, they really should bring back the highwayman.
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# ? Jun 22, 2018 01:42 |
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In that it's yet another crafting menu, I'm sure Bethesda would love to give you customizable cars. I'd probably want it in a dedicated sandbox environment, though. More or less cordoned off in a wide open DLC zone like a ramped up Honest Hearts. You get a little home base and a loyal mechanic who's all "boss, you need a faster ride if you're gonna take on the local raiders." Also it'd be in the FOX engine.
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# ? Jun 22, 2018 02:23 |
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Looks like all the mods to save in survival mode are broken.
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# ? Jun 22, 2018 02:40 |
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Fallout should have vehicles and you should be able to mod them like robots in FO4, that would be a loving ace addition to the genre. The vehicles it should have are cars, speedboats, big boats, motorbikes, and trains. Make Mad Max Fallout. I want to chase down a sentry bot on the highway and ram it off the road in one of those sick nuclear corvegas so I can pull out its fusion cores and strap its minigun to my car. OwlFancier fucked around with this message at 02:48 on Jun 22, 2018 |
# ? Jun 22, 2018 02:45 |
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Lol. Imagine how often and how hard the game would crash with fast moving vehicles.
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# ? Jun 22, 2018 02:49 |
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OwlFancier posted:Fallout should have vehicles and you should be able to mod them like robots in FO4, that would be a loving ace addition to the genre. The vehicles it should have are cars, speedboats, big boats, motorbikes, and trains. are people modding mad max? can you mod mad max? That'd be ace.
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# ? Jun 22, 2018 03:01 |
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ugh doesn't seem to be a lot on the mad max modding front.
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# ? Jun 22, 2018 03:08 |
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Fallout 4 question: I decided to give it a go after getting it in a sale but the UI is hyper hosed, sometimes the keyboard works for the menu, sometimes only clicking does, and the hosed up combination soft locks in character creation because you can get into menus you can't get out of because the keyboard command won't work. Number one: what the gently caress console optimized UI design; number two how do I unfuck this?
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# ? Jun 22, 2018 03:17 |
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Space Cadet Omoly posted:
Booooooooooo. But really no love for Tabitha!
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# ? Jun 22, 2018 03:19 |
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When they talk about upgrading the engine to handle multiple people at once I had a lol because its problems are things that def not good practices. Everything was so coupled together. Storing the status of the quest on the quest object, which there can be only one of in the whole game, instead of storing it on the player, or just another object that links between the two is like a Jr level programmer mistake
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# ? Jun 22, 2018 03:47 |
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KoRMaK posted:When they talk about upgrading the engine to handle multiple people at once I had a lol because its problems are things that def not good practices. Everything was so coupled together. Storing the status of the quest on the quest object, which there can be only one of in the whole game, instead of storing it on the player, or just another object that links between the two is like a Jr level programmer mistake You'll enjoy reading this section "How Engineering Has Changed" https://worldofwarcraft.com/en-us/news/21881587/dev-watercooler-world-of-warcraft-classic
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# ? Jun 22, 2018 04:01 |
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I "like" the part where Bethesda's engine requires an NPC to be present somewhere in the world to give voice overs and the slideshow at the end of the game is your character locked in place while the NPC narrates on the other side.
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# ? Jun 22, 2018 12:57 |
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Isn't the radio station provided by an invisible NPC cat in 4 that follows you around?
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# ? Jun 22, 2018 13:13 |
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Listening to people talk about construction during lunch and when they said they'd "dug into the pit" I had to bite my tongue to keep from asking if they found any Trogs down there
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# ? Jun 22, 2018 15:55 |
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I think my copy of Fallout New Vegas is racist. All the black people in my game turned white today
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# ? Jun 23, 2018 03:17 |
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I was tooling around in F4. Showing a prior military friend how artillery strikes work. Called down the pain. Killed a bunch of mutants. Moved forward when the rounds stopped. Shot a mutant. Then I started hearing the whistling again and died to either the very last round or the start of a second barrage from another settlement responding? All I know is the round was way loving late to the original grouping. I got laughed at and I'll be honest it was more embarrassing that dying from a poorly pitched grenade. Of course I was on survival mode and I hadnt saved in 45 minutes or so. Good times.
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# ? Jun 23, 2018 03:26 |
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8one6 posted:I "like" the part where Bethesda's engine requires an NPC to be present somewhere in the world to give voice overs and the slideshow at the end of the game is your character locked in place while the NPC narrates on the other side. I'm not sure how I did this, but one time in New Vegas I somehow managed to make the game glitch out in such a way that I was able to see this in action. Instead of watching the ending sideshow I was watching my character watch the ending slideshow in this black featureless void.
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# ? Jun 23, 2018 04:04 |
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LingcodKilla posted:I was tooling around in F4. Showing a prior military friend how artillery strikes work. Called down the pain. Killed a bunch of mutants. Moved forward when the rounds stopped. Shot a mutant. Then I started hearing the whistling again and died to either the very last round or the start of a second barrage from another settlement responding? All I know is the round was way loving late to the original grouping. I got laughed at and I'll be honest it was more embarrassing that dying from a poorly pitched grenade. I mean, you've seen the people who live in the wasteland yeah? You're lucky it isn't railing mininukes all over the drat city.
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# ? Jun 23, 2018 04:09 |
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LingcodKilla posted:Of course I was on survival mode and I hadnt saved in 45 minutes or so. That is why Survival mode is good. Do you want to risk getting sick from that nasty sleeping bag or risk losing the last hour of gametime from a rando legendary spawn?
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# ? Jun 23, 2018 04:10 |
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I think if this game forces some of you to not be woeful cowards online that can only be a good thing.
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# ? Jun 23, 2018 04:20 |
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# ? Apr 25, 2024 14:31 |
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Cyberpunkey Monkey posted:That is why Survival mode is good. Do you want to risk getting sick from that nasty sleeping bag or risk losing the last hour of gametime from a rando legendary spawn? Or from tripping on a car, dying?
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# ? Jun 23, 2018 04:24 |