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Tactics Ogre PSP is still one of my most favorite games. Fire Emblem is my favorite franchise, but there is so much depth and content in that PSP game that maybe only the tellius games can scratch in the whole package.
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# ? Jun 28, 2018 21:44 |
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# ? Apr 19, 2024 13:30 |
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tactics ogre is a game I have no desire to play again, but loved when I did play it. there's a few questionable decisions in there but I really like the way it did a lot of things
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# ? Jun 28, 2018 21:50 |
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There hasn't been a good FFT-like in over a decade other than remakes, that subgenre is long dead too. The two things that set Fire Emblem above and apart are, imo, the extremely transparent and easy to parse numbers and mechanics, and having unique characters for units instead of generics. I don't understand why no other company has tried to capitalize on this market. Everyone and their mother tripped over themselves to make a battle royale game, and a MOBA before that, and a war FPS before that, etc. but the Fire Emblem type SRPG genre is dead outside the series.
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# ? Jun 28, 2018 21:55 |
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Valkyrie Profile Covenant of the Plume is a legit FE-like come to think of it. Not a complete clone but has enough of the core elements.
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# ? Jun 28, 2018 21:56 |
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The point of cribbing a style is to hound on the market value. Fire Emblem itself wasn't a huge seller up until like 5-6 years ago. Did you know Fortnite's population, 70% of them spend money?
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# ? Jun 28, 2018 21:59 |
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Did you know that Camelot, the makers of the Mario sports games are also the original makers of the shining series before they left Sega? There's some rumors running around that now that they have plans to make a new shining game themselves. Not sure if they have the rights to do that, but maybe?
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# ? Jun 28, 2018 22:12 |
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Tae posted:The point of cribbing a style is to hound on the market value. Fire Emblem itself wasn't a huge seller up until like 5-6 years ago. In addition, the transparent mechanics aren't as obvious a strength as the character thing. Post-Awakening, the one mass release clone I can think of (the 3DS Der Langrisser) focused in on the anime girls thing as opposed to, you know, being good as a tactics game. Hell, Fates ignored the benefits of transparent mechanics in Conquest, with the complications of dual guard and stat penalties making every turn lategame kind of a clusterfuck.
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# ? Jun 28, 2018 23:10 |
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Blaze Dragon posted:You disliked the good one and liked the bad ones? Hell, you disliked the tone in FFT but liked "we hosed up the protagonist writing so hard he comes across as the big bad" FFTA? Weird. ok well thanks for the snarky dismissive input, rude internet person.
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# ? Jun 28, 2018 23:35 |
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Looks around at all the arguments about non-FE SRPGs Has only played Fire Emblem, XCOM and Stella Glow Uhhh... Eliwood x Ninian?
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# ? Jun 29, 2018 01:06 |
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I think SRW is a fine SRPG. Never really challenging, and terrain like... does NOT matter when 99% of your army flies, but still super fun.
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# ? Jun 29, 2018 01:10 |
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Endorph posted:fft is okay, but also it ruined the genre I can agree with that. FFT clones tend to be awful.
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# ? Jun 29, 2018 01:16 |
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I really like generics because I really like building my own characters. That's something FFT-style SRPGs bring for me at least. FE brings the relationships between an entire cast of unique characters instead of just a handful. Also peg knights. They each have merits, but I can see why everyone kinda agrees FFT hosed everything up. FFTA2 being bad is a surprisingly hot take though. The story is nowhere near as dumb as FFTA since it's much more straightforward and the gameplay is great.
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# ? Jun 29, 2018 02:13 |
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FFTA2 is good mechanically but the story is, literally, "you're in another world where you get to have adventures with no danger or consequence, and your goal here is to go gently caress around aimlessly for a while until you get bored." And then a demon shows up for no reason to be the final boss. Out of 400 missions only 20 are "storyline" missions, and like half of those are filler that only get counted as storyline missions because you have to beat them to get to the next one. Like, yeah, A2's story isn't as dumb as A's, but that's because it barely has a story at all, it's 95% MMO-style sidequests.
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# ? Jun 29, 2018 02:27 |
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megane posted:FFTA2 is good mechanically but the story is, literally, "you're in another world where you get to have adventures with no danger or consequence, and your goal here is to go gently caress around aimlessly for a while until you get bored." And then a demon shows up for no reason to be the final boss. Out of 400 missions only 20 are "storyline" missions, and like half of those are filler that only get counted as storyline missions because you have to beat them to get to the next one. Like, yeah, A2's story isn't as dumb as A's, but that's because it barely has a story at all, it's 95% MMO-style sidequests. yeah it owns sometimes you just wanna have adventures with no danger or consequence with your good friend the pizza cutter sword man dmboogie fucked around with this message at 02:46 on Jun 29, 2018 |
# ? Jun 29, 2018 02:43 |
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I'm currently playing through FE4 and part of me wonders if the Jugdral games weren't ghostwritten by Matsuno
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# ? Jun 29, 2018 02:44 |
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dmboogie posted:yeah it owns
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# ? Jun 29, 2018 02:50 |
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inthesto posted:I'm currently playing through FE4 and part of me wonders if the Jugdral games weren't ghostwritten by Matsuno Nah, Kaga also has a massive hard-on for history stuff. Also, I figure most people here haven't seen it, have this interview between Kaga and Sakaguchi around FE3/FF6 Release http://shmuplations.com/fireemblem/
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# ? Jun 29, 2018 02:53 |
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inthesto posted:It's bizarre how the lack of visual clarity was something introduced to RotDD and not present in any of the other games (except ShF3, but that was the first 3D game and you could rotate the camera anyway). Compare Omni's screenshot to this, which is most likely the same map: This conversation made me download Saturne last night. I managed to get the bios loaded and running but I can't seem to get the rom to load. I only messed with it for like an hour though. I also have the Sega CD SF. I think that was probably the first blow to the series since there were virtually no changes to the mechanics from the first 2 games and they played like the game gear games. One thing I loved about the original was being able to walk around and explore between battles even if it was basically pointless.
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# ? Jun 29, 2018 03:03 |
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FFTA2 might not have a great narrative with its main character, but the worldbuilding is immensely incredible and entertaining and I love it to death.
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# ? Jun 29, 2018 03:18 |
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The Tactics Advance games are Good because they let me play with the Best Race, Bangaa.
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# ? Jun 29, 2018 03:25 |
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Onmi posted:I think SRW is a fine SRPG. Never really challenging, and terrain like... does NOT matter when 99% of your army flies, but still super fun. I really like the per-map resource management that SRW has in managing your SP and EN and spreading out kills so all your boss killers get enough Will while still killing the trash efficiently. A lot of this breaks down in later parts of most SRW games but it's really great when those aspects are still relevant. And at the end of the day it's still fun to watch some well animated robots punch each other.
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# ? Jun 29, 2018 03:34 |
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FFTA's story is good. It's about saving your friend from himself.
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# ? Jun 29, 2018 03:39 |
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Has no one mentioned Advance Wars yet
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# ? Jun 29, 2018 04:14 |
advanced wars is a game with surprisingly tight gameplay that got worse and worse the further in the series it went because of the need to expand content with new COs and units (see; any given MP scenario bans the new units because they're broken) it peaked, it's dead now chucklefish is making a clone of it and lmao at that panning out, it's chucklefish
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# ? Jun 29, 2018 04:25 |
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If you want to be pedantic, Advance Wars is just a strategy game and not an SRPG.
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# ? Jun 29, 2018 04:26 |
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I never really gave Advance Wars a fair shot because I disliked the mechanic where low HP units are weaker a lot
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# ? Jun 29, 2018 04:40 |
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Is there an idiot's guide to the Tactics Advances games?
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# ? Jun 29, 2018 04:55 |
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Gamerofthegame posted:advanced wars is a game with surprisingly tight gameplay that got worse and worse the further in the series it went because of the need to expand content with new COs and units (see; any given MP scenario bans the new units because they're broken) days of ruin is about as balanced and thought out as that series could probably get it toned down the insane craziness of dual strike (which was insanely stupid but ofc really entertaining/funny) DoR was probably their way of delving more deeply into the core mechanics of the game that didn't completely revolve around commanders and their abilities, which maybe you could argue that with a series like advance wars, the game isn't technically complex enough to rely solely on that aspect of the game and was probably a huge mistake but it was maybe interesting to see them dial back the insanity and attempt to create a strategy game that tried to be more down to earth and balanced, coming from the previous games where they were just completely broken General Morden fucked around with this message at 05:14 on Jun 29, 2018 |
# ? Jun 29, 2018 05:09 |
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I've been replaying FE8 just for fun, and I'm not sure whether or not to do Ephraim Hard or Eirika Hard this time around
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# ? Jun 29, 2018 05:11 |
General Morden posted:days of ruin is about as balanced and thought out as that series could probably get now I will admit I haven't played dor, I only saw the LP and the game came out after the AW boom already died off on the net at large, but this was also the game where your COs could attach to units and turn them into gokus
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# ? Jun 29, 2018 05:13 |
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Gamerofthegame posted:now I will admit I haven't played dor, I only saw the LP and the game came out after the AW boom already died off on the net at large, but the best CO in that game wasn't even a CO that had a unique ability his "unique ability" was the fact that he had the largest command zone of all the leaders (besides the end boss) and that was it that just goes to show you how much they tried to de-emphasize the leaders themselves and focus in more on the core mechanics of the series (you could argue that the game probably couldn't stand on its own heels by simply focusing on that) which was maybe misguided considering how much people loved all the stupid dumb poo poo you could pull off in dual strike and how powerful the leaders were in that game i wanted to make a fg comparison here but
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# ? Jun 29, 2018 05:22 |
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Tired Moritz posted:Is there an idiot's guide to the Tactics Advances games?
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# ? Jun 29, 2018 05:24 |
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i dont think you know how much of a dumbass I am. the card system still confuses me to this day.
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# ? Jun 29, 2018 05:27 |
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Tired Moritz posted:Is there an idiot's guide to the Tactics Advances games? they are cute little fun games that are more easy to get into/approachable than fft you could pull off some funny dumb poo poo in ffta but they toned most of that stuff down in ffta2 (which kinda sucks honestly) most of the new races/classes introduced in ffta2 were kinda underwhelming too General Morden fucked around with this message at 07:24 on Jun 29, 2018 |
# ? Jun 29, 2018 05:29 |
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Advance Wars faced a dilemma: the game got better the less the COs mattered, as the basic tactical elements were most interesting when the armies have symmetrical abilities; but mechanical reinforcement makes the characters more memorable, and a colorful cast of characters is an effective way to sell video games. They failed to find a structure that would let them improve both of the main good things about the game at the same time. I loved the goofball cartoon war aesthetic precisely because of how little sense it made if you thought about it for even a short amount of time. But I don't think it'd have held up if they were to try to add more character development.
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# ? Jun 29, 2018 07:18 |
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Bongo Bill posted:Advance Wars faced a dilemma: the game got better the less the COs mattered, as the basic tactical elements were most interesting when the armies have symmetrical abilities It might be a more 'balanced' game, but balance and 'better' are two different things
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# ? Jun 29, 2018 12:28 |
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Hellioning posted:The Tactics Advance games are Good because they let me play with the Best Race, Bangaa. This is a right and good opinion that I wish more people shared.
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# ? Jun 29, 2018 19:18 |
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Why do people hate on Dimitri's design? Okay, the hair looks a bit funny, but I still think it looks fine.
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# ? Jun 29, 2018 20:57 |
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General Morden posted:the best CO in that game wasn't even a CO that had a unique ability isn't isabella considered overpowered in days of ruin almost solely based on basically having a AWDS COP in the wrong game?
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# ? Jun 29, 2018 23:24 |
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# ? Apr 19, 2024 13:30 |
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Junpei posted:Why do people hate on Dimitri's design? Because memes man
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# ? Jun 29, 2018 23:53 |