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Catfishenfuego posted:I picked up Empire super cheap and I... actually really like it? I've only played Shogun 1, Medieval 1 and 2 and Rome 1 before now but this may actually be my favourite of the series so far. I love the battles, especially harassing enemy lines with Cossack cavalry while I funnel the armies of Sweden into an artillery kill zone. Clearly I need to pick up Napoleon next, since I've heard that's even better. I mean, I absolutely got my money's worth with Empire. Mostly because playing with artillery and gun formations was fun enough to tolerate a lot of the game's shortcomings. Letting you use dumb experimental poo poo like Puckle Guns and early rockets doesn't hurt. The novelty of having a half-global map kept it from getting forgotten too. Napoleon and Fall of the Samurai offer way better "rectangles of men blasting eath other" battles though. Is
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# ? Jun 24, 2018 20:17 |
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# ? Jun 14, 2024 15:40 |
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My Imaginary GF posted:Just purchased Attila and all DLC from the steam summer sale. Are there any must-install mods for Attila like DeI is for Rome 2? I absolutely love R2 with DeI and haven't even played any vanilla R2. Get Mazz's lower upkeep mod and the double garrisons mod.
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# ? Jun 24, 2018 21:19 |
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Arcsquad12 posted:Get Mazz's lower upkeep mod and the double garrisons mod. This poster is not kidding, but are vital. Also grab the tower nerf mod otherwise you'll have people with maxim flame arrows on the towers mowing down people.
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# ? Jun 24, 2018 22:07 |
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Opinions on Empire Divided?
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# ? Jun 25, 2018 17:58 |
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It comes down to your opinions on playing an already established empire IMO. If you're okay with that then it's the most fleshed out of the campaign packs by a significant margin and tries a few slightly different if not totally successful things. It's definitely worth a few play throughs I think.
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# ? Jun 25, 2018 18:06 |
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Steam has Shogun 2 and the DLC for like 75% off if you happen to be missing something from that game. Steam sale is going on right now. The Warhammer games are 25% it seems.
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# ? Jun 28, 2018 22:42 |
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playing some FotS now and the battle layer is good but holy gently caress the CAI and campaign layer stuff is extremely annoying and weird the entirety of japan seems to hate me and is at war with me and every turn tiny navies blockade and bombard my ports and some city is neverendingly rebelling despite a big garrison and PO buildings because its loyal to the shogun, so the rebels just walk around raiding every little building in my provinces. I think the whole of japan hates me because I broke a treaty 100 turns ago. it also has the whole benny hill running after AI stacks thing going for it, just less so than warhammer. I'm basically just having to turtle, but I don't even get to fight fun stacks they just run around raiding my farms or bombarding them with little navies. My only retaliation seems to be sending my max rank Ishin Shishi or whatever around to make all their cities rebel until they offer a peace treaty. I also had one battle where the AI reinforcements came in on a little island that I couldn't cross to or shoot across, which was fun.
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# ? Jun 29, 2018 21:45 |
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I also posted this in the warhammer thread but if anyone is interested we're doing a Goonhammer tournament for TW: Warhammer 2 https://challonge.com/h4j82eza signups will close at the end of the week and matches will start then
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# ? Jul 10, 2018 10:39 |
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Azran posted:Opinions on Empire Divided? I had a lot of fun with it and greatly preferred it to the base Rome 2 campaign, although there's undeniably more faction variety in the grand campaign than in Empire Divided. I played as Aurelian and really enjoyed re-uniting the empire.
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# ? Jul 10, 2018 10:48 |
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Getting back into Fall of the Shogun. What mods are good for a vanillaish playthrough?
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# ? Jul 10, 2018 13:37 |
The artillery expansion and bayonets mods, maybe one that lets you see the end of the tech tree before end game too?
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# ? Jul 10, 2018 13:45 |
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https://twitter.com/totalwar/status/1017045860067274752 More Rome Stuff
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# ? Jul 11, 2018 15:01 |
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peer posted:https://twitter.com/totalwar/status/1017045860067274752 What could this possibly be though?
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# ? Jul 11, 2018 15:04 |
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peer posted:https://twitter.com/totalwar/status/1017045860067274752 Hello was this a piano cover of Forever?
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# ? Jul 11, 2018 15:48 |
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It sure sounded like the melody to Rome Total War's menu theme. https://www.youtube.com/watch?v=kJ4Kw140Jjw
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# ? Jul 11, 2018 16:29 |
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It's just from one of the early teasers from when Rome 2 was first announced, it wasn't just composed specifically for this or anything. Back when the bit of artwork for this campaign pack was teased people on the TW forums worked out it's an Etruscan noble, which kinda points to it being an early Rome campaign pack; this kinda corroborates that. I guess we'll probably find out for sure tomorrow though.
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# ? Jul 11, 2018 16:43 |
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Koramei posted:It's just from one of the early teasers from when Rome 2 was first announced, it wasn't just composed specifically for this or anything. Could also be a faction back for the Etruscans in The main campaign. Or both. early Rome campaign that also unlocks the Etruscans in the main campaign
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# ? Jul 11, 2018 17:16 |
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It's definitely a campaign pack, they said it will be. I hope you're right about it unlocking them in the main campaign too though, that hadn't occurred to me at all. Honestly I'm pretty ambivalent about an Early Rome pack, when they were teasing it as being "unlike any of our other packs" I was hoping that meant something genuinely different like Ancient Near East or something, but playable Etruscans is a silver lining, it's always felt odd that they're unplayable, they're one of the only (maybe the only) factions left with a still mostly distinct roster but that you can't play aren't they?
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# ? Jul 11, 2018 17:28 |
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As someone who gives negative shits about Rome, that was a worthless teaser. Except for the quote from a good song ().
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# ? Jul 11, 2018 17:38 |
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Koramei posted:It's definitely a campaign pack, they said it will be. It was weird that they did the desert kindgdoms first tbh, they required a lot more work than the Etruscans, who probably just need some late game units, some tech tree descriptions, and a few unique buildings to be a complete faction
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# ? Jul 11, 2018 17:43 |
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I’d love an Italy campaign with romans, etruscans, samnites, greeks, etc. It’s such a pivotal moment and radically underrepresented in Rome games.
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# ? Jul 11, 2018 18:23 |
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Edgar Allen Ho posted:I’d love an Italy campaign with romans, etruscans, samnites, greeks, etc. It’s such a pivotal moment and radically underrepresented in Rome games. I agree, I hope it’s something like this.
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# ? Jul 12, 2018 10:19 |
It might well be, impressively they really are mining the hell out of Rome 2 and the whole history/setting. Even if the game was hit and miss it still is cool now they are doing everything they can with it.
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# ? Jul 12, 2018 14:36 |
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The announcement is up. The family tree is in again, and they've redone the Intrigue system, not unlike that of Attila. There's also a patch: quote:-Agents skills have been completely reworked, rebalanced and are now culture-specific. They now have more actions, some of them having significant new effects There's also a bunch of visual improvements, including changes to the campaign map's lighting. I don't plan on going back into Rome II in the near future, but this all sounds pretty good. Edit: no info on the actual DLC yet, other than the fact it's called the Ancestors Update, and that might only be a reference to the family tree. Kazzah fucked around with this message at 17:05 on Jul 12, 2018 |
# ? Jul 12, 2018 17:02 |
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bunch of leaks for the campaign pack from datamining have come out too, Rome ~400 BCE seems to be almost certain; the map is a super detailed Italy. factions are: Insubres, Iolei, Rome, Samnites, Senones, Syracuse, Taranto, Tarchuna, Veneti. A bunch of these are Etruscan city states, right? I was disappointed they weren't a faction until I remembered they weren't actually a consolidated state.
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# ? Jul 14, 2018 01:57 |
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Wow they really went out of their way to fill that roster, huh.
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# ? Jul 14, 2018 02:35 |
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Koramei posted:bunch of leaks for the campaign pack from datamining have come out too, Rome ~400 BCE seems to be almost certain; the map is a super detailed Italy. I can absolutely get behind a hyper detailed peninsulae! I feel like CA shine at it's best in mini, focused campaigns.
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# ? Jul 14, 2018 02:36 |
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Mantis42 posted:Wow they really went out of their way to fill that roster, huh. I, not L
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# ? Jul 14, 2018 03:18 |
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Koramei posted:bunch of leaks for the campaign pack from datamining have come out too, Rome ~400 BCE seems to be almost certain; the map is a super detailed Italy. Also Illyric, Gallic and Sabellic - https://hegemony.gamepedia.com/Faction
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# ? Jul 14, 2018 04:06 |
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it's gonna be fun watching the Romans go from the traditional hoplite army they started this period with and developing the maniple in response to hardass samnite hill psychos not caring about the phalanx
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# ? Jul 14, 2018 04:27 |
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Has anyone else given Rome 2 a whirl since the update? I'm not sure if I'm going insane or not, but it the battle controls and unit movement feel much smoother.
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# ? Jul 14, 2018 04:44 |
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Rome 2 has been sitting at the 5k average pop mark for years, that was the pop of Payday 2 before it exploded into f2p space. It's not a dead game by any stretch and it doesn't need as much asset work as Total Warham dlc; it's a safe investment on the side. I'm curious if they're changing general and agent skills to be more impactful. The trait and toadies overhaul mod actually let them specialise into roles; the modded household items and characters made a noticeable difference too. Contrast that with vanilla, a general never lived enough to unlock Group Inspire or Into the Breach so they existed to bulk up settlement defence against trash stacks (e.g clocking up 1.2k desert spear kills on a elephant).
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# ? Jul 14, 2018 05:28 |
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I fired up Rome 2 to have a look and agent skills have got a pretty big rework now. Agents are more specialised and can unlock new types of sabotage when they level up, and also have many more effects when deployed (such as being able to boost research rate or steal food when deployed in enemy provinces). First time I've felt that Rome 2's agents are actually any good.
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# ? Jul 14, 2018 09:47 |
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This is great and all but can they go and do some more work on Attila? Gimme more late antiquity chaos.
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# ? Jul 15, 2018 02:07 |
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turn off the TV posted:Has anyone else given Rome 2 a whirl since the update? I'm not sure if I'm going insane or not, but it the battle controls and unit movement feel much smoother. I can't tell (although it does feel pretty good) but one thing they definitely did is removed the spaghetti lines, finally. I think it's got the same system Warhammer has now.
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# ? Jul 15, 2018 04:39 |
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Are there any must have mods for shogun 2 the way garrisons and upkeep are for Attila? Also I bought the unit dlc. So far the Mori Wako pirates and the Oda phalanx ashigaru are my favourites. What are some other fun factions? I'm an uesugi guy at heart but fighting the Takeda forever gets boring.
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# ? Jul 16, 2018 19:02 |
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otomo are fun if you like guns, their unique unit is basically katana samurai with guns
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# ? Jul 17, 2018 03:04 |
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I don't feel like Shogun 2 needs any mods. I've added one that made towers deadlier, since otherwise they are too much of a non-issue. I wish there was a mod that would make ballistic archer fire less accurate. It's too easy to clown the AI otherwise.
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# ? Jul 17, 2018 09:50 |
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Shogun 2 still has the annoying as hell enemy AI on campaign maps that has plagued the series since at least Empire where they refuse to commit to battle unless you drag them out. It's super tiring in a sengoku period campaign where if you don't kill the rebels in turn one they will run away and wreak havoc for five turns while you try to chase them. It makes every campaign start feel exactly the same.
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# ? Jul 17, 2018 13:19 |
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# ? Jun 14, 2024 15:40 |
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Arcsquad12 posted:Shogun 2 still has the annoying as hell enemy AI on campaign maps that has plagued the series since at least Empire where they refuse to commit to battle unless you drag them out. It's super tiring in a sengoku period campaign where if you don't kill the rebels in turn one they will run away and wreak havoc for five turns while you try to chase them. It makes every campaign start feel exactly the same. And once you do pin them down you have to force them to march out during a siege, because offensive siege battles are zero fun to try and win.
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# ? Jul 17, 2018 14:56 |