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there needs to be a dog race to counteract the cat race. Make them look like General Pepper from Star Fox. Dogmen in fancy military uniforms with big hats and sunglasses. And make them automatically have animosity towards any empire with the cat portrait.
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# ? Jul 24, 2018 05:25 |
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# ? Apr 25, 2024 07:44 |
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this keeps happening to my current run. Autosaves upload to the cloud, but manual saves do not, and upon bootup, it says BROKEN SAVE GAME for my latest manual save.
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# ? Jul 24, 2018 05:53 |
Hunt11 posted:Going by the flavor text the idea is that they keep on using the same aesthetics as the race that created them. On a side note I wish you could chose what your robots looked like. click on the portrait when you're making a new trait template
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# ? Jul 24, 2018 05:58 |
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just add the furry species pack already you cowards
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# ? Jul 24, 2018 06:51 |
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# ? Jul 24, 2018 07:07 |
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So, uh, is there a way to take over planets with organic pops as a rogue servitor without losing all the buildings when I win since it autoconverts most biopop-occupied tiles into sanctuaries? Because I just had almost all the really good dark energy power plants/matter fabricators poof into nothing after taking over the spiritualist fallen empire. Seems like a real bad deal that screws over only rogue servitors. lol
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# ? Jul 24, 2018 07:40 |
aren't organic sanctuaries just a temporary building that reverts to whatever was on the tile before as soon as you move the organic pop off?
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# ? Jul 24, 2018 07:50 |
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Slashrat posted:aren't organic sanctuaries just a temporary building that reverts to whatever was on the tile before as soon as you move the organic pop off? nooooope! it booted a third of the organic pops off somewhere else and the rest of the tiles converted into sanctuaries. So Celestial Throne has like 4 fabricators, 6 dark matter power plants and 2 foodmakers and the rest turned into sanctuaries. super sucks!
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# ? Jul 24, 2018 08:54 |
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Technical Analysis posted:Makes it easier to keep the cattle in line. If you don’t want to be nerve stapled, then you should stop being so delicious. But you genemodded us to have gravy glands!
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# ? Jul 24, 2018 09:05 |
Nice
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# ? Jul 24, 2018 09:51 |
I figure if you want to RP out your leadership/administrator caste as being materially equal to all others you can just assume things like their luxury goods consumption just represents specialist equipment. The individual leaders get the same technate-issued energy credits as anyone else, their jobs just need meeting rooms and poo poo, the way a nuclear power plant operator requires a nuclear power plant to do his job. Also what the gently caress is that little monster supposed to even be, a mole?
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# ? Jul 24, 2018 09:53 |
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Captain Invictus posted:nooooope! it booted a third of the organic pops off somewhere else and the rest of the tiles converted into sanctuaries. So Celestial Throne has like 4 fabricators, 6 dark matter power plants and 2 foodmakers and the rest turned into sanctuaries. super sucks! This can't really be fixed with the tile system in place but will automatically be fixed with the planet rework.
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# ? Jul 24, 2018 10:54 |
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Wiz posted:This can't really be fixed with the tile system in place but will automatically be fixed with the planet rework. Hear that folks? Removing the tile system will fix ALL your problems!
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# ? Jul 24, 2018 11:23 |
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Can't upgrade the wrong tiles if you don't have tiles
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# ? Jul 24, 2018 11:29 |
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Aethernet posted:Hear that folks? Removing the tile system will fix ALL your problems! One quick fix to improve your game! Developers hate this!
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# ? Jul 24, 2018 11:36 |
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Wiz posted:This can't really be fixed with the tile system in place but will automatically be fixed with the planet rework.
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# ? Jul 24, 2018 12:08 |
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Why my life will be empty without the tile system: an essay by a Stellaris 1.9 fan
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# ? Jul 24, 2018 12:23 |
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Nessus posted:Also what the gently caress is that little monster supposed to even be, a mole? A star nosed mole!
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# ? Jul 24, 2018 12:25 |
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Randarkman posted:Cute, but I want something more like just a straight up rat-man This is pretty fun so far, but I need to find some aliens to make my slaves e: I think this is the first time I've ever run decadent without any authoritarian for caste system
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# ? Jul 24, 2018 13:49 |
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isndl posted:One quick fix to improve your game! Developers hate this! Stellaris 2.2: Remove all your tiles with this 1 weird old trick
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# ? Jul 24, 2018 14:16 |
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Civilization pulled off tiles...
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# ? Jul 24, 2018 14:26 |
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WhiskeyJuvenile posted:This is pretty fun so far, but I need to find some aliens to make my slaves Been a while since I played (and currently stuck in that hellzone where I won't play until I get that sweet, sweet update), but you can't have caste system without being authoritarian? In which case I think being authoritarian rather than materialist might make more sense for the Skaven as they should be enslaving their own kind as well. Definitely have to stick with the fanatic xenophobe though, as they are the supreme master race.
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# ? Jul 24, 2018 15:16 |
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WhiskeyJuvenile posted:Civilization pulled off tiles... The AI's inability to develop them properly was always one of the big player advantages though.
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# ? Jul 24, 2018 15:35 |
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PittTheElder posted:The AI's inability to develop them properly was always one of the big player advantages though. Ironically, in early civ games the AI was quite competent, especially on higher difficulties, because the only tile improvements were mines on hills/mountains and irrigation everywhere else. In civ4 there's already like a dozen different improvements that also depend on the tile under it and range from really good if your town is small to really bad if your city is big and lol
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# ? Jul 24, 2018 15:59 |
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Civ's problem with tiles is not the economic side. Yeah the AI doesn't do everything ideally but it's good enough. It's the combat where it breaks. The AI just cannot handle the combat system at all. AT ALL. e: VVVV yeah sorry, to clarify it only completely breaks with the 1UPT system in V and VI Meme Poker Party fucked around with this message at 16:21 on Jul 24, 2018 |
# ? Jul 24, 2018 16:01 |
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I seem to remember the Civ AI handling combat acceptably enough to sometimes be a challenge back in the old days of the doomstacks (I only played SMAC, Civ III and Civ IV of those old titles though), it was with the advent of 1-unit-per-tile that it became useless. Somehow it seemed worse to me in VI than in V though, in VI it's just laughably bad, or at least it was when I played it (which is back when the game was released).
Randarkman fucked around with this message at 16:26 on Jul 24, 2018 |
# ? Jul 24, 2018 16:15 |
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Chomp8645 posted:Civ's problem with tiles is not the economic side. Yeah the AI doesn't do everything ideally but it's good enough. It's the combat where it breaks. The AI just cannot handle the combat system at all. AT ALL. That only started with Civ5, the AI was passably good at combat until then; combat in Civ5 in general is just terrible, not even because of 1UPT, but because the maps are way too small for 1UPT. And yeah it's SMAC where advanced tile development becomes a thing, and the AI could not handle it. Civ3 was easier on the AI because the system was simpler, but it only got worse with each additional title.
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# ? Jul 24, 2018 16:23 |
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THE BAR posted:But you genemodded us to have gravy glands! And that sounds like it's not my problem.
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# ? Jul 24, 2018 16:36 |
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PittTheElder posted:And yeah it's SMAC where advanced tile development becomes a thing, and the AI could not handle it. Civ3 was easier on the AI because the system was simpler, but it only got worse with each additional title. SMAC also brought in supply crawlers that could extract resources beyond a base's own tiles, in what was essentially a big gently caress You to the AI that was never going to be able to use them properly in a million years.
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# ? Jul 24, 2018 16:48 |
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What is nerve-stapling anyway? I remember it being a way to make riots go away in SMAC and it made everyone hate you, but I don't really think it was much more elaborated on than that. e: ah, there is an explanation of the trait in Stellaris, essentially a kind of super lobotomy it seems. quote:Unessential neural pathways relating to self-preservation and free-will are severed, creating a docile and obedient client species.
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# ? Jul 24, 2018 16:57 |
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Randarkman posted:What is nerve-stapling anyway? I remember it being a way to make riots go away in SMAC and it made everyone hate you, but I don't really think it was much more elaborated on than that. I think it's hinted at being "Punishment Spheres for all", applied as a one-time gesture rather than an ongoing basis. quote:It is not uncommon to see patients undergo permanent psychological trauma in the presence of the Sphere, before the nerve stapler has even been strapped into position. Its effect on the general consciousness of the culture is profound: husbands have seen wives go inside, and mothers their children. Dr. Xynan left the surface of the sphere semitranslucent for a reason. You can hear them in there; you can see them. It is a thing of terrible beauty. *Shudder* SMAC was a dark, dark game.
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# ? Jul 24, 2018 17:04 |
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DrSunshine posted:*Shudder* We must dissent.
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# ? Jul 24, 2018 17:11 |
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Hmm... it'd be kind of interesting to play an empire in Stellaris that is the Combine from Half Life 2. Go full on cybernetic and biological enhancement (though I think the two are mutually exclusive) keep on modifiying your founding species until they are just an immortal race of rulers of an empire that conquers planets, sucks up their resources and modifies their inhabitants to be slave species used as living weapons in the next conquest. You'd have to spend a while to get to that point though, and you can't really have evolution and enhancement come to the point where your specieis just atrophies into featureless blind blobs, but you could do the nerve-stapled living weapons thing I guess.
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# ? Jul 24, 2018 17:15 |
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Conskill posted:We must dissent. Sister Miriam Godwinson posted:Will we next create false gods to rule over us? How proud we have become, and how blind.
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# ? Jul 24, 2018 17:18 |
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Randarkman posted:What is nerve-stapling anyway? I remember it being a way to make riots go away in SMAC and it made everyone hate you, but I don't really think it was much more elaborated on than that. quote:Nerve Stapler (TLS(P)): A device originally designed for psychotherapy, but often applied on both Earth and Planet to deal with social dissension. When strapped to a patient's head and upper back, the nerve stapler extrudes hair-fine probes into his brain and spinal column. A psychotherapist can then use the device to inflict extreme sensations (not necessarily pain) on the patient, subjecting him to a rapid course of psychological conditioning. https://www.youtube.com/watch?v=sJlPr2KHSFo
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# ? Jul 24, 2018 17:23 |
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DrSunshine posted:I think it's hinted at being "Punishment Spheres for all", applied as a one-time gesture rather than an ongoing basis. Everyone should read this if they haven’t already https://paeantosmac.wordpress.com/2015/02/17/introduction/
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# ? Jul 24, 2018 17:27 |
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SMAC was and still is incredibly important, so much so that they tried to do it again.
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# ? Jul 24, 2018 17:58 |
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wiegieman posted:SMAC was and still is incredibly important, so much so that they tried to do it again. I don't know, Alpha Centauri is just too unrealistic for my taste. The parts about humanity developing matter teleportation machines, creating artificial universes and transcending into a psychic, godlike being seemed fine, but am I seriously expected to believe that Chairman Sheng actually practiced asceticism??????
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# ? Jul 24, 2018 18:28 |
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turn off the TV posted:I don't know, Alpha Centauri is just too unrealistic for my taste. The parts about humanity developing matter teleportation machines, creating artificial universes and transcending into a psychic, godlike being seemed fine, but am I seriously expected to believe that Chairman Sheng actually practiced asceticism?????? Well, maybe not. From that blog I linked earlier: quote:Ah, Chairman Yang! The imagination and verve that Reynolds showed to not only come up with this character and his preferred society, but to then take him seriously … I am still in awe over a decade later. See, as one rapidly gathers from the quote, the name, and the picture, Chairman Yang is Chinese. Unlike the rest of the faction leaders, Chairman Yang’s philosophy for an ideal society is rooted firmly in Eastern thought. In particular, he draws his inspiration from a mix of Chinese Legalism, Taoism, and Maoist Communism. Though he takes those elements and pushes them to a new extreme.
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# ? Jul 24, 2018 19:01 |
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# ? Apr 25, 2024 07:44 |
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turn off the TV posted:I don't know, Alpha Centauri is just too unrealistic for my taste. The parts about humanity developing matter teleportation machines, creating artificial universes and transcending into a psychic, godlike being seemed fine, but am I seriously expected to believe that Chairman Sheng actually practiced asceticism?????? He didn't, at least not in the books. Which were actually pretty good for tie-ins.
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# ? Jul 24, 2018 19:01 |