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NowonSA posted:Since I think Travis and Laura are back next week that puts them back at a 6 person table, which is just fine and Ashley Johnson coming back in here and there is just gravy on the mashed potatoes. Two weeks. Next week is Honey Heist IIRC.
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# ? Aug 4, 2018 16:15 |
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# ? Apr 27, 2024 01:45 |
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DeathSandwich posted:Two weeks. Next week is Honey Heist IIRC. Honey Heist is Friday, there’s a regular episode next week.
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# ? Aug 4, 2018 16:50 |
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“Sex. It’s sex! Lots of sex!” Oh Ashly.
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# ? Aug 4, 2018 17:10 |
Ending with Lorenzo being unexpectedly blown to smithereens and Keg and Beau going full lesbian is probably the best way a live show could have gone.
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# ? Aug 4, 2018 19:02 |
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I was at the live show last night and there was such an amazing energy in that room. Also seeing Sam’s costume in person made my life. I asked Taliesin a question at the unrecorded Talks about how—now that he knows how far guns and explosives have spread—does he think Percy is dealing with his legacy. He answered that Percy is likely spending a lot of time and money to try to contain things but it’s definitely moved beyond his control.
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# ? Aug 4, 2018 19:55 |
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squidtarts posted:I was at the live show last night and there was such an amazing energy in that room. Also seeing Sam’s costume in person made my life. I sense that the moment he rolled out will be cited by several people as a moment of 'awakening' in a few years time.
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# ? Aug 4, 2018 20:13 |
"Case closed" might be the new winner of Most Heartwarming Line. I've never actually watched more than a few minutes live because my work schedule would leave me exhausted every Friday morning, so watching the final battle live without having a recap to prep me was a fabulous experience.
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# ? Aug 4, 2018 21:10 |
magmamagda on Instagram. Jester cosplayer.
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# ? Aug 4, 2018 22:15 |
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A friend - “So does this mean Beau had a one night Keg stand?”
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# ? Aug 5, 2018 18:36 |
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Lol, Matt was SO MAD that they killed Lorenzo. Real talk, I’m starting to believe that the entire reason I didn’t really like Molly was that we really didn’t get enough time with him. I liked Percy, and I adore Cad so far, so I assume the entire reason Molly was so comparatively bland (imo) is because Taliesen had something big up his sleeve that he wasn’t ready to unveil. I was honestly kind of annoyed by how he kept avoiding obvious plot hooks, but Taliesen’s other characters are so interesting that I’m forced to assume there was more under the surface that would have created something interesting further down the line had Molly survived.
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# ? Aug 5, 2018 18:43 |
Mywhatacleanturtle posted:Lol, Matt was SO MAD that they killed Lorenzo. It was probably the fuller reveal of Molly’s backstory, which would have probably been connected to a deeper arc like how Percy got the Briarwood arc for his development.
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# ? Aug 5, 2018 19:13 |
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chitoryu12 posted:It was probably the fuller reveal of Molly’s backstory, which would have probably been connected to a deeper arc like how Percy got the Briarwood arc for his development. I assumed as much, especially since Matt laid the groundwork with that blood cleric. I assume Molly will show up again as an npc later lest all that work go to waste. It’s not the first time he’s died.
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# ? Aug 5, 2018 19:21 |
Mywhatacleanturtle posted:I assumed as much, especially since Matt laid the groundwork with that blood cleric. I assume Molly will show up again as an npc later lest all that work go to waste. It’s not the first time he’s died. if this happens (which i assume it will) it would own if they brought a guest in to play the "new" character, it'd feel even more significant than just having him be another NPC matt is playing
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# ? Aug 5, 2018 19:25 |
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Mywhatacleanturtle posted:Lol, Matt was SO MAD that they killed Lorenzo. I'm kind of disappointed he escaped too tbh. The crowd sounded great but I can't help but feel that the first, real Big Bad that the M9 faced deserved a more exciting conclusion than "welp, he got stunned aaaaand now he's dead". The crowd reaction owned but I feel like the death of an NPC who killed a PC deserved more reflection on how THIS DUDE KILLED A PC. I wasn't really a fan of Molly but I thought they left some potentially great character moments on the table by killing Lorenzo with so little narrative fanfare, which is why I think it might've been better if he was killed off in a proper session - not at a con. Plus, Matt seemed like he was having a lot of fun with his character ashly owned and i hope she becomes a permanent member of the cast at some point. i found out about CR in May (started with campaign 2) and I finally got caught up last week in time for the stream - i really loving love this show. it was my introduction to RPGs and i've even started DMing games for a few friends. <3 CR
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# ? Aug 5, 2018 19:27 |
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Thom and the Heads posted:I'm kind of disappointed he escaped too tbh. The crowd sounded great but I can't help but feel that the first, real Big Bad that the M9 faced deserved a more exciting conclusion than "welp, he got stunned aaaaand now he's dead". The crowd reaction owned but I feel like the death of an NPC who killed a PC deserved more reflection on how THIS DUDE KILLED A PC. I wasn't really a fan of Molly but I thought they left some potentially great character moments on the table by killing Lorenzo with so little narrative fanfare, which is why I think it might've been better if he was killed off in a proper session - not at a con. Plus, Matt seemed like he was having a lot of fun with his character Lorenzo was working for a much larger group and they may want to know what happened to their highly profitable slaver business. Can an oni be rez’d?
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# ? Aug 5, 2018 20:52 |
eke out posted:if this happens (which i assume it will) it would own if they brought a guest in to play the "new" character, it'd feel even more significant than just having him be another NPC matt is playing Bring on Crispin Glover.
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# ? Aug 5, 2018 21:07 |
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Soylentbits posted:
I don't expect that, though it would be fun to see the bad guys do it for a change. Now scrying on the jerks who came in, wrecked the place, and bled all over it? That seems doable. He totally did have the escape kit to make it happen with at-will invisibility and gaseous form on deck. Works as a way for Matt to improve too, if he wants his bad guys to live to fight another day he needs to remember to have them abuse tactical advantages like flight and that they have an inspiration to burn if they want to.
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# ? Aug 5, 2018 21:32 |
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chitoryu12 posted:Bring on Crispin Glover. Well, they might get Crispin Freeman. (Which would be cool too.)
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# ? Aug 5, 2018 21:40 |
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btw https://twitter.com/Im_Sylien/status/1026154955365855233
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# ? Aug 5, 2018 21:53 |
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Is that actually Matt? I can't tell!
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# ? Aug 5, 2018 22:40 |
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Josef bugman posted:Is that actually Matt? I can't tell! it is!
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# ? Aug 5, 2018 22:45 |
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Soylentbits posted:Lorenzo was working for a much larger group and they may want to know what happened to their highly profitable slaver business. Can an oni be rez’d? Matt should go full Devils of Kimon on them. That's the big guy down, now the other seven/however many are on their tail.
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# ? Aug 5, 2018 23:31 |
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I felt like Lorenzo deserved something bigger too but that said, if he was incredibly important to Matt's plot then he would have just added a quiet extra 20 hp and had him use gaseous form to escape. Or he'll just come back like the Briarwoods did. Matt doesn't like cheating the players out of well earned kills but I'm sure if he needed Lorenzo to get away for an upcoming plot to work, he would have.
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# ? Aug 5, 2018 23:48 |
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I mean it's not like coming back from the dead is an especially outrageous act in dnd.
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# ? Aug 6, 2018 00:46 |
One good rebuttal I saw to "Lorenzo was supposed to get away!" is "So was Molly."
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# ? Aug 6, 2018 00:53 |
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chitoryu12 posted:One good rebuttal I saw to "Lorenzo was supposed to get away!" is "So was Molly." Yeah, despite feeling bad for Matt and not being a fan of Molly that's a good one. I have faith in Matt recovering from this, he hasn't disappointed yet.
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# ? Aug 6, 2018 01:00 |
Kraps posted:I have faith in Matt recovering from this, he hasn't disappointed yet. if anything, with his whole slaving operation destroyed, along with all the higher-leveled associates that helped him do it, you can imagine that Lorenzo wasn't expected to live much longer in the narrative after narrowly escaping. chasing him down and having one last encounter would've been an easy storytelling way to both get satisfaction (with the recovered party members having a chance to get revenge too) and also introduce them to the much more dangerous people that employed him. but now it's certainly not hard to justify said employers scrying out the party and starting to work against them / hunt for them / move against the Gentleman.
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# ? Aug 6, 2018 01:07 |
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Just finished watching the live show. It was a blast and everyone was amazing (I know there's basically no chance, but I want them to keep Ashly. Please, please, keep Ashly). Matt's an amazing DM, and even though he was clearly disappointed with the death of Lorenzo, I don't think its a big deal. I've never played dnd, but I'm pretty sure that if your entire plot depends on some certain character getting away alive from a fight, than you've made a mistake, because the players will 100% find a way to screw over your plans, intentionally or not. I would also love to have an anti-nine that are lackeys of some big-bad that have their own story that intertwines with the heroes, showing up and having conflicts periodically throughout the story, and then becoming a group of penultimate boss fights near the end of the campaign (like go full Turks/Shinra from FF7). I want the entire balls to the wall corny/cliche/awesome JRPG experience.
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# ? Aug 6, 2018 12:18 |
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Talks Machina panel from Gencon, spoilers abound: https://www.youtube.com/watch?v=sMYuO49LUX4 Lorenzo was following them around invisible ever since the firecrackers started going off
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# ? Aug 7, 2018 11:45 |
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Keru posted:Talks Machina panel from Gencon, spoilers abound: loving WHAT!
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# ? Aug 7, 2018 13:16 |
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I actually guessed that was happening and it makes it that much funnier to realize he witnessed the entire conversation between Beau and Keg about what she was going to say to Lorenzo when she saw him.
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# ? Aug 7, 2018 13:22 |
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I figured he was following the downstairs group invisible since they got to the trapdoor room last session. Didn't think it was literally the entire time.DaiJiaTeng posted:I'm pretty sure that if your entire plot depends on some certain character getting away alive from a fight, than you've made a mistake I'm not gonna say whether or not this is a bad idea, but I want you to think very hard about these two things you said back-to-back.
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# ? Aug 7, 2018 13:24 |
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I've said this before and I'll say it again: part of the fun of D&D (and other tabletop role-playing games) is nothing ever going to plan. Which isn't to say things can't go to plan, or won't, but there's a certain magic in having to improvise things and rewrite the narrative on the fly. If this were a book or a television show, I have no doubt Lorenzo would've gotten away, to be dealt with at a later time, when the heroes were truly ready to face him - at the end of an arc or a personal journey. But no, Matt made a tactical error, they killed him early, and that's that. Whatever Matt had planned, he's gonna have to retrofit it over something new, and that's cool. Because the truth of it is, until it actually happens, anything can happen.
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# ? Aug 7, 2018 14:04 |
Bad Seafood posted:I've said this before and I'll say it again: part of the fun of D&D (and other tabletop role-playing games) is nothing ever going to plan. Which isn't to say things can't go to plan, or won't, but there's a certain magic in having to improvise things and rewrite the narrative on the fly. If this were a book or a television show, I have no doubt Lorenzo would've gotten away, to be dealt with at a later time, when the heroes were truly ready to face him - at the end of an arc or a personal journey. But no, Matt made a tactical error, they killed him early, and that's that. Whatever Matt had planned, he's gonna have to retrofit it over something new, and that's cool. Because the truth of it is, until it actually happens, anything can happen. yeah he says basically that he planned for Lorenzo to live a little longer, but not much - he wasn't supposed to be the Big Bad for this arc, that was a real accident. Sounds like it didn't disrupt any larger plans.
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# ? Aug 7, 2018 14:14 |
Bad Seafood posted:I've said this before and I'll say it again: part of the fun of D&D (and other tabletop role-playing games) is nothing ever going to plan. Which isn't to say things can't go to plan, or won't, but there's a certain magic in having to improvise things and rewrite the narrative on the fly. If this were a book or a television show, I have no doubt Lorenzo would've gotten away, to be dealt with at a later time, when the heroes were truly ready to face him - at the end of an arc or a personal journey. But no, Matt made a tactical error, they killed him early, and that's that. Whatever Matt had planned, he's gonna have to retrofit it over something new, and that's cool. Because the truth of it is, until it actually happens, anything can happen. The last game I did over Discord was almost entirely made up on the spot because of the players doing things I didn't expect, like splitting up into 3 groups and having one group chasing a hint that I had thought they'd make much lower priority while only two people went to the major encounter I had planned and ended up doing the whole fight themselves. The first action scene was supposed to be an elaborate foot chase through the streets, but the bad guy flubbed his first maneuver (sliding over the hood of a car) and the closest PC chasing him failed a roll to tackle him in response. What was supposed to be a long chase through alleys and weaving past traffic immediately turned into a Three Stooges fight scene where almost every attack roll failed, did no damage, or got parried and only ended after a PC burst out of a pile of garbage they had made into an urban observation post and tried to charge in with a sword (in 1955 Baltimore).
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# ? Aug 7, 2018 14:17 |
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# ? Aug 7, 2018 14:22 |
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Okay I am at the Briarwoods arc in the first campaign, but the whole thing seems very weird to me when I compare it to the newer group. Everything still feels very murder hobo and they just keep ignoring poo poo like zombie giants crushing civilians and stuff. The crew seems actually, on balance, a bit more insane than the M9, who at the very least all have reasons for it.
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# ? Aug 7, 2018 15:02 |
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One of the best bits from the live show was BWF calling out people that do the rules notification poo poo.
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# ? Aug 7, 2018 16:46 |
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Josef bugman posted:Okay I am at the Briarwoods arc in the first campaign, but the whole thing seems very weird to me when I compare it to the newer group. Everything still feels very murder hobo and they just keep ignoring poo poo like zombie giants crushing civilians and stuff. Keyleth is there to fix their poo poo. Keep in mind that the M9 don't have a Keyleth.
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# ? Aug 7, 2018 18:43 |
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# ? Apr 27, 2024 01:45 |
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Kraps posted:Keyleth is there to fix their poo poo. Keep in mind that the M9 don't have a Keyleth. In the briarwood arc when Grog casually tears a guys tongue out with his bare fingers I realized these people aren’t like the M9.
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# ? Aug 7, 2018 18:47 |