|
Sonic 06 Sonic and friend Followed by, uh-oh, Elise gonna explode.
|
# ? May 7, 2018 18:04 |
|
|
# ? Apr 24, 2024 10:26 |
|
"So, are you familiar with the internet tradition of gate-keeping?"
|
# ? May 9, 2018 16:09 |
|
Sonic 06 Wow, Elise really wants out of this game. This might be our most absurd section of commentary so far.
|
# ? May 14, 2018 19:58 |
|
Sonic 06 I hit a point in the game that is so painful and obnoxious, and which I do so badly, that I just had to keep it all in. Each death is more unbelievable than the last.
|
# ? May 19, 2018 22:57 |
|
ThornBrain posted:Sonic 06 if you mean the floating goo balls, have you tried applying basic momentum physics into the situation? because i recall that being the easiest part of the level
|
# ? May 20, 2018 18:00 |
|
Sonic 06 Sonic goes out with a blast. Eventually.
|
# ? May 28, 2018 17:47 |
|
A 3D Blast, would you say?
|
# ? May 29, 2018 00:30 |
|
Commander Keene posted:A 3D Blast, would you say? 3d blast is good tho
|
# ? May 29, 2018 03:13 |
|
GamesAreSupernice posted:3d blast is good tho
|
# ? May 29, 2018 03:18 |
|
Commander Keene posted:Maybe the Director's Cut romhack by the guy who originally made the game is, but in its default state, I think we're going to have to agree to disagree. that is fair and i respect your opinion
|
# ? May 29, 2018 04:48 |
|
I'll be fair though, it's been something close to 20 years since I last played that game, so I don't even really remember what I don't like about it.
|
# ? May 29, 2018 05:06 |
|
Sonic 06 Shadow's story launches like an opossum on a racetrack. ThornBrain fucked around with this message at 22:04 on Jun 18, 2018 |
# ? Jun 18, 2018 21:10 |
|
ThornBrain posted:Sonic 06 That links to part 7, not part 8.
|
# ? Jun 18, 2018 21:47 |
|
ZeButler posted:That links to part 7, not part 8. Woops, corrected.
|
# ? Jun 18, 2018 22:04 |
|
"Shadow's Entourage" was magical.
|
# ? Jun 19, 2018 01:17 |
|
Sonic 06 Me! E: Almost forgot, we've got fanart! (By Brenna Okazaki) (By CJ) (By MattM) ThornBrain fucked around with this message at 18:24 on Jun 25, 2018 |
# ? Jun 25, 2018 18:22 |
|
Sonic 06 Shadow and Rouge catch up to Sonic and friends in the future apocalypse. Ours has more cars.
|
# ? Jul 1, 2018 17:30 |
|
Sonic 06 Surprise. The worst boss of Sonic's story is still awful when nothing's different.
|
# ? Jul 9, 2018 17:27 |
|
"It's obscene."
|
# ? Jul 14, 2018 13:55 |
|
That's one thing I like about Creature from the Krusty Krab - the races aren't really races, you're only racing against the clock. No rubber banding, just "how fast can you take the course?"
|
# ? Jul 14, 2018 14:45 |
|
BioEnchanted posted:That's one thing I like about Creature from the Krusty Krab - the races aren't really races, you're only racing against the clock. No rubber banding, just "how fast can you take the course?" A clock with wheels
|
# ? Jul 14, 2018 22:44 |
|
Sonic 06 Shadow presses Silver's friend button. It's on the back of his head.
|
# ? Jul 16, 2018 17:01 |
|
"Am I real?"
|
# ? Jul 23, 2018 08:40 |
|
Sonic 06 The physical comedy in this episode is nonstop.
|
# ? Jul 23, 2018 17:50 |
|
Let's Play "Disney Princess: Enchanted Journey" Why? A little aggressive, aren't we? Like most licensed games, believe it or not, Enchanted Journey has some ideas worth sharing. The artistic direction and music is pleasant, and it's also important to talk about the way the games industry and North American culture approaches designing media for young girls. Don't get me wrong, there isn't anything overly offensive or deep. There's just a few misunderstandings, missed opportunities, and sparse good ideas. And you're going to talk over it? Not alone. My dear friend Powerdork will be joining me again, and we'll tackle this adventure together. Not literally together, since the game's co-op play is not an online feature, but spiritually together. Videos 1. Snow White
|
# ? Jul 28, 2018 21:25 |
|
Sonic 06 Shadow's story goes out with an "eh". We've had trouble getting the time to stream Silver's story, but it is in the plans for the near-future.
|
# ? Jul 30, 2018 16:45 |
|
KirbyKhan posted:I am here to post my lettus play of a videogame I have recorded myself playing. Episode 1 - The Begining Episode 2 - The Beginning Part 2 Episode 3 - He Knows how to add plates now! Episode 4 - It starts with a power outage. Episode 5 - Finally got that kiwi Koolaid! Episode 6 - Enter the 44 chambers of the Shaolin FORGE Episode 7 - Futureproofing: The only problems you have are problems created by your past self Episode 8 - Found Footage Lettus Plays Epilog - Listen to a man talk about mods for 40 minutes. While recording my last play session I stumbled into a time machine that launched me 9 months into the future. While I was waiting for the last video to upload I caught up on the missing time by reading D&D and GiP, turns out I didn't miss much. Then my steam updated and the save don't work no more.
|
# ? Aug 4, 2018 05:22 |
|
I may break this out into it's own thread. But, today I have crafted more videos of me saying words into a microphone while a muted version of Tuplex's factorio videos is spliced in. I have downloaded a suite of mods based heavily off of Nilaus's, noted Danish Dad, modpack. The basic theme is an Angels Bob's mods expansion pack with an assortment of quality of life additions. If you have played the game yourself, this should look and feel like you have entered an alternate dimension where a Bob Villa explains how to make an ottoman in a way that requires constant maintenance. If you have never played factorio, this lettus play will attempt to communicate the spirit of a cudgeled-together machine before it devles the mechanics or structure of what it is doing. Fundamentally, I am trying to explain myself. So join me, as I replant and prune My Digital Bonzai Tree. Episode 01 - The Beginning: End of the Trillogy Episode 02 - First Machine Breaks
|
# ? Aug 11, 2018 01:32 |
|
Let's Play "Cadash" Cadash is a 2D side-scrolling action RPG made by Taito. I rarely see anyone talk about it, which is kind of a shame! It's a nice game, in a lot of ways. It's very friendly and considerate toward the player, and it's one of my personal favorite Sega Genesis games. It's very dear to my heart, and I'm glad to be able to share it with people. There isn't a lot to it, but I could talk about it for hours. Videos 1. The whole darn Genesis game 2. The whole darn TurboGrafx game GamesAreSupernice fucked around with this message at 20:49 on Aug 20, 2018 |
# ? Aug 19, 2018 21:11 |
|
As well as the black pudding and balrog, a bunch of other monsters are also just straight taken from D&D. The Eyeball things you encountered underwater are Eyes of the Deep, the rock guys are Galeb duhr, and the evil trees are Ropers, all based on the 1st edition artwork. I think the spiky things were land urchins as well.
|
# ? Aug 19, 2018 23:31 |
|
I was gonna say the same thing! Man, fantasy video games all the way up to the early nineties were just a long string of tests to see how far they could push copyright infringement without actually getting a cease-and-desist from Wizards of the Coast.
|
# ? Aug 20, 2018 00:10 |
|
Tuxedo Ted posted:I was gonna say the same thing! Man, fantasy video games all the way up to the early nineties were just a long string of tests to see how far they could push copyright infringement without actually getting a cease-and-desist from Wizards of the Coast. TSR. WOTC didn't purchase them until 1997.
|
# ? Aug 20, 2018 00:12 |
|
Tindalos posted:As well as the black pudding and balrog, a bunch of other monsters are also just straight taken from D&D. The Eyeball things you encountered underwater are Eyes of the Deep, the rock guys are Galeb duhr, and the evil trees are Ropers, all based on the 1st edition artwork. I think the spiky things were land urchins as well. it's good to know i was right about the game just straight up bein' a DnD love letter at least
|
# ? Aug 20, 2018 02:00 |
|
Cave Story has a character named Balrog.
|
# ? Aug 20, 2018 06:41 |
|
Carbon dioxide posted:Cave Story has a character named Balrog. what is it about Cave Story and Street Fighter that makes them immune to copyright
|
# ? Aug 20, 2018 09:28 |
|
Sonic 06 We begin Silver's story with much the same attitude we did the last two. We'll soon find that wasn't low enough.
|
# ? Aug 20, 2018 16:57 |
|
cadash 2: the last laugh 2. The whole darn TurboGrafx game
|
# ? Aug 20, 2018 20:48 |
|
The coolest thing about Cadash was that the arcade version had a "link mode" where you could link two cabinets together, and have all four characters playing at the same time. Characters were limited to their own "screen" (both players on the same cabinet couldn't venture far from each other), but each pair could operate independently of the other pair.
|
# ? Aug 24, 2018 22:08 |
|
Olesh posted:The coolest thing about Cadash was that the arcade version had a "link mode" where you could link two cabinets together, and have all four characters playing at the same time. Characters were limited to their own "screen" (both players on the same cabinet couldn't venture far from each other), but each pair could operate independently of the other pair. That is so cool! I didn't even know that was possible
|
# ? Aug 24, 2018 22:20 |
|
|
# ? Apr 24, 2024 10:26 |
|
GamesAreSupernice posted:That is so cool! I didn't even know that was possible There's no way to replicate this on emulator yet as far as I'm aware, and it's not like Cadash is sufficiently open-ended that the 2x2 setup would let you do things/require things like having one group split off and open up shortcuts for the other group or anything. But it's still a neat footnote to what was at the time a pretty unique feature.
|
# ? Aug 25, 2018 17:38 |