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Iconoclasts is a 2D action-adventure platformer developed by Joakim "Konjak" Sandberg whose other works include Noitu Love 2 and a few smaller projects like Legend of Princess. The game was released on Jan 23, 2018, and is available on Steam, GOG, PS4, Vita, and Nintendo Swtich. Story Most if not all of the story will be presented in-game; but to give you an idea of what you are getting into, here's what is on the store page: The Store Page posted:Robin just wants to be a mechanic and help people, but without a license she’s a sinner in Mother’s eyes. Ever since picking up her wrench, the world has been going nuts and she's wanted to bolt it back together. Now Penance is raining down on everyone she loves and One Concern agents are after her. This will be an informative LP where most of the playthrough will be on harder mode, but we will be dipping into standard and challenge mode from time to time to show off differences, alternate strategies, etc. Spoiler Policy Please don't spoil anything that hasn't been covered yet. Updates Combat Lobster fucked around with this message at 04:37 on Mar 3, 2019 |
# ? Sep 13, 2018 18:16 |
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# ? Apr 23, 2024 07:48 |
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-reserved for stuff-
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# ? Sep 13, 2018 18:17 |
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Updates #1 Our story begins like any other, being awoken by some building demolition. New Stuff Stun-Gun Modified stun-gun meant for warding off aggressive animals. With standard shots, its aim tracks enemies within your facing. Wrench Swing it at bolts to grab them and press again to twist them. Hold the button to spin the wrench It is illegal to own one without being a registered mechanic. Combat Lobster fucked around with this message at 18:27 on Sep 14, 2018 |
# ? Sep 13, 2018 18:17 |
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How does Robin get her hair like that?
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# ? Sep 13, 2018 20:48 |
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Really Pants posted:How does Robin get her hair like that? Magic according to this.
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# ? Sep 13, 2018 21:05 |
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Really Pants posted:How does Robin get her hair like that? It's...uh...bolted on.
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# ? Sep 13, 2018 23:25 |
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This game's amazing, and I'm glad it's being shown off to people who might not play it otherwise.
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# ? Sep 14, 2018 00:14 |
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I liked it but didn't love it (based on a playthrough that's somewhere around 95% done). I think it's got a few rough edges, but it's a good game, and I would definitely encourage anyone who's interested to give it a try.
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# ? Sep 14, 2018 00:21 |
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I really enjoyed this game. Once you get into it the movement is really fluid, making for fun platforming, and while the combat's never super complicated, it does build on itself as the game goes on. Also I love the art style and Robin is absolutely adorable. Despite the very cute art style, though, the game has it's moments.
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# ? Sep 14, 2018 00:48 |
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I found the aesthetics charming, but the level design can be a bit offputting at times. But I also really appreciate the plot. It bears paying attention to.
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# ? Sep 14, 2018 01:03 |
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I too like this game. Except for some of the puzzles dealing with chests. Those can get annoying.
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# ? Sep 14, 2018 01:12 |
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Neat. I was waiting for this one to go live.
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# ? Sep 14, 2018 02:17 |
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Well, this game is charming as all heck.
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# ? Sep 14, 2018 03:38 |
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Shei-kun posted:Well, this game is charming as all heck. I never noticed all the other times I watched the intro stage that Agent White has no less than three sets of sunglasses on his person. Maybe more. Very charming indeed.
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# ? Sep 14, 2018 05:57 |
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Haha. The autosave icon is a literal checkpoint.
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# ? Sep 14, 2018 10:47 |
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Oops, I almost forgot to bookmark this thread.
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# ? Sep 15, 2018 11:31 |
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Ah, I'd just finished this game! It's a little rough around the edges but pretty satisfying to play. I look forward to seeing all the worldbuilding in your playthrough with the knowledge of the rest of the game and actually figuring out what the hell is going on.
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# ? Sep 15, 2018 13:17 |
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I really wanted to love this, but it just never felt right, at some points it felt infuriatingly vague about what it wanted me to do to accomplish certain things and I just never really felt particularly invested in any of the characters or the plot, not even the protagonist, so in the end I just realized I was putting up with it, rather than actually enjoying it, and put it down. Maybe I'll enjoy it more as an LP than as a game.
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# ? Sep 16, 2018 23:53 |
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PurpleXVI posted:I really wanted to love this, but it just never felt right, at some points it felt infuriatingly vague about what it wanted me to do to accomplish certain things and I just never really felt particularly invested in any of the characters or the plot, not even the protagonist, so in the end I just realized I was putting up with it, rather than actually enjoying it, and put it down. Maybe I'll enjoy it more as an LP than as a game. Same. I liked this game for the first hour or so, after which it slowly became less enjoyable until I intensely disliked it by the end. I'll keep an eye on this LP to see if my opinion of it changes, but yeah, oof.
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# ? Sep 17, 2018 00:30 |
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I enjoyed this game but I got stuck at points in it. Still enjoyed it once I got out but boy was I trapped there for a good 4 days before I found the right room. This is what happens to me when I don't have a minimap or hallway to follow.
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# ? Sep 23, 2018 12:46 |
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Yep, we've got a wrench. A piece of flagrantly illegal... bent... metal. No wonder White's flying off the handle all the time. "A sharp blade? A SCALPEL!? LIAR QUACK DOCTOR LIAR!"
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# ? Sep 24, 2018 05:12 |
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Updates #2 After her encounter with One Concern Agents, Black and White, Robin visits Settlement 17 to lay low, visit some friends and family, and maybe gets some advice on what to do about her agent problem. Will things go over smoothly, or will things only get worse from here? Find out now! Also if you're interested in reading what Yon has to say, you can read that here: Yon's Yarns Combat Lobster fucked around with this message at 03:53 on Sep 30, 2018 |
# ? Sep 30, 2018 03:44 |
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What a fun game. The ending was a little abrupt, but not every story about resisting evil will have a storybook resolution.
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# ? Sep 30, 2018 05:20 |
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It looks like they changed the dialogue in that escape scene? Because ummmmmmm it was not so dad-joke before
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# ? Sep 30, 2018 05:50 |
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Bellmaker posted:It looks like they changed the dialogue in that escape scene? Because ummmmmmm it was not so dad-joke before Yeah, it got changed in either ver1.13 or 1.14.
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# ? Sep 30, 2018 05:55 |
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I was wondering what was up with the jokes! I definitely remember them very differently. It's a shame Robin died so fast, though. Honestly, though, this game remains adorable. Robin's idle animation bounces in time with the town music. Everything's so expressive. And Black's attitude is hilarious. She's so deadpan. There's definitely a darkness behind the adorable. People are dying - including all that was left of Robin's family.
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# ? Sep 30, 2018 07:13 |
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Bellmaker posted:It looks like they changed the dialogue in that escape scene? Because ummmmmmm it was not so dad-joke before What were they before? I tried googling and it indicates they were making raunchy jokes, mainly because all the google hits were posts on reddit from people who don't know what censorship means.
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# ? Sep 30, 2018 08:52 |
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Xerophyte posted:What were they before? I tried googling and it indicates they were making raunchy jokes, mainly because all the google hits were posts on reddit from people who don't know what censorship means. They were talking about what they'd like to do to the citizens of the settlements, and given the power dynamic between enforcers of a regime and the people they oppress it came off as a bit rapey to some, I think. So it got replaced with dad jokes.
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# ? Sep 30, 2018 08:56 |
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SirSamVimes posted:They were talking about what they'd like to do to the citizens of the settlements, and given the power dynamic between enforcers of a regime and the people they oppress it came off as a bit rapey to some, I think. So it got replaced with dad jokes. Ah, that makes sense then. Man, those little chauvinist snowflakes sure are sensitive.
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# ? Sep 30, 2018 08:59 |
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SirSamVimes posted:They were talking about what they'd like to do to the citizens of the settlements, and given the power dynamic between enforcers of a regime and the people they oppress it came off as a bit rapey to some, I think. So it got replaced with dad jokes. It does kind of change the dynamic of the scene, I didn't get the impression the original jokes came off as a bit rapey, I thought they were intentionally rapey, and the point was kind of "these are the bad guys, they find rape jokes funny" and then Black kind of stands out because there's ambiguity on whether her irritation is coming just from a headache or being forcibly reminded of the system she's propping up. I don't think players were intended to find the original jokes even slightly funny. With the jokes replaced by dad jokes all that kind of goes away. That said if people felt the tone was inappropriate and the author agreed with that he has every right to change it, and people screaming about sjw censorship or whatever are loving stupid.
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# ? Sep 30, 2018 11:35 |
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Well I'm an idiot. Since the rank and file grunts for an evil organization are largely morons, I took all that stuff they said as bullshit. About on the level of 'Oh yeah, I have a girlfriend. She lives in Canada though.' When you're in like middle school though. Not mad about them changing them, though I found the last batch to be funnier. The only thing I'm mad about is that it's so hard to find detailed patch notes in the first place. Granted, I bought this on the PS4 and that's no help when detailed information is involved.
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# ? Sep 30, 2018 13:54 |
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Personally I'm glad the jokes were changed. As we'll see later on, most soldiers are portrayed more as dorky goofballs than ones that think 'doing' someone is funny. Not to mention the change makes one encounter in the very next update a lot less weird.
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# ? Sep 30, 2018 14:00 |
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yeah the original scene is 1. much stronger on its own 2. hopelessly incongruous with basically all other portrayals of Concern soldiers as cartoon idiot henchmen.
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# ? Sep 30, 2018 15:08 |
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Huh. I never saw the original version of that scene, but I can definitely see how this fits a lot better.
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# ? Sep 30, 2018 20:42 |
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If you're interested in seeing the original text, there's still an old demo floating around on Konjak's site. Be warned though, it's ultra rough.
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# ? Sep 30, 2018 21:36 |
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The Jay of Spade also caught it on video back in January if you're lazy. It's around 40:50 at this link: https://youtu.be/ag7jM0datGs For the record, I'm also glad it was changed, the tonal whiplash is bad enough already.
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# ? Sep 30, 2018 22:26 |
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Yeah, I can definitely get behind the new jokes. On the other hand Black cringing and clutching her migraine addled brain every time works better with the original text.
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# ? Sep 30, 2018 23:21 |
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I see what they were going for with the originals, but it definitely comes off a lot worse than I think it was meant to be. The new text is a big improvement.FeyerbrandX posted:On the other hand Black cringing and clutching her migraine addled brain every time works better with the original text. She's responding to the noise level, not what they're saying. ultrafilter fucked around with this message at 23:30 on Sep 30, 2018 |
# ? Sep 30, 2018 23:27 |
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Yeowch!!! My Balls!!! posted:yeah the original scene is 1. much stronger on its own 2. hopelessly incongruous with basically all other portrayals of Concern soldiers as cartoon idiot henchmen. I disagree with 2 because to me the scene basically played out as 'four immature young adult guys telling stupid and crude jokes to each other at a bar' which fits with the idiot henchmen bit. This change does make them out to be more idiots though. ultrafilter posted:She's responding to the noise level, not what they're saying. Why can't it be both?
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# ? Sep 30, 2018 23:45 |
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# ? Apr 23, 2024 07:48 |
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Really it feels like One Concern is chasing down the equivalent of Abominations Unto Nuggan. ...and is it me, or does Penance look a lot like the first boss?
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# ? Sep 30, 2018 23:53 |