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Captain Baal posted:The movie was better than any story mode that has been done for a fighter in the last 10 years I wish psychotic clown pope lady was playable, though.
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# ? Sep 26, 2018 17:00 |
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# ? Apr 19, 2024 22:15 |
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Captain Baal posted:The movie was better than any story mode that has been done for a fighter in the last 10 years No Wave fucked around with this message at 17:16 on Sep 26, 2018 |
# ? Sep 26, 2018 17:13 |
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I have never played a FG story mode
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# ? Sep 26, 2018 17:14 |
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XX's was really fun, someone cared an awful lot. Well ok it was fun if you don't know how to play the game.
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# ? Sep 26, 2018 17:17 |
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The GG leak mentions a higher budget due to sales of DBZF and Cross Tag Battle, but didn’t BBCTB sell really poorly? I know it did in Japan (the first week at least). Did it pick up in sales later (somehow) or sell better in the US (...somehow) or something? The real answer is probably “the leak is not real” but it’s not the first time I’ve heard BBCTB referred to as a success for Arc System Works so... yeah.
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# ? Sep 26, 2018 17:50 |
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In Training posted:I have never played a FG story mode DBFZ's was fun just to watch Cell and Frieza clown on yamcha and for Tien to tell Goku to stop admitting that Piccolo is a better dad for Gohan
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# ? Sep 26, 2018 17:53 |
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Zinkraptor posted:The GG leak mentions a higher budget due to sales of DBZF and Cross Tag Battle, but didn’t BBCTB sell really poorly? I know it did in Japan (the first week at least). Did it pick up in sales later (somehow) or sell better in the US (...somehow) or something? I think it did better in the US bc it didn't have an arcade release in JP. It was always pitched as a Western-first project, what with the RWBY chars and announcing dubs for a lot of characters that haven't been dubbed in a long time or ever before.
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# ? Sep 26, 2018 17:54 |
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Zinkraptor posted:The GG leak mentions a higher budget due to sales of DBZF and Cross Tag Battle, but didn’t BBCTB sell really poorly? I know it did in Japan (the first week at least). Did it pick up in sales later (somehow) or sell better in the US (...somehow) or something? The only numbers were really have are from Steam, where BBCTB has sold about 90% less copies than DBFZ. We can probably assume that ratio applies elsewhere too.
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# ? Sep 26, 2018 17:56 |
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It probably turned a profit by virtue of them having to make a total of 4 sprites for the game
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# ? Sep 26, 2018 17:58 |
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Double Bill posted:The only numbers were really have are from Steam, where BBCTB has sold about 90% less copies than DBFZ. We can probably assume that ratio applies elsewhere too. This would actual mean the game performed above expectations since DBFZ is such a megahit.
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# ? Sep 26, 2018 18:19 |
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Double Bill posted:The only numbers were really have are from Steam, where BBCTB has sold about 90% less copies than DBFZ. We can probably assume that ratio applies elsewhere too. i wonder if it did well on Switch where it was the first anime fighter on the platform and didn't have to compete with DBFZ
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# ? Sep 26, 2018 18:23 |
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In Training posted:I have never played a FG story mode Fighting lovely CPUs is bad and the stories are almost always mundane generic bullshit In the Xrd story mode a character sees the world for the first time through eating a burger, Elphelt goes off on even more absurd tangents than she already does, and Sol does Sol things, it's great.
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# ? Sep 26, 2018 18:44 |
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The revelator story gets good as soon as the pope woman shows her real personality.
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# ? Sep 26, 2018 19:13 |
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What I love about the GG Xrd story mode movie thing is how SIGN was the first half of a story and Revelator was the second half, but Rev 2 was a few episodes of epilogue, released over time. Epilogue 1: That Man and Raven end their alliance and go their separate ways as friends. Meanwhile, Sol goes to Ky for help in preparing for his epic battle against That Man that's been building up since the first game. Epilogue 2: Venom is written out of the series in an episode that's tense, badass and touching, giving closure to his relationship with Zato and Zato's redemption arc. These are both treated as pretty important developments to the series' lore. And then... Epilogue 3: Zappa and some background characters spend 45 minutes solving a dinner mystery that ends with everyone flying off into the sky with rocket farts.
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# ? Sep 26, 2018 19:19 |
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Gavok posted:What I love about the GG Xrd story mode movie thing is how SIGN was the first half of a story and Revelator was the second half, but Rev 2 was a few episodes of epilogue, released over time.
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# ? Sep 26, 2018 19:29 |
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The MK9 story mode is really good and the only time I'd say a cinematic story mode in that fashion was good
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# ? Sep 26, 2018 19:29 |
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The Injustass story modes are pretty fun. The Superman path in IJ2 is sick.
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# ? Sep 26, 2018 19:36 |
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it's all so convoluted and boring... the action looks nice but the decades have made the story way too big. Here are some of the XX storylines: Ky: There's an impostor who looks just like Ky and he has to figure out what's going on to clear himself Eddie: Zato-1 is dead and his parasite has to find a new body Jam: Jam's restaurant was burned down and she wants to find the culprit Way simpler, less melodramatic, way more compelling. Imo. The plots fit the format about as well as non-tournament plots ever could. But this format is more or less dead these days anyways, there has to be a better way to do SP content that people find engaging but imo it hasnt been totally solved yet.
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# ? Sep 26, 2018 19:39 |
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put robo ky in tekken ocho
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# ? Sep 26, 2018 20:01 |
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No Wave posted:Stuff Yeah, I agree when fighting game stories were more simple and less about being MK9 or Injustice, they were better or at least more fun to follow. That's not how things are now though because every FG feels it needs to be that though excepting ArcSys games which do their own thing for the most part (Though they are still highly convoluted). Like I think it's a shame that Tekken 7 seems to have sacrificed its wacky rear end character endings for the story mode in that game, because the character endings in it are very short and generic for the most part and while the story mode is stupid and incredibly out there, it's also not really a solid replacement for it. I think I enjoyed it the most out of last year's stuff though as the end of it was really good and even when it was bad it was at least short and had good moments in it between everything, which is more than I can say for like Injustice 2 which I nearly fell asleep during. MVCI was also a surprisingly decent story mode, but its problems ended up being more how fast everything was and how the game was awful to look at during those cutscenes (I mean it still was outside of them, but moreso here). A lot of why I like the Xrd story mode is even during really small scenes characters are incredibly expressive so stuff like the May and Chipp talk in the forest is very memorable to me because of Chipp's reactions to everything, or the awkward plane ride between Sol and Ky in Revelator, or literally anything involving Robo Ky. The action scenes are also spectacularly dynamic for what few there are.
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# ? Sep 26, 2018 20:03 |
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robo ky pwns. he needs to be in every game immediately.
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# ? Sep 26, 2018 20:22 |
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Captain Baal posted:Fighting lovely CPUs is bad and the stories are almost always mundane generic bullshit Captain Baal posted:In the Xrd story mode a character sees the world for the first time through eating a burger, Elphelt goes off on even more absurd tangents than she already does, and Sol does Sol things, it's great.
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# ? Sep 26, 2018 20:31 |
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The Xrd VN format is the best way to do a fighting game story mode because it lets characters express themselves in ways other than fighting.
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# ? Sep 26, 2018 20:42 |
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I wish it had fights anyway. I get antsy with an arcade stick in my lap and want to hit some buttons
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# ? Sep 26, 2018 20:47 |
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I left my stick on turbo while making dinner so I could unlock raven or w/e
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# ? Sep 26, 2018 20:50 |
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I liked X2 story mode back in the day but I also didn't know how to play Guilty Gear. The branching paths that you activated by winning fights in certain ways was cool even though you needed a guide to figure them out because there's no indication anywhere that you need Sol ending 3 to get Dizzy ending 3 or whatever. But having to win fights by time out or instant kill in order to branch was a neat idea. I probably wouldn't like it if I played it today, though.
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# ? Sep 26, 2018 20:51 |
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NRS story modes fukken own and a bunch of singleplayer content for people who really just want to mess around is very good.
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# ? Sep 26, 2018 22:16 |
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as far as single player content, people really seemed to like the injustice 2 auto battling thing also, which basically seemed like a mobile game to me
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# ? Sep 26, 2018 22:27 |
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Zand posted:as far as single player content, people really seemed to like the injustice 2 auto battling thing also, which basically seemed like a mobile game to me There was one mode where you could build a deck of fighters and sic them on another dude’s team and one where you could just gear up your AI fighter to do towers or the survival ladder. It was pretty fun as a change of pace.
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# ? Sep 26, 2018 22:29 |
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Yardbomb posted:NRS story modes fukken own and a bunch of singleplayer content for people who really just want to mess around is very good. I really wish every fighting game would just straight up steal that. I’m hoping SCVI single player will be fun. Isn’t the network test of that starting soon?
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# ? Sep 26, 2018 22:52 |
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new coin jam on android 18 https://www.youtube.com/watch?v=gpmnqcLqbLo gently caress they do a great job
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# ? Sep 26, 2018 23:18 |
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Smoking Crow posted:The MK9 story mode is really good and the only time I'd say a cinematic story mode in that fashion was good I'm watching Super Couch Fighters do a playthrough of this currently and you're so, so very wrong. It's very bad, the voice acting is okay, but the voice direction and the lines themselves are abysmal and while the transitions from fights to story is actually well done, the animations otherwise are pretty terrible. And the story itself is-- pretty much standard Mortal Kombat fare, which is to say it's bad, but not necessarily that much worse than nearly any other fighting game story.
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# ? Sep 26, 2018 23:52 |
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You can't call the animations bad that's called "style"
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# ? Sep 26, 2018 23:53 |
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The Mortal Kombat story is in fact Good poo poo. It's also why the MK movie is probably still the only good example of a vidya game turned into a movie.
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# ? Sep 26, 2018 23:59 |
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Arrest me. Also I think that the models look really bad, but that's not really an issue with the story mode and I'll cop to that being a stylistic choice that I just don't care for.
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# ? Sep 27, 2018 00:00 |
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Yardbomb posted:It's also why the MK movie is probably still the only good example of a vidya game turned into a movie. The MK movie was good because they didn't try and change anything except Scorpion's spear and pretty much played everything straight and serious unlike pretty much every other video game movie adaptation at that point. Street Fighter was a legit good comedy though.
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# ? Sep 27, 2018 00:03 |
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MKX has legit good female fighting game char designs, many of them actually wear pants.
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# ? Sep 27, 2018 00:09 |
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Tune into your favorite fighting game and ask yourself, how many women in this game actually wear real pairs of pants with good, practical footwear? If you're not a KOF player, the answer may surprise you.
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# ? Sep 27, 2018 00:11 |
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Everybody in UNIST and melty blood are just wearing hoodie + jeans or are dressed for school which may be a skirt which seems fine
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# ? Sep 27, 2018 00:13 |
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# ? Apr 19, 2024 22:15 |
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Reiley posted:MKX has legit good female fighting game char designs, many of them actually wear pants. "Many" being-- Just Sonya Blade? And she does so while not wearing a shirt. All the others are Sindel, Jade/Kitara/Mileena and Sheeva who all have never even lived in the same dimension as pants. EDIT: MKX, not 9. My apologies. The conversation was about 9 so I was still thinking about that.
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# ? Sep 27, 2018 00:16 |