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Fender Anarchist posted:I don't know how she manages to pull off the "annoying toddler asking too many questions" with perfect cadence, while somehow managing to not be completely obnoxious to the audience. I know he's an actor and all, but Matt is still really, really good at the improv rule of 'yes, and.'
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# ? Oct 12, 2018 22:22 |
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# ? Apr 24, 2024 04:49 |
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Dawgstar posted:I know he's an actor and all, but Matt is still really, really good at the improv rule of 'yes, and.' I find that the role of DM is more about saying "yes, but."
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# ? Oct 13, 2018 01:01 |
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Bobbin Threadbare posted:I find that the role of DM is more about saying "yes, but." Matt's real good about this, but at the same time if on the eve of a major arc-ending battle, one player decided to point to one of the imaginary soldiers and do a bit about one being his character's old buddy from high school, I can't imagine most DM's would just roll with it like Matt did
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# ? Oct 13, 2018 19:32 |
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I consider it a triumph that a lot of CR doesn't have players overtly just sneering contemptuously at villain motives or pathos or calling them losers and nerdlords. That was also honestly a big part of why Scanlan was annoying at times - his antics actively dragged everyone else, villain and hero alike, into enforced farce. I know as a GM I personally find that sort of impulse from players toxic and tedious. Jetrauben fucked around with this message at 01:11 on Oct 14, 2018 |
# ? Oct 14, 2018 01:08 |
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Toxic is kind of a harsh word, and maybe very overused these days. Myself I try to keep good notes on supposed villains and antagonists, just like I do with any other NPC. It doesn't end up meaning much in my table games usually, as it isn't often you see a full story. But it's come in handy for my online game. They're all good friends, and Sam has his antics just as himself so Scanlan kind of being himself turned up to 11 is not very surprising really. Especially given it was his first character, and it's very common for people to lean on that because it's easy to on the fly decide what will happen.
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# ? Oct 14, 2018 02:19 |
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Arthil posted:A lot of people forget that Scanlan was made to be a joke character. His backstory is literally cribbing from 8-Mile/Eminem as said by Sam. There's always moments where someone will get frustrated over the actions a character makes, but faults are what make them entertaining. As someone who is more of the engineer GM who loves building clever set pieces and really believes good mechanics enhances roleplaying, I loving hate these people. I'm kinda glad I never get to watch it love because the chat just seems like the worst poo poo imaginable. Dawgstar posted:I know he's an actor and all, but Matt is still really, really good at the improv rule of 'yes, and.' I mean I hate to point this out again and again but having a group that is playing well and good at just trying and suggesting things is 50% of what make this difficult. Matts a good GM but from watching it, a big part of that is just going and doing a shitload of prep work beforehand. I find you can tell whats been set up as a core eye catching sequence/character/town and whats an on the fly thing to some degree (hes got, like most GMs, a handful of core descriptive words to talk about something that he needs to improve). 'Yes, and..' is a good principle to follow but its only ever useful if you've got a group of players that all know how to roll off eachother so that you've got a good general flow to keep that 'yes, and' going. Improv itself is so dependent both sides of the improv continuing to play off eachother and provide additionally open ended answers so that when the next person has to come up with something they havn't been locked off onto a path. I would bet you that you throw even a solid gm like Matt with a group of people that didn't know each other very well and didn't know Matt either and that flow falls apart very quickly. Tabletop roleplaying is a team sport, and you genuinely need to have both good players and a good GM for this to work. A lot of rpgs don't even have a central GM style character or their role is entirely different to D&D and its easier to see that requirement. I genuinely wish there was more info out there for being a good player but I guess the horror stories of 'that guy' are at least enough to tell people that there can be both good and bad players. kingcom fucked around with this message at 01:03 on Oct 15, 2018 |
# ? Oct 15, 2018 00:59 |
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I might have a sticking point about how stealth mechanics work thanks to a recent event, so I did personally feel it's rather important. Especially when it's an escape option for a squishy cleric. But on the topic of things to help you be a good player, I actually found a video which focused on Travis as a prime example of how to be a Great Player. It's hard to contest that out of most of the group, he is always incredibly attentive, and also usually very excited about stuff happening to others at the table. On the flip side I don't know what his note-taking habits are, and in general most at the table are taking them... Marisha's note-taking game is a step above. Arthil fucked around with this message at 07:11 on Oct 15, 2018 |
# ? Oct 15, 2018 07:04 |
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Arthil posted:I might have a sticking point about how stealth mechanics work thanks to a recent event, so I did personally feel it's rather important. Especially when it's an escape option for a squishy cleric. Marisha has almost everything written down. Laura is pretty good. Sam. Writes alot down but either can't read his own handwriting or just doesn't understand what he's written. The rest seem 'okay' at notes. Travis is better in the post Grog world.
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# ? Oct 15, 2018 12:12 |
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Arthil posted:I might have a sticking point about how stealth mechanics work thanks to a recent event, so I did personally feel it's rather important. Especially when it's an escape option for a squishy cleric. Yeah 5e's stealth mechanics are a hot mess and there are now 3 'official optional maybe idk' ways to do stealth on top lol. Real talk, note taking is the least important skill you need to have as a player.
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# ? Oct 15, 2018 12:36 |
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kingcom posted:Yeah 5e's stealth mechanics are a hot mess and there are now 3 'official optional maybe idk' ways to do stealth on top lol. It will make your DM love you, though. But yeah... some DM's don't use passive perception, which kind of makes Stealth even more powerful than it already can be. Slap Invisibility on top of that and welp.
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# ? Oct 15, 2018 22:08 |
the new between the sheets with Sam is up on youtube and just incredibly cute
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# ? Oct 17, 2018 18:44 |
https://twitter.com/marisha_ray/status/1052032826055438337?s=21 Matt continues to be a drunk crier.
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# ? Oct 17, 2018 18:54 |
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Sam is going to wear that picture as a shirt one of these days.
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# ? Oct 17, 2018 19:16 |
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Lucas Archer posted:Sam is going to wear that picture as a shirt one of these days. Even Sam has his limits. I hope.
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# ? Oct 17, 2018 19:47 |
Adnor posted:Even Sam has his limits. After the roller skates/vinyl onesie with a light up crotch I think there are no limits.
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# ? Oct 17, 2018 20:13 |
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Lucas Archer posted:Sam is going to wear that picture as a shirt one of these days. https://twitter.com/samriegel/status/1052059852199976961
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# ? Oct 17, 2018 20:31 |
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Sam doesn't know the difference between right and wrong.
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# ? Oct 17, 2018 21:02 |
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Adnor posted:Even Sam has his limits. Sam knows now that Matt can and will get his revenge, no matter how long it takes.
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# ? Oct 17, 2018 21:23 |
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Sam is literally a chaotic fae being.
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# ? Oct 18, 2018 03:17 |
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Arthil posted:It will make your DM love you, though. I'm the GM and don't worry its cool, theres like 50 other things that are more helpful for my players do. Note taking is nice but its real low on the list. So yeah stealth we got now like: To check for stealth: Everyone rolls, anyone fails you're all detected. If on average the party fails then they're detected. If character has stealth proficiency then they can take disadvantage to give advantage to another character, all characters must pass stealth or detected. To check perception against players: Static DC Monster Passive Perception Monster Perception Checks as group Monster Perception Checks as individuals Also despite there only being one way of doing surprise (surprise is a status effect that is removed once a character has their first initiative turn, this is super important and forgotten a lot as you once you've had your surprise status removed you can take reactions again so high initiative means you can do stuff in the first turn before the enemies who havn't seen do anything) people still think surprise rounds are a thing.
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# ? Oct 18, 2018 06:54 |
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Oh...Sam...
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# ? Oct 19, 2018 03:05 |
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Pinwiz11 posted:Oh...Sam... Dear god he's going to be like this the entire episode
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# ? Oct 19, 2018 03:06 |
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There's a Laura Bailey one shot next week!!
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# ? Oct 19, 2018 03:12 |
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Taliesin playing a grave domain cleric is such a great combo.
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# ? Oct 19, 2018 03:52 |
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Cure Wounds is the best tool for torture.
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# ? Oct 19, 2018 03:53 |
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Grinning Goblin posted:Cure Wounds is the best tool for torture. Clerics, man. They're hosed up.
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# ? Oct 19, 2018 04:03 |
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you fruit?
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# ? Oct 19, 2018 04:32 |
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Travis is learning important parenting skills tonight.
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# ? Oct 19, 2018 06:02 |
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Tee Pee Kay
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# ? Oct 19, 2018 07:04 |
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Jesus christ that was a terrifying close call. Hell I could totally see places where Matt pointedly was letting them get away with action rethinking - which is fine to my mind because system mastery for basic competency is bullshit.
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# ? Oct 19, 2018 07:24 |
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Oh god my butthole was clenched for the last half of the fight. That was intense, and boy what a time for Caleb not to have Fireball ready.
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# ? Oct 19, 2018 07:46 |
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It could have been so much worse. Fluffernutter could have worked! Hydras are bullshit! Hydra plus an abomination?! And let's not forget there's still an entire city of yuan-ti outside, probably searching!
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# ? Oct 19, 2018 07:59 |
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I actually thought it was going to be worse than a Hydra, thought it was an Anathema.
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# ? Oct 19, 2018 09:01 |
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I'm not going to lie, I don't think I like the way Travis plays Yasha. I get that he's obviously the best candidate to pilot a barbarian - it's not like he has to stop to look up rules the way they always did when someone had to pilot Pike - but she's just so wildly out of character whenever he plays her. Which is impressive because she barely has any character beyond 'stoic'. But Travis seems to ship Beau/Yasha so he keeps having Yasha flirt back (the wink and yelling about not touching Beau) and like... Ashley never has her do that. Ashley's Yasha hasn't even seemed to notice Beau is flirting with her at all. It's bugging me.
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# ? Oct 19, 2018 13:15 |
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CuwiKhons posted:I'm not going to lie, I don't think I like the way Travis plays Yasha. I get that he's obviously the best candidate to pilot a barbarian - it's not like he has to stop to look up rules the way they always did when someone had to pilot Pike - but she's just so wildly out of character whenever he plays her. Which is impressive because she barely has any character beyond 'stoic'. But Travis seems to ship Beau/Yasha so he keeps having Yasha flirt back (the wink and yelling about not touching Beau) and like... Ashley never has her do that. Ashley's Yasha hasn't even seemed to notice Beau is flirting with her at all. It's bugging me. I wouldn't say that is entirely true. She has the occasional flirtatious moment, such as in the baths. Jetrauben fucked around with this message at 16:17 on Oct 19, 2018 |
# ? Oct 19, 2018 15:02 |
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Well, that was a hell of an intense ride. Of all the days for Caleb to load up on utility magic instead of death-by-fire spells. Though to be fair, haste & slow are a potent combo.
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# ? Oct 19, 2018 18:46 |
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CuwiKhons posted:I'm not going to lie, I don't think I like the way Travis plays Yasha. I get that he's obviously the best candidate to pilot a barbarian - it's not like he has to stop to look up rules the way they always did when someone had to pilot Pike - but she's just so wildly out of character whenever he plays her. Which is impressive because she barely has any character beyond 'stoic'. But Travis seems to ship Beau/Yasha so he keeps having Yasha flirt back (the wink and yelling about not touching Beau) and like... Ashley never has her do that. Ashley's Yasha hasn't even seemed to notice Beau is flirting with her at all. It's bugging me. Nah. I'm fairly certain with this group of friends, Travis got a simple primer of how Yasha would act in general. On top of that... Yasha just doesn't have much characterization -period-, which really sucks.
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# ? Oct 19, 2018 19:40 |
Wyld Karde posted:Well, that was a hell of an intense ride. Of all the days for Caleb to load up on utility magic instead of death-by-fire spells. Though to be fair, haste & slow are a potent combo. just caught up and yeah, awful lot of really unfortunate rolls in a row, or minor mistakes that lead to people not being able to use class features (like Tal got repeatedly stymied by how he needs both a reaction and line of sight to cancel enemy crits, and I think you can actually see the moment he realized he would've had an automatic max heal on Beau when she was down).
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# ? Oct 19, 2018 20:51 |
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CuwiKhons posted:But Travis seems to ship Beau/Yasha so he keeps having Yasha flirt back (the wink and yelling about not touching Beau) and like... Ashley never has her do that. Ashley's Yasha hasn't even seemed to notice Beau is flirting with her at all. It's bugging me. Totally agreed. That seemed like adding character RP he himself wanted while not being the actual actor behind the character. I was 500% not cool with that. Additionally, it felt like Matt was a bit too merciful with the combats this go-around. I'm not one to subscribe to that theory at all, I'm not one of these weird "THERE MUST ALWAYS BE DEATH" people. And I can see Beau getting out of dodge with Avantica doing her rogue poo poo in the first fight, but the hydra turning away from a kill after it downed Beau didn't feel right at all. And with how much both Liam and Marisha were throwing shade about the difficulty, it seemed like Matt tapered it off at the end to appease them and the Tumblr audience who complained about Molly's death. It felt like a solid combat that got neutered at the end. Though I do feel a bit of Liam's frustration was much the same as Travis' during the boat stealing combat - Fjord is a sailor, but in a fight playing up to that character history Travis spent a turn completely ignoring the actual boat and charging below decks. He was obviously upset with himself. It felt like Liam's frustration was coming from the same thing - this was a fight that was to play into Caleb's strength, except he prepared mostly support/control spells this go around and didn't pack the fire. Qonas fucked around with this message at 02:13 on Oct 20, 2018 |
# ? Oct 20, 2018 02:10 |
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# ? Apr 24, 2024 04:49 |
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Qonas posted:Totally agreed. That seemed like adding character RP he himself wanted while not being the actual actor behind the character. I was 500% not cool with that. Eh, that didn't bother me so much. It was pretty apparent the Yuan-ti Abomination was absolutely going to kill Beau if Nott hadn't finished it off. The Hydra isn't going to stop and eat her while there's people elsewhere in the room hitting it.
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# ? Oct 20, 2018 02:50 |