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The Enclave: Why restart the government in one place when you can create multiple competing governments
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# ? Oct 21, 2018 17:50 |
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# ? Apr 18, 2024 07:44 |
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My experts say that this means "dressing options". You can make your PC look like the character in the image.
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# ? Oct 21, 2018 17:52 |
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Azhais posted:The Enclave: Why restart the government in one place when you can create multiple competing governments It's survival of the fittest (government). Or alternatively, the pre-War government was so corrupt that each head of an Enclave cell secretly planned to betray the others and take charge once the world collapsed - they didn't think any of the other cells were smart enough to plan to do the same to them.
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# ? Oct 21, 2018 17:54 |
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Tei posted:My experts say that this means "dressing options". You can make your PC look like the character in the image. That would be incredibly lame.
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# ? Oct 21, 2018 17:56 |
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Psychotic Weasel posted:It's survival of the fittest (government). Honestly this would rule and be very Fallout.
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# ? Oct 21, 2018 18:00 |
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SwitchbladeKult posted:That would be incredibly lame. So it's the most credible idea so far!
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# ? Oct 21, 2018 18:10 |
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The Enclave are canonically idiots being that as of FO3 they are run by cyber-Malcolm McDowell.
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# ? Oct 21, 2018 19:47 |
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Yessss, now my Frank Horrigan soundboard won't be gathering dust
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# ? Oct 21, 2018 19:50 |
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After emerging into the wasteland, a group of handsome amnesiacs with great hair stumble upon a music store with an Elvis display. Their mission - that every man be a king in his own right... I was going to do another one about Tunnel Snakes but I got bored
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# ? Oct 21, 2018 22:00 |
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A group of do gooder mercenaries finds a cache of green prewar combat armor and sets out to defend wasters and their name is Rodney's Rogues A group of mysterious mercenaries find a cache of black prewar combat armor and take all of their orders from unknown contractors to eliminate persons of interest in the wastes, and they shall be called the Claw Company
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# ? Oct 21, 2018 22:18 |
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When do we learn about the super secret NCR faction in West Virginia?
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# ? Oct 21, 2018 22:40 |
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CAPTAIN CAPSLOCK posted:When do we learn about the super secret NCR faction in West Virginia? When some faction finds a stockpile of salt Lake city riot armor
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# ? Oct 21, 2018 22:50 |
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Out in Appalachia a group of settlers discovered a hospital untouched by the bombs. These men and women of science have made it their goal to re-educate the people of the wasteland. They are known as the Disciples of Armageddon.
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# ? Oct 21, 2018 22:57 |
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CAPTAIN CAPSLOCK posted:When do we learn about the super secret NCR faction in West Virginia? Nah, NCR isn’t Fallout. Fallout is nuka cola and bobble heads and brotherhood of steel. You must be thinking of some other game.
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# ? Oct 21, 2018 23:01 |
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A group of the toughest, most badass teenagers ever find a cache of pre-war leather jackets. They form a ruthless gang - the cave lizards.
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# ? Oct 21, 2018 23:03 |
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A historically minded group of wanderers discover a cache of antique 19th century army uniforms. They become feared and respected throughout Appalachia as the Fenians.
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# ? Oct 21, 2018 23:07 |
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they should have revealed the Brotherhood of Steal as a new type of raider
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# ? Oct 21, 2018 23:09 |
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Lunatic Sledge posted:they should have revealed the Brotherhood of Steal as a new type of raider Brotherhood of Do Not Steal.
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# ? Oct 21, 2018 23:10 |
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Seems like Fallout 76 is just running through a checklist of factions, Supermutants, BoS, and now the Enclave. Just gotta get some super early generation Synths now. Was going to add Deathclaws but apparently they are already there, because Appalachia just happens to have every last faction and creature running around in its borders a mere 25 years out from the Great War.
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# ? Oct 22, 2018 01:22 |
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Needs golden geckos IMO. There are some things I recognize that aren't in the game and that feels horrible. I'm not comfortable unless every game is just recycled content.
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# ? Oct 22, 2018 01:27 |
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UED Special Ops posted:Seems like Fallout 76 is just running through a checklist of factions, Supermutants, BoS, and now the Enclave. Just gotta get some super early generation Synths now. Was going to add Deathclaws but apparently they are already there, because Appalachia just happens to have every last faction and creature running around in its borders a mere 25 years out from the Great War. I hope Liberty Prime shows up. Kids like Liberty Prime right?
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# ? Oct 22, 2018 01:28 |
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Oh, and don't forget Vertibirds that look exactly like the ones in Fallout 4. Can't forget those.
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# ? Oct 22, 2018 01:37 |
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A band of college dropouts happens upon a plumber's van containing a load of PVC pipes, which they craft into armor and robots. Audio diaries across the wasteland speak in hushed tones of this feared group, known as the Agency.
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# ? Oct 22, 2018 01:44 |
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To be fair, Deathclaws and giant molerats do predate the Great War.
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# ? Oct 22, 2018 01:52 |
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So did two headed deer. Thank the Koch brothers for that.
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# ? Oct 22, 2018 02:06 |
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A bunch of upstate teenagers blah blah blah children of the Atom
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# ? Oct 22, 2018 02:38 |
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What sort of new weapons does the game have? I saw the flintlock pistol and the MG-34 looking machine gun.
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# ? Oct 22, 2018 05:59 |
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Can't wait to find more of Myron's Jet in Fallout 76Arcsquad12 posted:What sort of new weapons does the game have? I saw the flintlock pistol and the MG-34 looking machine gun. It's actually an MG42 There also seems to be a hipfired Browning .50 cal and a pump shotgun
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# ? Oct 22, 2018 09:32 |
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locked safes untouched since the bombs fell full of bottlecaps, jet, and pipe weapons
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# ? Oct 22, 2018 10:08 |
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Clawtopsy posted:locked safes untouched since the bombs fell full of bottlecaps, jet, and pipe weapons Horizon Zero Dawn has supply chests full of ridgewood in areas no human has been before.
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# ? Oct 22, 2018 13:21 |
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Tei posted:So the appalachian hillbillies were 4channers you are the npc
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# ? Oct 22, 2018 13:25 |
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Mr Hootington posted:Horizon Zero Dawn has supply chests full of ridgewood in areas no human has been before. why the comparison?
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# ? Oct 22, 2018 13:31 |
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Clawtopsy posted:locked safes untouched since the bombs fell full of bottlecaps, jet, and pipe weapons See, pre-war Jet I can actually get behind because it would mean that Myron is even more of a lying, pathetic, worm than he already is. I'm pretty sure this theory has been posted about here before, but it wouldn't be that much of a stretch for Jet to have been a new drug created very recently and then after the bombs dropped the formula was lost. Much later, Myron either found the formula for Jet somewhere or reversed engineered it and then pretended to have invented it because that's just the kind of rear end in a top hat he is. I'm the kind of nerd who like lore, and I think stories are often a lot stronger when the people writing them can remember what they've already written and build off of it, but any lore break that humiliates and degrades Myron is a good one because gently caress that guy he's the worst.
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# ? Oct 22, 2018 14:18 |
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Space Cadet Omoly posted:See, pre-war Jet I can actually get behind because it would mean that Myron is even more of a lying, pathetic, worm than he already is. I'm pretty sure this theory has been posted about here before, but it wouldn't be that much of a stretch for Jet to have been a new drug created very recently and then after the bombs dropped the formula was lost. Much later, Myron either found the formula for Jet somewhere or reversed engineered it and then pretended to have invented it because that's just the kind of rear end in a top hat he is. I think pipe weapons existed in pre-war America as well. I want to say they are mentioned in a pre-war magazine.
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# ? Oct 22, 2018 14:41 |
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SwitchbladeKult posted:I think pipe weapons existed in pre-war America as well. I want to say they are mentioned in a pre-war magazine. Of course pipe weapons existed in pre-war America. https://homemadeguns.wordpress.com/2017/02/22/12-gauge-shotgun-made-from-pipe-fittings-brazil/
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# ? Oct 22, 2018 14:52 |
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Clawtopsy posted:locked safes untouched since the bombs fell full of bottlecaps, jet, and pipe weapons the pip boy is inscrutable in his ways
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# ? Oct 22, 2018 15:14 |
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Wolfsheim posted:Yeeeeeah but 'I randomly walked up and killed a guy then ran away' is on the same level as 'look at the stories that come out of building a settlement and doing radiant quests' unless the game really reacts to it. Like, killing Maxson in F4 because you abused the physics engine to slowly push him off the walkway to plummet to his death isn't real storytelling, that's just the engine being bad. Getting a quest to sneak aboard the Prydwen under a fake identity and kill Maxson because he's trying to kill off the Railroad is an actual consequence of plot decisions you made and is cool (and one of the few good examples of strong reactivity in F4). I first somewhat agreed with you, but after thinking about it I think you are wrong. First, its always bad game design when you suddenly are not allowed to do a thing which normally works, just because devs don't wanna deal with it. Conversely, even if you killing dudes is more or less nonconsequential, it is good design. Second, however, your assessment about the previous games is just wrong. In ALMOST all cases the game reacts to you killing someone, including, for example, the entire "main" town in FO3, or your own son in FO4. The latter for example is a minor point, but you can either kill him outright if you believe he is an imposter, or explore the institute and then kill him if you think he is doing unspeakable things. Sure, it just leads to a new enemy faction, but there is reactivity. More importantly, it is a valid reaction from your character perspective, and that is what counts. Or like in Far Harbor, where you can basically just kill the Synth faction leader outright, cause gently caress all that bullshit. That's an entirely valid way to react for certain characters. At some points in Fallout quests, it really just makes sense to start shooting. And in the overwhelming amount of cases, you actually can. Like, how often in Fallout does someone send you on some stupid fetch quest, and if you are playing evil, then you just shoot and loot. It depends on your character and playthrough if that occurs. But NOTHING is worse if you decide to shoot someone to resolve a quest, and then you can't. Bad design. Third, the reason they are not allowing reactivity is not because its complicated. They did it decently in all other games. Seriously, that's one of the things Fallout actually did relatively well. No, it's because its an online game and nothing can change in the game world. If you kill the vendors, it affects everyone. Hence, you can't kill them. If you had NPCs, then one would ask why you can't just shoot the guy instead of collectin fifty stimpack ingredients from a nearby valley. This is probably the overall reason why there are no NPCs at all. It'll just not be believable at all.
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# ? Oct 22, 2018 15:28 |
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Space Cadet Omoly posted:See, pre-war Jet I can actually get behind because it would mean that Myron is even more of a lying, pathetic, worm than he already is. I'm pretty sure this theory has been posted about here before, but it wouldn't be that much of a stretch for Jet to have been a new drug created very recently and then after the bombs dropped the formula was lost. Much later, Myron either found the formula for Jet somewhere or reversed engineered it and then pretended to have invented it because that's just the kind of rear end in a top hat he is.
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# ? Oct 22, 2018 15:32 |
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Fun trivia: F2's Myron and New Vegas' Boone were played by the same voice actor, Jason Marsden
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# ? Oct 22, 2018 15:38 |
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# ? Apr 18, 2024 07:44 |
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I'm getting excited knowing we will see what should be a finished build tomorrow.
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# ? Oct 22, 2018 15:47 |