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It bugs me how in so many mods, the mosin model has the player's shoulder clipping through the screen. I always have to gently caress with the UI fov to get rid of it because it's so distracting.
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# ? Oct 22, 2018 17:00 |
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# ? Apr 24, 2024 13:53 |
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XTimmy posted:Been snooping around but can't find a clear answer: Misery 2.21 I've gone Zanton->Jupiter with Pilot, which means I should be able to walk back on my own correct? Only I can't seem to find where I need to go to get back to Zanton. Any help would be appreciated, don't wanna buy another stove! There should be a distinct marker on the top right of the map in Jupiter that brings you near the Iron Forest. Here's a screenshot: In all my three playthroughs of Misery I've had that there. I don't know what would cause it not to appear, but the only thing that pops to mind is: did you give Pilot the maps that make travelling between Zaton and Jupiter cheaper? I don't know if it affects anything, but it's the only quest I think can of that could affect it.
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# ? Oct 24, 2018 14:15 |
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Ah! I have not because I haven't played the base game in ages and forgot about that. Many many thanks.
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# ? Oct 25, 2018 13:03 |
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Does OGSE have weapon upgrade dudes? It doesn't seem fleshed out like CoP or CoC. I really miss the upgrade trees
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# ? Oct 27, 2018 16:38 |
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buglord posted:Does OGSE have weapon upgrade dudes? It doesn't seem fleshed out like CoP or CoC. I really miss the upgrade trees If I recall correctly, the only upgrades are scope mounts, larger mags (30-50rd) and suppressors. It's a pretty big deal once you get a 45 round magazine for your 5.45 AK.
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# ? Oct 27, 2018 17:57 |
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buglord posted:Does OGSE have weapon upgrade dudes? It doesn't seem fleshed out like CoP or CoC. I really miss the upgrade trees No, there's nothing in ogse like in vanilla clear sky or cop for upgrading.
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# ? Oct 28, 2018 01:52 |
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Lack of upgrades almost kill the game for me. But this mod is still funny and whacky like I remember. Was this the same mod that had autoturrets a few versions ago? You know, the kind with laser accuracy and sniper range that tore through your armor before instalkilling you?
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# ? Oct 29, 2018 21:40 |
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buglord posted:Lack of upgrades almost kill the game for me. But this mod is still funny and whacky like I remember. Was this the same mod that had autoturrets a few versions ago? You know, the kind with laser accuracy and sniper range that tore through your armor before instalkilling you? I thought that was a Clear Sky mod.
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# ? Oct 29, 2018 22:50 |
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Call of Chernobyl with increased weapon damage, and arsenal overhaul, plus Dr X questlines mods makes Stalker into the game i was hoping for when first seeing the screenshots back in 2002. However, I'm not very familiar with the Stalker modding scene so I might be missing out on some even better mods. Are there any other mods out there that does the same freeplay thing COC does?
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# ? Oct 30, 2018 00:55 |
anomaly
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# ? Oct 30, 2018 01:04 |
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Yeah, my question was answered two posts above mine... kinda didn't see that as I was backlogged like 300 posts in this thread. So I'm guessing Anomaly is the hot poo poo right now and makes CoC obsolete? I checked for myself and it seems like the top two standalone mods for CoP are CoC and anomaly at the moment, and CoC seems much less popular. NeoSeeker fucked around with this message at 07:20 on Nov 6, 2018 |
# ? Nov 3, 2018 04:49 |
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buglord posted:Lack of upgrades almost kill the game for me. But this mod is still funny and whacky like I remember. Was this the same mod that had autoturrets a few versions ago? You know, the kind with laser accuracy and sniper range that tore through your armor before instalkilling you? Yes, OGSE has the ridiculous autoturrets... Someone posted a file to add to your gamedata that would override those but no idea what page
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# ? Nov 3, 2018 05:02 |
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Killswitch posted:Yes, OGSE has the ridiculous autoturrets... Someone posted a file to add to your gamedata that would override those but no idea what page Here's a fixed version: https://mega.nz/#F!7x4SFLaI!QmWguKQANMaFqvLltmHLwg There's also a merge with the AA2 HUD I used for my play through, with and without the turrets removal. Edit: That's a fixed version of the OGSE 0.6.9.2 turrets begone/removal mod - for easy search if someone's looking in the future. v1ld fucked around with this message at 19:08 on Nov 3, 2018 |
# ? Nov 3, 2018 06:58 |
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I think I'm having trouble installing anomaly. I put the contents of the first part (repack 1.3.1) into the second part, then put the 1.3.3 update into that and on top of those three I put 1.4 in there. It seems to start then displays a tiny window over the splash screen and crashes... What's the correct way to install this? Also should I just wait for 1.5? I'm a huge fan of the warfare mod.
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# ? Nov 7, 2018 03:08 |
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if i was not S'witting around in OpenMW, I'd be playing Anomaly, maybe, see below... there's something fun about pushing a pea up an near vertical difficulty cliff with you nose in a blasted hellhole that other games just don't capture. in other news : I forgot to install cyrillic and windows 10 is a pisssssssssssssssss
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# ? Nov 11, 2018 11:52 |
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NeoSeeker posted:I think I'm having trouble installing anomaly. I put the contents of the first part (repack 1.3.1) into the second part, then put the 1.3.3 update into that and on top of those three I put 1.4 in there. It seems to start then displays a tiny window over the splash screen and crashes... What's the correct way to install this? Try running as admin. Also, if you added the launcher as a shortcut to launch through steam you can just add "runas.exe\user:administrator" to the launch options. I was having the same issue you were and that fixed it for me. Takes a bit to load, but doesn't immediately crash on startup anymore. Theotus fucked around with this message at 03:14 on Nov 14, 2018 |
# ? Nov 13, 2018 16:28 |
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Also is there anyone that can sort of explain the dynamic factions mod that is used in CoC and presumably baked into Anomaly? I am not sure how to go about improving my relationships with hostile factions. For example, military doesn't like loners, do I just kill some military dude and take his clothes and then run jobs for them in disguise? Will that get me to the point where I can interact with military without being dressed up? Or is that not how the feature is intended to work?
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# ? Nov 15, 2018 22:45 |
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There's a big, new narrative-focused mod just came out, if you're like me and need some sort of throughline in your misery simulator. https://www.moddb.com/mods/zoneexpanded-road-to-the-north
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# ? Nov 28, 2018 23:34 |
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Mordja posted:There's a big, new narrative-focused mod just came out, if you're like me and need some sort of throughline in your misery simulator. Have you had a chance to check it out? Was going to download it when I get home.
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# ? Nov 29, 2018 02:42 |
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Meridian posted:Have you had a chance to check it out? Was going to download it when I get home. As someone who never played Misery or any variations thereof, I find RTTN very difficult and slightly overwhelming with all the different items. It seems to be very hardcore and intended to severely punish the player for even small mistakes, but I'm trying to let it grow on me. It does look like there has been a ton of effort put into this mod, and I need something to scratch the STALKER itch that isn't yet another vanilla or SGM playthrough. Call me insane but I get nothing out of the no-storyline sandbox mods.
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# ? Nov 29, 2018 13:19 |
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I’ve been playing Shadows of Chernobyl the last week, and opened up Call of Pripyat and it looks... aged. Like, worse than SoC (edit: running SoC with ZRP and shaders MAX, if that makes a difference) Is it just me? I started it up with the DX11 shaders and ended up going back to DX9 because it didn’t make that much of a difference. Is it just me? Is there a mod I should be running? Running a PC with 32GB of ram, and a GTX1060
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# ? Dec 6, 2018 17:28 |
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call of pripyat has a different art style. It also doesn't do as much with heavily contrasted light and shadows like soc
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# ? Dec 6, 2018 18:59 |
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virinvictus posted:Is it just me? Is there a mod I should be running? Use Cromm Cruac's Absolute texture packs for both games: http://absolute.crommcruac.com/ His Atmosfear is a great weather mod for CoP.
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# ? Dec 6, 2018 22:34 |
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0 rows returned posted:call of pripyat has a different art style. It also doesn't do as much with heavily contrasted light and shadows like soc Yea, this is the true crime of CoP. SoC had really great lighting back when it came out, and even with something like OGSE it still looks real nice even by today's standards
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# ? Dec 7, 2018 04:02 |
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virinvictus posted:Is it just me? I started it up with the DX11 shaders and ended up going back to DX9 because it didn’t make that much of a difference. Run it with DX10, it has the most functional shaders. turn off the TV fucked around with this message at 04:20 on Dec 7, 2018 |
# ? Dec 7, 2018 04:14 |
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turn off the TV posted:Run it with DX10, it has the most functional shaders. Is this true for Call of Chernobyl as well?
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# ? Dec 7, 2018 04:28 |
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I last played this game (SoC) in like 2011 or something and want to do a nostalgia playthrough. Is the Zone Reclamation Project still considered the vanilla+ mod, or is the OP outdated?
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# ? Dec 24, 2018 11:47 |
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CoP also has very sparse levels both in terms of cover and in terms of misc junk scattered around, in an attempt to improve performance. Edit - a timely and relevant reply to a conversation that took place 2 weeks ago.
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# ? Dec 24, 2018 12:08 |
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YF-23 posted:I last played this game (SoC) in like 2011 or something and want to do a nostalgia playthrough. Is the Zone Reclamation Project still considered the vanilla+ mod, or is the OP outdated? Yup, ZRP + texture mods (Absolute packs by Cromm Cruacc) + Shaders MAX is a very good Vanilla+. Since you've already played through once you can also use just Autumn Aurora 2 with nothing else. It has some enhanced mechanics but doesn't muck with story and is one of the best mods for any of the games. E: AA2 has a problem if too many quests are run in parallel when it can corrupt saves. No problems with doing the main questline at all, but for side quests from Barkeep or Sid and the like I strongly suggest accepting them one at a time right before doing them. I completed the mod with no problems the only time I tried it like this. v1ld fucked around with this message at 14:40 on Dec 24, 2018 |
# ? Dec 24, 2018 14:38 |
anomaly 1.5 alpha is accessible via the anomaly discord and it rules, integration of tons more quest content (new entire quest chains), new battery system, new sidequests, new disguise system that is much more intricate, new easier ways to modify many aspects of difficulty, Warfare integration... the list goes on
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# ? Dec 25, 2018 04:07 |
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sea of losers posted:anomaly 1.5 alpha is accessible via the anomaly discord and it rules, integration of tons more quest content (new entire quest chains), new battery system, new sidequests, new disguise system that is much more intricate, new easier ways to modify many aspects of difficulty, Warfare integration... the list goes on I'm stoked for the official release. Taking a bit of a break because I had been cracked out hard on 1.4 since I found it.
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# ? Dec 25, 2018 04:13 |
you can try it now if you go into the discord. its about to enter beta, as in i think he’s done adding features and making broad changes, just fixing bugs and rebalancing now. the addition of Lost to the Zone is what adds the new questlines and its a much less generic questline than the stock call of chernobyl one. Warfare is implemented in the mod too but i believe only if you turn storymode off. also the devs are quite responsive and helpful, they are serious about developing and improving their work and are around most days of the week. if you go into the discord you can help with playtesting and killing bugs and you can also make suggestions for new features or rebalancing. i made a rebalancing suggestion for 1.5 and it was actually implemented, although it remains to be seen how well it will work out. and you can modify how easy or hard you want progression to be, down to details that ppl have usually had to tweak in ltx files. you can change how much you receive for completing quests, how quickly you lose stamina, how much vendors will pay for things and how expensive they are to buy, ironman mode has a system where staying alive for a certain amount of days grants you another life (sleep doesnt count), you can change how suspicious you make enemy factions with certain actions when youre disguised as one of them, every aspect of Warfare is customizable on a per-faction basis... sea of losers fucked around with this message at 00:10 on Dec 26, 2018 |
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# ? Dec 26, 2018 00:00 |
actually i just checked and the beta is officially on the moddb page https://www.moddb.com/mods/stalker-anomaly/downloads/stalker-anomaly-update-150-beta to install it, you install 1.4, download the contents of the google drive link, then paste all that stuff on top of 1.4, replacing when asked quote:List of Features sea of losers fucked around with this message at 02:12 on Dec 26, 2018 |
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# ? Dec 26, 2018 00:20 |
also the OP is really old and needs an update (it doesn't even mention call of chernobyl or last day or anomaly)
sea of losers fucked around with this message at 08:09 on Dec 27, 2018 |
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# ? Dec 27, 2018 05:42 |
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sea of losers posted:also the OP is really old and needs an update (it doesn't even mention call of chernobyl or last day or anomaly) I'd be happy to write up a new one, but unless there is real interest, I am way too lazy to add all the pictures and stuff. Unless people want a new thread, I'll stick with this dead bog.
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# ? Dec 28, 2018 08:01 |
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it's almost like we are squatting in the rusted husk that is this old thread
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# ? Jan 10, 2019 03:29 |
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Scavengers, Trespassers, Adventurers, Loners, Killers, Explorers, Robbers I guess we have S, T and L nailed down in this thread for now
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# ? Jan 10, 2019 06:09 |
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Fart Puzzle posted:it's almost like we are squatting in the rusted husk that is this old thread Unfortunately I think Reddit stole most of the discussion.
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# ? Jan 10, 2019 06:38 |
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downloaded anomaly and these flashlight changes suck, is there an easy way to revert them?
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# ? Jan 11, 2019 00:24 |
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# ? Apr 24, 2024 13:53 |
Themage posted:downloaded anomaly and these flashlight changes suck, is there an easy way to revert them? buy a headlamp and then you can use it like normal. if you dont like the batteries you can go to progression options and set battery factor to 0 and theyll last forever
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# ? Jan 11, 2019 07:59 |